Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Direct3D wine internal private include file |
| 3 | * |
| 4 | * Copyright 2002-2003 The wine-d3d team |
| 5 | * Copyright 2002-2003 Raphael Junqueira |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 6 | * Copyright 2004 Jason Edmeades |
| 7 | * Copyright 2005 Oliver Stieber |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 8 | * |
| 9 | * This library is free software; you can redistribute it and/or |
| 10 | * modify it under the terms of the GNU Lesser General Public |
| 11 | * License as published by the Free Software Foundation; either |
| 12 | * version 2.1 of the License, or (at your option) any later version. |
| 13 | * |
| 14 | * This library is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 | * Lesser General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU Lesser General Public |
| 20 | * License along with this library; if not, write to the Free Software |
Jonathan Ernst | 360a3f9 | 2006-05-18 14:49:52 +0200 | [diff] [blame] | 21 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 22 | */ |
| 23 | |
| 24 | #ifndef __WINE_WINED3D_PRIVATE_H |
| 25 | #define __WINE_WINED3D_PRIVATE_H |
| 26 | |
| 27 | #include <stdarg.h> |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 28 | #include <math.h> |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 29 | #define NONAMELESSUNION |
| 30 | #define NONAMELESSSTRUCT |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 31 | #define COBJMACROS |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 32 | #include "windef.h" |
| 33 | #include "winbase.h" |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 34 | #include "winreg.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 35 | #include "wingdi.h" |
| 36 | #include "winuser.h" |
| 37 | #include "wine/debug.h" |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 38 | #include "wine/unicode.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 39 | |
Ivan Gyurdiev | 062541c | 2006-10-09 19:45:12 -0400 | [diff] [blame] | 40 | #include "wined3d_private_types.h" |
Stefan Dösinger | ffc8e46 | 2006-04-14 19:15:46 +0200 | [diff] [blame] | 41 | #include "ddraw.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 42 | #include "wine/wined3d_interface.h" |
H. Verbeet | ea68340 | 2007-02-14 23:30:46 +0100 | [diff] [blame] | 43 | #include "wine/wined3d_caps.h" |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 44 | #include "wine/wined3d_gl.h" |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 45 | #include "wine/list.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 46 | |
H. Verbeet | 2a82ed8 | 2007-02-27 20:51:48 +0100 | [diff] [blame] | 47 | /* Hash table functions */ |
| 48 | typedef unsigned int (hash_function_t)(void *key); |
| 49 | typedef BOOL (compare_function_t)(void *keya, void *keyb); |
| 50 | |
| 51 | typedef struct { |
| 52 | void *key; |
| 53 | void *value; |
| 54 | unsigned int hash; |
| 55 | struct list entry; |
| 56 | } hash_table_entry_t; |
| 57 | |
| 58 | typedef struct { |
| 59 | hash_function_t *hash_function; |
| 60 | compare_function_t *compare_function; |
| 61 | struct list *buckets; |
| 62 | unsigned int bucket_count; |
| 63 | hash_table_entry_t *entries; |
| 64 | unsigned int entry_count; |
| 65 | struct list free_entries; |
| 66 | unsigned int count; |
| 67 | unsigned int grow_size; |
| 68 | unsigned int shrink_size; |
| 69 | } hash_table_t; |
| 70 | |
| 71 | hash_table_t *hash_table_create(hash_function_t *hash_function, compare_function_t *compare_function); |
| 72 | void hash_table_destroy(hash_table_t *table); |
| 73 | void *hash_table_get(hash_table_t *table, void *key); |
| 74 | void hash_table_put(hash_table_t *table, void *key, void *value); |
| 75 | void hash_table_remove(hash_table_t *table, void *key); |
| 76 | |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 77 | /* Device caps */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 78 | #define MAX_PALETTES 256 |
| 79 | #define MAX_STREAMS 16 |
| 80 | #define MAX_TEXTURES 8 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 81 | #define MAX_SAMPLERS 16 |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 82 | #define MAX_ACTIVE_LIGHTS 8 |
Ivan Gyurdiev | 4745e60 | 2006-10-12 23:35:35 -0400 | [diff] [blame] | 83 | #define MAX_CLIPPLANES WINED3DMAXUSERCLIPPLANES |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 84 | #define MAX_LEVELS 256 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 85 | |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 86 | #define MAX_CONST_I 16 |
| 87 | #define MAX_CONST_B 16 |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 88 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 89 | /* Used for CreateStateBlock */ |
| 90 | #define NUM_SAVEDPIXELSTATES_R 35 |
| 91 | #define NUM_SAVEDPIXELSTATES_T 18 |
| 92 | #define NUM_SAVEDPIXELSTATES_S 12 |
| 93 | #define NUM_SAVEDVERTEXSTATES_R 31 |
| 94 | #define NUM_SAVEDVERTEXSTATES_T 2 |
| 95 | #define NUM_SAVEDVERTEXSTATES_S 1 |
| 96 | |
| 97 | extern const DWORD SavedPixelStates_R[NUM_SAVEDPIXELSTATES_R]; |
| 98 | extern const DWORD SavedPixelStates_T[NUM_SAVEDPIXELSTATES_T]; |
| 99 | extern const DWORD SavedPixelStates_S[NUM_SAVEDPIXELSTATES_S]; |
| 100 | extern const DWORD SavedVertexStates_R[NUM_SAVEDVERTEXSTATES_R]; |
| 101 | extern const DWORD SavedVertexStates_T[NUM_SAVEDVERTEXSTATES_T]; |
| 102 | extern const DWORD SavedVertexStates_S[NUM_SAVEDVERTEXSTATES_S]; |
| 103 | |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 104 | typedef enum _WINELOOKUP { |
| 105 | WINELOOKUP_WARPPARAM = 0, |
| 106 | WINELOOKUP_MAGFILTER = 1, |
| 107 | MAX_LOOKUPS = 2 |
| 108 | } WINELOOKUP; |
| 109 | |
| 110 | extern int minLookup[MAX_LOOKUPS]; |
| 111 | extern int maxLookup[MAX_LOOKUPS]; |
| 112 | extern DWORD *stateLookup[MAX_LOOKUPS]; |
| 113 | |
Ivan Gyurdiev | fea4495 | 2006-10-10 21:55:05 -0400 | [diff] [blame] | 114 | extern DWORD minMipLookup[WINED3DTEXF_ANISOTROPIC + 1][WINED3DTEXF_LINEAR + 1]; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 115 | |
H. Verbeet | 46b13aa | 2006-03-22 19:46:59 +0000 | [diff] [blame] | 116 | typedef struct _WINED3DGLTYPE { |
| 117 | int d3dType; |
| 118 | GLint size; |
| 119 | GLenum glType; |
| 120 | GLboolean normalized; |
| 121 | int typesize; |
| 122 | } WINED3DGLTYPE; |
| 123 | |
Ivan Gyurdiev | a07a8f7 | 2006-10-10 21:54:22 -0400 | [diff] [blame] | 124 | /* NOTE: Make sure these are in the correct numerical order. (see /include/wined3d_types.h) */ |
| 125 | static WINED3DGLTYPE const glTypeLookup[WINED3DDECLTYPE_UNUSED] = { |
| 126 | {WINED3DDECLTYPE_FLOAT1, 1, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 127 | {WINED3DDECLTYPE_FLOAT2, 2, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 128 | {WINED3DDECLTYPE_FLOAT3, 3, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 129 | {WINED3DDECLTYPE_FLOAT4, 4, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 130 | {WINED3DDECLTYPE_D3DCOLOR, 4, GL_UNSIGNED_BYTE , GL_TRUE ,sizeof(BYTE)}, |
| 131 | {WINED3DDECLTYPE_UBYTE4, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 132 | {WINED3DDECLTYPE_SHORT2, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 133 | {WINED3DDECLTYPE_SHORT4, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 134 | {WINED3DDECLTYPE_UBYTE4N, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 135 | {WINED3DDECLTYPE_SHORT2N, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 136 | {WINED3DDECLTYPE_SHORT4N, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 137 | {WINED3DDECLTYPE_USHORT2N, 2, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 138 | {WINED3DDECLTYPE_USHORT4N, 4, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 139 | {WINED3DDECLTYPE_UDEC3, 3, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 140 | {WINED3DDECLTYPE_DEC3N, 3, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 141 | {WINED3DDECLTYPE_FLOAT16_2, 2, GL_FLOAT , GL_FALSE ,sizeof(short int)}, |
| 142 | {WINED3DDECLTYPE_FLOAT16_4, 4, GL_FLOAT , GL_FALSE ,sizeof(short int)}}; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 143 | |
Ivan Gyurdiev | c611012 | 2006-07-07 00:25:14 -0600 | [diff] [blame] | 144 | #define WINED3D_ATR_TYPE(type) glTypeLookup[type].d3dType |
| 145 | #define WINED3D_ATR_SIZE(type) glTypeLookup[type].size |
| 146 | #define WINED3D_ATR_GLTYPE(type) glTypeLookup[type].glType |
| 147 | #define WINED3D_ATR_NORMALIZED(type) glTypeLookup[type].normalized |
| 148 | #define WINED3D_ATR_TYPESIZE(type) glTypeLookup[type].typesize |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 149 | |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 150 | /** |
| 151 | * Settings |
| 152 | */ |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 153 | #define VS_NONE 0 |
| 154 | #define VS_HW 1 |
| 155 | #define VS_SW 2 |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 156 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 157 | #define PS_NONE 0 |
| 158 | #define PS_HW 1 |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 159 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 160 | #define VBO_NONE 0 |
| 161 | #define VBO_HW 1 |
| 162 | |
| 163 | #define NP2_NONE 0 |
| 164 | #define NP2_REPACK 1 |
H. Verbeet | 193f6bb | 2006-09-26 20:31:48 +0200 | [diff] [blame] | 165 | #define NP2_NATIVE 2 |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 166 | |
H. Verbeet | ad4c2bd | 2006-11-17 13:23:53 +0100 | [diff] [blame] | 167 | #define ORM_BACKBUFFER 0 |
| 168 | #define ORM_PBUFFER 1 |
H. Verbeet | 6d66085 | 2006-11-17 13:24:00 +0100 | [diff] [blame] | 169 | #define ORM_FBO 2 |
H. Verbeet | ad4c2bd | 2006-11-17 13:23:53 +0100 | [diff] [blame] | 170 | |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 171 | #define SHADER_SW 0 |
| 172 | #define SHADER_ARB 1 |
| 173 | #define SHADER_GLSL 2 |
Ivan Gyurdiev | 7716236 | 2006-07-04 01:21:53 -0600 | [diff] [blame] | 174 | #define SHADER_NONE 3 |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 175 | |
Stefan Dösinger | 739d565 | 2006-07-17 20:14:25 +0200 | [diff] [blame] | 176 | #define RTL_DISABLE -1 |
| 177 | #define RTL_AUTO 0 |
| 178 | #define RTL_READDRAW 1 |
| 179 | #define RTL_READTEX 2 |
| 180 | #define RTL_TEXDRAW 3 |
| 181 | #define RTL_TEXTEX 4 |
| 182 | |
H. Verbeet | ba8a6a3 | 2006-09-26 20:31:41 +0200 | [diff] [blame] | 183 | /* NOTE: When adding fields to this structure, make sure to update the default |
| 184 | * values in wined3d_main.c as well. */ |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 185 | typedef struct wined3d_settings_s { |
| 186 | /* vertex and pixel shader modes */ |
| 187 | int vs_mode; |
| 188 | int ps_mode; |
| 189 | int vbo_mode; |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 190 | /* Ideally, we don't want the user to have to request GLSL. If the hardware supports GLSL, |
| 191 | we should use it. However, until it's fully implemented, we'll leave it as a registry |
| 192 | setting for developers. */ |
Phil Costin | 1b32043 | 2006-05-18 02:24:08 +0100 | [diff] [blame] | 193 | BOOL glslRequested; |
H. Verbeet | ad4c2bd | 2006-11-17 13:23:53 +0100 | [diff] [blame] | 194 | int offscreen_rendering_mode; |
Stefan Dösinger | 739d565 | 2006-07-17 20:14:25 +0200 | [diff] [blame] | 195 | int rendertargetlock_mode; |
Jan Zerebecki | 4d6cfb6 | 2006-08-08 00:03:06 +0200 | [diff] [blame] | 196 | /* Memory tracking and object counting */ |
| 197 | unsigned int emulated_textureram; |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 198 | } wined3d_settings_t; |
| 199 | |
| 200 | extern wined3d_settings_t wined3d_settings; |
| 201 | |
H. Verbeet | df6f482 | 2006-11-27 20:50:37 +0100 | [diff] [blame] | 202 | /* Shader backends */ |
| 203 | |
| 204 | typedef struct { |
| 205 | void (*shader_select)(IWineD3DDevice *iface, BOOL usePS, BOOL useVS); |
| 206 | void (*shader_select_depth_blt)(IWineD3DDevice *iface); |
| 207 | void (*shader_load_constants)(IWineD3DDevice *iface, char usePS, char useVS); |
Stefan Dösinger | fa97fbd | 2007-02-08 22:31:01 +0100 | [diff] [blame] | 208 | void (*shader_cleanup)(IWineD3DDevice *iface); |
H. Verbeet | df6f482 | 2006-11-27 20:50:37 +0100 | [diff] [blame] | 209 | } shader_backend_t; |
| 210 | |
| 211 | extern const shader_backend_t glsl_shader_backend; |
| 212 | extern const shader_backend_t arb_program_shader_backend; |
| 213 | extern const shader_backend_t none_shader_backend; |
| 214 | |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 215 | /* X11 locking */ |
| 216 | |
| 217 | extern void (*wine_tsx11_lock_ptr)(void); |
| 218 | extern void (*wine_tsx11_unlock_ptr)(void); |
| 219 | |
| 220 | /* As GLX relies on X, this is needed */ |
| 221 | extern int num_lock; |
| 222 | |
| 223 | #if 0 |
| 224 | #define ENTER_GL() ++num_lock; if (num_lock > 1) FIXME("Recursive use of GL lock to: %d\n", num_lock); wine_tsx11_lock_ptr() |
| 225 | #define LEAVE_GL() if (num_lock != 1) FIXME("Recursive use of GL lock: %d\n", num_lock); --num_lock; wine_tsx11_unlock_ptr() |
| 226 | #else |
| 227 | #define ENTER_GL() wine_tsx11_lock_ptr() |
| 228 | #define LEAVE_GL() wine_tsx11_unlock_ptr() |
| 229 | #endif |
| 230 | |
| 231 | /***************************************************************************** |
| 232 | * Defines |
| 233 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 234 | |
| 235 | /* GL related defines */ |
| 236 | /* ------------------ */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 237 | #define GL_SUPPORT(ExtName) (GLINFO_LOCATION.supported[ExtName] != 0) |
| 238 | #define GL_LIMITS(ExtName) (GLINFO_LOCATION.max_##ExtName) |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 239 | #define GL_EXTCALL(FuncName) (GLINFO_LOCATION.FuncName) |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 240 | #define GL_VEND(_VendName) (GLINFO_LOCATION.gl_vendor == VENDOR_##_VendName ? TRUE : FALSE) |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 241 | |
Raphael Junqueira | 705aec5 | 2005-11-15 12:03:13 +0000 | [diff] [blame] | 242 | #define D3DCOLOR_B_R(dw) (((dw) >> 16) & 0xFF) |
| 243 | #define D3DCOLOR_B_G(dw) (((dw) >> 8) & 0xFF) |
| 244 | #define D3DCOLOR_B_B(dw) (((dw) >> 0) & 0xFF) |
| 245 | #define D3DCOLOR_B_A(dw) (((dw) >> 24) & 0xFF) |
| 246 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 247 | #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f) |
| 248 | #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f) |
| 249 | #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f) |
| 250 | #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f) |
| 251 | |
| 252 | #define D3DCOLORTOGLFLOAT4(dw, vec) \ |
| 253 | (vec)[0] = D3DCOLOR_R(dw); \ |
| 254 | (vec)[1] = D3DCOLOR_G(dw); \ |
| 255 | (vec)[2] = D3DCOLOR_B(dw); \ |
| 256 | (vec)[3] = D3DCOLOR_A(dw); |
Roderick Colenbrander | 54e5f9c | 2006-05-25 13:54:03 +0200 | [diff] [blame] | 257 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 258 | /* DirectX Device Limits */ |
| 259 | /* --------------------- */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 260 | #define MAX_LEVELS 256 /* Maximum number of mipmap levels. Guessed at 256 */ |
| 261 | |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 262 | #define MAX_STREAMS 16 /* Maximum possible streams - used for fixed size arrays |
| 263 | See MaxStreams in MSDN under GetDeviceCaps */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 264 | /* Maximum number of constants provided to the shaders */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 265 | #define HIGHEST_TRANSFORMSTATE 512 |
