Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Direct3D wine internal private include file |
| 3 | * |
| 4 | * Copyright 2002-2003 The wine-d3d team |
| 5 | * Copyright 2002-2003 Raphael Junqueira |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 6 | * Copyright 2004 Jason Edmeades |
| 7 | * Copyright 2005 Oliver Stieber |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 8 | * |
| 9 | * This library is free software; you can redistribute it and/or |
| 10 | * modify it under the terms of the GNU Lesser General Public |
| 11 | * License as published by the Free Software Foundation; either |
| 12 | * version 2.1 of the License, or (at your option) any later version. |
| 13 | * |
| 14 | * This library is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 | * Lesser General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU Lesser General Public |
| 20 | * License along with this library; if not, write to the Free Software |
Jonathan Ernst | 360a3f9 | 2006-05-18 14:49:52 +0200 | [diff] [blame] | 21 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 22 | */ |
| 23 | |
| 24 | #ifndef __WINE_WINED3D_PRIVATE_H |
| 25 | #define __WINE_WINED3D_PRIVATE_H |
| 26 | |
| 27 | #include <stdarg.h> |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 28 | #include <math.h> |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 29 | #define NONAMELESSUNION |
| 30 | #define NONAMELESSSTRUCT |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 31 | #define COBJMACROS |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 32 | #include "windef.h" |
| 33 | #include "winbase.h" |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 34 | #include "winreg.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 35 | #include "wingdi.h" |
| 36 | #include "winuser.h" |
| 37 | #include "wine/debug.h" |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 38 | #include "wine/unicode.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 39 | |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 40 | #include "d3d9.h" |
| 41 | #include "d3d9types.h" |
Stefan Dösinger | ffc8e46 | 2006-04-14 19:15:46 +0200 | [diff] [blame] | 42 | #include "ddraw.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 43 | #include "wine/wined3d_interface.h" |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 44 | #include "wine/wined3d_gl.h" |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 45 | #include "wine/list.h" |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 46 | |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 47 | /* Device caps */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 48 | #define MAX_PALETTES 256 |
| 49 | #define MAX_STREAMS 16 |
| 50 | #define MAX_TEXTURES 8 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 51 | #define MAX_SAMPLERS 16 |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 52 | #define MAX_ACTIVE_LIGHTS 8 |
| 53 | #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES |
| 54 | #define MAX_LEVELS 256 |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 55 | |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 56 | #define MAX_VSHADER_CONSTANTS 96 |
Oliver Stieber | 2af36c6 | 2005-08-25 19:24:21 +0000 | [diff] [blame] | 57 | #define MAX_PSHADER_CONSTANTS 32 |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 58 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 59 | /* Used for CreateStateBlock */ |
| 60 | #define NUM_SAVEDPIXELSTATES_R 35 |
| 61 | #define NUM_SAVEDPIXELSTATES_T 18 |
| 62 | #define NUM_SAVEDPIXELSTATES_S 12 |
| 63 | #define NUM_SAVEDVERTEXSTATES_R 31 |
| 64 | #define NUM_SAVEDVERTEXSTATES_T 2 |
| 65 | #define NUM_SAVEDVERTEXSTATES_S 1 |
| 66 | |
| 67 | extern const DWORD SavedPixelStates_R[NUM_SAVEDPIXELSTATES_R]; |
| 68 | extern const DWORD SavedPixelStates_T[NUM_SAVEDPIXELSTATES_T]; |
| 69 | extern const DWORD SavedPixelStates_S[NUM_SAVEDPIXELSTATES_S]; |
| 70 | extern const DWORD SavedVertexStates_R[NUM_SAVEDVERTEXSTATES_R]; |
| 71 | extern const DWORD SavedVertexStates_T[NUM_SAVEDVERTEXSTATES_T]; |
| 72 | extern const DWORD SavedVertexStates_S[NUM_SAVEDVERTEXSTATES_S]; |
| 73 | |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 74 | typedef enum _WINELOOKUP { |
| 75 | WINELOOKUP_WARPPARAM = 0, |
| 76 | WINELOOKUP_MAGFILTER = 1, |
| 77 | MAX_LOOKUPS = 2 |
| 78 | } WINELOOKUP; |
| 79 | |
| 80 | extern int minLookup[MAX_LOOKUPS]; |
| 81 | extern int maxLookup[MAX_LOOKUPS]; |
| 82 | extern DWORD *stateLookup[MAX_LOOKUPS]; |
| 83 | |
| 84 | extern DWORD minMipLookup[D3DTEXF_ANISOTROPIC + 1][D3DTEXF_LINEAR + 1]; |
| 85 | |
H. Verbeet | 46b13aa | 2006-03-22 19:46:59 +0000 | [diff] [blame] | 86 | typedef struct _WINED3DGLTYPE { |
| 87 | int d3dType; |
| 88 | GLint size; |
| 89 | GLenum glType; |
| 90 | GLboolean normalized; |
| 91 | int typesize; |
| 92 | } WINED3DGLTYPE; |
| 93 | |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 94 | /* NOTE: Make sure these are in the correct numerical order. (see /include/d3d9types.h typedef enum _D3DDECLTYPE) */ |
H. Verbeet | 46b13aa | 2006-03-22 19:46:59 +0000 | [diff] [blame] | 95 | WINED3DGLTYPE static const glTypeLookup[D3DDECLTYPE_UNUSED] = { |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 96 | {D3DDECLTYPE_FLOAT1, 1, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 97 | {D3DDECLTYPE_FLOAT2, 2, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 98 | {D3DDECLTYPE_FLOAT3, 3, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 99 | {D3DDECLTYPE_FLOAT4, 4, GL_FLOAT , GL_FALSE ,sizeof(float)}, |
| 100 | {D3DDECLTYPE_D3DCOLOR, 4, GL_UNSIGNED_BYTE , GL_TRUE ,sizeof(BYTE)}, |
| 101 | {D3DDECLTYPE_UBYTE4, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 102 | {D3DDECLTYPE_SHORT2, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 103 | {D3DDECLTYPE_SHORT4, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 104 | {D3DDECLTYPE_UBYTE4N, 4, GL_UNSIGNED_BYTE , GL_FALSE ,sizeof(BYTE)}, |
| 105 | {D3DDECLTYPE_SHORT2N, 2, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 106 | {D3DDECLTYPE_SHORT4N, 4, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 107 | {D3DDECLTYPE_USHORT2N, 2, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 108 | {D3DDECLTYPE_USHORT4N, 4, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 109 | {D3DDECLTYPE_UDEC3, 3, GL_UNSIGNED_SHORT , GL_FALSE ,sizeof(short int)}, |
| 110 | {D3DDECLTYPE_DEC3N, 3, GL_SHORT , GL_FALSE ,sizeof(short int)}, |
| 111 | {D3DDECLTYPE_FLOAT16_2, 2, GL_FLOAT , GL_FALSE ,sizeof(short int)}, |
| 112 | {D3DDECLTYPE_FLOAT16_4, 4, GL_FLOAT , GL_FALSE ,sizeof(short int)}}; |
| 113 | |
H. Verbeet | 46b13aa | 2006-03-22 19:46:59 +0000 | [diff] [blame] | 114 | #define WINED3D_ATR_TYPE(_attribute) glTypeLookup[sd->u.s._attribute.dwType].d3dType |
| 115 | #define WINED3D_ATR_SIZE(_attribute) glTypeLookup[sd->u.s._attribute.dwType].size |
| 116 | #define WINED3D_ATR_GLTYPE(_attribute) glTypeLookup[sd->u.s._attribute.dwType].glType |
| 117 | #define WINED3D_ATR_NORMALIZED(_attribute) glTypeLookup[sd->u.s._attribute.dwType].normalized |
| 118 | #define WINED3D_ATR_TYPESIZE(_attribute) glTypeLookup[sd->u.s._attribute.dwType].typesize |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 119 | |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 120 | /** |
| 121 | * Settings |
| 122 | */ |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 123 | #define VS_NONE 0 |
| 124 | #define VS_HW 1 |
| 125 | #define VS_SW 2 |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 126 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 127 | #define PS_NONE 0 |
| 128 | #define PS_HW 1 |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 129 | |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 130 | #define VBO_NONE 0 |
| 131 | #define VBO_HW 1 |
| 132 | |
| 133 | #define NP2_NONE 0 |
| 134 | #define NP2_REPACK 1 |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 135 | |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 136 | #define SHADER_SW 0 |
| 137 | #define SHADER_ARB 1 |
| 138 | #define SHADER_GLSL 2 |
| 139 | |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 140 | typedef struct wined3d_settings_s { |
| 141 | /* vertex and pixel shader modes */ |
| 142 | int vs_mode; |
| 143 | int ps_mode; |
| 144 | int vbo_mode; |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 145 | /* Ideally, we don't want the user to have to request GLSL. If the hardware supports GLSL, |
| 146 | we should use it. However, until it's fully implemented, we'll leave it as a registry |
| 147 | setting for developers. */ |
Phil Costin | 1b32043 | 2006-05-18 02:24:08 +0100 | [diff] [blame] | 148 | BOOL glslRequested; |
Jason Green | d204540 | 2006-05-23 18:22:59 -0400 | [diff] [blame] | 149 | int shader_mode; |
Oliver Stieber | 9e6957b | 2005-09-23 11:08:03 +0000 | [diff] [blame] | 150 | /* nonpower 2 function */ |
| 151 | int nonpower2_mode; |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 152 | } wined3d_settings_t; |
| 153 | |
| 154 | extern wined3d_settings_t wined3d_settings; |
| 155 | |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 156 | /* X11 locking */ |
| 157 | |
| 158 | extern void (*wine_tsx11_lock_ptr)(void); |
| 159 | extern void (*wine_tsx11_unlock_ptr)(void); |
| 160 | |
| 161 | /* As GLX relies on X, this is needed */ |
| 162 | extern int num_lock; |
| 163 | |
| 164 | #if 0 |
| 165 | #define ENTER_GL() ++num_lock; if (num_lock > 1) FIXME("Recursive use of GL lock to: %d\n", num_lock); wine_tsx11_lock_ptr() |
| 166 | #define LEAVE_GL() if (num_lock != 1) FIXME("Recursive use of GL lock: %d\n", num_lock); --num_lock; wine_tsx11_unlock_ptr() |
| 167 | #else |
| 168 | #define ENTER_GL() wine_tsx11_lock_ptr() |
| 169 | #define LEAVE_GL() wine_tsx11_unlock_ptr() |
| 170 | #endif |
| 171 | |
| 172 | /***************************************************************************** |
| 173 | * Defines |
| 174 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 175 | |
| 176 | /* GL related defines */ |
| 177 | /* ------------------ */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 178 | #define GL_SUPPORT(ExtName) (GLINFO_LOCATION.supported[ExtName] != 0) |
| 179 | #define GL_LIMITS(ExtName) (GLINFO_LOCATION.max_##ExtName) |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 180 | #define GL_EXTCALL(FuncName) (GLINFO_LOCATION.FuncName) |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 181 | #define GL_VEND(_VendName) (GLINFO_LOCATION.gl_vendor == VENDOR_##_VendName ? TRUE : FALSE) |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 182 | |
Raphael Junqueira | 705aec5 | 2005-11-15 12:03:13 +0000 | [diff] [blame] | 183 | #define D3DCOLOR_B_R(dw) (((dw) >> 16) & 0xFF) |
| 184 | #define D3DCOLOR_B_G(dw) (((dw) >> 8) & 0xFF) |
| 185 | #define D3DCOLOR_B_B(dw) (((dw) >> 0) & 0xFF) |
| 186 | #define D3DCOLOR_B_A(dw) (((dw) >> 24) & 0xFF) |
| 187 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 188 | #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f) |
| 189 | #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f) |
| 190 | #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f) |
| 191 | #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f) |
| 192 | |
| 193 | #define D3DCOLORTOGLFLOAT4(dw, vec) \ |
| 194 | (vec)[0] = D3DCOLOR_R(dw); \ |
| 195 | (vec)[1] = D3DCOLOR_G(dw); \ |
| 196 | (vec)[2] = D3DCOLOR_B(dw); \ |
| 197 | (vec)[3] = D3DCOLOR_A(dw); |
Roderick Colenbrander | 54e5f9c | 2006-05-25 13:54:03 +0200 | [diff] [blame] | 198 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 199 | #define GLTEXTURECUBEMAP GL_TEXTURE_CUBE_MAP_ARB |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 200 | |
| 201 | /* DirectX Device Limits */ |
| 202 | /* --------------------- */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 203 | #define MAX_LEVELS 256 /* Maximum number of mipmap levels. Guessed at 256 */ |
| 204 | |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 205 | #define MAX_STREAMS 16 /* Maximum possible streams - used for fixed size arrays |
| 206 | See MaxStreams in MSDN under GetDeviceCaps */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 207 | /* Maximum number of constants provided to the shaders */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 208 | #define HIGHEST_TRANSFORMSTATE 512 |
