wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0ef6ad9..4bc8863 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -220,7 +220,7 @@
See MaxStreams in MSDN under GetDeviceCaps */
/* Maximum number of constants provided to the shaders */
#define HIGHEST_TRANSFORMSTATE 512
- /* Highest value in D3DTRANSFORMSTATETYPE */
+ /* Highest value in WINED3DTRANSFORMSTATETYPE */
#define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
#define MAX_PALETTES 256