Ivan Gyurdiev | ec782c2 | 2006-10-12 02:21:00 -0400 | [diff] [blame] | 266 | /* Highest value in WINED3DTRANSFORMSTATETYPE */ |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 267 | #define MAX_PALETTES 256 |
| 268 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 269 | /* Checking of API calls */ |
| 270 | /* --------------------- */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 271 | #define checkGLcall(A) \ |
| 272 | { \ |
| 273 | GLint err = glGetError(); \ |
| 274 | if (err == GL_NO_ERROR) { \ |
| 275 | TRACE("%s call ok %s / %d\n", A, __FILE__, __LINE__); \ |
| 276 | \ |
| 277 | } else do { \ |
Chris Robinson | e37755b | 2006-12-23 18:05:51 -0800 | [diff] [blame] | 278 | FIXME(">>>>>>>>>>>>>>>>> %#x from %s @ %s / %d\n", \ |
| 279 | err, A, __FILE__, __LINE__); \ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 280 | err = glGetError(); \ |
| 281 | } while (err != GL_NO_ERROR); \ |
| 282 | } |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 283 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 284 | /* Trace routines / diagnostics */ |
| 285 | /* ---------------------------- */ |
| 286 | |
| 287 | /* Dump out a matrix and copy it */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 288 | #define conv_mat(mat,gl_mat) \ |
| 289 | do { \ |
| 290 | TRACE("%f %f %f %f\n", (mat)->u.s._11, (mat)->u.s._12, (mat)->u.s._13, (mat)->u.s._14); \ |
| 291 | TRACE("%f %f %f %f\n", (mat)->u.s._21, (mat)->u.s._22, (mat)->u.s._23, (mat)->u.s._24); \ |
| 292 | TRACE("%f %f %f %f\n", (mat)->u.s._31, (mat)->u.s._32, (mat)->u.s._33, (mat)->u.s._34); \ |
| 293 | TRACE("%f %f %f %f\n", (mat)->u.s._41, (mat)->u.s._42, (mat)->u.s._43, (mat)->u.s._44); \ |
| 294 | memcpy(gl_mat, (mat), 16 * sizeof(float)); \ |
| 295 | } while (0) |
| 296 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 297 | /* Macro to dump out the current state of the light chain */ |
| 298 | #define DUMP_LIGHT_CHAIN() \ |
| 299 | { \ |
| 300 | PLIGHTINFOEL *el = This->stateBlock->lights;\ |
| 301 | while (el) { \ |
| 302 | TRACE("Light %p (glIndex %ld, d3dIndex %ld, enabled %d)\n", el, el->glIndex, el->OriginalIndex, el->lightEnabled);\ |
| 303 | el = el->next; \ |
| 304 | } \ |
| 305 | } |
| 306 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 307 | /* Trace vector and strided data information */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 308 | #define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w); |
Ivan Gyurdiev | 3dcd368 | 2006-09-30 23:20:10 -0400 | [diff] [blame] | 309 | #define TRACE_STRIDED(sd,name) TRACE( #name "=(data:%p, stride:%d, type:%d)\n", sd->u.s.name.lpData, sd->u.s.name.dwStride, sd->u.s.name.dwType); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 310 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 311 | /* Defines used for optimizations */ |
| 312 | |
| 313 | /* Only reapply what is necessary */ |
| 314 | #define REAPPLY_ALPHAOP 0x0001 |
| 315 | #define REAPPLY_ALL 0xFFFF |
| 316 | |
| 317 | /* Advance declaration of structures to satisfy compiler */ |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 318 | typedef struct IWineD3DStateBlockImpl IWineD3DStateBlockImpl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 319 | typedef struct IWineD3DSurfaceImpl IWineD3DSurfaceImpl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 320 | typedef struct IWineD3DPaletteImpl IWineD3DPaletteImpl; |
Stefan Dösinger | c1623d4 | 2007-02-12 19:18:36 +0100 | [diff] [blame] | 321 | typedef struct IWineD3DDeviceImpl IWineD3DDeviceImpl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 322 | |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 323 | /* Tracking */ |
| 324 | |
| 325 | /* TODO: Move some of this to the device */ |
| 326 | long globalChangeGlRam(long glram); |
| 327 | |
| 328 | /* Memory and object tracking */ |
| 329 | |
| 330 | /*Structure for holding information on all direct3d objects |
Francois Gouget | bd19d67 | 2005-07-22 09:06:03 +0000 | [diff] [blame] | 331 | useful for making sure tracking is ok and when release is called on a device! |
| 332 | and probably quite handy for debugging and dumping states out |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 333 | */ |
| 334 | typedef struct WineD3DGlobalStatistics { |
| 335 | int glsurfaceram; /* The aproximate amount of glTexture memory allocated for textures */ |
| 336 | } WineD3DGlobalStatistics; |
| 337 | |
| 338 | extern WineD3DGlobalStatistics* wineD3DGlobalStatistics; |
| 339 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 340 | /* Global variables */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 341 | extern const float identity[16]; |
| 342 | |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 343 | /***************************************************************************** |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 344 | * Compilable extra diagnostics |
| 345 | */ |
| 346 | |
| 347 | /* Trace information per-vertex: (extremely high amount of trace) */ |
| 348 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 349 | # define VTRACE(A) TRACE A |
| 350 | #else |
| 351 | # define VTRACE(A) |
| 352 | #endif |
| 353 | |
| 354 | /* Checking of per-vertex related GL calls */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 355 | /* --------------------- */ |
| 356 | #define vcheckGLcall(A) \ |
| 357 | { \ |
| 358 | GLint err = glGetError(); \ |
| 359 | if (err == GL_NO_ERROR) { \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 360 | VTRACE(("%s call ok %s / %d\n", A, __FILE__, __LINE__)); \ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 361 | \ |
| 362 | } else do { \ |
Chris Robinson | e37755b | 2006-12-23 18:05:51 -0800 | [diff] [blame] | 363 | FIXME(">>>>>>>>>>>>>>>>> %#x from %s @ %s / %d\n", \ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 364 | err, A, __FILE__, __LINE__); \ |
| 365 | err = glGetError(); \ |
| 366 | } while (err != GL_NO_ERROR); \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 367 | } |
| 368 | |
Jason Edmeades | c4de952 | 2004-12-14 11:54:27 +0000 | [diff] [blame] | 369 | /* TODO: Confirm each of these works when wined3d move completed */ |
| 370 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 371 | /* To avoid having to get gigabytes of trace, the following can be compiled in, and at the start |
Francois Gouget | ef998ea | 2006-10-15 17:05:01 +0200 | [diff] [blame] | 372 | of each frame, a check is made for the existence of C:\D3DTRACE, and if it exists d3d trace |
| 373 | is enabled, and if it doesn't exist it is disabled. */ |
Jason Edmeades | c4de952 | 2004-12-14 11:54:27 +0000 | [diff] [blame] | 374 | # define FRAME_DEBUGGING |
| 375 | /* Adding in the SINGLE_FRAME_DEBUGGING gives a trace of just what makes up a single frame, before |
| 376 | the file is deleted */ |
| 377 | # if 1 /* NOTE: Must be 1 in cvs, as this is mostly more useful than a trace from program start */ |
| 378 | # define SINGLE_FRAME_DEBUGGING |
| 379 | # endif |
| 380 | /* The following, when enabled, lets you see the makeup of the frame, by drawprimitive calls. |
| 381 | It can only be enabled when FRAME_DEBUGGING is also enabled |
| 382 | The contents of the back buffer are written into /tmp/backbuffer_* after each primitive |
| 383 | array is drawn. */ |
| 384 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 385 | # define SHOW_FRAME_MAKEUP 1 |
| 386 | # endif |
| 387 | /* The following, when enabled, lets you see the makeup of the all the textures used during each |
| 388 | of the drawprimitive calls. It can only be enabled when SHOW_FRAME_MAKEUP is also enabled. |
| 389 | The contents of the textures assigned to each stage are written into |
| 390 | /tmp/texture_*_<Stage>.ppm after each primitive array is drawn. */ |
| 391 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 392 | # define SHOW_TEXTURE_MAKEUP 0 |
| 393 | # endif |
| 394 | extern BOOL isOn; |
| 395 | extern BOOL isDumpingFrames; |
| 396 | extern LONG primCounter; |
| 397 | #endif |
| 398 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 399 | /***************************************************************************** |
| 400 | * Prototypes |
| 401 | */ |
| 402 | |
| 403 | /* Routine common to the draw primitive and draw indexed primitive routines */ |
| 404 | void drawPrimitive(IWineD3DDevice *iface, |
| 405 | int PrimitiveType, |
| 406 | long NumPrimitives, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 407 | /* for Indexed: */ |
| 408 | long StartVertexIndex, |
Oliver Stieber | 1be54d8 | 2005-08-19 10:05:00 +0000 | [diff] [blame] | 409 | UINT numberOfVertices, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 410 | long StartIdx, |
| 411 | short idxBytes, |
| 412 | const void *idxData, |
Stefan Dösinger | 04ce141 | 2007-01-02 21:13:28 +0100 | [diff] [blame] | 413 | int minIndex); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 414 | |
Stefan Dösinger | 71631f7 | 2007-01-02 21:07:39 +0100 | [diff] [blame] | 415 | void primitiveConvertToStridedData(IWineD3DDevice *iface, WineDirect3DVertexStridedData *strided, BOOL *fixup); |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 416 | |
| 417 | void primitiveDeclarationConvertToStridedData( |
| 418 | IWineD3DDevice *iface, |
| 419 | BOOL useVertexShaderFunction, |
| 420 | WineDirect3DVertexStridedData *strided, |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 421 | BOOL *fixup); |
| 422 | |
| 423 | void primitiveConvertFVFtoOffset(DWORD thisFVF, |
| 424 | DWORD stride, |
| 425 | BYTE *data, |
| 426 | WineDirect3DVertexStridedData *strided, |
Stefan Dösinger | 1d3abde | 2007-01-16 23:58:29 +0100 | [diff] [blame] | 427 | GLint streamVBO, |
| 428 | UINT streamNo); |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 429 | |
| 430 | DWORD get_flexible_vertex_size(DWORD d3dvtVertexType); |
| 431 | |
Stefan Dösinger | 10ff0d8 | 2006-05-09 18:16:13 +0200 | [diff] [blame] | 432 | #define eps 1e-8 |
| 433 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 434 | #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ |
| 435 | (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) |
| 436 | |
Stefan Dösinger | c0268c7 | 2006-12-05 23:36:10 +0100 | [diff] [blame] | 437 | /* Routines and structures related to state management */ |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 438 | typedef struct WineD3DContext WineD3DContext; |
Stefan Dösinger | c739c38 | 2007-02-12 19:18:22 +0100 | [diff] [blame] | 439 | typedef void (*APPLYSTATEFUNC)(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *ctx); |
Stefan Dösinger | c0268c7 | 2006-12-05 23:36:10 +0100 | [diff] [blame] | 440 | |
Stefan Dösinger | 2a24e84 | 2006-12-06 13:22:12 +0100 | [diff] [blame] | 441 | #define STATE_RENDER(a) (a) |
| 442 | #define STATE_IS_RENDER(a) ((a) >= STATE_RENDER(1) && (a) <= STATE_RENDER(WINEHIGHEST_RENDER_STATE)) |
| 443 | |
Stefan Dösinger | 569a2fa | 2006-12-19 22:43:49 +0100 | [diff] [blame] | 444 | #define STATE_TEXTURESTAGE(stage, num) (STATE_RENDER(WINEHIGHEST_RENDER_STATE) + (stage) * WINED3D_HIGHEST_TEXTURE_STATE + (num)) |
| 445 | #define STATE_IS_TEXTURESTAGE(a) ((a) >= STATE_TEXTURESTAGE(0, 1) && (a) <= STATE_TEXTURESTAGE(MAX_TEXTURES - 1, WINED3D_HIGHEST_TEXTURE_STATE)) |
| 446 | |
Stefan Dösinger | 2d1aeb4 | 2006-12-19 23:14:07 +0100 | [diff] [blame] | 447 | /* + 1 because samplers start with 0 */ |
| 448 | #define STATE_SAMPLER(num) (STATE_TEXTURESTAGE(MAX_TEXTURES - 1, WINED3D_HIGHEST_TEXTURE_STATE) + 1 + (num)) |
| 449 | #define STATE_IS_SAMPLER(num) ((num) >= STATE_SAMPLER(0) && (num) <= STATE_SAMPLER(MAX_SAMPLERS - 1)) |
| 450 | |
Stefan Dösinger | 22e2a5a | 2006-12-19 23:22:19 +0100 | [diff] [blame] | 451 | #define STATE_PIXELSHADER (STATE_SAMPLER(MAX_SAMPLERS - 1) + 1) |
| 452 | #define STATE_IS_PIXELSHADER(a) ((a) == STATE_PIXELSHADER) |
| 453 | |
Stefan Dösinger | b58715e | 2006-12-28 18:57:16 +0100 | [diff] [blame] | 454 | #define STATE_TRANSFORM(a) (STATE_PIXELSHADER + (a)) |
| 455 | #define STATE_IS_TRANSFORM(a) ((a) >= STATE_TRANSFORM(1) && (a) <= STATE_TRANSFORM(WINED3DTS_WORLDMATRIX(255))) |
| 456 | |
Stefan Dösinger | ef1ebb6 | 2007-01-02 00:35:07 +0100 | [diff] [blame] | 457 | #define STATE_STREAMSRC (STATE_TRANSFORM(WINED3DTS_WORLDMATRIX(255)) + 1) |
| 458 | #define STATE_IS_STREAMSRC(a) ((a) == STATE_STREAMSRC) |
Stefan Dösinger | 59ae2a5 | 2007-02-19 15:25:32 +0100 | [diff] [blame] | 459 | #define STATE_INDEXBUFFER (STATE_STREAMSRC + 1) |
| 460 | #define STATE_IS_INDEXBUFFER(a) ((a) == STATE_INDEXBUFFER) |
Stefan Dösinger | ef1ebb6 | 2007-01-02 00:35:07 +0100 | [diff] [blame] | 461 | |
Stefan Dösinger | 59ae2a5 | 2007-02-19 15:25:32 +0100 | [diff] [blame] | 462 | #define STATE_VDECL (STATE_INDEXBUFFER + 1) |
Stefan Dösinger | ef1ebb6 | 2007-01-02 00:35:07 +0100 | [diff] [blame] | 463 | #define STATE_IS_VDECL(a) ((a) == STATE_VDECL) |
| 464 | |
| 465 | #define STATE_VSHADER (STATE_VDECL + 1) |
| 466 | #define STATE_IS_VSHADER(a) ((a) == STATE_VSHADER) |
| 467 | |
Stefan Dösinger | a48bbc3 | 2007-01-02 21:40:59 +0100 | [diff] [blame] | 468 | #define STATE_VIEWPORT (STATE_VSHADER + 1) |
| 469 | #define STATE_IS_VIEWPORT(a) ((a) == STATE_VIEWPORT) |
| 470 | |
Stefan Dösinger | 8e37fcd | 2007-01-06 18:17:27 +0100 | [diff] [blame] | 471 | #define STATE_VERTEXSHADERCONSTANT (STATE_VIEWPORT + 1) |
| 472 | #define STATE_PIXELSHADERCONSTANT (STATE_VERTEXSHADERCONSTANT + 1) |
| 473 | #define STATE_IS_VERTEXSHADERCONSTANT(a) ((a) == STATE_VERTEXSHADERCONSTANT) |
| 474 | #define STATE_IS_PIXELSHADERCONSTANT(a) ((a) == STATE_PIXELSHADERCONSTANT) |
| 475 | |
Stefan Dösinger | 174b632 | 2007-02-14 17:48:52 +0100 | [diff] [blame] | 476 | #define STATE_ACTIVELIGHT(a) (STATE_PIXELSHADERCONSTANT + (a) + 1) |
| 477 | #define STATE_IS_ACTIVELIGHT(a) ((a) >= STATE_ACTIVELIGHT(0) && (a) < STATE_PIXELSHADERCONSTANT(MAX_ACTIVE_LIGHTS)) |
| 478 | |
Stefan Dösinger | ecfd4cb | 2007-02-19 15:25:16 +0100 | [diff] [blame] | 479 | #define STATE_SCISSORRECT (STATE_ACTIVELIGHT(MAX_ACTIVE_LIGHTS - 1) + 1) |
| 480 | #define STATE_IS_SCISSORRECT(a) ((a) == STATE_SCISSORRECT) |
| 481 | |
Stefan Dösinger | 409aa73 | 2007-02-28 14:36:36 +0100 | [diff] [blame^] | 482 | #define STATE_CLIPPLANE(a) (STATE_SCISSORRECT + 1 + (a)) |
| 483 | #define STATE_IS_CLIPPLANE(a) ((a) >= STATE_CLIPPLANE(0) && (a) <= STATE_CLIPPLANE(MAX_CLIPPLANES - 1)) |
| 484 | |
| 485 | #define STATE_HIGHEST (STATE_CLIPPLANE(MAX_CLIPPLANES - 1)) |
Stefan Dösinger | 7532c75 | 2006-12-19 13:00:03 +0100 | [diff] [blame] | 486 | |
Stefan Dösinger | c0268c7 | 2006-12-05 23:36:10 +0100 | [diff] [blame] | 487 | struct StateEntry |
| 488 | { |
| 489 | DWORD representative; |
| 490 | APPLYSTATEFUNC apply; |
| 491 | }; |
| 492 | |
| 493 | /* Global state table */ |
| 494 | extern const struct StateEntry StateTable[]; |
| 495 | |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 496 | /* The new context manager that should deal with onscreen and offscreen rendering */ |
| 497 | struct WineD3DContext { |
| 498 | /* State dirtification |
| 499 | * dirtyArray is an array that contains markers for dirty states. numDirtyEntries states are dirty, their numbers are in indices |
| 500 | * 0...numDirtyEntries - 1. isStateDirty is a redundant copy of the dirtyArray. Technically only one of them would be needed, |
| 501 | * but with the help of both it is easy to find out if a state is dirty(just check the array index), and for applying dirty states |
| 502 | * only numDirtyEntries array elements have to be checked, not STATE_HIGHEST states. |
| 503 | */ |
| 504 | DWORD dirtyArray[STATE_HIGHEST + 1]; /* Won't get bigger than that, a state is never marked dirty 2 times */ |