| 209 | /* Highest value in D3DTRANSFORMSTATETYPE */ |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 210 | #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES |
Jason Edmeades | b519893 | 2004-10-06 00:05:29 +0000 | [diff] [blame] | 211 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 212 | #define MAX_PALETTES 256 |
| 213 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 214 | /* Checking of API calls */ |
| 215 | /* --------------------- */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 216 | #define checkGLcall(A) \ |
| 217 | { \ |
| 218 | GLint err = glGetError(); \ |
| 219 | if (err == GL_NO_ERROR) { \ |
| 220 | TRACE("%s call ok %s / %d\n", A, __FILE__, __LINE__); \ |
| 221 | \ |
| 222 | } else do { \ |
| 223 | FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \ |
| 224 | err, A, __FILE__, __LINE__); \ |
| 225 | err = glGetError(); \ |
| 226 | } while (err != GL_NO_ERROR); \ |
| 227 | } |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 228 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 229 | /* Trace routines / diagnostics */ |
| 230 | /* ---------------------------- */ |
| 231 | |
| 232 | /* Dump out a matrix and copy it */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 233 | #define conv_mat(mat,gl_mat) \ |
| 234 | do { \ |
| 235 | TRACE("%f %f %f %f\n", (mat)->u.s._11, (mat)->u.s._12, (mat)->u.s._13, (mat)->u.s._14); \ |
| 236 | TRACE("%f %f %f %f\n", (mat)->u.s._21, (mat)->u.s._22, (mat)->u.s._23, (mat)->u.s._24); \ |
| 237 | TRACE("%f %f %f %f\n", (mat)->u.s._31, (mat)->u.s._32, (mat)->u.s._33, (mat)->u.s._34); \ |
| 238 | TRACE("%f %f %f %f\n", (mat)->u.s._41, (mat)->u.s._42, (mat)->u.s._43, (mat)->u.s._44); \ |
| 239 | memcpy(gl_mat, (mat), 16 * sizeof(float)); \ |
| 240 | } while (0) |
| 241 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 242 | /* Macro to dump out the current state of the light chain */ |
| 243 | #define DUMP_LIGHT_CHAIN() \ |
| 244 | { \ |
| 245 | PLIGHTINFOEL *el = This->stateBlock->lights;\ |
| 246 | while (el) { \ |
| 247 | TRACE("Light %p (glIndex %ld, d3dIndex %ld, enabled %d)\n", el, el->glIndex, el->OriginalIndex, el->lightEnabled);\ |
| 248 | el = el->next; \ |
| 249 | } \ |
| 250 | } |
| 251 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 252 | /* Trace vector and strided data information */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 253 | #define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w); |
| 254 | #define TRACE_STRIDED(sd,name) TRACE( #name "=(data:%p, stride:%ld, type:%ld)\n", sd->u.s.name.lpData, sd->u.s.name.dwStride, sd->u.s.name.dwType); |
| 255 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 256 | /* Defines used for optimizations */ |
| 257 | |
| 258 | /* Only reapply what is necessary */ |
| 259 | #define REAPPLY_ALPHAOP 0x0001 |
| 260 | #define REAPPLY_ALL 0xFFFF |
| 261 | |
| 262 | /* Advance declaration of structures to satisfy compiler */ |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 263 | typedef struct IWineD3DStateBlockImpl IWineD3DStateBlockImpl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 264 | typedef struct IWineD3DSurfaceImpl IWineD3DSurfaceImpl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 265 | typedef struct IWineD3DPaletteImpl IWineD3DPaletteImpl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 266 | |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 267 | /* Tracking */ |
| 268 | |
| 269 | /* TODO: Move some of this to the device */ |
| 270 | long globalChangeGlRam(long glram); |
| 271 | |
| 272 | /* Memory and object tracking */ |
| 273 | |
| 274 | /*Structure for holding information on all direct3d objects |
Francois Gouget | bd19d67 | 2005-07-22 09:06:03 +0000 | [diff] [blame] | 275 | useful for making sure tracking is ok and when release is called on a device! |
| 276 | and probably quite handy for debugging and dumping states out |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 277 | */ |
| 278 | typedef struct WineD3DGlobalStatistics { |
| 279 | int glsurfaceram; /* The aproximate amount of glTexture memory allocated for textures */ |
| 280 | } WineD3DGlobalStatistics; |
| 281 | |
| 282 | extern WineD3DGlobalStatistics* wineD3DGlobalStatistics; |
| 283 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 284 | /* Global variables */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 285 | extern const float identity[16]; |
| 286 | |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 287 | /***************************************************************************** |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 288 | * Compilable extra diagnostics |
| 289 | */ |
| 290 | |
| 291 | /* Trace information per-vertex: (extremely high amount of trace) */ |
| 292 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 293 | # define VTRACE(A) TRACE A |
| 294 | #else |
| 295 | # define VTRACE(A) |
| 296 | #endif |
| 297 | |
| 298 | /* Checking of per-vertex related GL calls */ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 299 | /* --------------------- */ |
| 300 | #define vcheckGLcall(A) \ |
| 301 | { \ |
| 302 | GLint err = glGetError(); \ |
| 303 | if (err == GL_NO_ERROR) { \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 304 | VTRACE(("%s call ok %s / %d\n", A, __FILE__, __LINE__)); \ |
Ivan Gyurdiev | 634698c | 2006-04-10 00:39:07 -0400 | [diff] [blame] | 305 | \ |
| 306 | } else do { \ |
| 307 | FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \ |
| 308 | err, A, __FILE__, __LINE__); \ |
| 309 | err = glGetError(); \ |
| 310 | } while (err != GL_NO_ERROR); \ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 311 | } |
| 312 | |
Jason Edmeades | c4de952 | 2004-12-14 11:54:27 +0000 | [diff] [blame] | 313 | /* TODO: Confirm each of these works when wined3d move completed */ |
| 314 | #if 0 /* NOTE: Must be 0 in cvs */ |
| 315 | /* To avoid having to get gigabytes of trace, the following can be compiled in, and at the start |
| 316 | of each frame, a check is made for the existence of C:\D3DTRACE, and if if exists d3d trace |
| 317 | is enabled, and if it doesn't exists it is disabled. */ |
| 318 | # define FRAME_DEBUGGING |
| 319 | /* Adding in the SINGLE_FRAME_DEBUGGING gives a trace of just what makes up a single frame, before |
| 320 | the file is deleted */ |
| 321 | # if 1 /* NOTE: Must be 1 in cvs, as this is mostly more useful than a trace from program start */ |
| 322 | # define SINGLE_FRAME_DEBUGGING |
| 323 | # endif |
| 324 | /* The following, when enabled, lets you see the makeup of the frame, by drawprimitive calls. |
| 325 | It can only be enabled when FRAME_DEBUGGING is also enabled |
| 326 | The contents of the back buffer are written into /tmp/backbuffer_* after each primitive |
| 327 | array is drawn. */ |
| 328 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 329 | # define SHOW_FRAME_MAKEUP 1 |
| 330 | # endif |
| 331 | /* The following, when enabled, lets you see the makeup of the all the textures used during each |
| 332 | of the drawprimitive calls. It can only be enabled when SHOW_FRAME_MAKEUP is also enabled. |
| 333 | The contents of the textures assigned to each stage are written into |
| 334 | /tmp/texture_*_<Stage>.ppm after each primitive array is drawn. */ |
| 335 | # if 0 /* NOTE: Must be 0 in cvs, as this give a lot of ppm files when compiled in */ |
| 336 | # define SHOW_TEXTURE_MAKEUP 0 |
| 337 | # endif |
| 338 | extern BOOL isOn; |
| 339 | extern BOOL isDumpingFrames; |
| 340 | extern LONG primCounter; |
| 341 | #endif |
| 342 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 343 | /***************************************************************************** |
| 344 | * Prototypes |
| 345 | */ |
| 346 | |
| 347 | /* Routine common to the draw primitive and draw indexed primitive routines */ |
| 348 | void drawPrimitive(IWineD3DDevice *iface, |
| 349 | int PrimitiveType, |
| 350 | long NumPrimitives, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 351 | /* for Indexed: */ |
| 352 | long StartVertexIndex, |
Oliver Stieber | 1be54d8 | 2005-08-19 10:05:00 +0000 | [diff] [blame] | 353 | UINT numberOfVertices, |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 354 | long StartIdx, |
| 355 | short idxBytes, |
| 356 | const void *idxData, |
Stefan Dösinger | a173c8e | 2006-05-06 16:58:57 +0200 | [diff] [blame] | 357 | int minIndex, |
| 358 | WineDirect3DVertexStridedData *DrawPrimStrideData); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 359 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 360 | void primitiveConvertToStridedData(IWineD3DDevice *iface, WineDirect3DVertexStridedData *strided, LONG BaseVertexIndex, BOOL *fixup); |
| 361 | |
| 362 | void primitiveDeclarationConvertToStridedData( |
| 363 | IWineD3DDevice *iface, |
| 364 | BOOL useVertexShaderFunction, |
| 365 | WineDirect3DVertexStridedData *strided, |
| 366 | LONG BaseVertexIndex, |
| 367 | DWORD *fvf, |
| 368 | BOOL *fixup); |
| 369 | |
| 370 | void primitiveConvertFVFtoOffset(DWORD thisFVF, |
| 371 | DWORD stride, |
| 372 | BYTE *data, |
| 373 | WineDirect3DVertexStridedData *strided, |
| 374 | GLint streamVBO); |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 375 | |
| 376 | DWORD get_flexible_vertex_size(DWORD d3dvtVertexType); |
| 377 | |
Stefan Dösinger | 10ff0d8 | 2006-05-09 18:16:13 +0200 | [diff] [blame] | 378 | #define eps 1e-8 |
| 379 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 380 | #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ |
| 381 | (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) |
| 382 | |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 383 | /* Routine to fill gl caps for swapchains and IWineD3D */ |
| 384 | BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, |
| 385 | Display* display); |
| 386 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 387 | /***************************************************************************** |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 388 | * Internal representation of a light |
| 389 | */ |
| 390 | typedef struct PLIGHTINFOEL PLIGHTINFOEL; |
| 391 | struct PLIGHTINFOEL { |
| 392 | WINED3DLIGHT OriginalParms; /* Note D3D8LIGHT == D3D9LIGHT */ |
| 393 | DWORD OriginalIndex; |
| 394 | LONG glIndex; |
| 395 | BOOL lightEnabled; |
| 396 | BOOL changed; |
| 397 | BOOL enabledChanged; |
| 398 | |
| 399 | /* Converted parms to speed up swapping lights */ |
| 400 | float lightPosn[4]; |
| 401 | float lightDirn[4]; |
| 402 | float exponent; |
| 403 | float cutoff; |
| 404 | |
| 405 | PLIGHTINFOEL *next; |
| 406 | PLIGHTINFOEL *prev; |
| 407 | }; |
| 408 | |
Ivan Gyurdiev | 4d66615 | 2006-06-06 23:37:05 -0400 | [diff] [blame] | 409 | /* The default light parameters */ |
| 410 | extern const WINED3DLIGHT WINED3D_default_light; |
| 411 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 412 | /***************************************************************************** |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 413 | * IWineD3D implementation structure |
| 414 | */ |
| 415 | typedef struct IWineD3DImpl |
| 416 | { |
| 417 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 418 | const IWineD3DVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 419 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 420 | |
| 421 | /* WineD3D Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 422 | IUnknown *parent; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 423 | UINT dxVersion; |
Jason Edmeades | c3421ea | 2004-09-29 21:26:47 +0000 | [diff] [blame] | 424 | |
| 425 | /* GL Information */ |
| 426 | BOOL isGLInfoValid; |
| 427 | WineD3D_GL_Info gl_info; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 428 | } IWineD3DImpl; |
| 429 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 430 | extern const IWineD3DVtbl IWineD3D_Vtbl; |
Jason Edmeades | 24ab49e | 2004-09-23 04:34:27 +0000 | [diff] [blame] | 431 | |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 432 | /** Hacked out start of a context manager!! **/ |
| 433 | typedef struct glContext { |
| 434 | int Width; |
| 435 | int Height; |
| 436 | int usedcount; |
| 437 | GLXContext context; |
| 438 | |
| 439 | Drawable drawable; |
