Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Direct3D wine internal private include file |
| 3 | * |
| 4 | * Copyright 2002-2003 The wine-d3d team |
| 5 | * Copyright 2002-2003 Raphael Junqueira |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 6 | * Copyright 2004 Jason Edmeades |
| 7 | * Copyright 2005 Oliver Stieber |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 8 | * |
| 9 | * This library is free software; you can redistribute it and/or |
| 10 | * modify it under the terms of the GNU Lesser General Public |
| 11 | * License as published by the Free Software Foundation; either |
| 12 | * version 2.1 of the License, or (at your option) any later version. |
| 13 | * |
| 14 | * This library is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 | * Lesser General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU Lesser General Public |
| 20 | * License along with this library; if not, write to the Free Software |
Jonathan Ernst | 360a3f9 | 2006-05-18 14:49:52 +0200 | [diff] [blame] | 21 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 22 | */ |
| 23 | |
| 24 | #ifndef __WINE_WINED3D_PRIVATE_H |
| 25 | #define __WINE_WINED3D_PRIVATE_H |
| 26 | |
| 27 | #include <stdarg.h> |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 28 | #include <math.h> |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 29 | #define NONAMELESSUNION |
| 30 | #define NONAMELESSSTRUCT |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 31 | #define COBJMACROS |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 32 | #include "windef.h" |
| 33 | #include "winbase.h" |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 34 | #include "winreg.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 35 | #include "wingdi.h" |
| 36 | #include "winuser.h" |
| 37 | #include "wine/debug.h" |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 38 | #include "wine/unicode.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 39 | |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 40 | #include "d3d9.h" |
| 41 | #include "d3d9types.h" |
Stefan Dösinger | ffc8e46 | 2006-04-14 19:15:46 +0200 | [diff] [blame] | 42 | #include "ddraw.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 43 | #include "wine/wined3d_interface.h" |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 44 | #include "wine/wined3d_gl.h" |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 45 | #include "wine/list.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 46 | |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 47 | /* Device caps */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 48 | #define MAX_PALETTES 256 |
| 49 | #define MAX_STREAMS 16 |
| 50 | #define MAX_TEXTURES 8 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 51 | #define MAX_SAMPLERS 16 |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 52 | #define MAX_ACTIVE_LIGHTS 8 |
| 53 | #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES |
| 54 | #define MAX_LEVELS 256 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 55 | |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 56 | #define MAX_CONST_I 16 |
| 57 | #define MAX_CONST_B 16 |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 58 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 59 | /* Used for CreateStateBlock */ |
| 60 | #define NUM_SAVEDPIXELSTATES_R 35 |
| 61 | #define NUM_SAVEDPIXELSTATES_T 18 |
| 62 | #define NUM_SAVEDPIXELSTATES_S 12 |
| 63 | #define NUM_SAVEDVERTEXSTATES_R 31 |
| 64 | #define NUM_SAVEDVERTEXSTATES_T 2 |
| 65 | #define NUM_SAVEDVERTEXSTATES_S 1 |
| 66 | |
| 67 | extern const DWORD SavedPixelStates_R[NUM_SAVEDPIXELSTATES_R]; |
| 68 | extern const DWORD SavedPixelStates_T[NUM_SAVEDPIXELSTATES_T]; |
| 69 | extern const DWORD SavedPixelStates_S[NUM_SAVEDPIXELSTATES_S]; |
| 70 | extern const DWORD SavedVertexStates_R[NUM_SAVEDVERTEXSTATES_R]; |
| 71 | extern const DWORD SavedVertexStates_T[NUM_SAVEDVERTEXSTATES_T]; |
| 72 | extern const DWORD SavedVertexStates_S[NUM_SAVEDVERTEXSTATES_S]; |
| 73 | |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 74 | typedef enum _WINELOOKUP { |
| 75 | WINELOOKUP_WARPPARAM = 0, |
| 76 | WINELOOKUP_MAGFILTER = 1, |
| 77 | MAX_LOOKUPS = 2 |
| 78 | } WINELOOKUP; |
| 79 | |
| 80 | extern int minLookup[MAX_LOOKUPS]; |
| 81 | extern int maxLookup[MAX_LOOKUPS]; |
| 82 | extern DWORD *stateLookup[MAX_LOOKUPS]; |
| 83 | |
| 84 | extern DWORD minMipLookup[D3DTEXF_ANISOTROPIC + 1][D3DTEXF_LINEAR + 1]; |
| 85 | |
H. Verbeet | 46b13aa | 2006-03-22 19:46:59 +0000 | [diff] [blame] | 86 | typedef struct _WINED3DGLTYPE { |
| 87 | int d3dType; |
| 88 | GLint size; |
| 89 | GLenum glType; |
| 90 | GLboolean normalized; |
| 91 | int typesize; |
| 92 | } WINED3DGLTYPE; |
| 93 | |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 94 | /* NOTE: Make sure these are in the correct numerical order. (see /include/d3d9types.h typedef enum _D3DDECLTYPE) */ |
Michael Stefaniuc | 32b1a24 | 2006-07-07 00:23:14 +0200 | [diff] [blame] | 95 | static WINED3DGLTYPE const glTypeLookup[D3DDECLTYPE_UNUSED] = { |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 96 | {D3DDECLTYPE_FLOAT1, 1, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 97 | {D3DDECLTYPE_FLOAT2, 2, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 98 | {D3DDECLTYPE_FLOAT3, 3, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 99 | {D3DDECLTYPE_FLOAT4, 4, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 100 | {D3DDECLTYPE_D3DCOLOR, 4, GL_UNSIGNED_BYTE , GL_TRUE ,sizeof(BYTE)}, |
| 101 | {D3DDECLTYPE_UBYTE4, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 102 | {D3DDECLTYPE_SHORT2, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 103 | {D3DDECLTYPE_SHORT4, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 104 | {D3DDECLTYPE_UBYTE4N, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 105 | {D3DDECLTYPE_SHORT2N, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 106 | {D3DDECLTYPE_SHORT4N, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 107 | {D3DDECLTYPE_USHORT2N, 2, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 108 | {D3DDECLTYPE_USHORT4N, 4, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 109 | {D3DDECLTYPE_UDEC3, 3, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 110 | {D3DDECLTYPE_DEC3N, 3, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 111 | {D3DDECLTYPE_FLOAT16_2, 2, GL_FLOAT , GL_FALSE ,sizeof(short int)}, |
| 112 | {D3DDECLTYPE_FLOAT16_4, 4, GL_FLOAT , GL_FALSE ,sizeof(short int)}}; |
| 113 | |
Ivan Gyurdiev | c611012 | 2006-07-07 00:25:14 -0600 | [diff] [blame] | 114 | #define WINED3D_ATR_TYPE(type) glTypeLookup[type].d3dType |
| 115 | #define WINED3D_ATR_SIZE(type) glTypeLookup[type].size |
| 116 | #define WINED3D_ATR_GLTYPE(type) glTypeLookup[type].glType |
| 117 | #define WINED3D_ATR_NORMALIZED(type) glTypeLookup[type].normalized |
| 118 | #define WINED3D_ATR_TYPESIZE(type) glTypeLookup[type].typesize |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 119 | |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 120 | /** |
| 121 | * Settings |
| 122 | */ |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 123 | #define VS_NONE 0 |
| 124 | #define VS_HW 1 |
| 125 | #define VS_SW 2 |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 126 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 127 | #define PS_NONE 0 |
| 128 | #define PS_HW 1 |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 129 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 130 | #define VBO_NONE 0 |
| 131 | #define VBO_HW 1 |
| 132 | |
| 133 | #define NP2_NONE 0 |
| 134 | #define NP2_REPACK 1 |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 135 | |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 136 | #define SHADER_SW 0 |
| 137 | #define SHADER_ARB 1 |
| 138 | #define SHADER_GLSL 2 |
Ivan Gyurdiev | 7716236 | 2006-07-04 01:21:53 -0600 | [diff] [blame] | 139 | #define SHADER_NONE 3 |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 140 | |
Stefan Dösinger | 739d565 | 2006-07-17 20:14:25 +0200 | [diff] [blame] | 141 | #define RTL_DISABLE -1 |
| 142 | #define RTL_AUTO 0 |
| 143 | #define RTL_READDRAW 1 |
| 144 | #define RTL_READTEX 2 |
| 145 | #define RTL_TEXDRAW 3 |
| 146 | #define RTL_TEXTEX 4 |
| 147 | |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 148 | typedef struct wined3d_settings_s { |
| 149 | /* vertex and pixel shader modes */ |
| 150 | int vs_mode; |
| 151 | int ps_mode; |
| 152 | int vbo_mode; |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 153 | /* Ideally, we don't want the user to have to request GLSL. If the hardware supports GLSL, |
| 154 | we should use it. However, until it's fully implemented, we'll leave it as a registry |
| 155 | setting for developers. */ |
Phil Costin | 1b32043 | 2006-05-18 02:24:08 +0100 | [diff] [blame] | 156 | BOOL glslRequested; |
Ivan Gyurdiev | 7716236 | 2006-07-04 01:21:53 -0600 | [diff] [blame] | 157 | int vs_selected_mode; |
| 158 | int ps_selected_mode; |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 159 | /* nonpower 2 function */ |
| 160 | int nonpower2_mode; |
Stefan Dösinger | 739d565 | 2006-07-17 20:14:25 +0200 | [diff] [blame] | 161 | int rendertargetlock_mode; |
Jan Zerebecki | 4d6cfb6 | 2006-08-08 00:03:06 +0200 | [diff] [blame] | 162 | /* Memory tracking and object counting */ |
| 163 | unsigned int emulated_textureram; |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 164 | } wined3d_settings_t; |
| 165 | |
| 166 | extern wined3d_settings_t wined3d_settings; |
| 167 | |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 168 | /* X11 locking */ |
| 169 | |
| 170 | extern void (*wine_tsx11_lock_ptr)(void); |
| 171 | extern void (*wine_tsx11_unlock_ptr)(void); |
| 172 | |
| 173 | /* As GLX relies on X, this is needed */ |
| 174 | extern int num_lock; |
| 175 | |
| 176 | #if 0 |
| 177 | #define ENTER_GL() ++num_lock; if (num_lock > 1) FIXME("Recursive use of GL lock to: %d\n", num_lock); wine_tsx11_lock_ptr() |
| 178 | #define LEAVE_GL() if (num_lock != 1) FIXME("Recursive use of GL lock: %d\n", num_lock); --num_lock; wine_tsx11_unlock_ptr() |
| 179 | #else |
| 180 | #define ENTER_GL() wine_tsx11_lock_ptr() |
| 181 | #define LEAVE_GL() wine_tsx11_unlock_ptr() |
| 182 | #endif |
| 183 | |
| 184 | /***************************************************************************** |
| 185 | * Defines |
| 186 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 187 | |
| 188 | /* GL related defines */ |
| 189 | /* ------------------ */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 190 | #define GL_SUPPORT(ExtName) (GLINFO_LOCATION.supported[ExtName] != 0) |
| 191 | #define GL_LIMITS(ExtName) (GLINFO_LOCATION.max_##ExtName) |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 192 | #define GL_EXTCALL(FuncName) (GLINFO_LOCATION.FuncName) |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 193 | #define GL_VEND(_VendName) (GLINFO_LOCATION.gl_vendor == VENDOR_##_VendName ? TRUE : FALSE) |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 194 | |
Raphael Junqueira | 705aec5 | 2005-11-15 12:03:13 +0000 | [diff] [blame] | 195 | #define D3DCOLOR_B_R(dw) (((dw) >> 16) & 0xFF) |
| 196 | #define D3DCOLOR_B_G(dw) (((dw) >> 8) & 0xFF) |
| 197 | #define D3DCOLOR_B_B(dw) (((dw) >> 0) & 0xFF) |
| 198 | #define D3DCOLOR_B_A(dw) (((dw) >> 24) & 0xFF) |
| 199 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 200 | #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f) |
| 201 | #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f) |
| 202 | #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f) |
| 203 | #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f) |
| 204 | |
| 205 | #define D3DCOLORTOGLFLOAT4(dw, vec) \ |
| 206 | (vec)[0] = D3DCOLOR_R(dw); \ |
| 207 | (vec)[1] = D3DCOLOR_G(dw); \ |
| 208 | (vec)[2] = D3DCOLOR_B(dw); \ |
| 209 | (vec)[3] = D3DCOLOR_A(dw); |
Roderick Colenbrander | 54e5f9c | 2006-05-25 13:54:03 +0200 | [diff] [blame] | 210 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 211 | #define GLTEXTURECUBEMAP GL_TEXTURE_CUBE_MAP_ARB |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 212 | |
| 213 | /* DirectX Device Limits */ |
| 214 | /* --------------------- */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 215 | #define MAX_LEVELS 256 /* Maximum number of mipmap levels. Guessed at 256 */ |
| 216 | |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 217 | #define MAX_STREAMS 16 /* Maximum possible streams - used for fixed size arrays |
| 218 | See MaxStreams in MSDN under GetDeviceCaps */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 219 | /* Maximum number of constants provided to the shaders */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 220 | #define HIGHEST_TRANSFORMSTATE 512 |
| 221 | /* Highest value in D3DTRANSFORMSTATETYPE */ |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 222 | #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 223 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 224 | #define MAX_PALETTES 256 |
| 225 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 226 | /* Checking of API calls */ |
| 227 | /* --------------------- */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 228 | #define checkGLcall(A) \ |