| 505 | DWORD numDirtyEntries; |
| 506 | DWORD isStateDirty[STATE_HIGHEST/32 + 1]; /* Bitmap to find out quickly if a state is dirty */ |
| 507 | |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 508 | IWineD3DSurface *surface; |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 509 | /* TODO: Thread this ctx belongs to */ |
| 510 | |
| 511 | /* Stores some inforation about the context state for optimization */ |
| 512 | BOOL last_was_rhw; /* true iff last draw_primitive was in xyzrhw mode */ |
| 513 | BOOL last_was_pshader; |
| 514 | BOOL last_was_vshader; |
| 515 | BOOL last_was_foggy_shader; |
| 516 | BOOL namedArraysLoaded, numberedArraysLoaded; |
| 517 | BOOL lastWasPow2Texture[MAX_TEXTURES]; |
| 518 | GLenum tracking_parm; /* Which source is tracking current colour */ |
Stefan Dösinger | b3f96f4 | 2007-02-15 03:04:18 +0100 | [diff] [blame] | 519 | BOOL last_was_blit, last_was_ckey; |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 520 | |
| 521 | /* The actual opengl context */ |
| 522 | GLXContext glCtx; |
| 523 | Drawable drawable; |
Stefan Dösinger | f5f501d | 2007-02-12 19:22:41 +0100 | [diff] [blame] | 524 | Display *display; |
| 525 | BOOL isPBuffer; |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 526 | }; |
| 527 | |
Stefan Dösinger | c1623d4 | 2007-02-12 19:18:36 +0100 | [diff] [blame] | 528 | typedef enum ContextUsage { |
| 529 | CTXUSAGE_RESOURCELOAD = 1, /* Only loads textures: No State is applied */ |
| 530 | CTXUSAGE_DRAWPRIM = 2, /* OpenGL states are set up for blitting DirectDraw surfacs */ |
| 531 | CTXUSAGE_BLIT = 3, /* OpenGL states are set up 3D drawing */ |
| 532 | } ContextUsage; |
| 533 | |
| 534 | void ActivateContext(IWineD3DDeviceImpl *device, IWineD3DSurface *target, ContextUsage usage); |
Stefan Dösinger | f5f501d | 2007-02-12 19:22:41 +0100 | [diff] [blame] | 535 | WineD3DContext *CreateContext(IWineD3DDeviceImpl *This, IWineD3DSurfaceImpl *target, Display *display, Window win); |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 536 | void DestroyContext(IWineD3DDeviceImpl *This, WineD3DContext *context); |
| 537 | void set_render_target_fbo(IWineD3DDevice *iface, DWORD idx, IWineD3DSurface *render_target); |
Stefan Dösinger | c1623d4 | 2007-02-12 19:18:36 +0100 | [diff] [blame] | 538 | |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 539 | /* Routine to fill gl caps for swapchains and IWineD3D */ |
H. Verbeet | a8f2c10 | 2006-07-19 23:49:37 +0200 | [diff] [blame] | 540 | BOOL IWineD3DImpl_FillGLCaps(IWineD3D *iface, Display* display); |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 541 | |
Roderick Colenbrander | de97fa7 | 2006-08-19 11:58:23 +0200 | [diff] [blame] | 542 | /* Macros for doing basic GPU detection based on opengl capabilities */ |
| 543 | #define WINE_D3D6_CAPABLE(gl_info) (gl_info->supported[ARB_MULTITEXTURE]) |
| 544 | #define WINE_D3D7_CAPABLE(gl_info) (gl_info->supported[ARB_TEXTURE_COMPRESSION] && gl_info->supported[ARB_TEXTURE_CUBE_MAP] && gl_info->supported[ARB_TEXTURE_ENV_DOT3]) |
| 545 | #define WINE_D3D8_CAPABLE(gl_info) WINE_D3D7_CAPABLE(gl_info) && (gl_info->supported[ARB_MULTISAMPLE] && gl_info->supported[ARB_TEXTURE_BORDER_CLAMP]) |
| 546 | #define WINE_D3D9_CAPABLE(gl_info) WINE_D3D8_CAPABLE(gl_info) && (gl_info->supported[ARB_FRAGMENT_PROGRAM] && gl_info->supported[ARB_VERTEX_SHADER]) |
| 547 | |
Markus Amsler | 04ae459 | 2006-12-05 00:28:58 +0100 | [diff] [blame] | 548 | /* Default callbacks for implicit object destruction */ |
| 549 | extern ULONG WINAPI D3DCB_DefaultDestroySurface(IWineD3DSurface *pSurface); |
| 550 | |
Markus Amsler | 50a0c21 | 2006-12-05 00:29:21 +0100 | [diff] [blame] | 551 | extern ULONG WINAPI D3DCB_DefaultDestroyVolume(IWineD3DVolume *pSurface); |
| 552 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 553 | /***************************************************************************** |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 554 | * Internal representation of a light |
| 555 | */ |
| 556 | typedef struct PLIGHTINFOEL PLIGHTINFOEL; |
| 557 | struct PLIGHTINFOEL { |
| 558 | WINED3DLIGHT OriginalParms; /* Note D3D8LIGHT == D3D9LIGHT */ |
| 559 | DWORD OriginalIndex; |
| 560 | LONG glIndex; |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 561 | BOOL changed; |
| 562 | BOOL enabledChanged; |
| 563 | |
| 564 | /* Converted parms to speed up swapping lights */ |
| 565 | float lightPosn[4]; |
| 566 | float lightDirn[4]; |
| 567 | float exponent; |
| 568 | float cutoff; |
| 569 | |
Stefan Dösinger | acadf3f | 2007-02-14 17:46:54 +0100 | [diff] [blame] | 570 | struct list entry; |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 571 | }; |
| 572 | |
Ivan Gyurdiev | 4d66615 | 2006-06-06 23:37:05 -0400 | [diff] [blame] | 573 | /* The default light parameters */ |
| 574 | extern const WINED3DLIGHT WINED3D_default_light; |
| 575 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 576 | /***************************************************************************** |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 577 | * IWineD3D implementation structure |
| 578 | */ |
| 579 | typedef struct IWineD3DImpl |
| 580 | { |
| 581 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 582 | const IWineD3DVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 583 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 584 | |
| 585 | /* WineD3D Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 586 | IUnknown *parent; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 587 | UINT dxVersion; |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 588 | |
| 589 | /* GL Information */ |
| 590 | BOOL isGLInfoValid; |
| 591 | WineD3D_GL_Info gl_info; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 592 | } IWineD3DImpl; |
| 593 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 594 | extern const IWineD3DVtbl IWineD3D_Vtbl; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 595 | |
Francois Gouget | 93494f2 | 2007-02-20 15:57:10 +0100 | [diff] [blame] | 596 | /* TODO: setup some flags in the registry to enable, disable pbuffer support |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 597 | (since it will break quite a few things until contexts are managed properly!) */ |
| 598 | extern BOOL pbuffer_support; |
| 599 | /* allocate one pbuffer per surface */ |
| 600 | extern BOOL pbuffer_per_surface; |
| 601 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 602 | typedef struct ResourceList { |
| 603 | IWineD3DResource *resource; |
| 604 | struct ResourceList *next; |
| 605 | } ResourceList; |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 606 | |
Stefan Dösinger | e0c8773 | 2006-04-10 19:39:53 +0200 | [diff] [blame] | 607 | /* A helper function that dumps a resource list */ |
| 608 | void dumpResources(ResourceList *resources); |
| 609 | |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 610 | /***************************************************************************** |
| 611 | * IWineD3DDevice implementation structure |
| 612 | */ |
Stefan Dösinger | c1623d4 | 2007-02-12 19:18:36 +0100 | [diff] [blame] | 613 | struct IWineD3DDeviceImpl |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 614 | { |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 615 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 616 | const IWineD3DDeviceVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 617 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 618 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 619 | /* WineD3D Information */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 620 | IUnknown *parent; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 621 | IWineD3D *wineD3D; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 622 | |
H. Verbeet | 6112522 | 2007-01-18 23:41:36 +0100 | [diff] [blame] | 623 | /* Window styles to restore when switching fullscreen mode */ |
| 624 | LONG style; |
| 625 | LONG exStyle; |
| 626 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 627 | /* X and GL Information */ |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 628 | GLint maxConcurrentLights; |
Stefan Dösinger | 8d9a553 | 2007-02-27 21:32:15 +0100 | [diff] [blame] | 629 | GLenum offscreenBuffer; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 630 | |
Ivan Gyurdiev | e020ece | 2006-10-07 23:25:01 -0400 | [diff] [blame] | 631 | /* Selected capabilities */ |
| 632 | int vs_selected_mode; |
| 633 | int ps_selected_mode; |
H. Verbeet | 8a7f427 | 2006-11-27 20:50:43 +0100 | [diff] [blame] | 634 | const shader_backend_t *shader_backend; |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 635 | hash_table_t *glsl_program_lookup; |
Ivan Gyurdiev | e020ece | 2006-10-07 23:25:01 -0400 | [diff] [blame] | 636 | |
Stefan Dösinger | e6c9a07 | 2007-02-12 19:18:27 +0100 | [diff] [blame] | 637 | /* To store */ |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 638 | BOOL view_ident; /* true iff view matrix is identity */ |
Stefan Dösinger | d7f94bf | 2006-08-21 18:28:05 +0200 | [diff] [blame] | 639 | BOOL untransformed; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 640 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 641 | /* State block related */ |
| 642 | BOOL isRecordingState; |
| 643 | IWineD3DStateBlockImpl *stateBlock; |
| 644 | IWineD3DStateBlockImpl *updateStateBlock; |
Stefan Dösinger | 9f2e0fa | 2007-01-06 18:41:43 +0100 | [diff] [blame] | 645 | BOOL isInDraw; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 646 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 647 | /* Internal use fields */ |
Stefan Dösinger | f6ed704 | 2006-04-03 14:54:16 +0200 | [diff] [blame] | 648 | WINED3DDEVICE_CREATION_PARAMETERS createParms; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 649 | UINT adapterNo; |
Ivan Gyurdiev | 19c5534 | 2006-10-10 21:52:00 -0400 | [diff] [blame] | 650 | WINED3DDEVTYPE devType; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 651 | |
Stefan Dösinger | e902cd1 | 2006-05-24 11:34:30 +0200 | [diff] [blame] | 652 | IWineD3DSwapChain **swapchains; |
| 653 | uint NumberOfSwapChains; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 654 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 655 | ResourceList *resources; /* a linked list to track resources created by the device */ |
| 656 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 657 | /* Render Target Support */ |
H. Verbeet | 8355b1a | 2006-12-19 19:25:22 +0100 | [diff] [blame] | 658 | IWineD3DSurface **render_targets; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 659 | IWineD3DSurface *depthStencilBuffer; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 660 | |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 661 | IWineD3DSurface *stencilBufferTarget; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 662 | |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 663 | /* Caches to avoid unneeded context changes */ |
| 664 | IWineD3DSurface *lastActiveRenderTarget; |
| 665 | IWineD3DSwapChain *lastActiveSwapChain; |
| 666 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 667 | /* palettes texture management */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 668 | PALETTEENTRY palettes[MAX_PALETTES][256]; |
| 669 | UINT currentPalette; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 670 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 671 | /* For rendering to a texture using glCopyTexImage */ |
H. Verbeet | 9bf04ec | 2006-11-17 13:23:41 +0100 | [diff] [blame] | 672 | BOOL render_offscreen; |
H. Verbeet | ef2c062 | 2006-11-17 13:24:04 +0100 | [diff] [blame] | 673 | WINED3D_DEPTHCOPYSTATE depth_copy_state; |
H. Verbeet | 6d66085 | 2006-11-17 13:24:00 +0100 | [diff] [blame] | 674 | GLuint fbo; |
H. Verbeet | 299c1e6 | 2006-12-19 19:25:35 +0100 | [diff] [blame] | 675 | GLenum *draw_buffers; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 676 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 677 | /* Cursor management */ |
| 678 | BOOL bCursorVisible; |
| 679 | UINT xHotSpot; |
| 680 | UINT yHotSpot; |
| 681 | UINT xScreenSpace; |
| 682 | UINT yScreenSpace; |
Stefan Dösinger | 65e5ed6 | 2006-07-27 17:39:03 +0200 | [diff] [blame] | 683 | UINT cursorWidth, cursorHeight; |
| 684 | GLuint cursorTexture; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 685 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 686 | /* Textures for when no other textures are mapped */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 687 | UINT dummyTextureName[MAX_TEXTURES]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 688 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 689 | /* Debug stream management */ |
| 690 | BOOL debug; |
| 691 | |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 692 | /* Device state management */ |
| 693 | HRESULT state; |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 694 | BOOL d3d_initialized; |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 695 | |
Stefan Dösinger | 67b1f4a | 2007-02-09 16:35:45 +0100 | [diff] [blame] | 696 | /* A flag to check for proper BeginScene / EndScene call pairs */ |
| 697 | BOOL inScene; |
Oliver Stieber | 1f2a9e2 | 2005-10-29 10:30:36 +0000 | [diff] [blame] | 698 | |
| 699 | /* process vertex shaders using software or hardware */ |
| 700 | BOOL softwareVertexProcessing; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 701 | |
| 702 | /* DirectDraw stuff */ |
| 703 | HWND ddraw_window; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 704 | IWineD3DSurface *ddraw_primary; |
Stefan Dösinger | 566cdcf | 2006-05-18 22:42:22 +0200 | [diff] [blame] | 705 | DWORD ddraw_width, ddraw_height; |
| 706 | WINED3DFORMAT ddraw_format; |
Stefan Dösinger | 6286c4e | 2006-09-09 13:33:17 +0200 | [diff] [blame] | 707 | BOOL ddraw_fullscreen; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 708 | |
Stefan Dösinger | 96bce8d | 2006-09-23 19:09:06 +0200 | [diff] [blame] | 709 | /* Final position fixup constant */ |
| 710 | float posFixup[4]; |
Stefan Dösinger | 7532c75 | 2006-12-19 13:00:03 +0100 | [diff] [blame] | 711 | |
Stefan Dösinger | df97fd3 | 2006-12-19 23:33:34 +0100 | [diff] [blame] | 712 | /* With register combiners we can skip junk texture stages */ |
| 713 | DWORD texUnitMap[MAX_SAMPLERS]; |
| 714 | BOOL oneToOneTexUnitMap; |
| 715 | |
Stefan Dösinger | 091f9c2 | 2007-01-02 00:21:26 +0100 | [diff] [blame] | 716 | /* Stream source management */ |
| 717 | WineDirect3DVertexStridedData strided_streams; |
Stefan Dösinger | 04ce141 | 2007-01-02 21:13:28 +0100 | [diff] [blame] | 718 | WineDirect3DVertexStridedData *up_strided; |
Stefan Dösinger | d5f18e6 | 2007-01-06 18:11:21 +0100 | [diff] [blame] | 719 | BOOL useDrawStridedSlow; |
Stefan Dösinger | 0feddcc | 2007-02-14 17:56:29 +0100 | [diff] [blame] | 720 | BOOL instancedDraw; |
Stefan Dösinger | 091f9c2 | 2007-01-02 00:21:26 +0100 | [diff] [blame] | 721 | |
Stefan Dösinger | c739c38 | 2007-02-12 19:18:22 +0100 | [diff] [blame] | 722 | /* Context management */ |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 723 | WineD3DContext **contexts; /* Dynamic array containing pointers to context structures */ |
| 724 | WineD3DContext *activeContext; /* Only 0 for now */ |
| 725 | UINT numContexts; /* Always 1 for now */ |
| 726 | WineD3DContext *pbufferContext; /* The context that has a pbuffer as drawable */ |
| 727 | DWORD pbufferWidth, pbufferHeight; /* Size of the buffer drawable */ |