| 440 | IWineD3DSurface *pSurface; |
| 441 | #if 0 /* TODO: someway to represent the state of the context */ |
| 442 | IWineD3DStateBlock *pStateBlock; |
| 443 | #endif |
| 444 | /* a few other things like format */ |
| 445 | } glContext; |
| 446 | |
| 447 | /* TODO: setup some flags in the regestry to enable, disable pbuffer support |
| 448 | (since it will break quite a few things until contexts are managed properly!) */ |
| 449 | extern BOOL pbuffer_support; |
| 450 | /* allocate one pbuffer per surface */ |
| 451 | extern BOOL pbuffer_per_surface; |
| 452 | |
| 453 | /* Maximum number of contexts/pbuffers to keep in cache, |
| 454 | set to 100 because ATI's drivers don't support deleting pBuffers properly |
| 455 | this needs to be migrated to a list and some option availalbe for controle the cache size. |
| 456 | */ |
| 457 | #define CONTEXT_CACHE 100 |
| 458 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 459 | typedef struct ResourceList { |
| 460 | IWineD3DResource *resource; |
| 461 | struct ResourceList *next; |
| 462 | } ResourceList; |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 463 | |
Stefan Dösinger | e0c8773 | 2006-04-10 19:39:53 +0200 | [diff] [blame] | 464 | /* A helper function that dumps a resource list */ |
| 465 | void dumpResources(ResourceList *resources); |
| 466 | |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 467 | /***************************************************************************** |
| 468 | * IWineD3DDevice implementation structure |
| 469 | */ |
| 470 | typedef struct IWineD3DDeviceImpl |
| 471 | { |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 472 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 473 | const IWineD3DDeviceVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 474 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 475 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 476 | /* WineD3D Information */ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 477 | IUnknown *parent; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 478 | IWineD3D *wineD3D; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 479 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 480 | /* X and GL Information */ |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 481 | GLint maxConcurrentLights; |
| 482 | |
| 483 | /* Optimization */ |
| 484 | BOOL modelview_valid; |
| 485 | BOOL proj_valid; |
| 486 | BOOL view_ident; /* true iff view matrix is identity */ |
| 487 | BOOL last_was_rhw; /* true iff last draw_primitive was in xyzrhw mode */ |
Stefan Dösinger | 46e8d67 | 2006-02-13 13:25:21 +0100 | [diff] [blame] | 488 | BOOL viewport_changed; /* Was the viewport changed since the last draw? */ |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 489 | GLenum tracking_parm; /* Which source is tracking current colour */ |
| 490 | LONG tracking_color; /* used iff GL_COLOR_MATERIAL was enabled */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 491 | #define DISABLED_TRACKING 0 /* Disabled */ |
| 492 | #define IS_TRACKING 1 /* tracking_parm is tracking diffuse color */ |
| 493 | #define NEEDS_TRACKING 2 /* Tracking needs to be enabled when needed */ |
| 494 | #define NEEDS_DISABLE 3 /* Tracking needs to be disabled when needed*/ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 495 | UINT srcBlend; |
| 496 | UINT dstBlend; |
| 497 | UINT alphafunc; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 498 | BOOL texture_shader_active; /* TODO: Confirm use is correct */ |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 499 | BOOL last_was_notclipped; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 500 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 501 | /* State block related */ |
| 502 | BOOL isRecordingState; |
| 503 | IWineD3DStateBlockImpl *stateBlock; |
| 504 | IWineD3DStateBlockImpl *updateStateBlock; |
| 505 | |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 506 | /* Internal use fields */ |
Stefan Dösinger | f6ed704 | 2006-04-03 14:54:16 +0200 | [diff] [blame] | 507 | WINED3DDEVICE_CREATION_PARAMETERS createParms; |
Jason Edmeades | b9e2bed | 2004-10-08 20:52:33 +0000 | [diff] [blame] | 508 | UINT adapterNo; |
| 509 | D3DDEVTYPE devType; |
| 510 | |
Stefan Dösinger | e902cd1 | 2006-05-24 11:34:30 +0200 | [diff] [blame] | 511 | IWineD3DSwapChain **swapchains; |
| 512 | uint NumberOfSwapChains; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 513 | |
Oliver Stieber | ea6189e | 2005-07-26 10:34:15 +0000 | [diff] [blame] | 514 | ResourceList *resources; /* a linked list to track resources created by the device */ |
| 515 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 516 | /* Render Target Support */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 517 | IWineD3DSurface *depthStencilBuffer; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 518 | |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 519 | IWineD3DSurface *renderTarget; |
| 520 | IWineD3DSurface *stencilBufferTarget; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 521 | |
| 522 | /* palettes texture management */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 523 | PALETTEENTRY palettes[MAX_PALETTES][256]; |
| 524 | UINT currentPalette; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 525 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 526 | /* For rendering to a texture using glCopyTexImage */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 527 | BOOL renderUpsideDown; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 528 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 529 | /* Cursor management */ |
| 530 | BOOL bCursorVisible; |
| 531 | UINT xHotSpot; |
| 532 | UINT yHotSpot; |
| 533 | UINT xScreenSpace; |
| 534 | UINT yScreenSpace; |
| 535 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 536 | /* Textures for when no other textures are mapped */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 537 | UINT dummyTextureName[MAX_TEXTURES]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 538 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 539 | /* Debug stream management */ |
| 540 | BOOL debug; |
| 541 | |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 542 | /* Device state management */ |
| 543 | HRESULT state; |
Stefan Dösinger | d04f050 | 2006-04-18 22:38:30 +0200 | [diff] [blame] | 544 | BOOL d3d_initialized; |
Oliver Stieber | 329d017 | 2005-09-21 10:55:03 +0000 | [diff] [blame] | 545 | |
Oliver Stieber | 9485632 | 2005-07-19 11:39:24 +0000 | [diff] [blame] | 546 | /* Screen buffer resources */ |
| 547 | glContext contextCache[CONTEXT_CACHE]; |
| 548 | |
| 549 | /* A flag to check if endscene has been called before changing the render tartet */ |
| 550 | BOOL sceneEnded; |
Oliver Stieber | 1f2a9e2 | 2005-10-29 10:30:36 +0000 | [diff] [blame] | 551 | |
| 552 | /* process vertex shaders using software or hardware */ |
| 553 | BOOL softwareVertexProcessing; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 554 | |
| 555 | /* DirectDraw stuff */ |
| 556 | HWND ddraw_window; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 557 | IWineD3DSurface *ddraw_primary; |
Stefan Dösinger | 566cdcf | 2006-05-18 22:42:22 +0200 | [diff] [blame] | 558 | DWORD ddraw_width, ddraw_height; |
| 559 | WINED3DFORMAT ddraw_format; |
Stefan Dösinger | 04da3ce | 2006-04-18 23:39:52 +0200 | [diff] [blame] | 560 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 561 | /* List of GLSL shader programs and their associated vertex & pixel shaders */ |
| 562 | struct list glsl_shader_progs; |
| 563 | |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 564 | } IWineD3DDeviceImpl; |
| 565 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 566 | extern const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl; |
Jason Edmeades | ac490fa | 2004-10-07 04:22:21 +0000 | [diff] [blame] | 567 | |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 568 | /* Support for IWineD3DResource ::Set/Get/FreePrivateData. I don't think |
| 569 | * anybody uses it for much so a good implementation is optional. */ |
| 570 | typedef struct PrivateData |
| 571 | { |
| 572 | struct PrivateData* next; |
| 573 | |
| 574 | GUID tag; |
| 575 | DWORD flags; /* DDSPD_* */ |
| 576 | DWORD uniqueness_value; |
| 577 | |
| 578 | union |
| 579 | { |
| 580 | LPVOID data; |
| 581 | LPUNKNOWN object; |
| 582 | } ptr; |
| 583 | |
| 584 | DWORD size; |
| 585 | } PrivateData; |
| 586 | |
Stefan Dösinger | 5b8b776 | 2006-05-25 11:40:36 +0200 | [diff] [blame] | 587 | void d3ddevice_set_ortho(IWineD3DDeviceImpl *This); |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 588 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 589 | /***************************************************************************** |
| 590 | * IWineD3DResource implementation structure |
| 591 | */ |
| 592 | typedef struct IWineD3DResourceClass |
| 593 | { |
| 594 | /* IUnknown fields */ |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 595 | LONG ref; /* Note: Ref counting not required */ |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 596 | |
| 597 | /* WineD3DResource Information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 598 | IUnknown *parent; |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 599 | WINED3DRESOURCETYPE resourceType; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 600 | IWineD3DDeviceImpl *wineD3DDevice; |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 601 | WINED3DPOOL pool; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 602 | UINT size; |
| 603 | DWORD usage; |
| 604 | WINED3DFORMAT format; |
| 605 | BYTE *allocatedMemory; |
Oliver Stieber | fe80b4e | 2005-07-15 09:54:57 +0000 | [diff] [blame] | 606 | PrivateData *privateData; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 607 | |
| 608 | } IWineD3DResourceClass; |
| 609 | |
| 610 | typedef struct IWineD3DResourceImpl |
| 611 | { |
| 612 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 613 | const IWineD3DResourceVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 614 | IWineD3DResourceClass resource; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 615 | } IWineD3DResourceImpl; |
| 616 | |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 617 | |
| 618 | /***************************************************************************** |
| 619 | * IWineD3DVertexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 620 | */ |
| 621 | typedef struct IWineD3DVertexBufferImpl |
| 622 | { |
| 623 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 624 | const IWineD3DVertexBufferVtbl *lpVtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 625 | IWineD3DResourceClass resource; |
| 626 | |
| 627 | /* WineD3DVertexBuffer specifics */ |
Oliver Stieber | 6a03249 | 2005-07-13 11:34:55 +0000 | [diff] [blame] | 628 | DWORD fvf; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 629 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 630 | /* Vertex buffer object support */ |
| 631 | GLuint vbo; |
| 632 | BYTE Flags; |
| 633 | UINT stream; |
| 634 | |
| 635 | UINT dirtystart, dirtyend; |
Stefan Dösinger | cea41b0 | 2006-06-27 13:11:13 +0200 | [diff] [blame] | 636 | LONG lockcount; |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 637 | |
| 638 | /* Last description of the buffer */ |
| 639 | WineDirect3DVertexStridedData strided; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 640 | } IWineD3DVertexBufferImpl; |
| 641 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 642 | extern const IWineD3DVertexBufferVtbl IWineD3DVertexBuffer_Vtbl; |
Jason Edmeades | db7a505 | 2004-10-14 00:32:04 +0000 | [diff] [blame] | 643 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 644 | #define VBFLAG_LOAD 0x01 /* Data is written from allocatedMemory to the VBO */ |
| 645 | #define VBFLAG_OPTIMIZED 0x02 /* Optimize has been called for the VB */ |
| 646 | #define VBFLAG_DIRTY 0x04 /* Buffer data has been modified */ |
| 647 | #define VBFLAG_STREAM 0x08 /* The vertex buffer is in a stream */ |
| 648 | #define VBFLAG_HASDESC 0x10 /* A vertex description has been found */ |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 649 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 650 | /***************************************************************************** |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 651 | * IWineD3DIndexBuffer implementation structure (extends IWineD3DResourceImpl) |