| 229 | { \ |
| 230 | GLint err = glGetError(); \ |
| 231 | if (err == GL_NO_ERROR) { \ |
| 232 | TRACE("%s call ok %s / %d\n", A, __FILE__, __LINE__); \ |
| 233 | \ |
| 234 | } else do { \ |
| 235 | FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \ |
| 236 | err, A, __FILE__, __LINE__); \ |
| 237 | err = glGetError(); \ |
| 238 | } while (err != GL_NO_ERROR); \ |
| 239 | } |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 240 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 241 | /* Trace routines / diagnostics */ |
| 242 | /* ---------------------------- */ |
| 243 | |
| 244 | /* Dump out a matrix and copy it */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 245 | #define conv_mat(mat,gl_mat) \ |
| 246 | do { \ |
| 247 | TRACE("%f %f %f %f\n", (mat)->u.s._11, (mat)->u.s._12, (mat)->u.s._13, (mat)->u.s._14); \ |
| 248 | TRACE("%f %f %f %f\n", (mat)->u.s._21, (mat)->u.s._22, (mat)->u.s._23, (mat)->u.s._24); \ |
| 249 | TRACE("%f %f %f %f\n", (mat)->u.s._31, (mat)->u.s._32, (mat)->u.s._33, (mat)->u.s._34); \ |
| 250 | TRACE("%f %f %f %f\n", (mat)->u.s._41, (mat)->u.s._42, (mat)->u.s._43, (mat)->u.s._44); \ |
| 251 | memcpy(gl_mat, (mat), 16 * sizeof(float)); \ |
| 252 | } while (0) |
| 253 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 254 | /* Macro to dump out the current state of the light chain */ |
| 255 | #define DUMP_LIGHT_CHAIN() \ |
| 256 | { \ |
| 257 | PLIGHTINFOEL *el = This->stateBlock->lights;\ |
| 258 | while (el) { \ |
| 259 | TRACE("Light %p (glIndex %ld, d3dIndex %ld, enabled %d)\n", el, el->glIndex, el->OriginalIndex, el->lightEnabled);\ |
| 260 | el = el->next; \ |
| 261 | } \ |
| 262 | } |
| 263 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 264 | /* Trace vector and strided data information */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 265 | #define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w); |
| 266 | #define TRACE_STRIDED(sd,name) TRACE( #name "=(data:%p, stride:%ld, type:%ld)\n", sd->u.s.name.lpData, sd->u.s.name.dwStride, sd->u.s.name.dwType); |
| 267 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 268 | /* Defines used for optimizations */ |
| 269 | |
| 270 | /* Only reapply what is necessary */ |
| 271 | #define REAPPLY_ALPHAOP 0x0001 |
| 272 | #define REAPPLY_ALL 0xFFFF |
| 273 | |
| 274 | /* Advance declaration of structures to satisfy compiler */ |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 275 | typedef struct IWineD3DStateBlockImpl IWineD3DStateBlockImpl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 276 | typedef struct IWineD3DSurfaceImpl IWineD3DSurfaceImpl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 277 | typedef struct IWineD3DPaletteImpl IWineD3DPaletteImpl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 278 | |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 279 | /* Tracking */ |
| 280 | |
| 281 | /* TODO: Move some of this to the device */ |
| 282 | long globalChangeGlRam(long glram); |
| 283 | |
| 284 | /* Memory and object tracking */ |
| 285 | |
| 286 | /*Structure for holding information on all direct3d objects |
Francois Gouget | bd19d67 | 2005-07-22 09:06:03 +0000 | [diff] [blame] | 287 | useful for making sure tracking is ok and when release is called on a device! |
| 288 | and probably quite handy for debugging and dumping states out |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 289 | */ |
| 290 | typedef struct WineD3DGlobalStatistics { |
| 291 | int glsurfaceram; /* The aproximate amount of glTexture memory allocated for textures */ |
| 292 | } WineD3DGlobalStatistics; |
| 293 | |
| 294 | extern WineD3DGlobalStatistics* wineD3DGlobalStatistics; |
| 295 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 296 | /* Global variables */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 297 | extern const float identity[16]; |
| 298 | |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 299 | /***************************************************************************** |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 300 | * Compilable extra diagnostics |
| 301 | */ |
| 302 | |
| 303 | /* Trace information per-vertex: (extremely high amount of trace) */ |
| 304 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 305 | # define VTRACE(A) TRACE A |
| 306 | #else |
| 307 | # define VTRACE(A) |
| 308 | #endif |
| 309 | |
| 310 | /* Checking of per-vertex related GL calls */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 311 | /* --------------------- */ |
| 312 | #define vcheckGLcall(A) \ |
| 313 | { \ |
| 314 | GLint err = glGetError(); \ |
| 315 | if (err == GL_NO_ERROR) { \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 316 | VTRACE(("%s call ok %s / %d\n", A, __FILE__, __LINE__)); \ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 317 | \ |
| 318 | } else do { \ |
| 319 | FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \ |
| 320 | err, A, __FILE__, __LINE__); \ |
| 321 | err = glGetError(); \ |
| 322 | } while (err != GL_NO_ERROR); \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 323 | } |
| 324 | |
Jason Edmeades | c4de952 | 2004-12-14 11:54:27 +0000 | [diff] [blame] | 325 | /* TODO: Confirm each of these works when wined3d move completed */ |
| 326 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 327 | /* To avoid having to get gigabytes of trace, the following can be compiled in, and at the start |
| 328 | of each frame, a check is made for the existence of C:\D3DTRACE, and if if exists d3d trace |
| 329 | is enabled, and if it doesn't exists it is disabled. */ |
| 330 | # define FRAME_DEBUGGING |
| 331 | /* Adding in the SINGLE_FRAME_DEBUGGING gives a trace of just what makes up a single frame, before |
| 332 | the file is deleted */ |
| 333 | # if 1 /* NOTE: Must be 1 in cvs, as this is mostly more useful than a trace from program start */ |
| 334 | # define SINGLE_FRAME_DEBUGGING |
| 335 | # endif |
| 336 | /* The following, when enabled, lets you see the makeup of the frame, by drawprimitive calls. |
| 337 | It can only be enabled when FRAME_DEBUGGING is also enabled |
| 338 | The contents of the back buffer are written into /tmp/backbuffer_* after each primitive |
| 339 | array is drawn. */ |
| 340 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 341 | # define SHOW_FRAME_MAKEUP 1 |
| 342 | # endif |
| 343 | /* The following, when enabled, lets you see the makeup of the all the textures used during each |
| 344 | of the drawprimitive calls. It can only be enabled when SHOW_FRAME_MAKEUP is also enabled. |
| 345 | The contents of the textures assigned to each stage are written into |
| 346 | /tmp/texture_*_<Stage>.ppm after each primitive array is drawn. */ |
| 347 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 348 | # define SHOW_TEXTURE_MAKEUP 0 |
| 349 | # endif |
| 350 | extern BOOL isOn; |
| 351 | extern BOOL isDumpingFrames; |
| 352 | extern LONG primCounter; |
| 353 | #endif |
| 354 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 355 | /***************************************************************************** |
| 356 | * Prototypes |
| 357 | */ |
| 358 | |
| 359 | /* Routine common to the draw primitive and draw indexed primitive routines */ |
| 360 | void drawPrimitive(IWineD3DDevice *iface, |
| 361 | int PrimitiveType, |
| 362 | long NumPrimitives, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 363 | /* for Indexed: */ |
| 364 | long StartVertexIndex, |
Oliver Stieber | 1be54d8 | 2005-08-19 10:05:00 +0000 | [diff] [blame] | 365 | UINT numberOfVertices, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 366 | long StartIdx, |
| 367 | short idxBytes, |
| 368 | const void *idxData, |
Stefan Dösinger | a173c8e | 2006-05-06 16:58:57 +0200 | [diff] [blame] | 369 | int minIndex, |
| 370 | WineDirect3DVertexStridedData *DrawPrimStrideData); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 371 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 372 | void primitiveConvertToStridedData(IWineD3DDevice *iface, WineDirect3DVertexStridedData *strided, LONG BaseVertexIndex, BOOL *fixup); |
| 373 | |
| 374 | void primitiveDeclarationConvertToStridedData( |
| 375 | IWineD3DDevice *iface, |
| 376 | BOOL useVertexShaderFunction, |
| 377 | WineDirect3DVertexStridedData *strided, |
| 378 | LONG BaseVertexIndex, |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 379 | BOOL *fixup); |
| 380 | |
| 381 | void primitiveConvertFVFtoOffset(DWORD thisFVF, |
| 382 | DWORD stride, |
| 383 | BYTE *data, |
| 384 | WineDirect3DVertexStridedData *strided, |
| 385 | GLint streamVBO); |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 386 | |
| 387 | DWORD get_flexible_vertex_size(DWORD d3dvtVertexType); |
| 388 | |
Stefan Dösinger | 10ff0d8 | 2006-05-09 18:16:13 +0200 | [diff] [blame] | 389 | #define eps 1e-8 |
| 390 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 391 | #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ |
| 392 | (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) |
| 393 | |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 394 | /* Routine to fill gl caps for swapchains and IWineD3D */ |
H. Verbeet | a8f2c10 | 2006-07-19 23:49:37 +0200 | [diff] [blame] | 395 | BOOL IWineD3DImpl_FillGLCaps(IWineD3D *iface, Display* display); |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 396 | |
Roderick Colenbrander | de97fa7 | 2006-08-19 11:58:23 +0200 | [diff] [blame^] | 397 | /* Macros for doing basic GPU detection based on opengl capabilities */ |
| 398 | #define WINE_D3D6_CAPABLE(gl_info) (gl_info->supported[ARB_MULTITEXTURE]) |
| 399 | #define WINE_D3D7_CAPABLE(gl_info) (gl_info->supported[ARB_TEXTURE_COMPRESSION] && gl_info->supported[ARB_TEXTURE_CUBE_MAP] && gl_info->supported[ARB_TEXTURE_ENV_DOT3]) |
| 400 | #define WINE_D3D8_CAPABLE(gl_info) WINE_D3D7_CAPABLE(gl_info) && (gl_info->supported[ARB_MULTISAMPLE] && gl_info->supported[ARB_TEXTURE_BORDER_CLAMP]) |
| 401 | #define WINE_D3D9_CAPABLE(gl_info) WINE_D3D8_CAPABLE(gl_info) && (gl_info->supported[ARB_FRAGMENT_PROGRAM] && gl_info->supported[ARB_VERTEX_SHADER]) |
| 402 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 403 | /***************************************************************************** |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 404 | * Internal representation of a light |
| 405 | */ |
| 406 | typedef struct PLIGHTINFOEL PLIGHTINFOEL; |
| 407 | struct PLIGHTINFOEL { |
| 408 | WINED3DLIGHT OriginalParms; /* Note D3D8LIGHT == D3D9LIGHT */ |
| 409 | DWORD OriginalIndex; |
| 410 | LONG glIndex; |
| 411 | BOOL lightEnabled; |
| 412 | BOOL changed; |
| 413 | BOOL enabledChanged; |
| 414 | |
| 415 | /* Converted parms to speed up swapping lights */ |
| 416 | float lightPosn[4]; |
| 417 | float lightDirn[4]; |
| 418 | float exponent; |
| 419 | float cutoff; |
| 420 | |
| 421 | PLIGHTINFOEL *next; |
| 422 | PLIGHTINFOEL *prev; |
| 423 | }; |
| 424 | |
Ivan Gyurdiev | 4d66615 | 2006-06-06 23:37:05 -0400 | [diff] [blame] | 425 | /* The default light parameters */ |
| 426 | extern const WINED3DLIGHT WINED3D_default_light; |
| 427 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 428 | /***************************************************************************** |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 429 | * IWineD3D implementation structure |
| 430 | */ |
| 431 | typedef struct IWineD3DImpl |
| 432 | { |
| 433 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 434 | const IWineD3DVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 435 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 436 | |
| 437 | /* WineD3D Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 438 | IUnknown *parent; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 439 | UINT dxVersion; |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 440 | |
| 441 | /* GL Information */ |
| 442 | BOOL isGLInfoValid; |
| 443 | WineD3D_GL_Info gl_info; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 444 | } IWineD3DImpl; |
| 445 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 446 | extern const IWineD3DVtbl IWineD3D_Vtbl; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 447 | |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 448 | /** Hacked out start of a context manager!! **/ |
| 449 | typedef struct glContext { |
| 450 | int Width; |
| 451 | int Height; |
| 452 | int usedcount; |
| 453 | GLXContext context; |
| 454 | |
| 455 | Drawable drawable; |
| 456 | IWineD3DSurface *pSurface; |
| 457 | #if 0 /* TODO: someway to represent the state of the context */ |
| 458 | IWineD3DStateBlock *pStateBlock; |
| 459 | #endif |
| 460 | /* a few other things like format */ |
| 461 | } glContext; |
| 462 | |
| 463 | /* TODO: setup some flags in the regestry to enable, disable pbuffer support |
| 464 | (since it will break quite a few things until contexts are managed properly!) */ |
| 465 | extern BOOL pbuffer_support; |
| 466 | /* allocate one pbuffer per surface */ |
| 467 | extern BOOL pbuffer_per_surface; |
| 468 | |
| 469 | /* Maximum number of contexts/pbuffers to keep in cache, |
| 470 | set to 100 because ATI's drivers don't support deleting pBuffers properly |
