wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b013382..8d129bd 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1252,7 +1252,7 @@
const char* debug_d3ddeclmethod(WINED3DDECLMETHOD method);
const char* debug_d3ddecltype(WINED3DDECLTYPE type);
const char* debug_d3ddeclusage(BYTE usage);
-const char* debug_d3dprimitivetype(D3DPRIMITIVETYPE PrimitiveType);
+const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType);
const char* debug_d3drenderstate(DWORD state);
const char* debug_d3dsamplerstate(DWORD state);
const char* debug_d3dtexturestate(DWORD state);