| 652 | */ |
| 653 | typedef struct IWineD3DIndexBufferImpl |
| 654 | { |
| 655 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 656 | const IWineD3DIndexBufferVtbl *lpVtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 657 | IWineD3DResourceClass resource; |
| 658 | |
| 659 | /* WineD3DVertexBuffer specifics */ |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 660 | } IWineD3DIndexBufferImpl; |
| 661 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 662 | extern const IWineD3DIndexBufferVtbl IWineD3DIndexBuffer_Vtbl; |
Jason Edmeades | 73e8baf | 2004-11-24 18:13:41 +0000 | [diff] [blame] | 663 | |
| 664 | /***************************************************************************** |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 665 | * IWineD3DBaseTexture D3D- > openGL state map lookups |
| 666 | */ |
| 667 | #define WINED3DFUNC_NOTSUPPORTED -2 |
| 668 | #define WINED3DFUNC_UNIMPLEMENTED -1 |
| 669 | |
| 670 | typedef enum winetexturestates { |
| 671 | WINED3DTEXSTA_ADDRESSU = 0, |
| 672 | WINED3DTEXSTA_ADDRESSV = 1, |
| 673 | WINED3DTEXSTA_ADDRESSW = 2, |
| 674 | WINED3DTEXSTA_BORDERCOLOR = 3, |
| 675 | WINED3DTEXSTA_MAGFILTER = 4, |
| 676 | WINED3DTEXSTA_MINFILTER = 5, |
| 677 | WINED3DTEXSTA_MIPFILTER = 6, |
| 678 | WINED3DTEXSTA_MAXMIPLEVEL = 7, |
| 679 | WINED3DTEXSTA_MAXANISOTROPY = 8, |
| 680 | WINED3DTEXSTA_SRGBTEXTURE = 9, |
| 681 | WINED3DTEXSTA_ELEMENTINDEX = 10, |
| 682 | WINED3DTEXSTA_DMAPOFFSET = 11, |
| 683 | WINED3DTEXSTA_TSSADDRESSW = 12, |
| 684 | MAX_WINETEXTURESTATES = 13, |
| 685 | } winetexturestates; |
| 686 | |
| 687 | typedef struct Wined3dTextureStateMap { |
| 688 | CONST int state; |
| 689 | int function; |
| 690 | } Wined3dTextureStateMap; |
| 691 | |
| 692 | /***************************************************************************** |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 693 | * IWineD3DBaseTexture implementation structure (extends IWineD3DResourceImpl) |
| 694 | */ |
| 695 | typedef struct IWineD3DBaseTextureClass |
| 696 | { |
| 697 | UINT levels; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 698 | BOOL dirty; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 699 | D3DFORMAT format; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 700 | DWORD usage; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 701 | UINT textureName; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 702 | UINT LOD; |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 703 | WINED3DTEXTUREFILTERTYPE filterType; |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 704 | DWORD states[MAX_WINETEXTURESTATES]; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 705 | |
| 706 | } IWineD3DBaseTextureClass; |
| 707 | |
| 708 | typedef struct IWineD3DBaseTextureImpl |
| 709 | { |
| 710 | /* IUnknown & WineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 711 | const IWineD3DBaseTextureVtbl *lpVtbl; |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 712 | IWineD3DResourceClass resource; |
| 713 | IWineD3DBaseTextureClass baseTexture; |
| 714 | |
| 715 | } IWineD3DBaseTextureImpl; |
| 716 | |
Jason Edmeades | 819b0e1 | 2004-12-07 14:29:12 +0000 | [diff] [blame] | 717 | /***************************************************************************** |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 718 | * IWineD3DTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 719 | */ |
| 720 | typedef struct IWineD3DTextureImpl |
| 721 | { |
| 722 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 723 | const IWineD3DTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 724 | IWineD3DResourceClass resource; |
| 725 | IWineD3DBaseTextureClass baseTexture; |
| 726 | |
| 727 | /* IWineD3DTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 728 | IWineD3DSurface *surfaces[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 729 | |
| 730 | UINT width; |
| 731 | UINT height; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 732 | float pow2scalingFactorX; |
| 733 | float pow2scalingFactorY; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 734 | |
| 735 | } IWineD3DTextureImpl; |
| 736 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 737 | extern const IWineD3DTextureVtbl IWineD3DTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 738 | |
| 739 | /***************************************************************************** |
| 740 | * IWineD3DCubeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 741 | */ |
| 742 | typedef struct IWineD3DCubeTextureImpl |
| 743 | { |
| 744 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 745 | const IWineD3DCubeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 746 | IWineD3DResourceClass resource; |
| 747 | IWineD3DBaseTextureClass baseTexture; |
| 748 | |
| 749 | /* IWineD3DCubeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 750 | IWineD3DSurface *surfaces[6][MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 751 | |
| 752 | UINT edgeLength; |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 753 | float pow2scalingFactor; |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 754 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 755 | } IWineD3DCubeTextureImpl; |
| 756 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 757 | extern const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 758 | |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 759 | typedef struct _WINED3DVOLUMET_DESC |
| 760 | { |
| 761 | UINT Width; |
| 762 | UINT Height; |
| 763 | UINT Depth; |
| 764 | } WINED3DVOLUMET_DESC; |
| 765 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 766 | /***************************************************************************** |
| 767 | * IWineD3DVolume implementation structure (extends IUnknown) |
| 768 | */ |
| 769 | typedef struct IWineD3DVolumeImpl |
| 770 | { |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 771 | /* IUnknown & WineD3DResource fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 772 | const IWineD3DVolumeVtbl *lpVtbl; |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 773 | IWineD3DResourceClass resource; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 774 | |
| 775 | /* WineD3DVolume Information */ |
Ivan Gyurdiev | 257692e | 2006-05-10 13:55:02 -0400 | [diff] [blame] | 776 | WINED3DVOLUMET_DESC currentDesc; |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 777 | IWineD3DBase *container; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 778 | UINT bytesPerPixel; |
| 779 | |
| 780 | BOOL lockable; |
| 781 | BOOL locked; |
Stefan Dösinger | cf4b91f | 2006-04-07 13:12:22 +0200 | [diff] [blame] | 782 | WINED3DBOX lockedBox; |
| 783 | WINED3DBOX dirtyBox; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 784 | BOOL dirty; |
| 785 | |
| 786 | |
| 787 | } IWineD3DVolumeImpl; |
| 788 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 789 | extern const IWineD3DVolumeVtbl IWineD3DVolume_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 790 | |
| 791 | /***************************************************************************** |
| 792 | * IWineD3DVolumeTexture implementation structure (extends IWineD3DBaseTextureImpl) |
| 793 | */ |
| 794 | typedef struct IWineD3DVolumeTextureImpl |
| 795 | { |
| 796 | /* IUnknown & WineD3DResource/WineD3DBaseTexture Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 797 | const IWineD3DVolumeTextureVtbl *lpVtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 798 | IWineD3DResourceClass resource; |
| 799 | IWineD3DBaseTextureClass baseTexture; |
| 800 | |
| 801 | /* IWineD3DVolumeTexture */ |
Oliver Stieber | ba5eb14 | 2005-03-14 10:12:52 +0000 | [diff] [blame] | 802 | IWineD3DVolume *volumes[MAX_LEVELS]; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 803 | |
| 804 | UINT width; |
| 805 | UINT height; |
| 806 | UINT depth; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 807 | } IWineD3DVolumeTextureImpl; |
| 808 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 809 | extern const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl; |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 810 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 811 | typedef struct _WINED3DSURFACET_DESC |
| 812 | { |
Stefan Dösinger | b4b295c | 2006-03-24 17:34:26 +0100 | [diff] [blame] | 813 | WINED3DMULTISAMPLE_TYPE MultiSampleType; |
| 814 | DWORD MultiSampleQuality; |
| 815 | UINT Width; |
| 816 | UINT Height; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 817 | } WINED3DSURFACET_DESC; |
| 818 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 819 | /***************************************************************************** |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 820 | * Structure for DIB Surfaces (GetDC and GDI surfaces) |
| 821 | */ |
| 822 | typedef struct wineD3DSurface_DIB { |
| 823 | HBITMAP DIBsection; |
| 824 | void* bitmap_data; |
| 825 | HGDIOBJ holdbitmap; |
| 826 | BOOL client_memory; |
| 827 | } wineD3DSurface_DIB; |
| 828 | |
| 829 | /***************************************************************************** |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 830 | * IWineD3DSurface implementation structure |
| 831 | */ |
| 832 | struct IWineD3DSurfaceImpl |
| 833 | { |
| 834 | /* IUnknown & IWineD3DResource Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 835 | const IWineD3DSurfaceVtbl *lpVtbl; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 836 | IWineD3DResourceClass resource; |
| 837 | |
| 838 | /* IWineD3DSurface fields */ |
H. Verbeet | e43cfb1 | 2006-02-06 11:30:48 +0100 | [diff] [blame] | 839 | IWineD3DBase *container; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 840 | WINED3DSURFACET_DESC currentDesc; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 841 | IWineD3DPaletteImpl *palette; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 842 | |
| 843 | UINT textureName; |
| 844 | UINT bytesPerPixel; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 845 | |
| 846 | /* TODO: move this off into a management class(maybe!) */ |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 847 | WORD Flags; |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 848 | |
| 849 | UINT pow2Width; |
| 850 | UINT pow2Height; |
| 851 | UINT pow2Size; |
| 852 | |
Stefan Dösinger | cfcdb65 | 2006-05-19 00:13:29 +0200 | [diff] [blame] | 853 | /* Oversized texture */ |
| 854 | RECT glRect; |
| 855 | |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 856 | #if 0 |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 857 | /* precalculated x and y scalings for texture coords */ |
| 858 | float pow2scalingFactorX; /* = (Width / pow2Width ) */ |
| 859 | float pow2scalingFactorY; /* = (Height / pow2Height) */ |
Oliver Stieber | e31bc6c | 2005-08-03 19:49:05 +0000 | [diff] [blame] | 860 | #endif |
Oliver Stieber | 520c2f0 | 2005-07-11 14:25:54 +0000 | [diff] [blame] | 861 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 862 | RECT lockedRect; |
| 863 | RECT dirtyRect; |
Oliver Stieber | 1362105 | 2005-07-11 20:38:27 +0000 | [diff] [blame] | 864 | |
| 865 | glDescriptor glDescription; |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 866 | |
| 867 | /* For GetDC */ |
| 868 | wineD3DSurface_DIB dib; |
| 869 | HDC hDC; |
Stefan Dösinger | 9b29fb6 | 2006-05-09 19:37:38 +0200 | [diff] [blame] | 870 | |
| 871 | /* Color keys for DDraw */ |
| 872 | DDCOLORKEY DestBltCKey; |
| 873 | DDCOLORKEY DestOverlayCKey; |
| 874 | DDCOLORKEY SrcOverlayCKey; |
| 875 | DDCOLORKEY SrcBltCKey; |
| 876 | DWORD CKeyFlags; |
| 877 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 878 | }; |
| 879 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 880 | extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl; |
Stefan Dösinger | 2f72483 | 2006-05-13 22:22:16 +0200 | [diff] [blame] | 881 | extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl; |
| 882 | |
| 883 | /* Predeclare the shared Surface functions */ |
| 884 | HRESULT WINAPI IWineD3DSurfaceImpl_QueryInterface(IWineD3DSurface *iface, REFIID riid, LPVOID *ppobj); |