Stefan Dösinger | c1623d4 | 2007-02-12 19:18:36 +0100 | [diff] [blame] | 728 | }; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 729 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 730 | extern const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 731 | |
Stefan Dösinger | 7532c75 | 2006-12-19 13:00:03 +0100 | [diff] [blame] | 732 | void IWineD3DDeviceImpl_MarkStateDirty(IWineD3DDeviceImpl *This, DWORD state); |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 733 | static inline BOOL isStateDirty(WineD3DContext *context, DWORD state) { |
Stefan Dösinger | 7532c75 | 2006-12-19 13:00:03 +0100 | [diff] [blame] | 734 | DWORD idx = state >> 5; |
| 735 | BYTE shift = state & 0x1f; |
Stefan Dösinger | 380930d | 2007-02-12 19:18:31 +0100 | [diff] [blame] | 736 | return context->isStateDirty[idx] & (1 << shift); |
Stefan Dösinger | 7532c75 | 2006-12-19 13:00:03 +0100 | [diff] [blame] | 737 | } |
| 738 | |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 739 | /* Support for IWineD3DResource ::Set/Get/FreePrivateData. I don't think |
| 740 | * anybody uses it for much so a good implementation is optional. */ |
| 741 | typedef struct PrivateData |
| 742 | { |
| 743 | struct PrivateData* next; |
| 744 | |
| 745 | GUID tag; |
| 746 | DWORD flags; /* DDSPD_* */ |
| 747 | DWORD uniqueness_value; |
| 748 | |
| 749 | union |
| 750 | { |
| 751 | LPVOID data; |
| 752 | LPUNKNOWN object; |
| 753 | } ptr; |
| 754 | |
| 755 | DWORD size; |
| 756 | } PrivateData; |
| 757 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 758 | /***************************************************************************** |
| 759 | * IWineD3DResource implementation structure |
| 760 | */ |
| 761 | typedef struct IWineD3DResourceClass |
| 762 | { |
| 763 | /* IUnknown fields */ |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 764 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 765 | |
| 766 | /* WineD3DResource Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 767 | IUnknown *parent; |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 768 | WINED3DRESOURCETYPE resourceType; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 769 | IWineD3DDeviceImpl *wineD3DDevice; |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 770 | WINED3DPOOL pool; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 771 | UINT size; |
| 772 | DWORD usage; |
| 773 | WINED3DFORMAT format; |
| 774 | BYTE *allocatedMemory; |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 775 | PrivateData *privateData; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 776 | |
| 777 | } IWineD3DResourceClass; |
| 778 | |
| 779 | typedef struct IWineD3DResourceImpl |
| 780 | { |
| 781 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 782 | const IWineD3DResourceVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 783 | IWineD3DResourceClass resource; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 784 | } IWineD3DResourceImpl; |
| 785 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 786 | |
| 787 | /***************************************************************************** |
| 788 | * IWineD3DVertexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 789 | */ |
| 790 | typedef struct IWineD3DVertexBufferImpl |
| 791 | { |
| 792 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 793 | const IWineD3DVertexBufferVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 794 | IWineD3DResourceClass resource; |
| 795 | |
| 796 | /* WineD3DVertexBuffer specifics */ |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 797 | DWORD fvf; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 798 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 799 | /* Vertex buffer object support */ |
| 800 | GLuint vbo; |
| 801 | BYTE Flags; |
Stefan Dösinger | e328e24 | 2007-01-12 19:01:59 +0100 | [diff] [blame] | 802 | LONG bindCount; |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 803 | |
| 804 | UINT dirtystart, dirtyend; |
Stefan Dösinger | cea41b0 | 2006-06-27 13:11:13 +0200 | [diff] [blame] | 805 | LONG lockcount; |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 806 | |
Stefan Dösinger | 674af50 | 2006-09-23 18:02:22 +0200 | [diff] [blame] | 807 | LONG declChanges, draws; |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 808 | /* Last description of the buffer */ |
| 809 | WineDirect3DVertexStridedData strided; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 810 | } IWineD3DVertexBufferImpl; |
| 811 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 812 | extern const IWineD3DVertexBufferVtbl IWineD3DVertexBuffer_Vtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 813 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 814 | #define VBFLAG_LOAD 0x01 /* Data is written from allocatedMemory to the VBO */ |
| 815 | #define VBFLAG_OPTIMIZED 0x02 /* Optimize has been called for the VB */ |
| 816 | #define VBFLAG_DIRTY 0x04 /* Buffer data has been modified */ |
Stefan Dösinger | e328e24 | 2007-01-12 19:01:59 +0100 | [diff] [blame] | 817 | #define VBFLAG_HASDESC 0x08 /* A vertex description has been found */ |
| 818 | #define VBFLAG_VBOCREATEFAIL 0x10 /* An attempt to create a vbo has failed */ |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 819 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 820 | /***************************************************************************** |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 821 | * IWineD3DIndexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 822 | */ |
| 823 | typedef struct IWineD3DIndexBufferImpl |
| 824 | { |
| 825 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 826 | const IWineD3DIndexBufferVtbl *lpVtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 827 | IWineD3DResourceClass resource; |
| 828 | |
Stefan Dösinger | 59ae2a5 | 2007-02-19 15:25:32 +0100 | [diff] [blame] | 829 | GLuint vbo; |
| 830 | UINT dirtystart, dirtyend; |
| 831 | LONG lockcount; |
| 832 | |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 833 | /* WineD3DVertexBuffer specifics */ |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 834 | } IWineD3DIndexBufferImpl; |
| 835 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 836 | extern const IWineD3DIndexBufferVtbl IWineD3DIndexBuffer_Vtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 837 | |
| 838 | /***************************************************************************** |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 839 | * IWineD3DBaseTexture D3D- > openGL state map lookups |
| 840 | */ |
| 841 | #define WINED3DFUNC_NOTSUPPORTED -2 |
| 842 | #define WINED3DFUNC_UNIMPLEMENTED -1 |
| 843 | |
| 844 | typedef enum winetexturestates { |
| 845 | WINED3DTEXSTA_ADDRESSU = 0, |
| 846 | WINED3DTEXSTA_ADDRESSV = 1, |
| 847 | WINED3DTEXSTA_ADDRESSW = 2, |
| 848 | WINED3DTEXSTA_BORDERCOLOR = 3, |
| 849 | WINED3DTEXSTA_MAGFILTER = 4, |
| 850 | WINED3DTEXSTA_MINFILTER = 5, |
| 851 | WINED3DTEXSTA_MIPFILTER = 6, |
| 852 | WINED3DTEXSTA_MAXMIPLEVEL = 7, |
| 853 | WINED3DTEXSTA_MAXANISOTROPY = 8, |
| 854 | WINED3DTEXSTA_SRGBTEXTURE = 9, |
| 855 | WINED3DTEXSTA_ELEMENTINDEX = 10, |
| 856 | WINED3DTEXSTA_DMAPOFFSET = 11, |
| 857 | WINED3DTEXSTA_TSSADDRESSW = 12, |
| 858 | MAX_WINETEXTURESTATES = 13, |
| 859 | } winetexturestates; |
| 860 | |
| 861 | typedef struct Wined3dTextureStateMap { |
| 862 | CONST int state; |
| 863 | int function; |
| 864 | } Wined3dTextureStateMap; |
| 865 | |
| 866 | /***************************************************************************** |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 867 | * IWineD3DBaseTexture implementation structure (extends IWineD3DResourceImpl) |
| 868 | */ |
| 869 | typedef struct IWineD3DBaseTextureClass |
| 870 | { |
| 871 | UINT levels; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 872 | BOOL dirty; |
Ivan Gyurdiev | fb0c932 | 2006-10-10 21:51:13 -0400 | [diff] [blame] | 873 | WINED3DFORMAT format; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 874 | DWORD usage; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 875 | UINT textureName; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 876 | UINT LOD; |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 877 | WINED3DTEXTUREFILTERTYPE filterType; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 878 | DWORD states[MAX_WINETEXTURESTATES]; |
Stefan Dösinger | 666b507 | 2006-12-19 23:26:39 +0100 | [diff] [blame] | 879 | LONG bindCount; |
| 880 | DWORD sampler; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 881 | } IWineD3DBaseTextureClass; |
| 882 | |
| 883 | typedef struct IWineD3DBaseTextureImpl |
| 884 | { |
| 885 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 886 | const IWineD3DBaseTextureVtbl *lpVtbl; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 887 | IWineD3DResourceClass resource; |
| 888 | IWineD3DBaseTextureClass baseTexture; |
| 889 | |
| 890 | } IWineD3DBaseTextureImpl; |
| 891 | |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 892 | /***************************************************************************** |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 893 | * IWineD3DTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 894 | */ |
| 895 | typedef struct IWineD3DTextureImpl |
| 896 | { |
| 897 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 898 | const IWineD3DTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 899 | IWineD3DResourceClass resource; |
| 900 | IWineD3DBaseTextureClass baseTexture; |
| 901 | |
| 902 | /* IWineD3DTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 903 | IWineD3DSurface *surfaces[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 904 | |
| 905 | UINT width; |
| 906 | UINT height; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 907 | float pow2scalingFactorX; |
| 908 | float pow2scalingFactorY; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 909 | |
| 910 | } IWineD3DTextureImpl; |
| 911 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 912 | extern const IWineD3DTextureVtbl IWineD3DTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 913 | |
| 914 | /***************************************************************************** |
| 915 | * IWineD3DCubeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 916 | */ |
| 917 | typedef struct IWineD3DCubeTextureImpl |
| 918 | { |
| 919 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 920 | const IWineD3DCubeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 921 | IWineD3DResourceClass resource; |
| 922 | IWineD3DBaseTextureClass baseTexture; |
| 923 | |
| 924 | /* IWineD3DCubeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 925 | IWineD3DSurface *surfaces[6][MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 926 | |
| 927 | UINT edgeLength; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 928 | float pow2scalingFactor; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 929 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 930 | } IWineD3DCubeTextureImpl; |
| 931 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 932 | extern const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 933 | |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 934 | typedef struct _WINED3DVOLUMET_DESC |
| 935 | { |
| 936 | UINT Width; |
| 937 | UINT Height; |
| 938 | UINT Depth; |
| 939 | } WINED3DVOLUMET_DESC; |
| 940 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 941 | /***************************************************************************** |
| 942 | * IWineD3DVolume implementation structure (extends IUnknown) |
| 943 | */ |
| 944 | typedef struct IWineD3DVolumeImpl |
| 945 | { |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 946 | /* IUnknown & WineD3DResource fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 947 | const IWineD3DVolumeVtbl *lpVtbl; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 948 | IWineD3DResourceClass resource; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 949 | |
| 950 | /* WineD3DVolume Information */ |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 951 | WINED3DVOLUMET_DESC currentDesc; |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 952 | IWineD3DBase *container; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 953 | UINT bytesPerPixel; |
| 954 | |
| 955 | BOOL lockable; |
| 956 | BOOL locked; |
Stefan Dösinger | cf4b91f | 2006-04-07 13:12:22 +0200 | [diff] [blame] | 957 | WINED3DBOX lockedBox; |
| 958 | WINED3DBOX dirtyBox; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 959 | BOOL dirty; |
| 960 | |
| 961 | |
| 962 | } IWineD3DVolumeImpl; |
| 963 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 964 | extern const IWineD3DVolumeVtbl IWineD3DVolume_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 965 | |
| 966 | /***************************************************************************** |
| 967 | * IWineD3DVolumeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 968 | */ |
| 969 | typedef struct IWineD3DVolumeTextureImpl |
| 970 | { |
| 971 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 972 | const IWineD3DVolumeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 973 | IWineD3DResourceClass resource; |
| 974 | IWineD3DBaseTextureClass baseTexture; |
| 975 | |
| 976 | /* IWineD3DVolumeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 977 | IWineD3DVolume *volumes[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 978 | |
| 979 | UINT width; |
| 980 | UINT height; |
| 981 | UINT depth; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 982 | } IWineD3DVolumeTextureImpl; |
| 983 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 984 | extern const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 985 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 986 | typedef struct _WINED3DSURFACET_DESC |
| 987 | { |
Stefan Dösinger | b4b295c | 2006-03-24 17:34:26 +0100 | [diff] [blame] | 988 | WINED3DMULTISAMPLE_TYPE MultiSampleType; |
| 989 | DWORD MultiSampleQuality; |
| 990 | UINT Width; |
| 991 | UINT Height; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 992 | } WINED3DSURFACET_DESC; |
| 993 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 994 | /***************************************************************************** |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 995 | * Structure for DIB Surfaces (GetDC and GDI surfaces) |
| 996 | */ |
| 997 | typedef struct wineD3DSurface_DIB { |
| 998 | HBITMAP DIBsection; |
| 999 | void* bitmap_data; |
| 1000 | HGDIOBJ holdbitmap; |
| 1001 | BOOL client_memory; |
| 1002 | } wineD3DSurface_DIB; |
| 1003 | |
| 1004 | /***************************************************************************** |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1005 | * IWineD3DSurface implementation structure |
| 1006 | */ |
| 1007 | struct IWineD3DSurfaceImpl |
| 1008 | { |
| 1009 | /* IUnknown & IWineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1010 | const IWineD3DSurfaceVtbl *lpVtbl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1011 | IWineD3DResourceClass resource; |
| 1012 | |
| 1013 | /* IWineD3DSurface fields */ |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 1014 | IWineD3DBase *container; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1015 | WINED3DSURFACET_DESC currentDesc; |
Stefan Dösinger | 7676462 | 2007-02-19 15:23:36 +0100 | [diff] [blame] | 1016 | IWineD3DPaletteImpl *palette; /* D3D7 style palette handling */ |
| 1017 | PALETTEENTRY *palette9; /* D3D8/9 style palette handling */ |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1018 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1019 | UINT bytesPerPixel; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 1020 | |