| 471 | this needs to be migrated to a list and some option availalbe for controle the cache size. |
| 472 | */ |
| 473 | #define CONTEXT_CACHE 100 |
| 474 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 475 | typedef struct ResourceList { |
| 476 | IWineD3DResource *resource; |
| 477 | struct ResourceList *next; |
| 478 | } ResourceList; |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 479 | |
Stefan Dösinger | e0c8773 | 2006-04-10 19:39:53 +0200 | [diff] [blame] | 480 | /* A helper function that dumps a resource list */ |
| 481 | void dumpResources(ResourceList *resources); |
| 482 | |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 483 | /***************************************************************************** |
| 484 | * IWineD3DDevice implementation structure |
| 485 | */ |
| 486 | typedef struct IWineD3DDeviceImpl |
| 487 | { |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 488 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 489 | const IWineD3DDeviceVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 490 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 491 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 492 | /* WineD3D Information */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 493 | IUnknown *parent; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 494 | IWineD3D *wineD3D; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 495 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 496 | /* X and GL Information */ |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 497 | GLint maxConcurrentLights; |
| 498 | |
| 499 | /* Optimization */ |
| 500 | BOOL modelview_valid; |
| 501 | BOOL proj_valid; |
| 502 | BOOL view_ident; /* true iff view matrix is identity */ |
| 503 | BOOL last_was_rhw; /* true iff last draw_primitive was in xyzrhw mode */ |
Stefan Dösinger | 46e8d67 | 2006-02-13 13:25:21 +0100 | [diff] [blame] | 504 | BOOL viewport_changed; /* Was the viewport changed since the last draw? */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 505 | GLenum tracking_parm; /* Which source is tracking current colour */ |
| 506 | LONG tracking_color; /* used iff GL_COLOR_MATERIAL was enabled */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 507 | #define DISABLED_TRACKING 0 /* Disabled */ |
| 508 | #define IS_TRACKING 1 /* tracking_parm is tracking diffuse color */ |
| 509 | #define NEEDS_TRACKING 2 /* Tracking needs to be enabled when needed */ |
| 510 | #define NEEDS_DISABLE 3 /* Tracking needs to be disabled when needed*/ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 511 | UINT srcBlend; |
| 512 | UINT dstBlend; |
| 513 | UINT alphafunc; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 514 | BOOL texture_shader_active; /* TODO: Confirm use is correct */ |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 515 | BOOL last_was_notclipped; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 516 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 517 | /* State block related */ |
| 518 | BOOL isRecordingState; |
| 519 | IWineD3DStateBlockImpl *stateBlock; |
| 520 | IWineD3DStateBlockImpl *updateStateBlock; |
| 521 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 522 | /* Internal use fields */ |
Stefan Dösinger | f6ed704 | 2006-04-03 14:54:16 +0200 | [diff] [blame] | 523 | WINED3DDEVICE_CREATION_PARAMETERS createParms; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 524 | UINT adapterNo; |
| 525 | D3DDEVTYPE devType; |
| 526 | |
Stefan Dösinger | e902cd1 | 2006-05-24 11:34:30 +0200 | [diff] [blame] | 527 | IWineD3DSwapChain **swapchains; |
| 528 | uint NumberOfSwapChains; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 529 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 530 | ResourceList *resources; /* a linked list to track resources created by the device */ |
| 531 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 532 | /* Render Target Support */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 533 | IWineD3DSurface *depthStencilBuffer; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 534 | |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 535 | IWineD3DSurface *renderTarget; |
| 536 | IWineD3DSurface *stencilBufferTarget; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 537 | |
| 538 | /* palettes texture management */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 539 | PALETTEENTRY palettes[MAX_PALETTES][256]; |
| 540 | UINT currentPalette; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 541 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 542 | /* For rendering to a texture using glCopyTexImage */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 543 | BOOL renderUpsideDown; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 544 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 545 | /* Cursor management */ |
| 546 | BOOL bCursorVisible; |
| 547 | UINT xHotSpot; |
| 548 | UINT yHotSpot; |
| 549 | UINT xScreenSpace; |
| 550 | UINT yScreenSpace; |
Stefan Dösinger | 65e5ed6 | 2006-07-27 17:39:03 +0200 | [diff] [blame] | 551 | UINT cursorWidth, cursorHeight; |
| 552 | GLuint cursorTexture; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 553 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 554 | /* Textures for when no other textures are mapped */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 555 | UINT dummyTextureName[MAX_TEXTURES]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 556 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 557 | /* Debug stream management */ |
| 558 | BOOL debug; |
| 559 | |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 560 | /* Device state management */ |
| 561 | HRESULT state; |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 562 | BOOL d3d_initialized; |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 563 | |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 564 | /* Screen buffer resources */ |
| 565 | glContext contextCache[CONTEXT_CACHE]; |
| 566 | |
| 567 | /* A flag to check if endscene has been called before changing the render tartet */ |
| 568 | BOOL sceneEnded; |
Oliver Stieber | 1f2a9e2 | 2005-10-29 10:30:36 +0000 | [diff] [blame] | 569 | |
| 570 | /* process vertex shaders using software or hardware */ |
| 571 | BOOL softwareVertexProcessing; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 572 | |
| 573 | /* DirectDraw stuff */ |
| 574 | HWND ddraw_window; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 575 | IWineD3DSurface *ddraw_primary; |
Stefan Dösinger | 566cdcf | 2006-05-18 22:42:22 +0200 | [diff] [blame] | 576 | DWORD ddraw_width, ddraw_height; |
| 577 | WINED3DFORMAT ddraw_format; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 578 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 579 | /* List of GLSL shader programs and their associated vertex & pixel shaders */ |
| 580 | struct list glsl_shader_progs; |
| 581 | |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 582 | } IWineD3DDeviceImpl; |
| 583 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 584 | extern const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 585 | |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 586 | /* Support for IWineD3DResource ::Set/Get/FreePrivateData. I don't think |
| 587 | * anybody uses it for much so a good implementation is optional. */ |
| 588 | typedef struct PrivateData |
| 589 | { |
| 590 | struct PrivateData* next; |
| 591 | |
| 592 | GUID tag; |
| 593 | DWORD flags; /* DDSPD_* */ |
| 594 | DWORD uniqueness_value; |
| 595 | |
| 596 | union |
| 597 | { |
| 598 | LPVOID data; |
| 599 | LPUNKNOWN object; |
| 600 | } ptr; |
| 601 | |
| 602 | DWORD size; |
| 603 | } PrivateData; |
| 604 | |
Stefan Dösinger | 5b8b776 | 2006-05-25 11:40:36 +0200 | [diff] [blame] | 605 | void d3ddevice_set_ortho(IWineD3DDeviceImpl *This); |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 606 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 607 | /***************************************************************************** |
| 608 | * IWineD3DResource implementation structure |
| 609 | */ |
| 610 | typedef struct IWineD3DResourceClass |
| 611 | { |
| 612 | /* IUnknown fields */ |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 613 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 614 | |
| 615 | /* WineD3DResource Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 616 | IUnknown *parent; |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 617 | WINED3DRESOURCETYPE resourceType; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 618 | IWineD3DDeviceImpl *wineD3DDevice; |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 619 | WINED3DPOOL pool; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 620 | UINT size; |
| 621 | DWORD usage; |
| 622 | WINED3DFORMAT format; |
| 623 | BYTE *allocatedMemory; |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 624 | PrivateData *privateData; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 625 | |
| 626 | } IWineD3DResourceClass; |
| 627 | |
| 628 | typedef struct IWineD3DResourceImpl |
| 629 | { |
| 630 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 631 | const IWineD3DResourceVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 632 | IWineD3DResourceClass resource; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 633 | } IWineD3DResourceImpl; |
| 634 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 635 | |
| 636 | /***************************************************************************** |
| 637 | * IWineD3DVertexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 638 | */ |
| 639 | typedef struct IWineD3DVertexBufferImpl |
| 640 | { |
| 641 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 642 | const IWineD3DVertexBufferVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 643 | IWineD3DResourceClass resource; |
| 644 | |
| 645 | /* WineD3DVertexBuffer specifics */ |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 646 | DWORD fvf; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 647 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 648 | /* Vertex buffer object support */ |
| 649 | GLuint vbo; |
| 650 | BYTE Flags; |
| 651 | UINT stream; |
| 652 | |
| 653 | UINT dirtystart, dirtyend; |
Stefan Dösinger | cea41b0 | 2006-06-27 13:11:13 +0200 | [diff] [blame] | 654 | LONG lockcount; |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 655 | |
| 656 | /* Last description of the buffer */ |
| 657 | WineDirect3DVertexStridedData strided; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 658 | } IWineD3DVertexBufferImpl; |
| 659 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 660 | extern const IWineD3DVertexBufferVtbl IWineD3DVertexBuffer_Vtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 661 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 662 | #define VBFLAG_LOAD 0x01 /* Data is written from allocatedMemory to the VBO */ |
| 663 | #define VBFLAG_OPTIMIZED 0x02 /* Optimize has been called for the VB */ |
| 664 | #define VBFLAG_DIRTY 0x04 /* Buffer data has been modified */ |
| 665 | #define VBFLAG_STREAM 0x08 /* The vertex buffer is in a stream */ |
| 666 | #define VBFLAG_HASDESC 0x10 /* A vertex description has been found */ |
Stefan Dösinger | 9423fd2 | 2006-07-21 14:02:44 +0200 | [diff] [blame] | 667 | #define VBFLAG_VBOCREATEFAIL 0x20 /* An attempt to create a vbo has failed */ |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 668 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 669 | /***************************************************************************** |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 670 | * IWineD3DIndexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 671 | */ |
| 672 | typedef struct IWineD3DIndexBufferImpl |
| 673 | { |
| 674 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 675 | const IWineD3DIndexBufferVtbl *lpVtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 676 | IWineD3DResourceClass resource; |
| 677 | |
| 678 | /* WineD3DVertexBuffer specifics */ |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 679 | } IWineD3DIndexBufferImpl; |
| 680 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 681 | extern const IWineD3DIndexBufferVtbl IWineD3DIndexBuffer_Vtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 682 | |
| 683 | /***************************************************************************** |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 684 | * IWineD3DBaseTexture D3D- > openGL state map lookups |
| 685 | */ |
| 686 | #define WINED3DFUNC_NOTSUPPORTED -2 |
| 687 | #define WINED3DFUNC_UNIMPLEMENTED -1 |
| 688 | |
| 689 | typedef enum winetexturestates { |
| 690 | WINED3DTEXSTA_ADDRESSU = 0, |
| 691 | WINED3DTEXSTA_ADDRESSV = 1, |
| 692 | WINED3DTEXSTA_ADDRESSW = 2, |
| 693 | WINED3DTEXSTA_BORDERCOLOR = 3, |
| 694 | WINED3DTEXSTA_MAGFILTER = 4, |
| 695 | WINED3DTEXSTA_MINFILTER = 5, |
| 696 | WINED3DTEXSTA_MIPFILTER = 6, |
| 697 | WINED3DTEXSTA_MAXMIPLEVEL = 7, |
| 698 | WINED3DTEXSTA_MAXANISOTROPY = 8, |
| 699 | WINED3DTEXSTA_SRGBTEXTURE = 9, |
| 700 | WINED3DTEXSTA_ELEMENTINDEX = 10, |
| 701 | WINED3DTEXSTA_DMAPOFFSET = 11, |
| 702 | WINED3DTEXSTA_TSSADDRESSW = 12, |