| 885 | ULONG WINAPI IWineD3DSurfaceImpl_AddRef(IWineD3DSurface *iface); |
| 886 | ULONG WINAPI IWineD3DSurfaceImpl_Release(IWineD3DSurface *iface); |
| 887 | HRESULT WINAPI IWineD3DSurfaceImpl_GetParent(IWineD3DSurface *iface, IUnknown **pParent); |
| 888 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDevice(IWineD3DSurface *iface, IWineD3DDevice** ppDevice); |
| 889 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPrivateData(IWineD3DSurface *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags); |
| 890 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPrivateData(IWineD3DSurface *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData); |
| 891 | HRESULT WINAPI IWineD3DSurfaceImpl_FreePrivateData(IWineD3DSurface *iface, REFGUID refguid); |
| 892 | DWORD WINAPI IWineD3DSurfaceImpl_SetPriority(IWineD3DSurface *iface, DWORD PriorityNew); |
| 893 | DWORD WINAPI IWineD3DSurfaceImpl_GetPriority(IWineD3DSurface *iface); |
| 894 | void WINAPI IWineD3DSurfaceImpl_PreLoad(IWineD3DSurface *iface); |
| 895 | WINED3DRESOURCETYPE WINAPI IWineD3DSurfaceImpl_GetType(IWineD3DSurface *iface); |
| 896 | HRESULT WINAPI IWineD3DSurfaceImpl_GetContainerParent(IWineD3DSurface* iface, IUnknown **ppContainerParent); |
| 897 | HRESULT WINAPI IWineD3DSurfaceImpl_GetContainer(IWineD3DSurface* iface, REFIID riid, void** ppContainer); |
| 898 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *pDesc); |
| 899 | HRESULT WINAPI IWineD3DSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags); |
| 900 | HRESULT WINAPI IWineD3DSurfaceImpl_GetFlipStatus(IWineD3DSurface *iface, DWORD Flags); |
| 901 | HRESULT WINAPI IWineD3DSurfaceImpl_IsLost(IWineD3DSurface *iface); |
| 902 | HRESULT WINAPI IWineD3DSurfaceImpl_Restore(IWineD3DSurface *iface); |
| 903 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPixelFormat(IWineD3DSurface *iface, WINED3DFORMAT Format, BYTE *Surface, DWORD Size); |
| 904 | HRESULT WINAPI IWineD3DSurfaceImpl_GetPalette(IWineD3DSurface *iface, IWineD3DPalette **Pal); |
| 905 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 906 | HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, DDCOLORKEY *CKey); |
| 907 | HRESULT WINAPI IWineD3DSurfaceImpl_CleanDirtyRect(IWineD3DSurface *iface); |
| 908 | extern HRESULT WINAPI IWineD3DSurfaceImpl_AddDirtyRect(IWineD3DSurface *iface, CONST RECT* pDirtyRect); |
| 909 | HRESULT WINAPI IWineD3DSurfaceImpl_SetContainer(IWineD3DSurface *iface, IWineD3DBase *container); |
| 910 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPBufferState(IWineD3DSurface *iface, BOOL inPBuffer, BOOL inTexture); |
| 911 | void WINAPI IWineD3DSurfaceImpl_SetGlTextureDesc(IWineD3DSurface *iface, UINT textureName, int target); |
| 912 | void WINAPI IWineD3DSurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription); |
| 913 | const void *WINAPI IWineD3DSurfaceImpl_GetData(IWineD3DSurface *iface); |
| 914 | HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format); |
| 915 | HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx); |
| 916 | HRESULT WINAPI IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans); |
| 917 | HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal); |
| 918 | HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC); |
| 919 | HRESULT WINAPI IWineD3DSurfaceImpl_ReleaseDC(IWineD3DSurface *iface, HDC hDC); |
| 920 | DWORD WINAPI IWineD3DSurfaceImpl_GetPitch(IWineD3DSurface *iface); |
| 921 | HRESULT WINAPI IWineD3DSurfaceImpl_RealizePalette(IWineD3DSurface *iface); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 922 | |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 923 | /* Surface flags: */ |
| 924 | #define SFLAG_OVERSIZE 0x0001 /* Surface is bigger than gl size, blts only */ |
| 925 | #define SFLAG_CONVERTED 0x0002 /* Converted for color keying or Palettized */ |
| 926 | #define SFLAG_DIBSECTION 0x0004 /* Has a DIB section attached for getdc */ |
| 927 | #define SFLAG_DIRTY 0x0008 /* Surface was locked by the app */ |
| 928 | #define SFLAG_LOCKABLE 0x0010 /* Surface can be locked */ |
| 929 | #define SFLAG_DISCARD 0x0020 /* ??? */ |
| 930 | #define SFLAG_LOCKED 0x0040 /* Surface is locked atm */ |
| 931 | #define SFLAG_ACTIVELOCK 0x0080 /* Not locked, but surface memory is needed */ |
| 932 | #define SFLAG_INTEXTURE 0x0100 /* ??? */ |
| 933 | #define SFLAG_INPBUFFER 0x0200 /* ??? */ |
| 934 | #define SFLAG_NONPOW2 0x0400 /* Surface sizes are not a power of 2 */ |
| 935 | #define SFLAG_DYNLOCK 0x0800 /* Surface is often locked by the app */ |
| 936 | #define SFLAG_DYNCHANGE 0x1800 /* Surface contents are changed very often, implies DYNLOCK */ |
Stefan Dösinger | af46295 | 2006-05-06 18:08:33 +0200 | [diff] [blame] | 937 | #define SFLAG_DCINUSE 0x2000 /* Set between GetDC and ReleaseDC calls */ |
Stefan Dösinger | 158691e | 2006-05-23 00:48:54 +0200 | [diff] [blame] | 938 | #define SFLAG_GLDIRTY 0x4000 /* The opengl texture is more up to date than the surface mem */ |
Stefan Dösinger | 08dc9e0 | 2006-05-09 18:47:28 +0200 | [diff] [blame] | 939 | #define SFLAG_LOST 0x8000 /* Surface lost flag for DDraw */ |
Stefan Dösinger | 1cfbc90 | 2006-05-06 16:15:37 +0200 | [diff] [blame] | 940 | |
| 941 | /* In some conditions the surface memory must not be freed: |
| 942 | * SFLAG_OVERSIZE: Not all data can be kept in GL |
| 943 | * SFLAG_CONVERTED: Converting the data back would take too long |
| 944 | * SFLAG_DIBSECTION: The dib code manages the memory |
| 945 | * SFLAG_DIRTY: GL surface isn't up to date |
| 946 | * SFLAG_LOCKED: The app requires access to the surface data |
| 947 | * SFLAG_ACTIVELOCK: Some wined3d code needs the memory |
| 948 | * SFLAG_DYNLOCK: Avoid freeing the data for performance |
| 949 | * SFLAG_DYNCHANGE: Same reason as DYNLOCK |
| 950 | */ |
| 951 | #define SFLAG_DONOTFREE (SFLAG_OVERSIZE | \ |
| 952 | SFLAG_CONVERTED | \ |
| 953 | SFLAG_DIBSECTION | \ |
| 954 | SFLAG_DIRTY | \ |
| 955 | SFLAG_LOCKED | \ |
| 956 | SFLAG_ACTIVELOCK | \ |
| 957 | SFLAG_DYNLOCK | \ |
| 958 | SFLAG_DYNCHANGE ) |
| 959 | |
Stefan Dösinger | 158691e | 2006-05-23 00:48:54 +0200 | [diff] [blame] | 960 | BOOL CalculateTexRect(IWineD3DSurfaceImpl *This, RECT *Rect, float glTexCoord[4]); |
| 961 | |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 962 | /***************************************************************************** |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 963 | * IWineD3DVertexDeclaration implementation structure |
| 964 | */ |
| 965 | typedef struct IWineD3DVertexDeclarationImpl { |
| 966 | /* IUnknown Information */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 967 | const IWineD3DVertexDeclarationVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 968 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 969 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 970 | IUnknown *parent; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 971 | /** precomputed fvf if simple declaration */ |
| 972 | IWineD3DDeviceImpl *wineD3DDevice; |
| 973 | DWORD fvf[MAX_STREAMS]; |
| 974 | DWORD allFVF; |
| 975 | |
| 976 | /** dx8 compatible Declaration fields */ |
| 977 | DWORD* pDeclaration8; |
| 978 | DWORD declaration8Length; |
| 979 | |
| 980 | /** dx9+ */ |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 981 | D3DVERTEXELEMENT9 *pDeclaration9; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 982 | UINT declaration9NumElements; |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 983 | |
| 984 | WINED3DVERTEXELEMENT *pDeclarationWine; |
| 985 | UINT declarationWNumElements; |
| 986 | |
| 987 | float *constants; |
| 988 | |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 989 | } IWineD3DVertexDeclarationImpl; |
| 990 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 991 | extern const IWineD3DVertexDeclarationVtbl IWineD3DVertexDeclaration_Vtbl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 992 | |
| 993 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 994 | * IWineD3DStateBlock implementation structure |
| 995 | */ |
| 996 | |
| 997 | /* Internal state Block for Begin/End/Capture/Create/Apply info */ |
| 998 | /* Note: Very long winded but gl Lists are not flexible enough */ |
| 999 | /* to resolve everything we need, so doing it manually for now */ |
| 1000 | typedef struct SAVEDSTATES { |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1001 | BOOL indices; |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1002 | BOOL material; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1003 | BOOL fvf; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1004 | BOOL streamSource[MAX_STREAMS]; |
| 1005 | BOOL streamFreq[MAX_STREAMS]; |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame^] | 1006 | BOOL textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1007 | BOOL transform[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1008 | BOOL viewport; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1009 | BOOL renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1010 | BOOL textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1011 | BOOL samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | d344162 | 2005-08-01 10:58:31 +0000 | [diff] [blame] | 1012 | BOOL clipplane[MAX_CLIPPLANES]; |
Raphael Junqueira | 4c385f9 | 2005-01-26 20:54:00 +0000 | [diff] [blame] | 1013 | BOOL vertexDecl; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1014 | BOOL pixelShader; |
Ivan Gyurdiev | 5f5969b | 2006-06-06 02:46:59 -0400 | [diff] [blame] | 1015 | BOOL pixelShaderConstantsB[MAX_PSHADER_CONSTANTS]; |
| 1016 | BOOL pixelShaderConstantsI[MAX_PSHADER_CONSTANTS]; |
| 1017 | BOOL pixelShaderConstantsF[MAX_PSHADER_CONSTANTS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1018 | BOOL vertexShader; |
Ivan Gyurdiev | 5f5969b | 2006-06-06 02:46:59 -0400 | [diff] [blame] | 1019 | BOOL vertexShaderConstantsB[MAX_VSHADER_CONSTANTS]; |
| 1020 | BOOL vertexShaderConstantsI[MAX_VSHADER_CONSTANTS]; |
| 1021 | BOOL vertexShaderConstantsF[MAX_VSHADER_CONSTANTS]; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1022 | } SAVEDSTATES; |
| 1023 | |
| 1024 | struct IWineD3DStateBlockImpl |
| 1025 | { |
| 1026 | /* IUnknown fields */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1027 | const IWineD3DStateBlockVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1028 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1029 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1030 | /* IWineD3DStateBlock information */ |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1031 | IUnknown *parent; |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1032 | IWineD3DDeviceImpl *wineD3DDevice; |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1033 | WINED3DSTATEBLOCKTYPE blockType; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1034 | |
| 1035 | /* Array indicating whether things have been set or changed */ |
| 1036 | SAVEDSTATES changed; |
| 1037 | SAVEDSTATES set; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1038 | |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1039 | /* Drawing - Vertex Shader or FVF related */ |
| 1040 | DWORD fvf; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1041 | /* Vertex Shader Declaration */ |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1042 | IWineD3DVertexDeclaration *vertexDecl; |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1043 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1044 | IWineD3DVertexShader *vertexShader; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1045 | |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1046 | /* Vertex Shader Constants */ |
| 1047 | BOOL vertexShaderConstantB[MAX_VSHADER_CONSTANTS]; |
Mike McCormack | 93ab695 | 2005-08-26 08:53:31 +0000 | [diff] [blame] | 1048 | INT vertexShaderConstantI[MAX_VSHADER_CONSTANTS * 4]; |
Oliver Stieber | 9b0b803 | 2005-08-17 10:27:01 +0000 | [diff] [blame] | 1049 | float vertexShaderConstantF[MAX_VSHADER_CONSTANTS * 4]; |
| 1050 | |
Jason Edmeades | 289562e | 2004-11-23 13:52:46 +0000 | [diff] [blame] | 1051 | /* Stream Source */ |
Raphael Junqueira | 4f02b52 | 2005-01-19 19:34:49 +0000 | [diff] [blame] | 1052 | BOOL streamIsUP; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1053 | UINT streamStride[MAX_STREAMS]; |