| 1021 | /* TODO: move this off into a management class(maybe!) */ |
Stefan Dösinger | a98ccb5 | 2006-07-23 00:03:33 +0200 | [diff] [blame] | 1022 | DWORD Flags; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 1023 | |
| 1024 | UINT pow2Width; |
| 1025 | UINT pow2Height; |
| 1026 | UINT pow2Size; |
| 1027 | |
Stefan Dösinger | cfcdb65 | 2006-05-19 00:13:29 +0200 | [diff] [blame] | 1028 | /* Oversized texture */ |
| 1029 | RECT glRect; |
| 1030 | |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 1031 | #if 0 |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 1032 | /* precalculated x and y scalings for texture coords */ |
| 1033 | float pow2scalingFactorX; /* = (Width / pow2Width ) */ |
| 1034 | float pow2scalingFactorY; /* = (Height / pow2Height) */ |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 1035 | #endif |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 1036 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1037 | RECT lockedRect; |
| 1038 | RECT dirtyRect; |
Stefan Dösinger | 03389ac | 2007-01-12 18:57:26 +0100 | [diff] [blame] | 1039 | int lockCount; |
| 1040 | #define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy */ |
Oliver Stieber | 1362105 | 2005-07-11 20:38:27 +0000 | [diff] [blame] | 1041 | |
| 1042 | glDescriptor glDescription; |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 1043 | |
| 1044 | /* For GetDC */ |
| 1045 | wineD3DSurface_DIB dib; |
| 1046 | HDC hDC; |
Stefan Dösinger | 9b29fb6 | 2006-05-09 19:37:38 +0200 | [diff] [blame] | 1047 | |
| 1048 | /* Color keys for DDraw */ |
| 1049 | DDCOLORKEY DestBltCKey; |
| 1050 | DDCOLORKEY DestOverlayCKey; |
| 1051 | DDCOLORKEY SrcOverlayCKey; |
| 1052 | DDCOLORKEY SrcBltCKey; |
| 1053 | DWORD CKeyFlags; |
| 1054 | |
Stefan Dösinger | 3b10a02 | 2006-07-25 16:41:41 +0200 | [diff] [blame] | 1055 | DDCOLORKEY glCKey; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1056 | }; |
| 1057 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1058 | extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 1059 | extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl; |
| 1060 | |
| 1061 | /* Predeclare the shared Surface functions */ |
| 1062 | HRESULT WINAPI IWineD3DSurfaceImpl_QueryInterface(IWineD3DSurface *iface, REFIID riid, LPVOID *ppobj); |
| 1063 | ULONG WINAPI IWineD3DSurfaceImpl_AddRef(IWineD3DSurface *iface); |
| 1064 | ULONG WINAPI IWineD3DSurfaceImpl_Release(IWineD3DSurface *iface); |
| 1065 | HRESULT WINAPI IWineD3DSurfaceImpl_GetParent(IWineD3DSurface *iface, IUnknown **pParent); |
| 1066 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDevice(IWineD3DSurface *iface, IWineD3DDevice** ppDevice); |
| 1067 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPrivateData(IWineD3DSurface *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags); |
| 1068 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPrivateData(IWineD3DSurface *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData); |
| 1069 | HRESULT WINAPI IWineD3DSurfaceImpl_FreePrivateData(IWineD3DSurface *iface, REFGUID refguid); |
| 1070 | DWORD WINAPI IWineD3DSurfaceImpl_SetPriority(IWineD3DSurface *iface, DWORD PriorityNew); |
| 1071 | DWORD WINAPI IWineD3DSurfaceImpl_GetPriority(IWineD3DSurface *iface); |
| 1072 | void WINAPI IWineD3DSurfaceImpl_PreLoad(IWineD3DSurface *iface); |
| 1073 | WINED3DRESOURCETYPE WINAPI IWineD3DSurfaceImpl_GetType(IWineD3DSurface *iface); |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 1074 | HRESULT WINAPI IWineD3DSurfaceImpl_GetContainer(IWineD3DSurface* iface, REFIID riid, void** ppContainer); |
| 1075 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *pDesc); |
| 1076 | HRESULT WINAPI IWineD3DSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags); |
| 1077 | HRESULT WINAPI IWineD3DSurfaceImpl_GetFlipStatus(IWineD3DSurface *iface, DWORD Flags); |
| 1078 | HRESULT WINAPI IWineD3DSurfaceImpl_IsLost(IWineD3DSurface *iface); |
| 1079 | HRESULT WINAPI IWineD3DSurfaceImpl_Restore(IWineD3DSurface *iface); |
| 1080 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPixelFormat(IWineD3DSurface *iface, WINED3DFORMAT Format, BYTE *Surface, DWORD Size); |
| 1081 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPalette(IWineD3DSurface *iface, IWineD3DPalette **Pal); |
| 1082 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 1083 | HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, DDCOLORKEY *CKey); |
| 1084 | HRESULT WINAPI IWineD3DSurfaceImpl_CleanDirtyRect(IWineD3DSurface *iface); |
| 1085 | extern HRESULT WINAPI IWineD3DSurfaceImpl_AddDirtyRect(IWineD3DSurface *iface, CONST RECT* pDirtyRect); |
| 1086 | HRESULT WINAPI IWineD3DSurfaceImpl_SetContainer(IWineD3DSurface *iface, IWineD3DBase *container); |
| 1087 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPBufferState(IWineD3DSurface *iface, BOOL inPBuffer, BOOL inTexture); |
| 1088 | void WINAPI IWineD3DSurfaceImpl_SetGlTextureDesc(IWineD3DSurface *iface, UINT textureName, int target); |
| 1089 | void WINAPI IWineD3DSurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription); |
| 1090 | const void *WINAPI IWineD3DSurfaceImpl_GetData(IWineD3DSurface *iface); |
| 1091 | HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format); |
| 1092 | HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx); |
| 1093 | HRESULT WINAPI IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans); |
| 1094 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 1095 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC); |
| 1096 | HRESULT WINAPI IWineD3DSurfaceImpl_ReleaseDC(IWineD3DSurface *iface, HDC hDC); |
| 1097 | DWORD WINAPI IWineD3DSurfaceImpl_GetPitch(IWineD3DSurface *iface); |
| 1098 | HRESULT WINAPI IWineD3DSurfaceImpl_RealizePalette(IWineD3DSurface *iface); |
Stefan Dösinger | 06106e2 | 2006-07-25 16:38:02 +0200 | [diff] [blame] | 1099 | HRESULT WINAPI IWineD3DSurfaceImpl_SetMem(IWineD3DSurface *iface, void *Mem); |
Stefan Dösinger | 0f3995d | 2006-10-05 16:37:42 +0200 | [diff] [blame] | 1100 | HRESULT WINAPI IWineD3DSurfaceImpl_SetOverlayPosition(IWineD3DSurface *iface, LONG X, LONG Y); |
Stefan Dösinger | f664748 | 2006-10-05 16:40:56 +0200 | [diff] [blame] | 1101 | HRESULT WINAPI IWineD3DSurfaceImpl_GetOverlayPosition(IWineD3DSurface *iface, LONG *X, LONG *Y); |
Stefan Dösinger | 080e4f5 | 2006-10-05 16:41:19 +0200 | [diff] [blame] | 1102 | HRESULT WINAPI IWineD3DSurfaceImpl_UpdateOverlayZOrder(IWineD3DSurface *iface, DWORD Flags, IWineD3DSurface *Ref); |
Stefan Dösinger | 2bcacf2 | 2006-10-05 16:43:26 +0200 | [diff] [blame] | 1103 | HRESULT WINAPI IWineD3DSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, RECT *SrcRect, IWineD3DSurface *DstSurface, RECT *DstRect, DWORD Flags, WINEDDOVERLAYFX *FX); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1104 | |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 1105 | /* Surface flags: */ |
Stefan Dösinger | a98ccb5 | 2006-07-23 00:03:33 +0200 | [diff] [blame] | 1106 | #define SFLAG_OVERSIZE 0x00000001 /* Surface is bigger than gl size, blts only */ |
| 1107 | #define SFLAG_CONVERTED 0x00000002 /* Converted for color keying or Palettized */ |
| 1108 | #define SFLAG_DIBSECTION 0x00000004 /* Has a DIB section attached for getdc */ |
| 1109 | #define SFLAG_DIRTY 0x00000008 /* Surface was locked by the app */ |
| 1110 | #define SFLAG_LOCKABLE 0x00000010 /* Surface can be locked */ |
| 1111 | #define SFLAG_DISCARD 0x00000020 /* ??? */ |
| 1112 | #define SFLAG_LOCKED 0x00000040 /* Surface is locked atm */ |
Stefan Dösinger | c3f0eb4 | 2007-02-13 20:21:41 +0100 | [diff] [blame] | 1113 | #define SFLAG_INTEXTURE 0x00000080 /* ??? */ |
| 1114 | #define SFLAG_INPBUFFER 0x00000100 /* ??? */ |
| 1115 | #define SFLAG_NONPOW2 0x00000200 /* Surface sizes are not a power of 2 */ |
| 1116 | #define SFLAG_DYNLOCK 0x00000400 /* Surface is often locked by the app */ |
| 1117 | #define SFLAG_DYNCHANGE 0x00000C00 /* Surface contents are changed very often, implies DYNLOCK */ |
| 1118 | #define SFLAG_DCINUSE 0x00001000 /* Set between GetDC and ReleaseDC calls */ |
| 1119 | #define SFLAG_GLDIRTY 0x00002000 /* The opengl texture is more up to date than the surface mem */ |
| 1120 | #define SFLAG_LOST 0x00004000 /* Surface lost flag for DDraw */ |
| 1121 | #define SFLAG_FORCELOAD 0x00008000 /* To force PreLoading of a scratch cursor */ |
| 1122 | #define SFLAG_USERPTR 0x00010000 /* The application allocated the memory for this surface */ |
| 1123 | #define SFLAG_GLCKEY 0x00020000 /* The gl texture was created with a color key */ |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 1124 | |
| 1125 | /* In some conditions the surface memory must not be freed: |
| 1126 | * SFLAG_OVERSIZE: Not all data can be kept in GL |
| 1127 | * SFLAG_CONVERTED: Converting the data back would take too long |
| 1128 | * SFLAG_DIBSECTION: The dib code manages the memory |
| 1129 | * SFLAG_DIRTY: GL surface isn't up to date |
| 1130 | * SFLAG_LOCKED: The app requires access to the surface data |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 1131 | * SFLAG_DYNLOCK: Avoid freeing the data for performance |
| 1132 | * SFLAG_DYNCHANGE: Same reason as DYNLOCK |
| 1133 | */ |
| 1134 | #define SFLAG_DONOTFREE (SFLAG_OVERSIZE | \ |
| 1135 | SFLAG_CONVERTED | \ |
| 1136 | SFLAG_DIBSECTION | \ |
| 1137 | SFLAG_DIRTY | \ |
| 1138 | SFLAG_LOCKED | \ |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 1139 | SFLAG_DYNLOCK | \ |
Stefan Dösinger | 06106e2 | 2006-07-25 16:38:02 +0200 | [diff] [blame] | 1140 | SFLAG_DYNCHANGE | \ |
| 1141 | SFLAG_USERPTR) |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 1142 | |
Stefan Dösinger | 158691e | 2006-05-23 00:48:54 +0200 | [diff] [blame] | 1143 | BOOL CalculateTexRect(IWineD3DSurfaceImpl *This, RECT *Rect, float glTexCoord[4]); |
| 1144 | |
Stefan Dösinger | d45c16b | 2006-10-05 21:36:19 +0200 | [diff] [blame] | 1145 | /* Alignment of the pitch */ |
| 1146 | #define SURFACE_ALIGNMENT 4 |
| 1147 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1148 | /***************************************************************************** |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1149 | * IWineD3DVertexDeclaration implementation structure |
| 1150 | */ |
| 1151 | typedef struct IWineD3DVertexDeclarationImpl { |
| 1152 | /* IUnknown Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1153 | const IWineD3DVertexDeclarationVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1154 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1155 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1156 | IUnknown *parent; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1157 | /** precomputed fvf if simple declaration */ |
| 1158 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1159 | DWORD fvf[MAX_STREAMS]; |
| 1160 | DWORD allFVF; |
| 1161 | |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1162 | WINED3DVERTEXELEMENT *pDeclarationWine; |
| 1163 | UINT declarationWNumElements; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1164 | } IWineD3DVertexDeclarationImpl; |
| 1165 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1166 | extern const IWineD3DVertexDeclarationVtbl IWineD3DVertexDeclaration_Vtbl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1167 | |
| 1168 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1169 | * IWineD3DStateBlock implementation structure |
| 1170 | */ |
| 1171 | |
| 1172 | /* Internal state Block for Begin/End/Capture/Create/Apply info */ |
| 1173 | /* Note: Very long winded but gl Lists are not flexible enough */ |
| 1174 | /* to resolve everything we need, so doing it manually for now */ |
| 1175 | typedef struct SAVEDSTATES { |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1176 | BOOL indices; |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1177 | BOOL material; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1178 | BOOL fvf; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1179 | BOOL streamSource[MAX_STREAMS]; |
| 1180 | BOOL streamFreq[MAX_STREAMS]; |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame] | 1181 | BOOL textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1182 | BOOL transform[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1183 | BOOL viewport; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1184 | BOOL renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1185 | BOOL textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1186 | BOOL samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | d344162 | 2005-08-01 10:58:31 +0000 | [diff] [blame] | 1187 | BOOL clipplane[MAX_CLIPPLANES]; |
Raphael Junqueira | 4c385f9 | 2005-01-26 20:54:00 +0000 | [diff] [blame] | 1188 | BOOL vertexDecl; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1189 | BOOL pixelShader; |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1190 | BOOL pixelShaderConstantsB[MAX_CONST_B]; |
| 1191 | BOOL pixelShaderConstantsI[MAX_CONST_I]; |
| 1192 | BOOL *pixelShaderConstantsF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1193 | BOOL vertexShader; |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1194 | BOOL vertexShaderConstantsB[MAX_CONST_B]; |
| 1195 | BOOL vertexShaderConstantsI[MAX_CONST_I]; |
| 1196 | BOOL *vertexShaderConstantsF; |
Stefan Dösinger | d4b63bb | 2007-01-10 11:28:42 +0100 | [diff] [blame] | 1197 | BOOL scissorRect; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1198 | } SAVEDSTATES; |
| 1199 | |
H. Verbeet | 09eb0c4 | 2006-08-19 17:24:02 +0200 | [diff] [blame] | 1200 | typedef struct { |
H. Verbeet | 19d223c | 2007-02-27 20:51:58 +0100 | [diff] [blame] | 1201 | struct list entry; |
| 1202 | DWORD count; |
| 1203 | DWORD idx[13]; |
| 1204 | } constants_entry; |
H. Verbeet | 09eb0c4 | 2006-08-19 17:24:02 +0200 | [diff] [blame] | 1205 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1206 | struct IWineD3DStateBlockImpl |
| 1207 | { |
| 1208 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1209 | const IWineD3DStateBlockVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1210 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1211 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1212 | /* IWineD3DStateBlock information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1213 | IUnknown *parent; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1214 | IWineD3DDeviceImpl *wineD3DDevice; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1215 | WINED3DSTATEBLOCKTYPE blockType; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1216 | |
| 1217 | /* Array indicating whether things have been set or changed */ |
| 1218 | SAVEDSTATES changed; |
| 1219 | SAVEDSTATES set; |
H. Verbeet | 09eb0c4 | 2006-08-19 17:24:02 +0200 | [diff] [blame] | 1220 | struct list set_vconstantsF; |
| 1221 | struct list set_pconstantsF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1222 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1223 | /* Drawing - Vertex Shader or FVF related */ |
| 1224 | DWORD fvf; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1225 | /* Vertex Shader Declaration */ |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1226 | IWineD3DVertexDeclaration *vertexDecl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1227 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1228 | IWineD3DVertexShader *vertexShader; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1229 | |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1230 | /* Vertex Shader Constants */ |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1231 | BOOL vertexShaderConstantB[MAX_CONST_B]; |
