wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index ba01c02..403775b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1316,7 +1316,7 @@
     IWineD3DSurface         **backBuffer;
     IWineD3DSurface          *frontBuffer;
     BOOL                      wantsDepthStencilBuffer;
-    D3DPRESENT_PARAMETERS     presentParms;
+    WINED3DPRESENT_PARAMETERS presentParms;
     DWORD                     orig_width, orig_height;
     WINED3DFORMAT             orig_fmt;