wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0ef6ad9..4bc8863 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -220,7 +220,7 @@
                             See MaxStreams in MSDN under GetDeviceCaps */
                          /* Maximum number of constants provided to the shaders */
 #define HIGHEST_TRANSFORMSTATE 512 
-                         /* Highest value in D3DTRANSFORMSTATETYPE */
+                         /* Highest value in WINED3DTRANSFORMSTATETYPE */
 #define MAX_CLIPPLANES  D3DMAXUSERCLIPPLANES
 
 #define MAX_PALETTES      256