commit | 34d271bab6c6d43bb3b03739eed4a3bce5b678bc | [log] [tgz] |
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author | Jason Green <jave27@gmail.com> | Fri Jun 16 16:07:31 2006 -0400 |
committer | Alexandre Julliard <julliard@winehq.org> | Mon Jun 19 10:50:14 2006 +0200 |
tree | 406f5126b702e193390e18b5cda20b73b1799c28 | |
parent | 2d8e05f8a1e7f1068c0472213dac92112f9418c8 [diff] |
wined3d: Add preliminary support for constant boolean and integer registers in GLSL. - Separate the declaration phase of the shader string generator into the arb and glsl specific files. - Add declarations and recognition for application-sent constant integers and booleans (locally defined ones will follow). - Standardize capitilization of pixel/vertex specific variable names.