| 703 | MAX_WINETEXTURESTATES = 13, |
| 704 | } winetexturestates; |
| 705 | |
| 706 | typedef struct Wined3dTextureStateMap { |
| 707 | CONST int state; |
| 708 | int function; |
| 709 | } Wined3dTextureStateMap; |
| 710 | |
| 711 | /***************************************************************************** |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 712 | * IWineD3DBaseTexture implementation structure (extends IWineD3DResourceImpl) |
| 713 | */ |
| 714 | typedef struct IWineD3DBaseTextureClass |
| 715 | { |
| 716 | UINT levels; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 717 | BOOL dirty; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 718 | D3DFORMAT format; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 719 | DWORD usage; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 720 | UINT textureName; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 721 | UINT LOD; |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 722 | WINED3DTEXTUREFILTERTYPE filterType; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 723 | DWORD states[MAX_WINETEXTURESTATES]; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 724 | |
| 725 | } IWineD3DBaseTextureClass; |
| 726 | |
| 727 | typedef struct IWineD3DBaseTextureImpl |
| 728 | { |
| 729 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 730 | const IWineD3DBaseTextureVtbl *lpVtbl; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 731 | IWineD3DResourceClass resource; |
| 732 | IWineD3DBaseTextureClass baseTexture; |
| 733 | |
| 734 | } IWineD3DBaseTextureImpl; |
| 735 | |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 736 | /***************************************************************************** |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 737 | * IWineD3DTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 738 | */ |
| 739 | typedef struct IWineD3DTextureImpl |
| 740 | { |
| 741 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 742 | const IWineD3DTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 743 | IWineD3DResourceClass resource; |
| 744 | IWineD3DBaseTextureClass baseTexture; |
| 745 | |
| 746 | /* IWineD3DTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 747 | IWineD3DSurface *surfaces[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 748 | |
| 749 | UINT width; |
| 750 | UINT height; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 751 | float pow2scalingFactorX; |
| 752 | float pow2scalingFactorY; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 753 | |
| 754 | } IWineD3DTextureImpl; |
| 755 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 756 | extern const IWineD3DTextureVtbl IWineD3DTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 757 | |
| 758 | /***************************************************************************** |
| 759 | * IWineD3DCubeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 760 | */ |
| 761 | typedef struct IWineD3DCubeTextureImpl |
| 762 | { |
| 763 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 764 | const IWineD3DCubeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 765 | IWineD3DResourceClass resource; |
| 766 | IWineD3DBaseTextureClass baseTexture; |
| 767 | |
| 768 | /* IWineD3DCubeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 769 | IWineD3DSurface *surfaces[6][MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 770 | |
| 771 | UINT edgeLength; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 772 | float pow2scalingFactor; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 773 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 774 | } IWineD3DCubeTextureImpl; |
| 775 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 776 | extern const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 777 | |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 778 | typedef struct _WINED3DVOLUMET_DESC |
| 779 | { |
| 780 | UINT Width; |
| 781 | UINT Height; |
| 782 | UINT Depth; |
| 783 | } WINED3DVOLUMET_DESC; |
| 784 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 785 | /***************************************************************************** |
| 786 | * IWineD3DVolume implementation structure (extends IUnknown) |
| 787 | */ |
| 788 | typedef struct IWineD3DVolumeImpl |
| 789 | { |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 790 | /* IUnknown & WineD3DResource fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 791 | const IWineD3DVolumeVtbl *lpVtbl; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 792 | IWineD3DResourceClass resource; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 793 | |
| 794 | /* WineD3DVolume Information */ |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 795 | WINED3DVOLUMET_DESC currentDesc; |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 796 | IWineD3DBase *container; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 797 | UINT bytesPerPixel; |
| 798 | |
| 799 | BOOL lockable; |
| 800 | BOOL locked; |
Stefan Dösinger | cf4b91f | 2006-04-07 13:12:22 +0200 | [diff] [blame] | 801 | WINED3DBOX lockedBox; |
| 802 | WINED3DBOX dirtyBox; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 803 | BOOL dirty; |
| 804 | |
| 805 | |
| 806 | } IWineD3DVolumeImpl; |
| 807 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 808 | extern const IWineD3DVolumeVtbl IWineD3DVolume_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 809 | |
| 810 | /***************************************************************************** |
| 811 | * IWineD3DVolumeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 812 | */ |
| 813 | typedef struct IWineD3DVolumeTextureImpl |
| 814 | { |
| 815 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 816 | const IWineD3DVolumeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 817 | IWineD3DResourceClass resource; |
| 818 | IWineD3DBaseTextureClass baseTexture; |
| 819 | |
| 820 | /* IWineD3DVolumeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 821 | IWineD3DVolume *volumes[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 822 | |
| 823 | UINT width; |
| 824 | UINT height; |
| 825 | UINT depth; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 826 | } IWineD3DVolumeTextureImpl; |
| 827 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 828 | extern const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 829 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 830 | typedef struct _WINED3DSURFACET_DESC |
| 831 | { |
Stefan Dösinger | b4b295c | 2006-03-24 17:34:26 +0100 | [diff] [blame] | 832 | WINED3DMULTISAMPLE_TYPE MultiSampleType; |
| 833 | DWORD MultiSampleQuality; |
| 834 | UINT Width; |
| 835 | UINT Height; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 836 | } WINED3DSURFACET_DESC; |
| 837 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 838 | /***************************************************************************** |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 839 | * Structure for DIB Surfaces (GetDC and GDI surfaces) |
| 840 | */ |
| 841 | typedef struct wineD3DSurface_DIB { |
| 842 | HBITMAP DIBsection; |
| 843 | void* bitmap_data; |
| 844 | HGDIOBJ holdbitmap; |
| 845 | BOOL client_memory; |
| 846 | } wineD3DSurface_DIB; |
| 847 | |
| 848 | /***************************************************************************** |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 849 | * IWineD3DSurface implementation structure |
| 850 | */ |
| 851 | struct IWineD3DSurfaceImpl |
| 852 | { |
| 853 | /* IUnknown & IWineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 854 | const IWineD3DSurfaceVtbl *lpVtbl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 855 | IWineD3DResourceClass resource; |
| 856 | |
| 857 | /* IWineD3DSurface fields */ |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 858 | IWineD3DBase *container; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 859 | WINED3DSURFACET_DESC currentDesc; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 860 | IWineD3DPaletteImpl *palette; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 861 | |
| 862 | UINT textureName; |
| 863 | UINT bytesPerPixel; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 864 | |
| 865 | /* TODO: move this off into a management class(maybe!) */ |
Stefan Dösinger | a98ccb5 | 2006-07-23 00:03:33 +0200 | [diff] [blame] | 866 | DWORD Flags; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 867 | |
| 868 | UINT pow2Width; |
| 869 | UINT pow2Height; |
| 870 | UINT pow2Size; |
| 871 | |
Stefan Dösinger | cfcdb65 | 2006-05-19 00:13:29 +0200 | [diff] [blame] | 872 | /* Oversized texture */ |
| 873 | RECT glRect; |
| 874 | |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 875 | #if 0 |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 876 | /* precalculated x and y scalings for texture coords */ |
| 877 | float pow2scalingFactorX; /* = (Width / pow2Width ) */ |
| 878 | float pow2scalingFactorY; /* = (Height / pow2Height) */ |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 879 | #endif |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 880 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 881 | RECT lockedRect; |
| 882 | RECT dirtyRect; |
Oliver Stieber | 1362105 | 2005-07-11 20:38:27 +0000 | [diff] [blame] | 883 | |
| 884 | glDescriptor glDescription; |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 885 | |
| 886 | /* For GetDC */ |
| 887 | wineD3DSurface_DIB dib; |
| 888 | HDC hDC; |
Stefan Dösinger | 9b29fb6 | 2006-05-09 19:37:38 +0200 | [diff] [blame] | 889 | |
| 890 | /* Color keys for DDraw */ |
| 891 | DDCOLORKEY DestBltCKey; |
| 892 | DDCOLORKEY DestOverlayCKey; |
| 893 | DDCOLORKEY SrcOverlayCKey; |
| 894 | DDCOLORKEY SrcBltCKey; |
| 895 | DWORD CKeyFlags; |
| 896 | |
Stefan Dösinger | 3b10a02 | 2006-07-25 16:41:41 +0200 | [diff] [blame] | 897 | DDCOLORKEY glCKey; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 898 | }; |
| 899 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 900 | extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 901 | extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl; |
| 902 | |
| 903 | /* Predeclare the shared Surface functions */ |
| 904 | HRESULT WINAPI IWineD3DSurfaceImpl_QueryInterface(IWineD3DSurface *iface, REFIID riid, LPVOID *ppobj); |
| 905 | ULONG WINAPI IWineD3DSurfaceImpl_AddRef(IWineD3DSurface *iface); |
| 906 | ULONG WINAPI IWineD3DSurfaceImpl_Release(IWineD3DSurface *iface); |
| 907 | HRESULT WINAPI IWineD3DSurfaceImpl_GetParent(IWineD3DSurface *iface, IUnknown **pParent); |
| 908 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDevice(IWineD3DSurface *iface, IWineD3DDevice** ppDevice); |
| 909 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPrivateData(IWineD3DSurface *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags); |
| 910 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPrivateData(IWineD3DSurface *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData); |
| 911 | HRESULT WINAPI IWineD3DSurfaceImpl_FreePrivateData(IWineD3DSurface *iface, REFGUID refguid); |
| 912 | DWORD WINAPI IWineD3DSurfaceImpl_SetPriority(IWineD3DSurface *iface, DWORD PriorityNew); |
| 913 | DWORD WINAPI IWineD3DSurfaceImpl_GetPriority(IWineD3DSurface *iface); |
| 914 | void WINAPI IWineD3DSurfaceImpl_PreLoad(IWineD3DSurface *iface); |
| 915 | WINED3DRESOURCETYPE WINAPI IWineD3DSurfaceImpl_GetType(IWineD3DSurface *iface); |
| 916 | HRESULT WINAPI IWineD3DSurfaceImpl_GetContainerParent(IWineD3DSurface* iface, IUnknown **ppContainerParent); |
| 917 | HRESULT WINAPI IWineD3DSurfaceImpl_GetContainer(IWineD3DSurface* iface, REFIID riid, void** ppContainer); |
| 918 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *pDesc); |
| 919 | HRESULT WINAPI IWineD3DSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags); |
| 920 | HRESULT WINAPI IWineD3DSurfaceImpl_GetFlipStatus(IWineD3DSurface *iface, DWORD Flags); |
| 921 | HRESULT WINAPI IWineD3DSurfaceImpl_IsLost(IWineD3DSurface *iface); |
| 922 | HRESULT WINAPI IWineD3DSurfaceImpl_Restore(IWineD3DSurface *iface); |
| 923 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPixelFormat(IWineD3DSurface *iface, WINED3DFORMAT Format, BYTE *Surface, DWORD Size); |
| 924 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPalette(IWineD3DSurface *iface, IWineD3DPalette **Pal); |
| 925 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 926 | HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, DDCOLORKEY *CKey); |
| 927 | HRESULT WINAPI IWineD3DSurfaceImpl_CleanDirtyRect(IWineD3DSurface *iface); |
| 928 | extern HRESULT WINAPI IWineD3DSurfaceImpl_AddDirtyRect(IWineD3DSurface *iface, CONST RECT* pDirtyRect); |
| 929 | HRESULT WINAPI IWineD3DSurfaceImpl_SetContainer(IWineD3DSurface *iface, IWineD3DBase *container); |
| 930 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPBufferState(IWineD3DSurface *iface, BOOL inPBuffer, BOOL inTexture); |
| 931 | void WINAPI IWineD3DSurfaceImpl_SetGlTextureDesc(IWineD3DSurface *iface, UINT textureName, int target); |
| 932 | void WINAPI IWineD3DSurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription); |
| 933 | const void *WINAPI IWineD3DSurfaceImpl_GetData(IWineD3DSurface *iface); |
