commit | 8d9a553d89bb5615163761402af2e980e1cbaee4 | [log] [tgz] |
---|---|---|
author | Stefan Dösinger <stefan@codeweavers.com> | Tue Feb 27 21:32:15 2007 +0100 |
committer | Alexandre Julliard <julliard@winehq.org> | Wed Feb 28 21:04:47 2007 +0100 |
tree | cc8e75d9ab6829b0d051bd30d517be71657d2979 | |
parent | 9badfb50cf38e930372d721450581f4597af86c2 [diff] |
wined3d: Support for using auxilliary buffers for offscreen rendering. OpenGL AUX buffers provide a way for offscreen rendering which is very similar to our back buffer "offscreen" rendering emulation. Not all card support aux buffers, but if they are available they are a nice present which is easy to use.