| 1054 | UINT streamOffset[MAX_STREAMS]; |
| 1055 | IWineD3DVertexBuffer *streamSource[MAX_STREAMS]; |
| 1056 | UINT streamFreq[MAX_STREAMS]; |
| 1057 | UINT streamFlags[MAX_STREAMS]; /*0 | D3DSTREAMSOURCE_INSTANCEDATA | D3DSTREAMSOURCE_INDEXEDDATA */ |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1058 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1059 | /* Indices */ |
| 1060 | IWineD3DIndexBuffer* pIndexData; |
| 1061 | UINT baseVertexIndex; /* Note: only used for d3d8 */ |
| 1062 | |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1063 | /* Transform */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1064 | D3DMATRIX transforms[HIGHEST_TRANSFORMSTATE + 1]; |
Jason Edmeades | eba27af | 2004-11-28 15:04:41 +0000 | [diff] [blame] | 1065 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1066 | /* Lights */ |
| 1067 | PLIGHTINFOEL *lights; /* NOTE: active GL lights must be front of the chain */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1068 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1069 | /* Clipping */ |
| 1070 | double clipplane[MAX_CLIPPLANES][4]; |
| 1071 | WINED3DCLIPSTATUS clip_status; |
| 1072 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1073 | /* ViewPort */ |
| 1074 | WINED3DVIEWPORT viewport; |
| 1075 | |
Jason Edmeades | 0a944ae | 2004-11-29 17:53:42 +0000 | [diff] [blame] | 1076 | /* Material */ |
| 1077 | WINED3DMATERIAL material; |
| 1078 | |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1079 | /* Pixel Shader */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1080 | IWineD3DPixelShader *pixelShader; |
Oliver Stieber | 2af36c6 | 2005-08-25 19:24:21 +0000 | [diff] [blame] | 1081 | |
| 1082 | /* Pixel Shader Constants */ |
| 1083 | BOOL pixelShaderConstantB[MAX_PSHADER_CONSTANTS]; |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1084 | INT pixelShaderConstantI[MAX_PSHADER_CONSTANTS * 4]; |
Oliver Stieber | 2af36c6 | 2005-08-25 19:24:21 +0000 | [diff] [blame] | 1085 | float pixelShaderConstantF[MAX_PSHADER_CONSTANTS * 4]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1086 | |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1087 | /* Indexed Vertex Blending */ |
| 1088 | D3DVERTEXBLENDFLAGS vertex_blend; |
| 1089 | FLOAT tween_factor; |
| 1090 | |
| 1091 | /* RenderState */ |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1092 | DWORD renderState[WINEHIGHEST_RENDER_STATE + 1]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1093 | |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1094 | /* Texture */ |
H. Verbeet | a54e36a | 2006-06-27 23:40:42 +0200 | [diff] [blame^] | 1095 | IWineD3DBaseTexture *textures[MAX_SAMPLERS]; |
Oliver Stieber | abb11f3 | 2005-07-05 14:05:18 +0000 | [diff] [blame] | 1096 | int textureDimensions[MAX_SAMPLERS]; |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1097 | |
| 1098 | /* Texture State Stage */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1099 | DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1100 | /* Sampler States */ |
Oliver Stieber | 7cb748f | 2005-07-26 18:49:30 +0000 | [diff] [blame] | 1101 | DWORD samplerState[MAX_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1]; |
Oliver Stieber | 18857f1 | 2005-06-24 11:53:07 +0000 | [diff] [blame] | 1102 | |
Jason Green | 1f1057f | 2006-06-08 04:00:23 -0400 | [diff] [blame] | 1103 | /* Current GLSL Shader Program */ |
| 1104 | GLhandleARB shaderPrgId; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1105 | }; |
| 1106 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1107 | extern const IWineD3DStateBlockVtbl IWineD3DStateBlock_Vtbl; |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1108 | |
| 1109 | /***************************************************************************** |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1110 | * IWineD3DQueryImpl implementation structure (extends IUnknown) |
| 1111 | */ |
| 1112 | typedef struct IWineD3DQueryImpl |
| 1113 | { |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1114 | const IWineD3DQueryVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1115 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1116 | |
| 1117 | IUnknown *parent; |
| 1118 | /*TODO: replace with iface usage */ |
| 1119 | #if 0 |
| 1120 | IWineD3DDevice *wineD3DDevice; |
| 1121 | #else |
| 1122 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1123 | #endif |
| 1124 | /* IWineD3DQuery fields */ |
| 1125 | |
| 1126 | D3DQUERYTYPE type; |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1127 | /* TODO: Think about using a IUnknown instead of a void* */ |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1128 | void *extendedData; |
| 1129 | |
| 1130 | |
| 1131 | } IWineD3DQueryImpl; |
| 1132 | |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1133 | extern const IWineD3DQueryVtbl IWineD3DQuery_Vtbl; |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1134 | |
Oliver Stieber | 5ea96a8 | 2005-09-21 09:43:13 +0000 | [diff] [blame] | 1135 | /* Datastructures for IWineD3DQueryImpl.extendedData */ |
| 1136 | typedef struct WineQueryOcclusionData { |
| 1137 | unsigned int queryId; |
| 1138 | } WineQueryOcclusionData; |
| 1139 | |
| 1140 | |
Oliver Stieber | 7b26165 | 2005-03-03 13:57:15 +0000 | [diff] [blame] | 1141 | /***************************************************************************** |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1142 | * IWineD3DSwapChainImpl implementation structure (extends IUnknown) |
| 1143 | */ |
| 1144 | |
| 1145 | typedef struct IWineD3DSwapChainImpl |
| 1146 | { |
| 1147 | /*IUnknown part*/ |
| 1148 | IWineD3DSwapChainVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1149 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1150 | |
| 1151 | IUnknown *parent; |
| 1152 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1153 | |
| 1154 | /* IWineD3DSwapChain fields */ |
Stefan Dösinger | 3862f8e | 2006-06-15 12:54:19 +0200 | [diff] [blame] | 1155 | IWineD3DSurface **backBuffer; |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1156 | IWineD3DSurface *frontBuffer; |
| 1157 | BOOL wantsDepthStencilBuffer; |
| 1158 | D3DPRESENT_PARAMETERS presentParms; |
| 1159 | |
Francois Gouget | 6d442ae | 2005-11-23 20:14:43 +0100 | [diff] [blame] | 1160 | /* TODO: move everything up to drawable off into a context manager |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1161 | and store the 'data' in the contextManagerData interface. |
| 1162 | IUnknown *contextManagerData; |
| 1163 | */ |
| 1164 | |
| 1165 | HWND win_handle; |
| 1166 | Window win; |
| 1167 | Display *display; |
| 1168 | |
| 1169 | GLXContext glCtx; |
| 1170 | XVisualInfo *visInfo; |
| 1171 | GLXContext render_ctx; |
Francois Gouget | 02c25a8 | 2005-06-30 18:19:33 +0000 | [diff] [blame] | 1172 | /* This has been left in device for now, but needs moving off into a rendertarget management class and separated out from swapchains and devices. */ |
Oliver Stieber | 46e7c30 | 2005-06-23 11:05:24 +0000 | [diff] [blame] | 1173 | Drawable drawable; |
| 1174 | } IWineD3DSwapChainImpl; |
| 1175 | |
| 1176 | extern IWineD3DSwapChainVtbl IWineD3DSwapChain_Vtbl; |
| 1177 | |
| 1178 | /***************************************************************************** |
Jason Edmeades | 447d5ed | 2004-10-21 20:59:12 +0000 | [diff] [blame] | 1179 | * Utility function prototypes |
| 1180 | */ |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1181 | |
| 1182 | /* Trace routines */ |
Oliver Stieber | b220ce1 | 2005-07-13 19:38:39 +0000 | [diff] [blame] | 1183 | const char* debug_d3dformat(WINED3DFORMAT fmt); |
Jason Edmeades | c579fa6 | 2004-10-05 02:14:06 +0000 | [diff] [blame] | 1184 | const char* debug_d3ddevicetype(D3DDEVTYPE devtype); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1185 | const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res); |
Jason Edmeades | c579fa6 | 2004-10-05 02:14:06 +0000 | [diff] [blame] | 1186 | const char* debug_d3dusage(DWORD usage); |
Jason Edmeades | f738c14 | 2004-12-09 11:42:34 +0000 | [diff] [blame] | 1187 | const char* debug_d3dprimitivetype(D3DPRIMITIVETYPE PrimitiveType); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1188 | const char* debug_d3drenderstate(DWORD state); |
Ivan Gyurdiev | 621f075 | 2006-06-09 17:47:16 -0400 | [diff] [blame] | 1189 | const char* debug_d3dsamplerstate(DWORD state); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1190 | const char* debug_d3dtexturestate(DWORD state); |
Stefan Dösinger | d75fd75 | 2006-03-28 14:20:47 +0200 | [diff] [blame] | 1191 | const char* debug_d3dpool(WINED3DPOOL pool); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1192 | |
| 1193 | /* Routines for GL <-> D3D values */ |
| 1194 | GLenum StencilOp(DWORD op); |
Jan Zerebecki | 7528fc0 | 2006-06-09 17:32:18 +0200 | [diff] [blame] | 1195 | GLenum StencilFunc(DWORD func); |
Jason Edmeades | 2003c7a | 2004-12-13 13:35:38 +0000 | [diff] [blame] | 1196 | void set_tex_op(IWineD3DDevice *iface, BOOL isAlpha, int Stage, D3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3); |
Oliver Stieber | 052d108 | 2005-07-26 20:01:29 +0000 | [diff] [blame] | 1197 | void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords); |
Jason Edmeades | ae5a436 | 2004-09-28 02:12:12 +0000 | [diff] [blame] | 1198 | |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1199 | int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, int *attribs, int* nAttribs, BOOL alternate); |
| 1200 | |
Stefan Dösinger | 9abdac6 | 2006-05-12 22:21:31 +0200 | [diff] [blame] | 1201 | /* Math utils */ |
| 1202 | void multiply_matrix(D3DMATRIX *dest, D3DMATRIX *src1, D3DMATRIX *src2); |
Oliver Stieber | 8a6799d | 2005-07-07 20:35:05 +0000 | [diff] [blame] | 1203 | |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1204 | /***************************************************************************** |
| 1205 | * To enable calling of inherited functions, requires prototypes |
Jason Edmeades | 33025b2 | 2005-01-18 11:42:29 +0000 | [diff] [blame] | 1206 | * |
| 1207 | * Note: Only require classes which are subclassed, ie resource, basetexture, |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1208 | */ |
| 1209 | /*** IUnknown methods ***/ |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1210 | extern HRESULT WINAPI IWineD3DResourceImpl_QueryInterface(IWineD3DResource *iface, REFIID riid, void** ppvObject); |
| 1211 | extern ULONG WINAPI IWineD3DResourceImpl_AddRef(IWineD3DResource *iface); |
| 1212 | extern ULONG WINAPI IWineD3DResourceImpl_Release(IWineD3DResource *iface); |
| 1213 | /*** IWineD3DResource methods ***/ |
| 1214 | extern HRESULT WINAPI IWineD3DResourceImpl_GetParent(IWineD3DResource *iface, IUnknown **pParent); |
| 1215 | extern HRESULT WINAPI IWineD3DResourceImpl_GetDevice(IWineD3DResource *iface, IWineD3DDevice ** ppDevice); |
| 1216 | extern HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1217 | extern HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1218 | extern HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REFGUID refguid); |
| 1219 | extern DWORD WINAPI IWineD3DResourceImpl_SetPriority(IWineD3DResource *iface, DWORD PriorityNew); |
| 1220 | extern DWORD WINAPI IWineD3DResourceImpl_GetPriority(IWineD3DResource *iface); |
| 1221 | extern void WINAPI IWineD3DResourceImpl_PreLoad(IWineD3DResource *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1222 | extern WINED3DRESOURCETYPE WINAPI IWineD3DResourceImpl_GetType(IWineD3DResource *iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1223 | /*** class static members ***/ |
| 1224 | void IWineD3DResourceImpl_CleanUp(IWineD3DResource *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1225 | |
| 1226 | /*** IUnknown methods ***/ |
| 1227 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_QueryInterface(IWineD3DBaseTexture *iface, REFIID riid, void** ppvObject); |
| 1228 | extern ULONG WINAPI IWineD3DBaseTextureImpl_AddRef(IWineD3DBaseTexture *iface); |
| 1229 | extern ULONG WINAPI IWineD3DBaseTextureImpl_Release(IWineD3DBaseTexture *iface); |
| 1230 | /*** IWineD3DResource methods ***/ |
| 1231 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetParent(IWineD3DBaseTexture *iface, IUnknown **pParent); |