| 934 | HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format); |
| 935 | HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx); |
| 936 | HRESULT WINAPI IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans); |
| 937 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 938 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC); |
| 939 | HRESULT WINAPI IWineD3DSurfaceImpl_ReleaseDC(IWineD3DSurface *iface, HDC hDC); |
| 940 | DWORD WINAPI IWineD3DSurfaceImpl_GetPitch(IWineD3DSurface *iface); |
| 941 | HRESULT WINAPI IWineD3DSurfaceImpl_RealizePalette(IWineD3DSurface *iface); |
Stefan Dösinger | 06106e2 | 2006-07-25 16:38:02 +0200 | [diff] [blame] | 942 | HRESULT WINAPI IWineD3DSurfaceImpl_SetMem(IWineD3DSurface *iface, void *Mem); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 943 | |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 944 | /* Surface flags: */ |
Stefan Dösinger | a98ccb5 | 2006-07-23 00:03:33 +0200 | [diff] [blame] | 945 | #define SFLAG_OVERSIZE 0x00000001 /* Surface is bigger than gl size, blts only */ |
| 946 | #define SFLAG_CONVERTED 0x00000002 /* Converted for color keying or Palettized */ |
| 947 | #define SFLAG_DIBSECTION 0x00000004 /* Has a DIB section attached for getdc */ |
| 948 | #define SFLAG_DIRTY 0x00000008 /* Surface was locked by the app */ |
| 949 | #define SFLAG_LOCKABLE 0x00000010 /* Surface can be locked */ |
| 950 | #define SFLAG_DISCARD 0x00000020 /* ??? */ |
| 951 | #define SFLAG_LOCKED 0x00000040 /* Surface is locked atm */ |
| 952 | #define SFLAG_ACTIVELOCK 0x00000080 /* Not locked, but surface memory is needed */ |
| 953 | #define SFLAG_INTEXTURE 0x00000100 /* ??? */ |
| 954 | #define SFLAG_INPBUFFER 0x00000200 /* ??? */ |
| 955 | #define SFLAG_NONPOW2 0x00000400 /* Surface sizes are not a power of 2 */ |
| 956 | #define SFLAG_DYNLOCK 0x00000800 /* Surface is often locked by the app */ |
| 957 | #define SFLAG_DYNCHANGE 0x00001800 /* Surface contents are changed very often, implies DYNLOCK */ |
| 958 | #define SFLAG_DCINUSE 0x00002000 /* Set between GetDC and ReleaseDC calls */ |
| 959 | #define SFLAG_GLDIRTY 0x00004000 /* The opengl texture is more up to date than the surface mem */ |
| 960 | #define SFLAG_LOST 0x00008000 /* Surface lost flag for DDraw */ |
| 961 | #define SFLAG_FORCELOAD 0x00010000 /* To force PreLoading of a scratch cursor */ |
Stefan Dösinger | 06106e2 | 2006-07-25 16:38:02 +0200 | [diff] [blame] | 962 | #define SFLAG_USERPTR 0x00020000 /* The application allocated the memory for this surface */ |
Stefan Dösinger | 3b10a02 | 2006-07-25 16:41:41 +0200 | [diff] [blame] | 963 | #define SFLAG_GLCKEY 0x00040000 /* The gl texture was created with a color key */ |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 964 | |
| 965 | /* In some conditions the surface memory must not be freed: |
| 966 | * SFLAG_OVERSIZE: Not all data can be kept in GL |
| 967 | * SFLAG_CONVERTED: Converting the data back would take too long |
| 968 | * SFLAG_DIBSECTION: The dib code manages the memory |
| 969 | * SFLAG_DIRTY: GL surface isn't up to date |
| 970 | * SFLAG_LOCKED: The app requires access to the surface data |
| 971 | * SFLAG_ACTIVELOCK: Some wined3d code needs the memory |
| 972 | * SFLAG_DYNLOCK: Avoid freeing the data for performance |
| 973 | * SFLAG_DYNCHANGE: Same reason as DYNLOCK |
| 974 | */ |
| 975 | #define SFLAG_DONOTFREE (SFLAG_OVERSIZE | \ |
| 976 | SFLAG_CONVERTED | \ |
| 977 | SFLAG_DIBSECTION | \ |
| 978 | SFLAG_DIRTY | \ |
| 979 | SFLAG_LOCKED | \ |
| 980 | SFLAG_ACTIVELOCK | \ |
| 981 | SFLAG_DYNLOCK | \ |
Stefan Dösinger | 06106e2 | 2006-07-25 16:38:02 +0200 | [diff] [blame] | 982 | SFLAG_DYNCHANGE | \ |
| 983 | SFLAG_USERPTR) |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 984 | |
Stefan Dösinger | 158691e | 2006-05-23 00:48:54 +0200 | [diff] [blame] | 985 | BOOL CalculateTexRect(IWineD3DSurfaceImpl *This, RECT *Rect, float glTexCoord[4]); |
| 986 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 987 | /***************************************************************************** |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 988 | * IWineD3DVertexDeclaration implementation structure |
| 989 | */ |
| 990 | typedef struct IWineD3DVertexDeclarationImpl { |
| 991 | /* IUnknown Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 992 | const IWineD3DVertexDeclarationVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 993 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 994 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 995 | IUnknown *parent; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 996 | /** precomputed fvf if simple declaration */ |
| 997 | IWineD3DDeviceImpl *wineD3DDevice; |
| 998 | DWORD fvf[MAX_STREAMS]; |
| 999 | DWORD allFVF; |
| 1000 | |
| 1001 | /** dx8 compatible Declaration fields */ |
| 1002 | DWORD* pDeclaration8; |
| 1003 | DWORD declaration8Length; |
| 1004 | |
| 1005 | /** dx9+ */ |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1006 | D3DVERTEXELEMENT9 *pDeclaration9; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1007 | UINT declaration9NumElements; |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1008 | |
| 1009 | WINED3DVERTEXELEMENT *pDeclarationWine; |
| 1010 | UINT declarationWNumElements; |
| 1011 | |
| 1012 | float *constants; |
| 1013 | |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1014 | } IWineD3DVertexDeclarationImpl; |
| 1015 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1016 | extern const IWineD3DVertexDeclarationVtbl IWineD3DVertexDeclaration_Vtbl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1017 | |
| 1018 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1019 | * IWineD3DStateBlock implementation structure |
| 1020 | */ |
| 1021 | |
| 1022 | /* Internal state Block for Begin/End/Capture/Create/Apply info */ |
| 1023 | /* Note: Very long winded but gl Lists are not flexible enough */ |
| 1024 | /* to resolve everything we need, so doing it manually for now */ |
| 1025 | typedef struct SAVEDSTATES { |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1026 | BOOL indices; |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1027 | BOOL material; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1028 | BOOL fvf; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1029 | BOOL streamSource[MAX_STREAMS]; |
| 1030 | BOOL streamFreq[MAX_STREAMS]; |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame] | 1031 | BOOL textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1032 | BOOL transform[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1033 | BOOL viewport; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1034 | BOOL renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1035 | BOOL textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1036 | BOOL samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | d344162 | 2005-08-01 10:58:31 +0000 | [diff] [blame] | 1037 | BOOL clipplane[MAX_CLIPPLANES]; |
Raphael Junqueira | 4c385f9 | 2005-01-26 20:54:00 +0000 | [diff] [blame] | 1038 | BOOL vertexDecl; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1039 | BOOL pixelShader; |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1040 | BOOL pixelShaderConstantsB[MAX_CONST_B]; |
| 1041 | BOOL pixelShaderConstantsI[MAX_CONST_I]; |
| 1042 | BOOL *pixelShaderConstantsF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1043 | BOOL vertexShader; |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1044 | BOOL vertexShaderConstantsB[MAX_CONST_B]; |
| 1045 | BOOL vertexShaderConstantsI[MAX_CONST_I]; |
| 1046 | BOOL *vertexShaderConstantsF; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1047 | } SAVEDSTATES; |
| 1048 | |
H. Verbeet | 09eb0c4 | 2006-08-19 17:24:02 +0200 | [diff] [blame] | 1049 | typedef struct { |
| 1050 | struct list entry; |
| 1051 | int idx; |
| 1052 | } constant_entry; |
| 1053 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1054 | struct IWineD3DStateBlockImpl |
| 1055 | { |
| 1056 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1057 | const IWineD3DStateBlockVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1058 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1059 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1060 | /* IWineD3DStateBlock information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1061 | IUnknown *parent; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1062 | IWineD3DDeviceImpl *wineD3DDevice; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1063 | WINED3DSTATEBLOCKTYPE blockType; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1064 | |
| 1065 | /* Array indicating whether things have been set or changed */ |
| 1066 | SAVEDSTATES changed; |
| 1067 | SAVEDSTATES set; |
H. Verbeet | 09eb0c4 | 2006-08-19 17:24:02 +0200 | [diff] [blame] | 1068 | struct list set_vconstantsF; |
| 1069 | struct list set_pconstantsF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1070 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1071 | /* Drawing - Vertex Shader or FVF related */ |
| 1072 | DWORD fvf; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1073 | /* Vertex Shader Declaration */ |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1074 | IWineD3DVertexDeclaration *vertexDecl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1075 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1076 | IWineD3DVertexShader *vertexShader; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1077 | |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1078 | /* Vertex Shader Constants */ |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1079 | BOOL vertexShaderConstantB[MAX_CONST_B]; |
| 1080 | INT vertexShaderConstantI[MAX_CONST_I * 4]; |
| 1081 | float *vertexShaderConstantF; |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1082 | |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1083 | /* Stream Source */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1084 | BOOL streamIsUP; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1085 | UINT streamStride[MAX_STREAMS]; |
| 1086 | UINT streamOffset[MAX_STREAMS]; |
| 1087 | IWineD3DVertexBuffer *streamSource[MAX_STREAMS]; |
| 1088 | UINT streamFreq[MAX_STREAMS]; |
| 1089 | UINT streamFlags[MAX_STREAMS]; /*0 | D3DSTREAMSOURCE_INSTANCEDATA | D3DSTREAMSOURCE_INDEXEDDATA */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1090 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1091 | /* Indices */ |
| 1092 | IWineD3DIndexBuffer* pIndexData; |
| 1093 | UINT baseVertexIndex; /* Note: only used for d3d8 */ |
| 1094 | |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1095 | /* Transform */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1096 | D3DMATRIX transforms[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1097 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1098 | /* Lights */ |
| 1099 | PLIGHTINFOEL *lights; /* NOTE: active GL lights must be front of the chain */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1100 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1101 | /* Clipping */ |
| 1102 | double clipplane[MAX_CLIPPLANES][4]; |
| 1103 | WINED3DCLIPSTATUS clip_status; |
| 1104 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1105 | /* ViewPort */ |
| 1106 | WINED3DVIEWPORT viewport; |
| 1107 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1108 | /* Material */ |
| 1109 | WINED3DMATERIAL material; |
| 1110 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1111 | /* Pixel Shader */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1112 | IWineD3DPixelShader *pixelShader; |
Oliver Stieber | 2af36c6 | 2005-08-25 19:24:21 +0000 | [diff] [blame] | 1113 | |
| 1114 | /* Pixel Shader Constants */ |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1115 | BOOL pixelShaderConstantB[MAX_CONST_B]; |
| 1116 | INT pixelShaderConstantI[MAX_CONST_I * 4]; |
| 1117 | float *pixelShaderConstantF; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1118 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1119 | /* Indexed Vertex Blending */ |
| 1120 | D3DVERTEXBLENDFLAGS vertex_blend; |
| 1121 | FLOAT tween_factor; |
| 1122 | |
| 1123 | /* RenderState */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1124 | DWORD renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1125 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1126 | /* Texture */ |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame] | 1127 | IWineD3DBaseTexture *textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1128 | int textureDimensions[MAX_SAMPLERS]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1129 | |
| 1130 | /* Texture State Stage */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1131 | DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1132 | /* Sampler States */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1133 | DWORD samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1134 | |
Jason Green | 1f1057f | 2006-06-08 04:00:23 -0400 | [diff] [blame] | 1135 | /* Current GLSL Shader Program */ |
H. Verbeet | 49f4c68 | 2006-08-19 17:23:20 +0200 | [diff] [blame] | 1136 | struct glsl_shader_prog_link *glsl_program; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1137 | }; |