| 1232 | INT vertexShaderConstantI[MAX_CONST_I * 4]; |
| 1233 | float *vertexShaderConstantF; |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1234 | |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1235 | /* Stream Source */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1236 | BOOL streamIsUP; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1237 | UINT streamStride[MAX_STREAMS]; |
| 1238 | UINT streamOffset[MAX_STREAMS]; |
| 1239 | IWineD3DVertexBuffer *streamSource[MAX_STREAMS]; |
| 1240 | UINT streamFreq[MAX_STREAMS]; |
Ivan Gyurdiev | 4c723a7 | 2006-10-31 03:19:13 -0500 | [diff] [blame] | 1241 | UINT streamFlags[MAX_STREAMS]; /*0 | WINED3DSTREAMSOURCE_INSTANCEDATA | WINED3DSTREAMSOURCE_INDEXEDDATA */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1242 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1243 | /* Indices */ |
| 1244 | IWineD3DIndexBuffer* pIndexData; |
Stefan Dösinger | 09ab812 | 2007-01-06 18:19:55 +0100 | [diff] [blame] | 1245 | UINT baseVertexIndex; |
| 1246 | UINT loadBaseVertexIndex; /* non-indexed drawing needs 0 here, indexed baseVertexIndex */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1247 | |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1248 | /* Transform */ |
Ivan Gyurdiev | ac37163 | 2006-10-12 02:21:39 -0400 | [diff] [blame] | 1249 | WINED3DMATRIX transforms[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1250 | |
Stefan Dösinger | acadf3f | 2007-02-14 17:46:54 +0100 | [diff] [blame] | 1251 | /* Light hashmap . Collisions are handled using standard wine double linked lists */ |
| 1252 | #define LIGHTMAP_SIZE 43 /* Use of a prime number recommended. Set to 1 for a linked list! */ |
| 1253 | #define LIGHTMAP_HASHFUNC(x) ((x) % LIGHTMAP_SIZE) /* Primitive and simple function */ |
| 1254 | struct list lightMap[LIGHTMAP_SIZE]; /* Mashmap containing the lights */ |
| 1255 | PLIGHTINFOEL *activeLights[MAX_ACTIVE_LIGHTS]; /* Map of opengl lights to d3d lights */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1256 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1257 | /* Clipping */ |
| 1258 | double clipplane[MAX_CLIPPLANES][4]; |
| 1259 | WINED3DCLIPSTATUS clip_status; |
| 1260 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1261 | /* ViewPort */ |
| 1262 | WINED3DVIEWPORT viewport; |
| 1263 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1264 | /* Material */ |
| 1265 | WINED3DMATERIAL material; |
| 1266 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1267 | /* Pixel Shader */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1268 | IWineD3DPixelShader *pixelShader; |
Oliver Stieber | 2af36c6 | 2005-08-25 19:24:21 +0000 | [diff] [blame] | 1269 | |
| 1270 | /* Pixel Shader Constants */ |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1271 | BOOL pixelShaderConstantB[MAX_CONST_B]; |
| 1272 | INT pixelShaderConstantI[MAX_CONST_I * 4]; |
| 1273 | float *pixelShaderConstantF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1274 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1275 | /* RenderState */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1276 | DWORD renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1277 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1278 | /* Texture */ |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame] | 1279 | IWineD3DBaseTexture *textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1280 | int textureDimensions[MAX_SAMPLERS]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1281 | |
| 1282 | /* Texture State Stage */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1283 | DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Stefan Dösinger | 762af47 | 2006-12-19 23:00:58 +0100 | [diff] [blame] | 1284 | DWORD lowest_disabled_stage; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1285 | /* Sampler States */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1286 | DWORD samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1287 | |
Jason Green | 1f1057f | 2006-06-08 04:00:23 -0400 | [diff] [blame] | 1288 | /* Current GLSL Shader Program */ |
H. Verbeet | 49f4c68 | 2006-08-19 17:23:20 +0200 | [diff] [blame] | 1289 | struct glsl_shader_prog_link *glsl_program; |
Stefan Dösinger | d4b63bb | 2007-01-10 11:28:42 +0100 | [diff] [blame] | 1290 | |
| 1291 | /* Scissor test rectangle */ |
| 1292 | RECT scissorRect; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1293 | }; |
| 1294 | |
Jason Green | 75950b5 | 2006-07-23 15:08:27 -0400 | [diff] [blame] | 1295 | extern void stateblock_savedstates_set( |
| 1296 | IWineD3DStateBlock* iface, |
| 1297 | SAVEDSTATES* states, |
| 1298 | BOOL value); |
| 1299 | |
| 1300 | extern void stateblock_savedstates_copy( |
| 1301 | IWineD3DStateBlock* iface, |
| 1302 | SAVEDSTATES* dest, |
| 1303 | SAVEDSTATES* source); |
| 1304 | |
| 1305 | extern void stateblock_copy( |
| 1306 | IWineD3DStateBlock* destination, |
| 1307 | IWineD3DStateBlock* source); |
| 1308 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1309 | extern const IWineD3DStateBlockVtbl IWineD3DStateBlock_Vtbl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1310 | |
| 1311 | /***************************************************************************** |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1312 | * IWineD3DQueryImpl implementation structure (extends IUnknown) |
| 1313 | */ |
| 1314 | typedef struct IWineD3DQueryImpl |
| 1315 | { |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1316 | const IWineD3DQueryVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1317 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1318 | |
| 1319 | IUnknown *parent; |
| 1320 | /*TODO: replace with iface usage */ |
| 1321 | #if 0 |
| 1322 | IWineD3DDevice *wineD3DDevice; |
| 1323 | #else |
| 1324 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1325 | #endif |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1326 | |
Ivan Gyurdiev | f0d5b35 | 2006-10-10 21:53:30 -0400 | [diff] [blame] | 1327 | /* IWineD3DQuery fields */ |
| 1328 | WINED3DQUERYTYPE type; |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1329 | /* TODO: Think about using a IUnknown instead of a void* */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1330 | void *extendedData; |
| 1331 | |
| 1332 | |
| 1333 | } IWineD3DQueryImpl; |
| 1334 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1335 | extern const IWineD3DQueryVtbl IWineD3DQuery_Vtbl; |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1336 | |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1337 | /* Datastructures for IWineD3DQueryImpl.extendedData */ |
| 1338 | typedef struct WineQueryOcclusionData { |
H. Verbeet | 5366389 | 2006-07-25 00:51:33 +0200 | [diff] [blame] | 1339 | GLuint queryId; |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1340 | } WineQueryOcclusionData; |
| 1341 | |
| 1342 | |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1343 | /***************************************************************************** |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1344 | * IWineD3DSwapChainImpl implementation structure (extends IUnknown) |
| 1345 | */ |
| 1346 | |
| 1347 | typedef struct IWineD3DSwapChainImpl |
| 1348 | { |
| 1349 | /*IUnknown part*/ |
Dmitry Timoshkov | 47ffd7a | 2006-12-14 22:47:59 +0800 | [diff] [blame] | 1350 | const IWineD3DSwapChainVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1351 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1352 | |
| 1353 | IUnknown *parent; |
| 1354 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1355 | |
| 1356 | /* IWineD3DSwapChain fields */ |
Stefan Dösinger | 3862f8e | 2006-06-15 12:54:19 +0200 | [diff] [blame] | 1357 | IWineD3DSurface **backBuffer; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1358 | IWineD3DSurface *frontBuffer; |
| 1359 | BOOL wantsDepthStencilBuffer; |
H. Verbeet | a4bc52a | 2007-02-15 22:36:50 +0100 | [diff] [blame] | 1360 | WINED3DPRESENT_PARAMETERS presentParms; |
Stefan Dösinger | d30f152 | 2006-12-08 16:13:15 +0100 | [diff] [blame] | 1361 | DWORD orig_width, orig_height; |
Stefan Dösinger | 8e84127 | 2007-02-15 13:53:33 +0100 | [diff] [blame] | 1362 | WINED3DFORMAT orig_fmt; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1363 | |
Stefan Dösinger | 222c531 | 2007-01-10 11:27:26 +0100 | [diff] [blame] | 1364 | long prev_time, frames; /* Performance tracking */ |
| 1365 | |
Stefan Dösinger | 12252d0 | 2007-02-12 19:21:10 +0100 | [diff] [blame] | 1366 | WineD3DContext *context; /* Later a array for multithreading */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1367 | |
| 1368 | HWND win_handle; |
| 1369 | Window win; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1370 | } IWineD3DSwapChainImpl; |
| 1371 | |
Dmitry Timoshkov | 47ffd7a | 2006-12-14 22:47:59 +0800 | [diff] [blame] | 1372 | extern const IWineD3DSwapChainVtbl IWineD3DSwapChain_Vtbl; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1373 | |
| 1374 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1375 | * Utility function prototypes |
| 1376 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1377 | |
| 1378 | /* Trace routines */ |
Oliver Stieber | b220ce1 | 2005-07-13 19:38:39 +0000 | [diff] [blame] | 1379 | const char* debug_d3dformat(WINED3DFORMAT fmt); |
Ivan Gyurdiev | 19c5534 | 2006-10-10 21:52:00 -0400 | [diff] [blame] | 1380 | const char* debug_d3ddevicetype(WINED3DDEVTYPE devtype); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1381 | const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res); |
Jason Edmeades | c579fa6 | 2004-10-05 02:14:06 +0000 | [diff] [blame] | 1382 | const char* debug_d3dusage(DWORD usage); |
Jason Green | d353ab7 | 2006-07-28 15:33:20 -0400 | [diff] [blame] | 1383 | const char* debug_d3dusagequery(DWORD usagequery); |
H. Verbeet | 02a8f74 | 2006-08-07 19:21:54 +0200 | [diff] [blame] | 1384 | const char* debug_d3ddeclmethod(WINED3DDECLMETHOD method); |
| 1385 | const char* debug_d3ddecltype(WINED3DDECLTYPE type); |
Ivan Gyurdiev | 7e9fd0b | 2006-07-03 00:11:15 -0600 | [diff] [blame] | 1386 | const char* debug_d3ddeclusage(BYTE usage); |
Ivan Gyurdiev | 2bac4a0 | 2006-10-12 02:23:55 -0400 | [diff] [blame] | 1387 | const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1388 | const char* debug_d3drenderstate(DWORD state); |
Ivan Gyurdiev | 621f075 | 2006-06-09 17:47:16 -0400 | [diff] [blame] | 1389 | const char* debug_d3dsamplerstate(DWORD state); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1390 | const char* debug_d3dtexturestate(DWORD state); |
Jason Green | ac8f2c0 | 2006-07-23 22:54:30 -0400 | [diff] [blame] | 1391 | const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype); |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 1392 | const char* debug_d3dpool(WINED3DPOOL pool); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1393 | |
| 1394 | /* Routines for GL <-> D3D values */ |
| 1395 | GLenum StencilOp(DWORD op); |
Jan Zerebecki | fd15b8d | 2006-08-25 16:28:34 +0200 | [diff] [blame] | 1396 | GLenum CompareFunc(DWORD func); |
Ivan Gyurdiev | c912032 | 2006-10-12 23:33:03 -0400 | [diff] [blame] | 1397 | void set_tex_op(IWineD3DDevice *iface, BOOL isAlpha, int Stage, WINED3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3); |
| 1398 | void set_tex_op_nvrc(IWineD3DDevice *iface, BOOL is_alpha, int stage, WINED3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx); |
Oliver Stieber | 052d108 | 2005-07-26 20:01:29 +0000 | [diff] [blame] | 1399 | void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords); |
Jason Edmeades | ae5a436 | 2004-09-28 02:12:12 +0000 | [diff] [blame] | 1400 | |
Ivan Gyurdiev | fb0c932 | 2006-10-10 21:51:13 -0400 | [diff] [blame] | 1401 | int D3DFmtMakeGlCfg(WINED3DFORMAT BackBufferFormat, WINED3DFORMAT StencilBufferFormat, int *attribs, int* nAttribs, BOOL alternate); |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1402 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 1403 | /* Math utils */ |
Andrew Talbot | f3a515c | 2006-11-24 14:15:06 +0000 | [diff] [blame] | 1404 | void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2); |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1405 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1406 | /***************************************************************************** |
| 1407 | * To enable calling of inherited functions, requires prototypes |
Jason Edmeades | 33025b2 | 2005-01-18 11:42:29 +0000 | [diff] [blame] | 1408 | * |
| 1409 | * Note: Only require classes which are subclassed, ie resource, basetexture, |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1410 | */ |
| 1411 | /*** IUnknown methods ***/ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1412 | extern HRESULT WINAPI IWineD3DResourceImpl_QueryInterface(IWineD3DResource *iface, REFIID riid, void** ppvObject); |
| 1413 | extern ULONG WINAPI IWineD3DResourceImpl_AddRef(IWineD3DResource *iface); |
| 1414 | extern ULONG WINAPI IWineD3DResourceImpl_Release(IWineD3DResource *iface); |
| 1415 | /*** IWineD3DResource methods ***/ |
| 1416 | extern HRESULT WINAPI IWineD3DResourceImpl_GetParent(IWineD3DResource *iface, IUnknown **pParent); |
| 1417 | extern HRESULT WINAPI IWineD3DResourceImpl_GetDevice(IWineD3DResource *iface, IWineD3DDevice ** ppDevice); |
| 1418 | extern HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1419 | extern HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1420 | extern HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REFGUID refguid); |
| 1421 | extern DWORD WINAPI IWineD3DResourceImpl_SetPriority(IWineD3DResource *iface, DWORD PriorityNew); |
| 1422 | extern DWORD WINAPI IWineD3DResourceImpl_GetPriority(IWineD3DResource *iface); |
| 1423 | extern void WINAPI IWineD3DResourceImpl_PreLoad(IWineD3DResource *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1424 | extern WINED3DRESOURCETYPE WINAPI IWineD3DResourceImpl_GetType(IWineD3DResource *iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1425 | /*** class static members ***/ |
| 1426 | void IWineD3DResourceImpl_CleanUp(IWineD3DResource *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1427 | |
| 1428 | /*** IUnknown methods ***/ |
| 1429 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_QueryInterface(IWineD3DBaseTexture *iface, REFIID riid, void** ppvObject); |
| 1430 | extern ULONG WINAPI IWineD3DBaseTextureImpl_AddRef(IWineD3DBaseTexture *iface); |
| 1431 | extern ULONG WINAPI IWineD3DBaseTextureImpl_Release(IWineD3DBaseTexture *iface); |
| 1432 | /*** IWineD3DResource methods ***/ |
| 1433 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetParent(IWineD3DBaseTexture *iface, IUnknown **pParent); |
| 1434 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetDevice(IWineD3DBaseTexture *iface, IWineD3DDevice ** ppDevice); |
| 1435 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1436 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1437 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_FreePrivateData(IWineD3DBaseTexture *iface, REFGUID refguid); |
| 1438 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetPriority(IWineD3DBaseTexture *iface, DWORD PriorityNew); |
| 1439 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetPriority(IWineD3DBaseTexture *iface); |
| 1440 | extern void WINAPI IWineD3DBaseTextureImpl_PreLoad(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1441 | extern WINED3DRESOURCETYPE WINAPI IWineD3DBaseTextureImpl_GetType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1442 | /*** IWineD3DBaseTexture methods ***/ |