| 1232 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetDevice(IWineD3DBaseTexture *iface, IWineD3DDevice ** ppDevice); |
| 1233 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags); |
| 1234 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_GetPrivateData(IWineD3DBaseTexture *iface, REFGUID refguid, void * pData, DWORD * pSizeOfData); |
| 1235 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_FreePrivateData(IWineD3DBaseTexture *iface, REFGUID refguid); |
| 1236 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetPriority(IWineD3DBaseTexture *iface, DWORD PriorityNew); |
| 1237 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetPriority(IWineD3DBaseTexture *iface); |
| 1238 | extern void WINAPI IWineD3DBaseTextureImpl_PreLoad(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 913df5b | 2006-03-09 23:21:16 +0100 | [diff] [blame] | 1239 | extern WINED3DRESOURCETYPE WINAPI IWineD3DBaseTextureImpl_GetType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1240 | /*** IWineD3DBaseTexture methods ***/ |
| 1241 | extern DWORD WINAPI IWineD3DBaseTextureImpl_SetLOD(IWineD3DBaseTexture *iface, DWORD LODNew); |
| 1242 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLOD(IWineD3DBaseTexture *iface); |
| 1243 | extern DWORD WINAPI IWineD3DBaseTextureImpl_GetLevelCount(IWineD3DBaseTexture *iface); |
Stefan Dösinger | 63fd9a7 | 2006-04-06 19:02:16 +0200 | [diff] [blame] | 1244 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_SetAutoGenFilterType(IWineD3DBaseTexture *iface, WINED3DTEXTUREFILTERTYPE FilterType); |
| 1245 | extern WINED3DTEXTUREFILTERTYPE WINAPI IWineD3DBaseTextureImpl_GetAutoGenFilterType(IWineD3DBaseTexture *iface); |
Jason Edmeades | bcecddc | 2005-01-17 13:44:57 +0000 | [diff] [blame] | 1246 | extern void WINAPI IWineD3DBaseTextureImpl_GenerateMipSubLevels(IWineD3DBaseTexture *iface); |
| 1247 | extern BOOL WINAPI IWineD3DBaseTextureImpl_SetDirty(IWineD3DBaseTexture *iface, BOOL); |
| 1248 | extern BOOL WINAPI IWineD3DBaseTextureImpl_GetDirty(IWineD3DBaseTexture *iface); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1249 | |
Stefan Dösinger | 7d31ab9 | 2006-06-21 15:01:38 +0200 | [diff] [blame] | 1250 | extern BYTE* WINAPI IWineD3DVertexBufferImpl_GetMemory(IWineD3DVertexBuffer* iface, DWORD iOffset, GLint *vbo); |
Raphael Junqueira | cc8762a | 2005-07-24 17:11:33 +0000 | [diff] [blame] | 1251 | extern HRESULT WINAPI IWineD3DVertexBufferImpl_ReleaseMemory(IWineD3DVertexBuffer* iface); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1252 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_BindTexture(IWineD3DBaseTexture *iface); |
| 1253 | extern HRESULT WINAPI IWineD3DBaseTextureImpl_UnBindTexture(IWineD3DBaseTexture *iface); |
Oliver Stieber | bb6f9b0 | 2005-08-03 11:00:28 +0000 | [diff] [blame] | 1254 | extern void WINAPI IWineD3DBaseTextureImpl_ApplyStateChanges(IWineD3DBaseTexture *iface, const DWORD textureStates[WINED3D_HIGHEST_TEXTURE_STATE + 1], const DWORD samplerStates[WINED3D_HIGHEST_SAMPLER_STATE + 1]); |
Oliver Stieber | 67f2ad4 | 2005-03-29 19:01:00 +0000 | [diff] [blame] | 1255 | /*** class static members ***/ |
| 1256 | void IWineD3DBaseTextureImpl_CleanUp(IWineD3DBaseTexture *iface); |
Jason Edmeades | 4142785 | 2005-01-09 17:37:02 +0000 | [diff] [blame] | 1257 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1258 | struct SHADER_OPCODE_ARG; |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1259 | typedef void (*shader_fct_t)(); |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1260 | typedef void (*SHADER_HANDLER) (struct SHADER_OPCODE_ARG*); |
H. Verbeet | 3ee642b | 2006-03-28 21:10:32 +0200 | [diff] [blame] | 1261 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1262 | /* Struct to maintain a list of GLSL shader programs and their associated pixel and |
| 1263 | * vertex shaders. A list of this type is maintained on the DeviceImpl, and is only |
| 1264 | * used if the user is using GLSL shaders. */ |
| 1265 | struct glsl_shader_prog_link { |
| 1266 | struct list entry; |
| 1267 | GLhandleARB programId; |
| 1268 | IWineD3DVertexShader* vertexShader; |
| 1269 | IWineD3DPixelShader* pixelShader; |
| 1270 | }; |
| 1271 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1272 | /* TODO: Make this dynamic, based on shader limits ? */ |
| 1273 | #define MAX_REG_ADDR 1 |
| 1274 | #define MAX_REG_TEMP 32 |
| 1275 | #define MAX_REG_TEXCRD 8 |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1276 | #define MAX_REG_INPUT 12 |
| 1277 | #define MAX_REG_OUTPUT 12 |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1278 | #define MAX_ATTRIBS 16 |
| 1279 | #define MAX_CONST_F 256 |
Jason Green | 34d271b | 2006-06-16 16:07:31 -0400 | [diff] [blame] | 1280 | #define MAX_CONST_I 16 |
| 1281 | #define MAX_CONST_B 16 |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1282 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1283 | typedef struct shader_reg_maps { |
| 1284 | |
| 1285 | char texcoord[MAX_REG_TEXCRD]; /* pixel < 3.0 */ |
| 1286 | char temporary[MAX_REG_TEMP]; /* pixel, vertex */ |
| 1287 | char address[MAX_REG_ADDR]; /* vertex */ |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1288 | char packed_input[MAX_REG_INPUT]; /* pshader >= 3.0 */ |
| 1289 | char packed_output[MAX_REG_OUTPUT]; /* vertex >= 3.0 */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1290 | char attributes[MAX_ATTRIBS]; /* vertex */ |
| 1291 | |
| 1292 | char constantsF[MAX_CONST_F]; /* pixel, vertex */ |
Jason Green | 34d271b | 2006-06-16 16:07:31 -0400 | [diff] [blame] | 1293 | char constantsI[MAX_CONST_I]; /* pixel & vertex >= 2.0 */ |
| 1294 | char constantsB[MAX_CONST_B]; /* pixel & vertex >= 2.0 */ |
| 1295 | |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1296 | /* Semantics maps (semantic -> reg_token) |
| 1297 | * Use 0 as default (bit 31 is always 1 on a valid token) */ |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1298 | DWORD* semantics_in; /* vertex, pixel */ |
| 1299 | DWORD* semantics_out; /* vertex */ |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1300 | |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1301 | /* Sampler usage tokens |
| 1302 | * Use 0 as default (bit 31 is always 1 on a valid token) */ |
| 1303 | DWORD samplers[MAX_SAMPLERS]; |
| 1304 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1305 | /* Whether or not a loop is used in this shader */ |
| 1306 | char loop; |
| 1307 | |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1308 | } shader_reg_maps; |
| 1309 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1310 | #define SHADER_PGMSIZE 65535 |
| 1311 | typedef struct SHADER_BUFFER { |
| 1312 | char* buffer; |
Alexandre Julliard | 836b5c7 | 2006-06-13 14:14:20 +0200 | [diff] [blame] | 1313 | unsigned int bsize; |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1314 | unsigned int lineNo; |
| 1315 | } SHADER_BUFFER; |
| 1316 | |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1317 | typedef struct SHADER_OPCODE { |
| 1318 | unsigned int opcode; |
| 1319 | const char* name; |
| 1320 | const char* glname; |
Ivan Gyurdiev | 8c6ee8d | 2006-06-12 06:57:04 -0400 | [diff] [blame] | 1321 | char dst_token; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1322 | CONST UINT num_params; |
| 1323 | shader_fct_t soft_fct; |
| 1324 | SHADER_HANDLER hw_fct; |
Jason Green | 246677a | 2006-05-09 22:43:34 -0400 | [diff] [blame] | 1325 | SHADER_HANDLER hw_glsl_fct; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1326 | DWORD min_version; |
| 1327 | DWORD max_version; |
| 1328 | } SHADER_OPCODE; |
| 1329 | |
| 1330 | typedef struct SHADER_OPCODE_ARG { |
| 1331 | IWineD3DBaseShader* shader; |
Jason Green | 0c59ca6 | 2006-06-09 03:33:01 -0400 | [diff] [blame] | 1332 | shader_reg_maps* reg_maps; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1333 | CONST SHADER_OPCODE* opcode; |
| 1334 | DWORD dst; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1335 | DWORD dst_addr; |
Ivan Gyurdiev | 42b8979 | 2006-05-17 21:09:56 -0400 | [diff] [blame] | 1336 | DWORD predicate; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1337 | DWORD src[4]; |
Ivan Gyurdiev | 03b67e3 | 2006-05-17 02:04:30 -0400 | [diff] [blame] | 1338 | DWORD src_addr[4]; |
Ivan Gyurdiev | cdfe848 | 2006-05-09 18:05:26 -0400 | [diff] [blame] | 1339 | SHADER_BUFFER* buffer; |
| 1340 | } SHADER_OPCODE_ARG; |
| 1341 | |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1342 | typedef struct SHADER_LIMITS { |
| 1343 | unsigned int temporary; |
Ivan Gyurdiev | 0d08316 | 2006-06-12 02:59:16 -0400 | [diff] [blame] | 1344 | unsigned int texcoord; |
| 1345 | unsigned int sampler; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1346 | unsigned int constant_int; |
| 1347 | unsigned int constant_float; |
| 1348 | unsigned int constant_bool; |
| 1349 | unsigned int address; |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1350 | unsigned int packed_output; |
| 1351 | unsigned int packed_input; |
Jason Green | 473ce80 | 2006-05-26 11:52:33 -0400 | [diff] [blame] | 1352 | unsigned int attributes; |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1353 | } SHADER_LIMITS; |
| 1354 | |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1355 | /** Keeps track of details for TEX_M#x# shader opcodes which need to |
| 1356 | maintain state information between multiple codes */ |
| 1357 | typedef struct SHADER_PARSE_STATE { |
| 1358 | unsigned int current_row; |
| 1359 | DWORD texcoord_w[2]; |
| 1360 | } SHADER_PARSE_STATE; |
| 1361 | |
Ivan Gyurdiev | 5f10560 | 2006-05-08 15:44:25 -0400 | [diff] [blame] | 1362 | /* Base Shader utility functions. |
| 1363 | * (may move callers into the same file in the future) */ |
| 1364 | extern int shader_addline( |
| 1365 | SHADER_BUFFER* buffer, |
| 1366 | const char* fmt, ...); |
| 1367 | |
Ivan Gyurdiev | 1d0c672 | 2006-05-09 07:57:36 -0400 | [diff] [blame] | 1368 | extern const SHADER_OPCODE* shader_get_opcode( |
| 1369 | IWineD3DBaseShader *iface, |
| 1370 | const DWORD code); |
| 1371 | |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1372 | /* ARB_[vertex/fragment]_program helper functions */ |
| 1373 | extern void shader_arb_load_constants( |
| 1374 | IWineD3DStateBlock* iface, |
| 1375 | char usePixelShader, |
| 1376 | char useVertexShader); |
| 1377 | |
Jason Green | ca70d13 | 2006-06-09 03:33:33 -0400 | [diff] [blame] | 1378 | /* ARB shader program Prototypes */ |
| 1379 | extern void shader_hw_def(SHADER_OPCODE_ARG *arg); |
| 1380 | |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1381 | /* GLSL helper functions */ |
Jason Green | d5d4568 | 2006-06-09 03:37:45 -0400 | [diff] [blame] | 1382 | extern void set_glsl_shader_program(IWineD3DDevice *iface); |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1383 | extern void shader_glsl_add_instruction_modifiers(SHADER_OPCODE_ARG *arg); |
Jason Green | 2d8e05f | 2006-06-16 16:07:00 -0400 | [diff] [blame] | 1384 | extern void shader_glsl_load_constants( |
| 1385 | IWineD3DStateBlock* iface, |
| 1386 | char usePixelShader, |
| 1387 | char useVertexShader); |
Jason Green | d5d4568 | 2006-06-09 03:37:45 -0400 | [diff] [blame] | 1388 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1389 | /** The following translate DirectX pixel/vertex shader opcodes to GLSL lines */ |
| 1390 | extern void shader_glsl_map2gl(SHADER_OPCODE_ARG* arg); |
| 1391 | extern void shader_glsl_arith(SHADER_OPCODE_ARG* arg); |
| 1392 | extern void shader_glsl_mov(SHADER_OPCODE_ARG* arg); |
| 1393 | extern void shader_glsl_mad(SHADER_OPCODE_ARG* arg); |
| 1394 | extern void shader_glsl_mnxn(SHADER_OPCODE_ARG* arg); |
| 1395 | extern void shader_glsl_lrp(SHADER_OPCODE_ARG* arg); |
| 1396 | extern void shader_glsl_dot(SHADER_OPCODE_ARG* arg); |
| 1397 | extern void shader_glsl_rcp(SHADER_OPCODE_ARG* arg); |
| 1398 | extern void shader_glsl_cnd(SHADER_OPCODE_ARG* arg); |
| 1399 | extern void shader_glsl_compare(SHADER_OPCODE_ARG* arg); |
| 1400 | extern void shader_glsl_def(SHADER_OPCODE_ARG* arg); |
Jason Green | f444009 | 2006-06-16 16:08:00 -0400 | [diff] [blame] | 1401 | extern void shader_glsl_defi(SHADER_OPCODE_ARG* arg); |
| 1402 | extern void shader_glsl_defb(SHADER_OPCODE_ARG* arg); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1403 | extern void shader_glsl_cmp(SHADER_OPCODE_ARG* arg); |