| 1138 | |
Jason Green | 75950b5 | 2006-07-23 15:08:27 -0400 | [diff] [blame] | 1139 | extern void stateblock_savedstates_set( |
| 1140 | IWineD3DStateBlock* iface, |
| 1141 | SAVEDSTATES* states, |
| 1142 | BOOL value); |
| 1143 | |
| 1144 | extern void stateblock_savedstates_copy( |
| 1145 | IWineD3DStateBlock* iface, |
| 1146 | SAVEDSTATES* dest, |
| 1147 | SAVEDSTATES* source); |
| 1148 | |
| 1149 | extern void stateblock_copy( |
| 1150 | IWineD3DStateBlock* destination, |
| 1151 | IWineD3DStateBlock* source); |
| 1152 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1153 | extern const IWineD3DStateBlockVtbl IWineD3DStateBlock_Vtbl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1154 | |
| 1155 | /***************************************************************************** |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1156 | * IWineD3DQueryImpl implementation structure (extends IUnknown) |
| 1157 | */ |
| 1158 | typedef struct IWineD3DQueryImpl |
| 1159 | { |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1160 | const IWineD3DQueryVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1161 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1162 | |
| 1163 | IUnknown *parent; |
| 1164 | /*TODO: replace with iface usage */ |
| 1165 | #if 0 |
| 1166 | IWineD3DDevice *wineD3DDevice; |
| 1167 | #else |
| 1168 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1169 | #endif |
| 1170 | /* IWineD3DQuery fields */ |
| 1171 | |
| 1172 | D3DQUERYTYPE type; |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1173 | /* TODO: Think about using a IUnknown instead of a void* */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1174 | void *extendedData; |
| 1175 | |
| 1176 | |
| 1177 | } IWineD3DQueryImpl; |
| 1178 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1179 | extern const IWineD3DQueryVtbl IWineD3DQuery_Vtbl; |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1180 | |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1181 | /* Datastructures for IWineD3DQueryImpl.extendedData */ |
| 1182 | typedef struct WineQueryOcclusionData { |
H. Verbeet | 5366389 | 2006-07-25 00:51:33 +0200 | [diff] [blame] | 1183 | GLuint queryId; |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1184 | } WineQueryOcclusionData; |
| 1185 | |
| 1186 | |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1187 | /***************************************************************************** |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1188 | * IWineD3DSwapChainImpl implementation structure (extends IUnknown) |
| 1189 | */ |
| 1190 | |
| 1191 | typedef struct IWineD3DSwapChainImpl |
| 1192 | { |
| 1193 | /*IUnknown part*/ |
| 1194 | IWineD3DSwapChainVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1195 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1196 | |
| 1197 | IUnknown *parent; |
| 1198 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1199 | |
| 1200 | /* IWineD3DSwapChain fields */ |
Stefan Dösinger | 3862f8e | 2006-06-15 12:54:19 +0200 | [diff] [blame] | 1201 | IWineD3DSurface **backBuffer; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1202 | IWineD3DSurface *frontBuffer; |
| 1203 | BOOL wantsDepthStencilBuffer; |
| 1204 | D3DPRESENT_PARAMETERS presentParms; |
| 1205 | |
Francois Gouget | 6d442ae | 2005-11-23 20:14:43 +0100 | [diff] [blame] | 1206 | /* TODO: move everything up to drawable off into a context manager |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1207 | and store the 'data' in the contextManagerData interface. |
| 1208 | IUnknown *contextManagerData; |
| 1209 | */ |
| 1210 | |
| 1211 | HWND win_handle; |
| 1212 | Window win; |
| 1213 | Display *display; |
| 1214 | |
| 1215 | GLXContext glCtx; |
| 1216 | XVisualInfo *visInfo; |
| 1217 | GLXContext render_ctx; |
Francois Gouget | 02c25a8 | 2005-06-30 18:19:33 +0000 | [diff] [blame] | 1218 | /* This has been left in device for now, but needs moving off into a rendertarget management class and separated out from swapchains and devices. */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1219 | Drawable drawable; |
| 1220 | } IWineD3DSwapChainImpl; |
| 1221 | |
| 1222 | extern IWineD3DSwapChainVtbl IWineD3DSwapChain_Vtbl; |
| 1223 | |
| 1224 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1225 | * Utility function prototypes |
| 1226 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1227 | |
| 1228 | /* Trace routines */ |
Oliver Stieber | b220ce1 | 2005-07-13 19:38:39 +0000 | [diff] [blame] | 1229 | const char* debug_d3dformat(WINED3DFORMAT fmt); |
Jason Edmeades | c579fa6 | 2004-10-05 02:14:06 +0000 | [diff] [blame] | 1230 | const char* debug_d3ddevicetype(D3DDEVTYPE devtype); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1231 | const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res); |
Jason Edmeades | c579fa6 | 2004-10-05 02:14:06 +0000 | [diff] [blame] | 1232 | const char* debug_d3dusage(DWORD usage); |
Jason Green | d353ab7 | 2006-07-28 15:33:20 -0400 | [diff] [blame] | 1233 | const char* debug_d3dusagequery(DWORD usagequery); |
H. Verbeet | 02a8f74 | 2006-08-07 19:21:54 +0200 | [diff] [blame] | 1234 | const char* debug_d3ddeclmethod(WINED3DDECLMETHOD method); |
| 1235 | const char* debug_d3ddecltype(WINED3DDECLTYPE type); |
Ivan Gyurdiev | 7e9fd0b | 2006-07-03 00:11:15 -0600 | [diff] [blame] | 1236 | const char* debug_d3ddeclusage(BYTE usage); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1237 | const char* debug_d3dprimitivetype(D3DPRIMITIVETYPE PrimitiveType); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1238 | const char* debug_d3drenderstate(DWORD state); |
Ivan Gyurdiev | 621f075 | 2006-06-09 17:47:16 -0400 | [diff] [blame] | 1239 | const char* debug_d3dsamplerstate(DWORD state); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1240 | const char* debug_d3dtexturestate(DWORD state); |
Jason Green | ac8f2c0 | 2006-07-23 22:54:30 -0400 | [diff] [blame] | 1241 | const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype); |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 1242 | const char* debug_d3dpool(WINED3DPOOL pool); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1243 | |
| 1244 | /* Routines for GL <-> D3D values */ |
| 1245 | GLenum StencilOp(DWORD op); |
Jan Zerebecki | 7528fc0 | 2006-06-09 17:32:18 +0200 | [diff] [blame] | 1246 | GLenum StencilFunc(DWORD func); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1247 | void set_tex_op(IWineD3DDevice *iface, BOOL isAlpha, int Stage, D3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3); |
H. Verbeet | f3a2a9f | 2006-06-27 23:42:35 +0200 | [diff] [blame] | 1248 | void set_tex_op_nvrc(IWineD3DDevice *iface, BOOL is_alpha, int stage, D3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx); |
Oliver Stieber | 052d108 | 2005-07-26 20:01:29 +0000 | [diff] [blame] | 1249 | void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords); |
Jason Edmeades | ae5a436 | 2004-09-28 02:12:12 +0000 | [diff] [blame] | 1250 | |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1251 | int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, int *attribs, int* nAttribs, BOOL alternate); |
| 1252 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 1253 | /* Math utils */ |
| 1254 | void multiply_matrix(D3DMATRIX *dest, D3DMATRIX *src1, D3DMATRIX *src2); |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1255 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1256 | /***************************************************************************** |
| 1257 | * To enable calling of inherited functions, requires prototypes |
Jason Edmeades | 33025b2 | 2005-01-18 11:42:29 +0000 | [diff] [blame] | 1258 | * |
| 1259 | * Note: Only require classes which are subclassed, ie resource, basetexture, |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1260 | */ |
| 1261 | /*** IUnknown methods ***/ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1262 | extern HRESULT WINAPI IWineD3DResourceImpl_QueryInterface(IWineD3DResource *iface, REFIID riid, void** ppvObject); |
| 1263 | extern ULONG WINAPI IWineD3DResourceImpl_AddRef(IWineD3DResource *iface); |
| 1264 | extern ULONG WINAPI IWineD3DResourceImpl_Release(IWineD3DResource *iface); |
| 1265 | /*** IWineD3DResource methods ***/ |
| 1266 | extern HRESULT WINAPI IWineD3DResourceImpl_GetParent(IWineD3DResource *iface, IUnknown **pParent); |
| 1267 | extern HRESULT WINAPI IWineD3DResourceImpl_GetDevice(IWineD3DResource *iface, IWineD3DDevice ** ppDevice); |
| 1268 | extern HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1269 | extern HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1270 | extern HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REFGUID refguid); |
| 1271 | extern DWORD WINAPI IWineD3DResourceImpl_SetPriority(IWineD3DResource *iface, DWORD PriorityNew); |
| 1272 | extern DWORD WINAPI IWineD3DResourceImpl_GetPriority(IWineD3DResource *iface); |
| 1273 | extern void WINAPI IWineD3DResourceImpl_PreLoad(IWineD3DResource *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1274 | extern WINED3DRESOURCETYPE WINAPI IWineD3DResourceImpl_GetType(IWineD3DResource *iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1275 | /*** class static members ***/ |
| 1276 | void IWineD3DResourceImpl_CleanUp(IWineD3DResource *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1277 | |
| 1278 | /*** IUnknown methods ***/ |
| 1279 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_QueryInterface(IWineD3DBaseTexture *iface, REFIID riid, void** ppvObject); |
| 1280 | extern ULONG WINAPI IWineD3DBaseTextureImpl_AddRef(IWineD3DBaseTexture *iface); |
| 1281 | extern ULONG WINAPI IWineD3DBaseTextureImpl_Release(IWineD3DBaseTexture *iface); |
| 1282 | /*** IWineD3DResource methods ***/ |
| 1283 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetParent(IWineD3DBaseTexture *iface, IUnknown **pParent); |
| 1284 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetDevice(IWineD3DBaseTexture *iface, IWineD3DDevice ** ppDevice); |
| 1285 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1286 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1287 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_FreePrivateData(IWineD3DBaseTexture *iface, REFGUID refguid); |
| 1288 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetPriority(IWineD3DBaseTexture *iface, DWORD PriorityNew); |
| 1289 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetPriority(IWineD3DBaseTexture *iface); |
| 1290 | extern void WINAPI IWineD3DBaseTextureImpl_PreLoad(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1291 | extern WINED3DRESOURCETYPE WINAPI IWineD3DBaseTextureImpl_GetType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1292 | /*** IWineD3DBaseTexture methods ***/ |
| 1293 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetLOD(IWineD3DBaseTexture *iface, DWORD LODNew); |
| 1294 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLOD(IWineD3DBaseTexture *iface); |
| 1295 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLevelCount(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 1296 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetAutoGenFilterType(IWineD3DBaseTexture *iface, WINED3DTEXTUREFILTERTYPE FilterType); |
| 1297 | extern WINED3DTEXTUREFILTERTYPE WINAPI IWineD3DBaseTextureImpl_GetAutoGenFilterType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1298 | extern void WINAPI IWineD3DBaseTextureImpl_GenerateMipSubLevels(IWineD3DBaseTexture *iface); |
| 1299 | extern BOOL WINAPI IWineD3DBaseTextureImpl_SetDirty(IWineD3DBaseTexture *iface, BOOL); |
| 1300 | extern BOOL WINAPI IWineD3DBaseTextureImpl_GetDirty(IWineD3DBaseTexture *iface); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1301 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 1302 | extern BYTE* WINAPI IWineD3DVertexBufferImpl_GetMemory(IWineD3DVertexBuffer* iface, DWORD iOffset, GLint *vbo); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1303 | extern HRESULT WINAPI IWineD3DVertexBufferImpl_ReleaseMemory(IWineD3DVertexBuffer* iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1304 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_BindTexture(IWineD3DBaseTexture *iface); |
| 1305 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_UnBindTexture(IWineD3DBaseTexture *iface); |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 1306 | extern void WINAPI IWineD3DBaseTextureImpl_ApplyStateChanges(IWineD3DBaseTexture *iface, const DWORD textureStates[WINED3D_HIGHEST_TEXTURE_STATE + 1], const DWORD samplerStates[WINED3D_HIGHEST_SAMPLER_STATE + 1]); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1307 | /*** class static members ***/ |
| 1308 | void IWineD3DBaseTextureImpl_CleanUp(IWineD3DBaseTexture *iface); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1309 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1310 | struct SHADER_OPCODE_ARG; |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1311 | typedef void (*shader_fct_t)(); |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1312 | typedef void (*SHADER_HANDLER) (struct SHADER_OPCODE_ARG*); |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1313 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1314 | /* Struct to maintain a list of GLSL shader programs and their associated pixel and |