| 1443 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetLOD(IWineD3DBaseTexture *iface, DWORD LODNew); |
| 1444 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLOD(IWineD3DBaseTexture *iface); |
| 1445 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLevelCount(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 1446 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetAutoGenFilterType(IWineD3DBaseTexture *iface, WINED3DTEXTUREFILTERTYPE FilterType); |
| 1447 | extern WINED3DTEXTUREFILTERTYPE WINAPI IWineD3DBaseTextureImpl_GetAutoGenFilterType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1448 | extern void WINAPI IWineD3DBaseTextureImpl_GenerateMipSubLevels(IWineD3DBaseTexture *iface); |
| 1449 | extern BOOL WINAPI IWineD3DBaseTextureImpl_SetDirty(IWineD3DBaseTexture *iface, BOOL); |
| 1450 | extern BOOL WINAPI IWineD3DBaseTextureImpl_GetDirty(IWineD3DBaseTexture *iface); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1451 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 1452 | extern BYTE* WINAPI IWineD3DVertexBufferImpl_GetMemory(IWineD3DVertexBuffer* iface, DWORD iOffset, GLint *vbo); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1453 | extern HRESULT WINAPI IWineD3DVertexBufferImpl_ReleaseMemory(IWineD3DVertexBuffer* iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1454 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_BindTexture(IWineD3DBaseTexture *iface); |
| 1455 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_UnBindTexture(IWineD3DBaseTexture *iface); |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 1456 | extern void WINAPI IWineD3DBaseTextureImpl_ApplyStateChanges(IWineD3DBaseTexture *iface, const DWORD textureStates[WINED3D_HIGHEST_TEXTURE_STATE + 1], const DWORD samplerStates[WINED3D_HIGHEST_SAMPLER_STATE + 1]); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1457 | /*** class static members ***/ |
| 1458 | void IWineD3DBaseTextureImpl_CleanUp(IWineD3DBaseTexture *iface); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1459 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1460 | struct SHADER_OPCODE_ARG; |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1461 | typedef void (*shader_fct_t)(); |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1462 | typedef void (*SHADER_HANDLER) (struct SHADER_OPCODE_ARG*); |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1463 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1464 | /* Struct to maintain a list of GLSL shader programs and their associated pixel and |
| 1465 | * vertex shaders. A list of this type is maintained on the DeviceImpl, and is only |
| 1466 | * used if the user is using GLSL shaders. */ |
| 1467 | struct glsl_shader_prog_link { |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 1468 | struct list vshader_entry; |
| 1469 | struct list pshader_entry; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1470 | GLhandleARB programId; |
H. Verbeet | 49f4c68 | 2006-08-19 17:23:20 +0200 | [diff] [blame] | 1471 | GLhandleARB *vuniformF_locations; |
| 1472 | GLhandleARB *puniformF_locations; |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 1473 | GLhandleARB vshader; |
| 1474 | GLhandleARB pshader; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1475 | }; |
| 1476 | |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 1477 | typedef struct { |
| 1478 | GLhandleARB vshader; |
| 1479 | GLhandleARB pshader; |
| 1480 | } glsl_program_key_t; |
| 1481 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1482 | /* TODO: Make this dynamic, based on shader limits ? */ |
| 1483 | #define MAX_REG_ADDR 1 |
| 1484 | #define MAX_REG_TEMP 32 |
| 1485 | #define MAX_REG_TEXCRD 8 |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1486 | #define MAX_REG_INPUT 12 |
| 1487 | #define MAX_REG_OUTPUT 12 |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1488 | #define MAX_ATTRIBS 16 |
Jason Green | 34d271b | 2006-06-16 16:07:31 -0400 | [diff] [blame] | 1489 | #define MAX_CONST_I 16 |
| 1490 | #define MAX_CONST_B 16 |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1491 | |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1492 | /* FIXME: This needs to go up to 2048 for |
| 1493 | * Shader model 3 according to msdn (and for software shaders) */ |
| 1494 | #define MAX_LABELS 16 |
| 1495 | |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1496 | typedef struct semantic { |
| 1497 | DWORD usage; |
| 1498 | DWORD reg; |
| 1499 | } semantic; |
| 1500 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1501 | typedef struct local_constant { |
| 1502 | struct list entry; |
| 1503 | unsigned int idx; |
| 1504 | DWORD value[4]; |
| 1505 | } local_constant; |
| 1506 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1507 | typedef struct shader_reg_maps { |
| 1508 | |
| 1509 | char texcoord[MAX_REG_TEXCRD]; /* pixel < 3.0 */ |
| 1510 | char temporary[MAX_REG_TEMP]; /* pixel, vertex */ |
| 1511 | char address[MAX_REG_ADDR]; /* vertex */ |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1512 | char packed_input[MAX_REG_INPUT]; /* pshader >= 3.0 */ |
| 1513 | char packed_output[MAX_REG_OUTPUT]; /* vertex >= 3.0 */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1514 | char attributes[MAX_ATTRIBS]; /* vertex */ |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1515 | char labels[MAX_LABELS]; /* pixel, vertex */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1516 | |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1517 | /* Sampler usage tokens |
| 1518 | * Use 0 as default (bit 31 is always 1 on a valid token) */ |
| 1519 | DWORD samplers[MAX_SAMPLERS]; |
Stefan Dösinger | 49a49fc | 2007-02-15 03:05:17 +0100 | [diff] [blame] | 1520 | char bumpmat; |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1521 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1522 | /* Whether or not a loop is used in this shader */ |
| 1523 | char loop; |
| 1524 | |
Jason Green | 6a97f22 | 2006-07-17 01:41:53 -0400 | [diff] [blame] | 1525 | /* Whether or not this shader uses fog */ |
| 1526 | char fog; |
| 1527 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1528 | } shader_reg_maps; |
| 1529 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1530 | #define SHADER_PGMSIZE 65535 |
| 1531 | typedef struct SHADER_BUFFER { |
| 1532 | char* buffer; |
Alexandre Julliard | 836b5c7 | 2006-06-13 14:14:20 +0200 | [diff] [blame] | 1533 | unsigned int bsize; |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1534 | unsigned int lineNo; |
H. Verbeet | cb26d59 | 2007-01-15 19:30:41 +0100 | [diff] [blame] | 1535 | BOOL newline; |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1536 | } SHADER_BUFFER; |
| 1537 | |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1538 | /* Undocumented opcode controls */ |
| 1539 | #define INST_CONTROLS_SHIFT 16 |
| 1540 | #define INST_CONTROLS_MASK 0x00ff0000 |
| 1541 | |
| 1542 | typedef enum COMPARISON_TYPE { |
| 1543 | COMPARISON_GT = 1, |
| 1544 | COMPARISON_EQ = 2, |
| 1545 | COMPARISON_GE = 3, |
| 1546 | COMPARISON_LT = 4, |
| 1547 | COMPARISON_NE = 5, |
| 1548 | COMPARISON_LE = 6 |
| 1549 | } COMPARISON_TYPE; |
| 1550 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1551 | typedef struct SHADER_OPCODE { |
| 1552 | unsigned int opcode; |
| 1553 | const char* name; |
| 1554 | const char* glname; |
Ivan Gyurdiev | 8c6ee8d | 2006-06-12 06:57:04 -0400 | [diff] [blame] | 1555 | char dst_token; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1556 | CONST UINT num_params; |
| 1557 | shader_fct_t soft_fct; |
| 1558 | SHADER_HANDLER hw_fct; |
Jason Green | 246677a | 2006-05-09 22:43:34 -0400 | [diff] [blame] | 1559 | SHADER_HANDLER hw_glsl_fct; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1560 | DWORD min_version; |
| 1561 | DWORD max_version; |
| 1562 | } SHADER_OPCODE; |
| 1563 | |
| 1564 | typedef struct SHADER_OPCODE_ARG { |
| 1565 | IWineD3DBaseShader* shader; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1566 | shader_reg_maps* reg_maps; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1567 | CONST SHADER_OPCODE* opcode; |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1568 | DWORD opcode_token; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1569 | DWORD dst; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1570 | DWORD dst_addr; |
Ivan Gyurdiev | 42b8979 | 2006-05-17 21:09:56 -0400 | [diff] [blame] | 1571 | DWORD predicate; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1572 | DWORD src[4]; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1573 | DWORD src_addr[4]; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1574 | SHADER_BUFFER* buffer; |
| 1575 | } SHADER_OPCODE_ARG; |
| 1576 | |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1577 | typedef struct SHADER_LIMITS { |
| 1578 | unsigned int temporary; |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1579 | unsigned int texcoord; |
| 1580 | unsigned int sampler; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1581 | unsigned int constant_int; |
| 1582 | unsigned int constant_float; |
| 1583 | unsigned int constant_bool; |
| 1584 | unsigned int address; |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1585 | unsigned int packed_output; |
| 1586 | unsigned int packed_input; |
Jason Green | 473ce80 | 2006-05-26 11:52:33 -0400 | [diff] [blame] | 1587 | unsigned int attributes; |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1588 | unsigned int label; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1589 | } SHADER_LIMITS; |
| 1590 | |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1591 | /** Keeps track of details for TEX_M#x# shader opcodes which need to |
| 1592 | maintain state information between multiple codes */ |
| 1593 | typedef struct SHADER_PARSE_STATE { |
| 1594 | unsigned int current_row; |
| 1595 | DWORD texcoord_w[2]; |
| 1596 | } SHADER_PARSE_STATE; |
| 1597 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1598 | /* Base Shader utility functions. |
| 1599 | * (may move callers into the same file in the future) */ |
| 1600 | extern int shader_addline( |
| 1601 | SHADER_BUFFER* buffer, |
| 1602 | const char* fmt, ...); |
| 1603 | |
Ivan Gyurdiev | 1d0c672 | 2006-05-09 07:57:36 -0400 | [diff] [blame] | 1604 | extern const SHADER_OPCODE* shader_get_opcode( |
| 1605 | IWineD3DBaseShader *iface, |
| 1606 | const DWORD code); |
| 1607 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1608 | extern void shader_delete_constant_list( |
| 1609 | struct list* clist); |
| 1610 | |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 1611 | void delete_glsl_program_entry(IWineD3DDevice *iface, struct glsl_shader_prog_link *entry); |
| 1612 | |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1613 | /* Vertex shader utility functions */ |
| 1614 | extern BOOL vshader_get_input( |
| 1615 | IWineD3DVertexShader* iface, |
| 1616 | BYTE usage_req, BYTE usage_idx_req, |
| 1617 | unsigned int* regnum); |
| 1618 | |
| 1619 | extern BOOL vshader_input_is_color( |
| 1620 | IWineD3DVertexShader* iface, |
| 1621 | unsigned int regnum); |
| 1622 | |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1623 | extern HRESULT allocate_shader_constants(IWineD3DStateBlockImpl* object); |
| 1624 | |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1625 | /* ARB_[vertex/fragment]_program helper functions */ |
| 1626 | extern void shader_arb_load_constants( |
Ivan Gyurdiev | 42a9262 | 2006-09-27 07:15:58 -0400 | [diff] [blame] | 1627 | IWineD3DDevice* device, |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1628 | char usePixelShader, |
| 1629 | char useVertexShader); |
| 1630 | |
Jason Green | ca70d13 | 2006-06-09 03:33:33 -0400 | [diff] [blame] | 1631 | /* ARB shader program Prototypes */ |
| 1632 | extern void shader_hw_def(SHADER_OPCODE_ARG *arg); |
| 1633 | |
Ivan Gyurdiev | d06e13d | 2006-07-02 19:27:15 -0600 | [diff] [blame] | 1634 | /* ARB pixel shader prototypes */ |
| 1635 | extern void pshader_hw_cnd(SHADER_OPCODE_ARG* arg); |
| 1636 | extern void pshader_hw_cmp(SHADER_OPCODE_ARG* arg); |
| 1637 | extern void pshader_hw_map2gl(SHADER_OPCODE_ARG* arg); |
| 1638 | extern void pshader_hw_tex(SHADER_OPCODE_ARG* arg); |
| 1639 | extern void pshader_hw_texcoord(SHADER_OPCODE_ARG* arg); |
| 1640 | extern void pshader_hw_texreg2ar(SHADER_OPCODE_ARG* arg); |
| 1641 | extern void pshader_hw_texreg2gb(SHADER_OPCODE_ARG* arg); |
| 1642 | extern void pshader_hw_texbem(SHADER_OPCODE_ARG* arg); |
| 1643 | extern void pshader_hw_texm3x2pad(SHADER_OPCODE_ARG* arg); |
| 1644 | extern void pshader_hw_texm3x2tex(SHADER_OPCODE_ARG* arg); |
| 1645 | extern void pshader_hw_texm3x3pad(SHADER_OPCODE_ARG* arg); |
| 1646 | extern void pshader_hw_texm3x3tex(SHADER_OPCODE_ARG* arg); |
| 1647 | extern void pshader_hw_texm3x3spec(SHADER_OPCODE_ARG* arg); |
| 1648 | extern void pshader_hw_texm3x3vspec(SHADER_OPCODE_ARG* arg); |
| 1649 | |
| 1650 | /* ARB vertex shader prototypes */ |
| 1651 | extern void vshader_hw_map2gl(SHADER_OPCODE_ARG* arg); |
| 1652 | extern void vshader_hw_mnxn(SHADER_OPCODE_ARG* arg); |
Stefan Dösinger | 2f96220 | 2007-02-15 13:50:59 +0100 | [diff] [blame] | 1653 | extern void vshader_hw_rsq_rcp(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | d06e13d | 2006-07-02 19:27:15 -0600 | [diff] [blame] | 1654 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1655 | /* GLSL helper functions */ |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1656 | extern void shader_glsl_add_instruction_modifiers(SHADER_OPCODE_ARG *arg); |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1657 | extern void shader_glsl_load_constants( |
Ivan Gyurdiev | 42a9262 | 2006-09-27 07:15:58 -0400 | [diff] [blame] | 1658 | IWineD3DDevice* device, |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1659 | char usePixelShader, |
| 1660 | char useVertexShader); |
Jason Green | d5d4568 | 2006-06-09 03:37:45 -0400 | [diff] [blame] | 1661 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1662 | /** The following translate DirectX pixel/vertex shader opcodes to GLSL lines */ |
H. Verbeet | 7252b4d | 2007-01-15 19:31:56 +0100 | [diff] [blame] | 1663 | extern void shader_glsl_cross(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1664 | extern void shader_glsl_map2gl(SHADER_OPCODE_ARG* arg); |
| 1665 | extern void shader_glsl_arith(SHADER_OPCODE_ARG* arg); |
| 1666 | extern void shader_glsl_mov(SHADER_OPCODE_ARG* arg); |
| 1667 | extern void shader_glsl_mad(SHADER_OPCODE_ARG* arg); |
| 1668 | extern void shader_glsl_mnxn(SHADER_OPCODE_ARG* arg); |
| 1669 | extern void shader_glsl_lrp(SHADER_OPCODE_ARG* arg); |
| 1670 | extern void shader_glsl_dot(SHADER_OPCODE_ARG* arg); |
| 1671 | extern void shader_glsl_rcp(SHADER_OPCODE_ARG* arg); |
| 1672 | extern void shader_glsl_cnd(SHADER_OPCODE_ARG* arg); |
| 1673 | extern void shader_glsl_compare(SHADER_OPCODE_ARG* arg); |
| 1674 | extern void shader_glsl_def(SHADER_OPCODE_ARG* arg); |
Jason Green | f444009 | 2006-06-16 16:08:00 -0400 | [diff] [blame] | 1675 | extern void shader_glsl_defi(SHADER_OPCODE_ARG* arg); |
| 1676 | extern void shader_glsl_defb(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1677 | extern void shader_glsl_expp(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1678 | extern void shader_glsl_cmp(SHADER_OPCODE_ARG* arg); |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1679 | extern void shader_glsl_lit(SHADER_OPCODE_ARG* arg); |
| 1680 | extern void shader_glsl_dst(SHADER_OPCODE_ARG* arg); |