Jason Green | cc06ed3 | 2006-06-13 22:32:14 -0400 | [diff] [blame] | 1404 | extern void shader_glsl_lit(SHADER_OPCODE_ARG* arg); |
| 1405 | extern void shader_glsl_dst(SHADER_OPCODE_ARG* arg); |
| 1406 | extern void shader_glsl_sincos(SHADER_OPCODE_ARG* arg); |
| 1407 | extern void shader_glsl_loop(SHADER_OPCODE_ARG* arg); |
| 1408 | extern void shader_glsl_endloop(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1409 | |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1410 | /** GLSL Pixel Shader Prototypes */ |
| 1411 | extern void pshader_glsl_tex(SHADER_OPCODE_ARG* arg); |
| 1412 | extern void pshader_glsl_texcoord(SHADER_OPCODE_ARG* arg); |
| 1413 | extern void pshader_glsl_texm3x2pad(SHADER_OPCODE_ARG* arg); |
| 1414 | extern void pshader_glsl_texm3x2tex(SHADER_OPCODE_ARG* arg); |
Jason Green | baf38b3 | 2006-06-27 02:00:02 -0400 | [diff] [blame] | 1415 | extern void pshader_glsl_texm3x3pad(SHADER_OPCODE_ARG* arg); |
| 1416 | extern void pshader_glsl_texm3x3vspec(SHADER_OPCODE_ARG* arg); |
| 1417 | extern void pshader_glsl_texkill(SHADER_OPCODE_ARG* arg); |
| 1418 | extern void pshader_glsl_texbem(SHADER_OPCODE_ARG* arg); |
| 1419 | extern void pshader_glsl_dp2add(SHADER_OPCODE_ARG* arg); |
Ivan Gyurdiev | a1f4dfe | 2006-06-12 02:57:07 -0400 | [diff] [blame] | 1420 | extern void pshader_glsl_input_pack( |
| 1421 | SHADER_BUFFER* buffer, |
| 1422 | DWORD* semantics_out); |
| 1423 | |
| 1424 | /** GLSL Vertex Shader Prototypes */ |
| 1425 | extern void vshader_glsl_output_unpack( |
| 1426 | SHADER_BUFFER* buffer, |
| 1427 | DWORD* semantics_out); |
Jason Green | d59714b | 2006-06-09 03:35:15 -0400 | [diff] [blame] | 1428 | |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1429 | /***************************************************************************** |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1430 | * IDirect3DBaseShader implementation structure |
| 1431 | */ |
| 1432 | typedef struct IWineD3DBaseShaderClass |
| 1433 | { |
Ivan Gyurdiev | c93239d | 2006-05-08 17:09:21 -0400 | [diff] [blame] | 1434 | DWORD hex_version; |
| 1435 | SHADER_LIMITS limits; |
Jason Green | 653e71d | 2006-05-09 22:30:11 -0400 | [diff] [blame] | 1436 | SHADER_PARSE_STATE parse_state; |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1437 | CONST SHADER_OPCODE *shader_ins; |
| 1438 | CONST DWORD *function; |
| 1439 | UINT functionLength; |
| 1440 | GLuint prgId; |
| 1441 | } IWineD3DBaseShaderClass; |
| 1442 | |
| 1443 | typedef struct IWineD3DBaseShaderImpl { |
| 1444 | /* IUnknown */ |
| 1445 | const IWineD3DBaseShaderVtbl *lpVtbl; |
| 1446 | LONG ref; |
| 1447 | |
| 1448 | /* IWineD3DBaseShader */ |
| 1449 | IWineD3DBaseShaderClass baseShader; |
| 1450 | } IWineD3DBaseShaderImpl; |
| 1451 | |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1452 | extern void shader_get_registers_used( |
| 1453 | IWineD3DBaseShader *iface, |
| 1454 | shader_reg_maps* reg_maps, |
| 1455 | CONST DWORD* pToken); |
| 1456 | |
Ivan Gyurdiev | a42925e | 2006-06-12 02:55:30 -0400 | [diff] [blame] | 1457 | extern void shader_generate_glsl_declarations( |
| 1458 | IWineD3DBaseShader *iface, |
| 1459 | shader_reg_maps* reg_maps, |
| 1460 | SHADER_BUFFER* buffer); |
| 1461 | |
| 1462 | extern void shader_generate_arb_declarations( |
| 1463 | IWineD3DBaseShader *iface, |
| 1464 | shader_reg_maps* reg_maps, |
| 1465 | SHADER_BUFFER* buffer); |
| 1466 | |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1467 | extern void shader_generate_main( |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1468 | IWineD3DBaseShader *iface, |
| 1469 | SHADER_BUFFER* buffer, |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1470 | shader_reg_maps* reg_maps, |
Jason Green | 36b0b9c | 2006-05-09 22:33:24 -0400 | [diff] [blame] | 1471 | CONST DWORD* pFunction); |
| 1472 | |
Ivan Gyurdiev | c61af3a | 2006-05-10 13:53:07 -0400 | [diff] [blame] | 1473 | extern void shader_dump_ins_modifiers( |
| 1474 | const DWORD output); |
| 1475 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1476 | extern void shader_dump_param( |
| 1477 | IWineD3DBaseShader *iface, |
| 1478 | const DWORD param, |
Ivan Gyurdiev | 746d1b1 | 2006-05-17 02:05:49 -0400 | [diff] [blame] | 1479 | const DWORD addr_token, |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1480 | int input); |
| 1481 | |
Ivan Gyurdiev | 17b0d26 | 2006-06-12 02:54:30 -0400 | [diff] [blame] | 1482 | extern void shader_trace_init( |
| 1483 | IWineD3DBaseShader *iface, |
| 1484 | const DWORD* pFunction); |
| 1485 | |
Ivan Gyurdiev | 404eff7 | 2006-05-17 02:02:36 -0400 | [diff] [blame] | 1486 | extern int shader_get_param( |
| 1487 | IWineD3DBaseShader* iface, |
| 1488 | const DWORD* pToken, |
| 1489 | DWORD* param, |
| 1490 | DWORD* addr_token); |
| 1491 | |
| 1492 | extern int shader_skip_unrecognized( |
| 1493 | IWineD3DBaseShader* iface, |
| 1494 | const DWORD* pToken); |
| 1495 | |
Jason Green | a67488a | 2006-05-23 18:22:13 -0400 | [diff] [blame] | 1496 | extern void print_glsl_info_log( |
| 1497 | WineD3D_GL_Info *gl_info, |
| 1498 | GLhandleARB obj); |
| 1499 | |
Ivan Gyurdiev | 4b30794 | 2006-04-28 05:20:48 -0400 | [diff] [blame] | 1500 | inline static int shader_get_regtype(const DWORD param) { |
| 1501 | return (((param & D3DSP_REGTYPE_MASK) >> D3DSP_REGTYPE_SHIFT) | |
| 1502 | ((param & D3DSP_REGTYPE_MASK2) >> D3DSP_REGTYPE_SHIFT2)); |
| 1503 | } |
| 1504 | |
Ivan Gyurdiev | aec2e3e | 2006-06-06 02:40:08 -0400 | [diff] [blame] | 1505 | extern unsigned int shader_get_float_offset(const DWORD reg); |
| 1506 | |
Ivan Gyurdiev | 8b7401c | 2006-05-14 09:43:31 -0400 | [diff] [blame] | 1507 | inline static BOOL shader_is_pshader_version(DWORD token) { |
| 1508 | return 0xFFFF0000 == (token & 0xFFFF0000); |
| 1509 | } |
| 1510 | |
| 1511 | inline static BOOL shader_is_vshader_version(DWORD token) { |
| 1512 | return 0xFFFE0000 == (token & 0xFFFF0000); |
| 1513 | } |
| 1514 | |
| 1515 | inline static BOOL shader_is_comment(DWORD token) { |
| 1516 | return D3DSIO_COMMENT == (token & D3DSI_OPCODE_MASK); |
| 1517 | } |
| 1518 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1519 | /***************************************************************************** |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1520 | * IDirect3DVertexShader implementation structure |
| 1521 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1522 | typedef struct IWineD3DVertexShaderImpl { |
| 1523 | /* IUnknown parts*/ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1524 | const IWineD3DVertexShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1525 | LONG ref; /* Note: Ref counting not required */ |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1526 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1527 | /* IWineD3DBaseShader */ |
| 1528 | IWineD3DBaseShaderClass baseShader; |
| 1529 | |
| 1530 | /* IWineD3DVertexShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1531 | IUnknown *parent; |
| 1532 | IWineD3DDeviceImpl *wineD3DDevice; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1533 | |
Oliver Stieber | 80cbb93 | 2005-08-17 09:54:54 +0000 | [diff] [blame] | 1534 | DWORD usage; |
Oliver Stieber | 2c0e97e | 2005-08-17 11:34:03 +0000 | [diff] [blame] | 1535 | |
| 1536 | /* vertex declaration array mapping */ |
Ivan Gyurdiev | 9bae775 | 2006-06-12 02:53:32 -0400 | [diff] [blame] | 1537 | DWORD arrayUsageMap[WINED3DSHADERDECLUSAGE_MAX_USAGE]; |
Ivan Gyurdiev | f144d58 | 2006-06-12 02:51:58 -0400 | [diff] [blame] | 1538 | |
Oliver Stieber | 80cbb93 | 2005-08-17 09:54:54 +0000 | [diff] [blame] | 1539 | /* run time datas... */ |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1540 | VSHADERDATA *data; |
Oliver Stieber | 7c482cb | 2005-12-09 11:23:52 +0100 | [diff] [blame] | 1541 | IWineD3DVertexDeclaration *vertexDeclaration; |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1542 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1543 | /* run time datas */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1544 | VSHADERINPUTDATA input; |
| 1545 | VSHADEROUTPUTDATA output; |
| 1546 | #endif |
| 1547 | } IWineD3DVertexShaderImpl; |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1548 | extern const SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1549 | extern const IWineD3DVertexShaderVtbl IWineD3DVertexShader_Vtbl; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1550 | |
| 1551 | /***************************************************************************** |
| 1552 | * IDirect3DPixelShader implementation structure |
| 1553 | */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1554 | typedef struct IWineD3DPixelShaderImpl { |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1555 | /* IUnknown parts */ |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1556 | const IWineD3DPixelShaderVtbl *lpVtbl; |
Mike McCormack | 8955ac4 | 2005-07-28 10:16:21 +0000 | [diff] [blame] | 1557 | LONG ref; /* Note: Ref counting not required */ |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1558 | |
H. Verbeet | 59af5c4 | 2006-03-30 19:14:31 +0200 | [diff] [blame] | 1559 | /* IWineD3DBaseShader */ |
| 1560 | IWineD3DBaseShaderClass baseShader; |
| 1561 | |
| 1562 | /* IWineD3DPixelShaderImpl */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1563 | IUnknown *parent; |
| 1564 | IWineD3DDeviceImpl *wineD3DDevice; |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1565 | |
Oliver Stieber | b3563da | 2005-09-28 10:13:00 +0000 | [diff] [blame] | 1566 | /* run time data */ |
| 1567 | PSHADERDATA *data; |
| 1568 | |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1569 | #if 0 /* needs reworking */ |
Oliver Stieber | 2121f78 | 2005-03-02 12:16:10 +0000 | [diff] [blame] | 1570 | PSHADERINPUTDATA input; |
| 1571 | PSHADEROUTPUTDATA output; |
| 1572 | #endif |
| 1573 | } IWineD3DPixelShaderImpl; |
| 1574 | |
H. Verbeet | d4132cf | 2006-03-28 21:10:44 +0200 | [diff] [blame] | 1575 | extern const SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[]; |
Dmitry Timoshkov | eba47f1 | 2005-06-06 19:50:35 +0000 | [diff] [blame] | 1576 | extern const IWineD3DPixelShaderVtbl IWineD3DPixelShader_Vtbl; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1577 | |
| 1578 | /***************************************************************************** |
| 1579 | * IWineD3DPalette implementation structure |
| 1580 | */ |
| 1581 | struct IWineD3DPaletteImpl { |
| 1582 | /* IUnknown parts */ |
| 1583 | const IWineD3DPaletteVtbl *lpVtbl; |
| 1584 | LONG ref; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1585 | |
| 1586 | IUnknown *parent; |
| 1587 | IWineD3DDeviceImpl *wineD3DDevice; |
| 1588 | |
| 1589 | /* IWineD3DPalette */ |
| 1590 | HPALETTE hpal; |
| 1591 | WORD palVersion; /*| */ |
| 1592 | WORD palNumEntries; /*| LOGPALETTE */ |
| 1593 | PALETTEENTRY palents[256]; /*| */ |
| 1594 | /* This is to store the palette in 'screen format' */ |
| 1595 | int screen_palents[256]; |
| 1596 | DWORD Flags; |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1597 | }; |
| 1598 | |
| 1599 | extern const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl; |
Stefan Dösinger | a6f71af | 2006-04-21 00:00:30 +0200 | [diff] [blame] | 1600 | DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags); |
Stefan Dösinger | cff4e1e | 2006-04-17 17:04:59 +0200 | [diff] [blame] | 1601 | |
Stefan Dösinger | a620683 | 2006-04-18 23:04:51 +0200 | [diff] [blame] | 1602 | /* DirectDraw utility functions */ |
| 1603 | extern WINED3DFORMAT pixelformat_for_depth(DWORD depth); |
| 1604 | |
Stefan Dösinger | 3518747 | 2006-06-21 10:36:14 +0200 | [diff] [blame] | 1605 | /***************************************************************************** |
| 1606 | * Pixel format management |
| 1607 | */ |
| 1608 | typedef struct { |
| 1609 | WINED3DFORMAT format; |
| 1610 | DWORD alphaMask, redMask, greenMask, blueMask; |
| 1611 | UINT bpp; |
| 1612 | BOOL isFourcc; |
| 1613 | GLint glInternal, glFormat, glType; |
| 1614 | } PixelFormatDesc; |
| 1615 | |
| 1616 | const PixelFormatDesc *getFormatDescEntry(WINED3DFORMAT fmt); |
Raphael Junqueira | 0196861 | 2003-11-14 03:50:35 +0000 | [diff] [blame] | 1617 | #endif |