| 1315 | * vertex shaders. A list of this type is maintained on the DeviceImpl, and is only |
| 1316 | * used if the user is using GLSL shaders. */ |
| 1317 | struct glsl_shader_prog_link { |
| 1318 | struct list entry; |
| 1319 | GLhandleARB programId; |
H. Verbeet | 49f4c68 | 2006-08-19 17:23:20 +0200 | [diff] [blame] | 1320 | GLhandleARB *vuniformF_locations; |
| 1321 | GLhandleARB *puniformF_locations; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1322 | IWineD3DVertexShader* vertexShader; |
| 1323 | IWineD3DPixelShader* pixelShader; |
| 1324 | }; |
| 1325 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1326 | /* TODO: Make this dynamic, based on shader limits ? */ |
| 1327 | #define MAX_REG_ADDR 1 |
| 1328 | #define MAX_REG_TEMP 32 |
| 1329 | #define MAX_REG_TEXCRD 8 |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1330 | #define MAX_REG_INPUT 12 |
| 1331 | #define MAX_REG_OUTPUT 12 |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1332 | #define MAX_ATTRIBS 16 |
Jason Green | 34d271b | 2006-06-16 16:07:31 -0400 | [diff] [blame] | 1333 | #define MAX_CONST_I 16 |
| 1334 | #define MAX_CONST_B 16 |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1335 | |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1336 | /* FIXME: This needs to go up to 2048 for |
| 1337 | * Shader model 3 according to msdn (and for software shaders) */ |
| 1338 | #define MAX_LABELS 16 |
| 1339 | |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1340 | typedef struct semantic { |
| 1341 | DWORD usage; |
| 1342 | DWORD reg; |
| 1343 | } semantic; |
| 1344 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1345 | typedef struct local_constant { |
| 1346 | struct list entry; |
| 1347 | unsigned int idx; |
| 1348 | DWORD value[4]; |
| 1349 | } local_constant; |
| 1350 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1351 | typedef struct shader_reg_maps { |
| 1352 | |
| 1353 | char texcoord[MAX_REG_TEXCRD]; /* pixel < 3.0 */ |
| 1354 | char temporary[MAX_REG_TEMP]; /* pixel, vertex */ |
| 1355 | char address[MAX_REG_ADDR]; /* vertex */ |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1356 | char packed_input[MAX_REG_INPUT]; /* pshader >= 3.0 */ |
| 1357 | char packed_output[MAX_REG_OUTPUT]; /* vertex >= 3.0 */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1358 | char attributes[MAX_ATTRIBS]; /* vertex */ |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1359 | char labels[MAX_LABELS]; /* pixel, vertex */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1360 | |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1361 | /* Sampler usage tokens |
| 1362 | * Use 0 as default (bit 31 is always 1 on a valid token) */ |
| 1363 | DWORD samplers[MAX_SAMPLERS]; |
| 1364 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1365 | /* Whether or not a loop is used in this shader */ |
| 1366 | char loop; |
| 1367 | |
Jason Green | 6a97f22 | 2006-07-17 01:41:53 -0400 | [diff] [blame] | 1368 | /* Whether or not this shader uses fog */ |
| 1369 | char fog; |
| 1370 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1371 | } shader_reg_maps; |
| 1372 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1373 | #define SHADER_PGMSIZE 65535 |
| 1374 | typedef struct SHADER_BUFFER { |
| 1375 | char* buffer; |
Alexandre Julliard | 836b5c7 | 2006-06-13 14:14:20 +0200 | [diff] [blame] | 1376 | unsigned int bsize; |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1377 | unsigned int lineNo; |
| 1378 | } SHADER_BUFFER; |
| 1379 | |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1380 | /* Undocumented opcode controls */ |
| 1381 | #define INST_CONTROLS_SHIFT 16 |
| 1382 | #define INST_CONTROLS_MASK 0x00ff0000 |
| 1383 | |
| 1384 | typedef enum COMPARISON_TYPE { |
| 1385 | COMPARISON_GT = 1, |
| 1386 | COMPARISON_EQ = 2, |
| 1387 | COMPARISON_GE = 3, |
| 1388 | COMPARISON_LT = 4, |
| 1389 | COMPARISON_NE = 5, |
| 1390 | COMPARISON_LE = 6 |
| 1391 | } COMPARISON_TYPE; |
| 1392 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1393 | typedef struct SHADER_OPCODE { |
| 1394 | unsigned int opcode; |
| 1395 | const char* name; |
| 1396 | const char* glname; |
Ivan Gyurdiev | 8c6ee8d | 2006-06-12 06:57:04 -0400 | [diff] [blame] | 1397 | char dst_token; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1398 | CONST UINT num_params; |
| 1399 | shader_fct_t soft_fct; |
| 1400 | SHADER_HANDLER hw_fct; |
Jason Green | 246677a | 2006-05-09 22:43:34 -0400 | [diff] [blame] | 1401 | SHADER_HANDLER hw_glsl_fct; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1402 | DWORD min_version; |
| 1403 | DWORD max_version; |
| 1404 | } SHADER_OPCODE; |
| 1405 | |
| 1406 | typedef struct SHADER_OPCODE_ARG { |
| 1407 | IWineD3DBaseShader* shader; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1408 | shader_reg_maps* reg_maps; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1409 | CONST SHADER_OPCODE* opcode; |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1410 | DWORD opcode_token; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1411 | DWORD dst; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1412 | DWORD dst_addr; |
Ivan Gyurdiev | 42b8979 | 2006-05-17 21:09:56 -0400 | [diff] [blame] | 1413 | DWORD predicate; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1414 | DWORD src[4]; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1415 | DWORD src_addr[4]; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1416 | SHADER_BUFFER* buffer; |
| 1417 | } SHADER_OPCODE_ARG; |
| 1418 | |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1419 | typedef struct SHADER_LIMITS { |
| 1420 | unsigned int temporary; |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1421 | unsigned int texcoord; |
| 1422 | unsigned int sampler; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1423 | unsigned int constant_int; |
| 1424 | unsigned int constant_float; |
| 1425 | unsigned int constant_bool; |
| 1426 | unsigned int address; |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1427 | unsigned int packed_output; |
| 1428 | unsigned int packed_input; |
Jason Green | 473ce80 | 2006-05-26 11:52:33 -0400 | [diff] [blame] | 1429 | unsigned int attributes; |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1430 | unsigned int label; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1431 | } SHADER_LIMITS; |
| 1432 | |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1433 | /** Keeps track of details for TEX_M#x# shader opcodes which need to |
| 1434 | maintain state information between multiple codes */ |
| 1435 | typedef struct SHADER_PARSE_STATE { |
| 1436 | unsigned int current_row; |
| 1437 | DWORD texcoord_w[2]; |
| 1438 | } SHADER_PARSE_STATE; |
| 1439 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1440 | /* Base Shader utility functions. |
| 1441 | * (may move callers into the same file in the future) */ |
| 1442 | extern int shader_addline( |
| 1443 | SHADER_BUFFER* buffer, |
| 1444 | const char* fmt, ...); |
| 1445 | |
Ivan Gyurdiev | 1d0c672 | 2006-05-09 07:57:36 -0400 | [diff] [blame] | 1446 | extern const SHADER_OPCODE* shader_get_opcode( |
| 1447 | IWineD3DBaseShader *iface, |
| 1448 | const DWORD code); |
| 1449 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1450 | extern void shader_delete_constant_list( |
| 1451 | struct list* clist); |
| 1452 | |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1453 | /* Vertex shader utility functions */ |
| 1454 | extern BOOL vshader_get_input( |
| 1455 | IWineD3DVertexShader* iface, |
| 1456 | BYTE usage_req, BYTE usage_idx_req, |
| 1457 | unsigned int* regnum); |
| 1458 | |
| 1459 | extern BOOL vshader_input_is_color( |
| 1460 | IWineD3DVertexShader* iface, |
| 1461 | unsigned int regnum); |
| 1462 | |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1463 | extern HRESULT allocate_shader_constants(IWineD3DStateBlockImpl* object); |
| 1464 | |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1465 | /* ARB_[vertex/fragment]_program helper functions */ |
| 1466 | extern void shader_arb_load_constants( |
| 1467 | IWineD3DStateBlock* iface, |
| 1468 | char usePixelShader, |
| 1469 | char useVertexShader); |
| 1470 | |
Jason Green | ca70d13 | 2006-06-09 03:33:33 -0400 | [diff] [blame] | 1471 | /* ARB shader program Prototypes */ |
| 1472 | extern void shader_hw_def(SHADER_OPCODE_ARG *arg); |
| 1473 | |
Ivan Gyurdiev | d06e13d | 2006-07-02 19:27:15 -0600 | [diff] [blame] | 1474 | /* ARB pixel shader prototypes */ |
| 1475 | extern void pshader_hw_cnd(SHADER_OPCODE_ARG* arg); |
| 1476 | extern void pshader_hw_cmp(SHADER_OPCODE_ARG* arg); |
| 1477 | extern void pshader_hw_map2gl(SHADER_OPCODE_ARG* arg); |
| 1478 | extern void pshader_hw_tex(SHADER_OPCODE_ARG* arg); |
| 1479 | extern void pshader_hw_texcoord(SHADER_OPCODE_ARG* arg); |
| 1480 | extern void pshader_hw_texreg2ar(SHADER_OPCODE_ARG* arg); |
| 1481 | extern void pshader_hw_texreg2gb(SHADER_OPCODE_ARG* arg); |
| 1482 | extern void pshader_hw_texbem(SHADER_OPCODE_ARG* arg); |
| 1483 | extern void pshader_hw_texm3x2pad(SHADER_OPCODE_ARG* arg); |
| 1484 | extern void pshader_hw_texm3x2tex(SHADER_OPCODE_ARG* arg); |
| 1485 | extern void pshader_hw_texm3x3pad(SHADER_OPCODE_ARG* arg); |
| 1486 | extern void pshader_hw_texm3x3tex(SHADER_OPCODE_ARG* arg); |
| 1487 | extern void pshader_hw_texm3x3spec(SHADER_OPCODE_ARG* arg); |
| 1488 | extern void pshader_hw_texm3x3vspec(SHADER_OPCODE_ARG* arg); |
| 1489 | |
| 1490 | /* ARB vertex shader prototypes */ |
| 1491 | extern void vshader_hw_map2gl(SHADER_OPCODE_ARG* arg); |
| 1492 | extern void vshader_hw_mnxn(SHADER_OPCODE_ARG* arg); |
| 1493 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1494 | /* GLSL helper functions */ |
Jason Green | d5d4568 | 2006-06-09 03:37:45 -0400 | [diff] [blame] | 1495 | extern void set_glsl_shader_program(IWineD3DDevice *iface); |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1496 | extern void shader_glsl_add_instruction_modifiers(SHADER_OPCODE_ARG *arg); |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1497 | extern void shader_glsl_load_constants( |
| 1498 | IWineD3DStateBlock* iface, |
| 1499 | char usePixelShader, |
| 1500 | char useVertexShader); |
Jason Green | d5d4568 | 2006-06-09 03:37:45 -0400 | [diff] [blame] | 1501 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1502 | /** The following translate DirectX pixel/vertex shader opcodes to GLSL lines */ |
| 1503 | extern void shader_glsl_map2gl(SHADER_OPCODE_ARG* arg); |
| 1504 | extern void shader_glsl_arith(SHADER_OPCODE_ARG* arg); |
| 1505 | extern void shader_glsl_mov(SHADER_OPCODE_ARG* arg); |
| 1506 | extern void shader_glsl_mad(SHADER_OPCODE_ARG* arg); |
| 1507 | extern void shader_glsl_mnxn(SHADER_OPCODE_ARG* arg); |
| 1508 | extern void shader_glsl_lrp(SHADER_OPCODE_ARG* arg); |
| 1509 | extern void shader_glsl_dot(SHADER_OPCODE_ARG* arg); |
| 1510 | extern void shader_glsl_rcp(SHADER_OPCODE_ARG* arg); |
| 1511 | extern void shader_glsl_cnd(SHADER_OPCODE_ARG* arg); |
| 1512 | extern void shader_glsl_compare(SHADER_OPCODE_ARG* arg); |
| 1513 | extern void shader_glsl_def(SHADER_OPCODE_ARG* arg); |
Jason Green | f444009 | 2006-06-16 16:08:00 -0400 | [diff] [blame] | 1514 | extern void shader_glsl_defi(SHADER_OPCODE_ARG* arg); |
| 1515 | extern void shader_glsl_defb(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1516 | extern void shader_glsl_expp(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1517 | extern void shader_glsl_cmp(SHADER_OPCODE_ARG* arg); |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1518 | extern void shader_glsl_lit(SHADER_OPCODE_ARG* arg); |
| 1519 | extern void shader_glsl_dst(SHADER_OPCODE_ARG* arg); |
| 1520 | extern void shader_glsl_sincos(SHADER_OPCODE_ARG* arg); |
| 1521 | extern void shader_glsl_loop(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | 6ede564 | 2006-07-10 03:11:35 -0600 | [diff] [blame] | 1522 | extern void shader_glsl_end(SHADER_OPCODE_ARG* arg); |
| 1523 | extern void shader_glsl_if(SHADER_OPCODE_ARG* arg); |
| 1524 | extern void shader_glsl_ifc(SHADER_OPCODE_ARG* arg); |
| 1525 | extern void shader_glsl_else(SHADER_OPCODE_ARG* arg); |
| 1526 | extern void shader_glsl_break(SHADER_OPCODE_ARG* arg); |
| 1527 | extern void shader_glsl_breakc(SHADER_OPCODE_ARG* arg); |
| 1528 | extern void shader_glsl_rep(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | 33293df | 2006-07-10 04:35:15 -0600 | [diff] [blame] | 1529 | extern void shader_glsl_call(SHADER_OPCODE_ARG* arg); |
| 1530 | extern void shader_glsl_callnz(SHADER_OPCODE_ARG* arg); |
| 1531 | extern void shader_glsl_label(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1532 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1533 | /** GLSL Pixel Shader Prototypes */ |
| 1534 | extern void pshader_glsl_tex(SHADER_OPCODE_ARG* arg); |
| 1535 | extern void pshader_glsl_texcoord(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1536 | extern void pshader_glsl_texdp3tex(SHADER_OPCODE_ARG* arg); |
| 1537 | extern void pshader_glsl_texdp3(SHADER_OPCODE_ARG* arg); |
| 1538 | extern void pshader_glsl_texdepth(SHADER_OPCODE_ARG* arg); |