| 1681 | extern void shader_glsl_sincos(SHADER_OPCODE_ARG* arg); |
| 1682 | extern void shader_glsl_loop(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1683 | extern void shader_glsl_end(SHADER_OPCODE_ARG* arg); |
| 1684 | extern void shader_glsl_if(SHADER_OPCODE_ARG* arg); |
| 1685 | extern void shader_glsl_ifc(SHADER_OPCODE_ARG* arg); |
| 1686 | extern void shader_glsl_else(SHADER_OPCODE_ARG* arg); |
| 1687 | extern void shader_glsl_break(SHADER_OPCODE_ARG* arg); |
| 1688 | extern void shader_glsl_breakc(SHADER_OPCODE_ARG* arg); |
| 1689 | extern void shader_glsl_rep(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1690 | extern void shader_glsl_call(SHADER_OPCODE_ARG* arg); |
| 1691 | extern void shader_glsl_callnz(SHADER_OPCODE_ARG* arg); |
| 1692 | extern void shader_glsl_label(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1693 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1694 | /** GLSL Pixel Shader Prototypes */ |
| 1695 | extern void pshader_glsl_tex(SHADER_OPCODE_ARG* arg); |
| 1696 | extern void pshader_glsl_texcoord(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1697 | extern void pshader_glsl_texdp3tex(SHADER_OPCODE_ARG* arg); |
| 1698 | extern void pshader_glsl_texdp3(SHADER_OPCODE_ARG* arg); |
| 1699 | extern void pshader_glsl_texdepth(SHADER_OPCODE_ARG* arg); |
| 1700 | extern void pshader_glsl_texm3x2depth(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1701 | extern void pshader_glsl_texm3x2pad(SHADER_OPCODE_ARG* arg); |
| 1702 | extern void pshader_glsl_texm3x2tex(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1703 | extern void pshader_glsl_texm3x3(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1704 | extern void pshader_glsl_texm3x3pad(SHADER_OPCODE_ARG* arg); |
Jason Green | 7e90aba | 2006-07-24 22:52:38 -0400 | [diff] [blame] | 1705 | extern void pshader_glsl_texm3x3tex(SHADER_OPCODE_ARG* arg); |
| 1706 | extern void pshader_glsl_texm3x3spec(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1707 | extern void pshader_glsl_texm3x3vspec(SHADER_OPCODE_ARG* arg); |
| 1708 | extern void pshader_glsl_texkill(SHADER_OPCODE_ARG* arg); |
| 1709 | extern void pshader_glsl_texbem(SHADER_OPCODE_ARG* arg); |
Jason Green | 7e90aba | 2006-07-24 22:52:38 -0400 | [diff] [blame] | 1710 | extern void pshader_glsl_texreg2ar(SHADER_OPCODE_ARG* arg); |
| 1711 | extern void pshader_glsl_texreg2gb(SHADER_OPCODE_ARG* arg); |
| 1712 | extern void pshader_glsl_texreg2rgb(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1713 | extern void pshader_glsl_dp2add(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1714 | extern void pshader_glsl_input_pack( |
| 1715 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1716 | semantic* semantics_out); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1717 | |
| 1718 | /** GLSL Vertex Shader Prototypes */ |
| 1719 | extern void vshader_glsl_output_unpack( |
| 1720 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1721 | semantic* semantics_out); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1722 | |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1723 | /***************************************************************************** |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1724 | * IDirect3DBaseShader implementation structure |
| 1725 | */ |
| 1726 | typedef struct IWineD3DBaseShaderClass |
| 1727 | { |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1728 | DWORD hex_version; |
| 1729 | SHADER_LIMITS limits; |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1730 | SHADER_PARSE_STATE parse_state; |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1731 | CONST SHADER_OPCODE *shader_ins; |
| 1732 | CONST DWORD *function; |
| 1733 | UINT functionLength; |
| 1734 | GLuint prgId; |
H. Verbeet | ef87a40 | 2006-08-05 18:15:35 +0200 | [diff] [blame] | 1735 | BOOL is_compiled; |
Ivan Gyurdiev | 7716236 | 2006-07-04 01:21:53 -0600 | [diff] [blame] | 1736 | |
| 1737 | /* Type of shader backend */ |
| 1738 | int shader_mode; |
| 1739 | |
H. Verbeet | 2c85e5e | 2007-02-27 20:51:53 +0100 | [diff] [blame] | 1740 | /* Programs this shader is linked with */ |
| 1741 | struct list linked_programs; |
| 1742 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1743 | /* Immediate constants (override global ones) */ |
| 1744 | struct list constantsB; |
| 1745 | struct list constantsF; |
| 1746 | struct list constantsI; |
H. Verbeet | ef87a40 | 2006-08-05 18:15:35 +0200 | [diff] [blame] | 1747 | shader_reg_maps reg_maps; |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1748 | |
Ivan Gyurdiev | d0032a1 | 2006-09-27 07:14:46 -0400 | [diff] [blame] | 1749 | /* Pointer to the parent device */ |
| 1750 | IWineD3DDevice *device; |
| 1751 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1752 | } IWineD3DBaseShaderClass; |
| 1753 | |
| 1754 | typedef struct IWineD3DBaseShaderImpl { |
| 1755 | /* IUnknown */ |
| 1756 | const IWineD3DBaseShaderVtbl *lpVtbl; |
| 1757 | LONG ref; |
| 1758 | |
| 1759 | /* IWineD3DBaseShader */ |
| 1760 | IWineD3DBaseShaderClass baseShader; |
| 1761 | } IWineD3DBaseShaderImpl; |
| 1762 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1763 | extern HRESULT shader_get_registers_used( |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1764 | IWineD3DBaseShader *iface, |
| 1765 | shader_reg_maps* reg_maps, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1766 | semantic* semantics_in, |
| 1767 | semantic* semantics_out, |
Stefan Dösinger | 760456d | 2006-08-27 19:16:01 +0200 | [diff] [blame] | 1768 | CONST DWORD* pToken, |
| 1769 | IWineD3DStateBlockImpl *stateBlock); |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1770 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1771 | extern void shader_generate_glsl_declarations( |
| 1772 | IWineD3DBaseShader *iface, |
| 1773 | shader_reg_maps* reg_maps, |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1774 | SHADER_BUFFER* buffer, |
| 1775 | WineD3D_GL_Info* gl_info); |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1776 | |
| 1777 | extern void shader_generate_arb_declarations( |
| 1778 | IWineD3DBaseShader *iface, |
| 1779 | shader_reg_maps* reg_maps, |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1780 | SHADER_BUFFER* buffer, |
| 1781 | WineD3D_GL_Info* gl_info); |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1782 | |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1783 | extern void shader_generate_main( |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1784 | IWineD3DBaseShader *iface, |
| 1785 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1786 | shader_reg_maps* reg_maps, |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1787 | CONST DWORD* pFunction); |
| 1788 | |
Ivan Gyurdiev | c61af3a | 2006-05-10 13:53:07 -0400 | [diff] [blame] | 1789 | extern void shader_dump_ins_modifiers( |
| 1790 | const DWORD output); |
| 1791 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1792 | extern void shader_dump_param( |
| 1793 | IWineD3DBaseShader *iface, |
| 1794 | const DWORD param, |
Ivan Gyurdiev | 746d1b1 | 2006-05-17 02:05:49 -0400 | [diff] [blame] | 1795 | const DWORD addr_token, |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1796 | int input); |
| 1797 | |
Ivan Gyurdiev | 17b0d26 | 2006-06-12 02:54:30 -0400 | [diff] [blame] | 1798 | extern void shader_trace_init( |
| 1799 | IWineD3DBaseShader *iface, |
| 1800 | const DWORD* pFunction); |
| 1801 | |
Ivan Gyurdiev | 404eff7 | 2006-05-17 02:02:36 -0400 | [diff] [blame] | 1802 | extern int shader_get_param( |
| 1803 | IWineD3DBaseShader* iface, |
| 1804 | const DWORD* pToken, |
| 1805 | DWORD* param, |
| 1806 | DWORD* addr_token); |
| 1807 | |
| 1808 | extern int shader_skip_unrecognized( |
| 1809 | IWineD3DBaseShader* iface, |
| 1810 | const DWORD* pToken); |
| 1811 | |
Jason Green | a67488a | 2006-05-23 18:22:13 -0400 | [diff] [blame] | 1812 | extern void print_glsl_info_log( |
| 1813 | WineD3D_GL_Info *gl_info, |
| 1814 | GLhandleARB obj); |
| 1815 | |
Ivan Gyurdiev | 4b30794 | 2006-04-28 05:20:48 -0400 | [diff] [blame] | 1816 | inline static int shader_get_regtype(const DWORD param) { |
Ivan Gyurdiev | 17c9d95 | 2006-10-09 19:47:12 -0400 | [diff] [blame] | 1817 | return (((param & WINED3DSP_REGTYPE_MASK) >> WINED3DSP_REGTYPE_SHIFT) | |
| 1818 | ((param & WINED3DSP_REGTYPE_MASK2) >> WINED3DSP_REGTYPE_SHIFT2)); |
Ivan Gyurdiev | 4b30794 | 2006-04-28 05:20:48 -0400 | [diff] [blame] | 1819 | } |
| 1820 | |
Ivan Gyurdiev | aec2e3e | 2006-06-06 02:40:08 -0400 | [diff] [blame] | 1821 | extern unsigned int shader_get_float_offset(const DWORD reg); |
| 1822 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1823 | inline static BOOL shader_is_pshader_version(DWORD token) { |
| 1824 | return 0xFFFF0000 == (token & 0xFFFF0000); |
| 1825 | } |
| 1826 | |
| 1827 | inline static BOOL shader_is_vshader_version(DWORD token) { |
| 1828 | return 0xFFFE0000 == (token & 0xFFFF0000); |
| 1829 | } |
| 1830 | |
| 1831 | inline static BOOL shader_is_comment(DWORD token) { |
Ivan Gyurdiev | 29aa316 | 2006-10-12 23:34:13 -0400 | [diff] [blame] | 1832 | return WINED3DSIO_COMMENT == (token & WINED3DSI_OPCODE_MASK); |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1833 | } |
| 1834 | |
Stefan Dösinger | 96bce8d | 2006-09-23 19:09:06 +0200 | [diff] [blame] | 1835 | /* Internally used shader constants. Applications can use constants 0 to GL_LIMITS(vshader_constantsF) - 1, |
| 1836 | * so upload them above that |
| 1837 | */ |
| 1838 | #define ARB_SHADER_PRIVCONST_BASE GL_LIMITS(vshader_constantsF) |
| 1839 | #define ARB_SHADER_PRIVCONST_POS ARB_SHADER_PRIVCONST_BASE + 0 |
| 1840 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1841 | /***************************************************************************** |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1842 | * IDirect3DVertexShader implementation structure |
| 1843 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1844 | typedef struct IWineD3DVertexShaderImpl { |
| 1845 | /* IUnknown parts*/ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1846 | const IWineD3DVertexShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1847 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1848 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1849 | /* IWineD3DBaseShader */ |
| 1850 | IWineD3DBaseShaderClass baseShader; |
| 1851 | |
| 1852 | /* IWineD3DVertexShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1853 | IUnknown *parent; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1854 | |
Jason Green | 6a97f22 | 2006-07-17 01:41:53 -0400 | [diff] [blame] | 1855 | char usesFog; |
| 1856 | DWORD usage; |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1857 | |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1858 | /* Vertex shader input and output semantics */ |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1859 | semantic semantics_in [MAX_ATTRIBS]; |
| 1860 | semantic semantics_out [MAX_REG_OUTPUT]; |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1861 | |
Oliver Stieber | 80cbb93 | 2005-08-17 09:54:54 +0000 | [diff] [blame] | 1862 | /* run time datas... */ |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1863 | VSHADERDATA *data; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1864 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1865 | /* run time datas */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1866 | VSHADERINPUTDATA input; |
| 1867 | VSHADEROUTPUTDATA output; |
| 1868 | #endif |
| 1869 | } IWineD3DVertexShaderImpl; |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1870 | extern const SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1871 | extern const IWineD3DVertexShaderVtbl IWineD3DVertexShader_Vtbl; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1872 | |
| 1873 | /***************************************************************************** |
| 1874 | * IDirect3DPixelShader implementation structure |
| 1875 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1876 | typedef struct IWineD3DPixelShaderImpl { |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1877 | /* IUnknown parts */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1878 | const IWineD3DPixelShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1879 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1880 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1881 | /* IWineD3DBaseShader */ |
| 1882 | IWineD3DBaseShaderClass baseShader; |
| 1883 | |
| 1884 | /* IWineD3DPixelShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1885 | IUnknown *parent; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1886 | |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1887 | /* Pixel shader input semantics */ |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1888 | semantic semantics_in [MAX_REG_INPUT]; |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1889 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1890 | /* run time data */ |
| 1891 | PSHADERDATA *data; |
| 1892 | |
Stefan Dösinger | 49a49fc | 2007-02-15 03:05:17 +0100 | [diff] [blame] | 1893 | /* Some information about the shader behavior */ |
| 1894 | char needsbumpmat; |
| 1895 | UINT bumpenvmatconst; |
| 1896 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1897 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1898 | PSHADERINPUTDATA input; |
| 1899 | PSHADEROUTPUTDATA output; |
| 1900 | #endif |
| 1901 | } IWineD3DPixelShaderImpl; |
| 1902 | |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1903 | extern const SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1904 | extern const IWineD3DPixelShaderVtbl IWineD3DPixelShader_Vtbl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1905 | |
| 1906 | /***************************************************************************** |
| 1907 | * IWineD3DPalette implementation structure |
| 1908 | */ |
| 1909 | struct IWineD3DPaletteImpl { |
| 1910 | /* IUnknown parts */ |
| 1911 | const IWineD3DPaletteVtbl *lpVtbl; |
| 1912 | LONG ref; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1913 | |
| 1914 | IUnknown *parent; |
| 1915 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1916 | |
| 1917 | /* IWineD3DPalette */ |
| 1918 | HPALETTE hpal; |
| 1919 | WORD palVersion; /*| */ |
| 1920 | WORD palNumEntries; /*| LOGPALETTE */ |
| 1921 | PALETTEENTRY palents[256]; /*| */ |
| 1922 | /* This is to store the palette in 'screen format' */ |
| 1923 | int screen_palents[256]; |
| 1924 | DWORD Flags; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1925 | }; |
| 1926 | |
| 1927 | extern const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1928 | DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags); |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1929 | |
Stefan Dösinger | a620683 | 2006-04-18 23:04:51 +0200 | [diff] [blame] | 1930 | /* DirectDraw utility functions */ |
| 1931 | extern WINED3DFORMAT pixelformat_for_depth(DWORD depth); |
| 1932 | |
Stefan Dösinger | 3518747 | 2006-06-21 10:36:14 +0200 | [diff] [blame] | 1933 | /***************************************************************************** |
| 1934 | * Pixel format management |
| 1935 | */ |
| 1936 | typedef struct { |
| 1937 | WINED3DFORMAT format; |
| 1938 | DWORD alphaMask, redMask, greenMask, blueMask; |
| 1939 | UINT bpp; |
| 1940 | BOOL isFourcc; |
| 1941 | GLint glInternal, glFormat, glType; |
| 1942 | } PixelFormatDesc; |
| 1943 | |
| 1944 | const PixelFormatDesc *getFormatDescEntry(WINED3DFORMAT fmt); |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1945 | #endif |