wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index ba01c02..403775b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1316,7 +1316,7 @@
IWineD3DSurface **backBuffer;
IWineD3DSurface *frontBuffer;
BOOL wantsDepthStencilBuffer;
- D3DPRESENT_PARAMETERS presentParms;
+ WINED3DPRESENT_PARAMETERS presentParms;
DWORD orig_width, orig_height;
WINED3DFORMAT orig_fmt;