| 1539 | extern void pshader_glsl_texm3x2depth(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1540 | extern void pshader_glsl_texm3x2pad(SHADER_OPCODE_ARG* arg); |
| 1541 | extern void pshader_glsl_texm3x2tex(SHADER_OPCODE_ARG* arg); |
Jason Green | 72bfe13 | 2006-07-28 04:14:14 -0400 | [diff] [blame] | 1542 | extern void pshader_glsl_texm3x3(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1543 | extern void pshader_glsl_texm3x3pad(SHADER_OPCODE_ARG* arg); |
Jason Green | 7e90aba | 2006-07-24 22:52:38 -0400 | [diff] [blame] | 1544 | extern void pshader_glsl_texm3x3tex(SHADER_OPCODE_ARG* arg); |
| 1545 | extern void pshader_glsl_texm3x3spec(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1546 | extern void pshader_glsl_texm3x3vspec(SHADER_OPCODE_ARG* arg); |
| 1547 | extern void pshader_glsl_texkill(SHADER_OPCODE_ARG* arg); |
| 1548 | extern void pshader_glsl_texbem(SHADER_OPCODE_ARG* arg); |
Jason Green | 7e90aba | 2006-07-24 22:52:38 -0400 | [diff] [blame] | 1549 | extern void pshader_glsl_texreg2ar(SHADER_OPCODE_ARG* arg); |
| 1550 | extern void pshader_glsl_texreg2gb(SHADER_OPCODE_ARG* arg); |
| 1551 | extern void pshader_glsl_texreg2rgb(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1552 | extern void pshader_glsl_dp2add(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1553 | extern void pshader_glsl_input_pack( |
| 1554 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1555 | semantic* semantics_out); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1556 | |
| 1557 | /** GLSL Vertex Shader Prototypes */ |
| 1558 | extern void vshader_glsl_output_unpack( |
| 1559 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1560 | semantic* semantics_out); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1561 | |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1562 | /***************************************************************************** |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1563 | * IDirect3DBaseShader implementation structure |
| 1564 | */ |
| 1565 | typedef struct IWineD3DBaseShaderClass |
| 1566 | { |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1567 | DWORD hex_version; |
| 1568 | SHADER_LIMITS limits; |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1569 | SHADER_PARSE_STATE parse_state; |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1570 | CONST SHADER_OPCODE *shader_ins; |
| 1571 | CONST DWORD *function; |
| 1572 | UINT functionLength; |
| 1573 | GLuint prgId; |
H. Verbeet | ef87a40 | 2006-08-05 18:15:35 +0200 | [diff] [blame] | 1574 | BOOL is_compiled; |
Ivan Gyurdiev | 7716236 | 2006-07-04 01:21:53 -0600 | [diff] [blame] | 1575 | |
| 1576 | /* Type of shader backend */ |
| 1577 | int shader_mode; |
| 1578 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1579 | /* Immediate constants (override global ones) */ |
| 1580 | struct list constantsB; |
| 1581 | struct list constantsF; |
| 1582 | struct list constantsI; |
H. Verbeet | ef87a40 | 2006-08-05 18:15:35 +0200 | [diff] [blame] | 1583 | shader_reg_maps reg_maps; |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1584 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1585 | } IWineD3DBaseShaderClass; |
| 1586 | |
| 1587 | typedef struct IWineD3DBaseShaderImpl { |
| 1588 | /* IUnknown */ |
| 1589 | const IWineD3DBaseShaderVtbl *lpVtbl; |
| 1590 | LONG ref; |
| 1591 | |
| 1592 | /* IWineD3DBaseShader */ |
| 1593 | IWineD3DBaseShaderClass baseShader; |
| 1594 | } IWineD3DBaseShaderImpl; |
| 1595 | |
Ivan Gyurdiev | e9de563 | 2006-07-09 22:51:03 -0600 | [diff] [blame] | 1596 | extern HRESULT shader_get_registers_used( |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1597 | IWineD3DBaseShader *iface, |
| 1598 | shader_reg_maps* reg_maps, |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1599 | semantic* semantics_in, |
| 1600 | semantic* semantics_out, |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1601 | CONST DWORD* pToken); |
| 1602 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1603 | extern void shader_generate_glsl_declarations( |
| 1604 | IWineD3DBaseShader *iface, |
| 1605 | shader_reg_maps* reg_maps, |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1606 | SHADER_BUFFER* buffer, |
| 1607 | WineD3D_GL_Info* gl_info); |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1608 | |
| 1609 | extern void shader_generate_arb_declarations( |
| 1610 | IWineD3DBaseShader *iface, |
| 1611 | shader_reg_maps* reg_maps, |
Jason Green | 718716b | 2006-07-19 00:06:07 -0400 | [diff] [blame] | 1612 | SHADER_BUFFER* buffer, |
| 1613 | WineD3D_GL_Info* gl_info); |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1614 | |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1615 | extern void shader_generate_main( |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1616 | IWineD3DBaseShader *iface, |
| 1617 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1618 | shader_reg_maps* reg_maps, |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1619 | CONST DWORD* pFunction); |
| 1620 | |
Ivan Gyurdiev | c61af3a | 2006-05-10 13:53:07 -0400 | [diff] [blame] | 1621 | extern void shader_dump_ins_modifiers( |
| 1622 | const DWORD output); |
| 1623 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1624 | extern void shader_dump_param( |
| 1625 | IWineD3DBaseShader *iface, |
| 1626 | const DWORD param, |
Ivan Gyurdiev | 746d1b1 | 2006-05-17 02:05:49 -0400 | [diff] [blame] | 1627 | const DWORD addr_token, |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1628 | int input); |
| 1629 | |
Ivan Gyurdiev | 17b0d26 | 2006-06-12 02:54:30 -0400 | [diff] [blame] | 1630 | extern void shader_trace_init( |
| 1631 | IWineD3DBaseShader *iface, |
| 1632 | const DWORD* pFunction); |
| 1633 | |
Ivan Gyurdiev | 404eff7 | 2006-05-17 02:02:36 -0400 | [diff] [blame] | 1634 | extern int shader_get_param( |
| 1635 | IWineD3DBaseShader* iface, |
| 1636 | const DWORD* pToken, |
| 1637 | DWORD* param, |
| 1638 | DWORD* addr_token); |
| 1639 | |
| 1640 | extern int shader_skip_unrecognized( |
| 1641 | IWineD3DBaseShader* iface, |
| 1642 | const DWORD* pToken); |
| 1643 | |
Jason Green | a67488a | 2006-05-23 18:22:13 -0400 | [diff] [blame] | 1644 | extern void print_glsl_info_log( |
| 1645 | WineD3D_GL_Info *gl_info, |
| 1646 | GLhandleARB obj); |
| 1647 | |
Ivan Gyurdiev | 4b30794 | 2006-04-28 05:20:48 -0400 | [diff] [blame] | 1648 | inline static int shader_get_regtype(const DWORD param) { |
| 1649 | return (((param & D3DSP_REGTYPE_MASK) >> D3DSP_REGTYPE_SHIFT) | |
| 1650 | ((param & D3DSP_REGTYPE_MASK2) >> D3DSP_REGTYPE_SHIFT2)); |
| 1651 | } |
| 1652 | |
Ivan Gyurdiev | aec2e3e | 2006-06-06 02:40:08 -0400 | [diff] [blame] | 1653 | extern unsigned int shader_get_float_offset(const DWORD reg); |
| 1654 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1655 | inline static BOOL shader_is_pshader_version(DWORD token) { |
| 1656 | return 0xFFFF0000 == (token & 0xFFFF0000); |
| 1657 | } |
| 1658 | |
| 1659 | inline static BOOL shader_is_vshader_version(DWORD token) { |
| 1660 | return 0xFFFE0000 == (token & 0xFFFF0000); |
| 1661 | } |
| 1662 | |
| 1663 | inline static BOOL shader_is_comment(DWORD token) { |
| 1664 | return D3DSIO_COMMENT == (token & D3DSI_OPCODE_MASK); |
| 1665 | } |
| 1666 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1667 | /***************************************************************************** |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1668 | * IDirect3DVertexShader implementation structure |
| 1669 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1670 | typedef struct IWineD3DVertexShaderImpl { |
| 1671 | /* IUnknown parts*/ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1672 | const IWineD3DVertexShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1673 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1674 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1675 | /* IWineD3DBaseShader */ |
| 1676 | IWineD3DBaseShaderClass baseShader; |
| 1677 | |
| 1678 | /* IWineD3DVertexShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1679 | IUnknown *parent; |
| 1680 | IWineD3DDeviceImpl *wineD3DDevice; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1681 | |
Jason Green | 6a97f22 | 2006-07-17 01:41:53 -0400 | [diff] [blame] | 1682 | char usesFog; |
| 1683 | DWORD usage; |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1684 | |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1685 | /* Vertex shader input and output semantics */ |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1686 | semantic semantics_in [MAX_ATTRIBS]; |
| 1687 | semantic semantics_out [MAX_REG_OUTPUT]; |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1688 | |
Oliver Stieber | 80cbb93 | 2005-08-17 09:54:54 +0000 | [diff] [blame] | 1689 | /* run time datas... */ |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1690 | VSHADERDATA *data; |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1691 | IWineD3DVertexDeclaration *vertexDeclaration; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1692 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1693 | /* run time datas */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1694 | VSHADERINPUTDATA input; |
| 1695 | VSHADEROUTPUTDATA output; |
| 1696 | #endif |
| 1697 | } IWineD3DVertexShaderImpl; |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1698 | extern const SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1699 | extern const IWineD3DVertexShaderVtbl IWineD3DVertexShader_Vtbl; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1700 | |
| 1701 | /***************************************************************************** |
| 1702 | * IDirect3DPixelShader implementation structure |
| 1703 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1704 | typedef struct IWineD3DPixelShaderImpl { |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1705 | /* IUnknown parts */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1706 | const IWineD3DPixelShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1707 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1708 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1709 | /* IWineD3DBaseShader */ |
| 1710 | IWineD3DBaseShaderClass baseShader; |
| 1711 | |
| 1712 | /* IWineD3DPixelShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1713 | IUnknown *parent; |
| 1714 | IWineD3DDeviceImpl *wineD3DDevice; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1715 | |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1716 | /* Pixel shader input semantics */ |
Ivan Gyurdiev | 5b3c500 | 2006-07-07 00:27:38 -0600 | [diff] [blame] | 1717 | semantic semantics_in [MAX_REG_INPUT]; |
Ivan Gyurdiev | 276609e | 2006-07-04 02:01:46 -0600 | [diff] [blame] | 1718 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1719 | /* run time data */ |
| 1720 | PSHADERDATA *data; |
| 1721 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1722 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1723 | PSHADERINPUTDATA input; |
| 1724 | PSHADEROUTPUTDATA output; |
| 1725 | #endif |
| 1726 | } IWineD3DPixelShaderImpl; |
| 1727 | |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1728 | extern const SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1729 | extern const IWineD3DPixelShaderVtbl IWineD3DPixelShader_Vtbl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1730 | |
| 1731 | /***************************************************************************** |
| 1732 | * IWineD3DPalette implementation structure |
| 1733 | */ |
| 1734 | struct IWineD3DPaletteImpl { |
| 1735 | /* IUnknown parts */ |
| 1736 | const IWineD3DPaletteVtbl *lpVtbl; |
| 1737 | LONG ref; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1738 | |
| 1739 | IUnknown *parent; |
| 1740 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1741 | |
| 1742 | /* IWineD3DPalette */ |
| 1743 | HPALETTE hpal; |
| 1744 | WORD palVersion; /*| */ |
| 1745 | WORD palNumEntries; /*| LOGPALETTE */ |
| 1746 | PALETTEENTRY palents[256]; /*| */ |
| 1747 | /* This is to store the palette in 'screen format' */ |
| 1748 | int screen_palents[256]; |
| 1749 | DWORD Flags; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1750 | }; |
| 1751 | |
| 1752 | extern const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1753 | DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags); |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1754 | |
Stefan Dösinger | a620683 | 2006-04-18 23:04:51 +0200 | [diff] [blame] | 1755 | /* DirectDraw utility functions */ |
| 1756 | extern WINED3DFORMAT pixelformat_for_depth(DWORD depth); |
| 1757 | |
Stefan Dösinger | 3518747 | 2006-06-21 10:36:14 +0200 | [diff] [blame] | 1758 | /***************************************************************************** |
| 1759 | * Pixel format management |
| 1760 | */ |
| 1761 | typedef struct { |
| 1762 | WINED3DFORMAT format; |
| 1763 | DWORD alphaMask, redMask, greenMask, blueMask; |
| 1764 | UINT bpp; |
| 1765 | BOOL isFourcc; |
| 1766 | GLint glInternal, glFormat, glType; |
| 1767 | } PixelFormatDesc; |
| 1768 | |
| 1769 | const PixelFormatDesc *getFormatDescEntry(WINED3DFORMAT fmt); |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1770 | #endif |