- c745b52 A bit more robust against wave???Open failures. by Eric Pouech · 23 years ago
- ace56c6 Dsound will now try as many devices as are available when trying to by Chris Morgan · 23 years ago
- 9b0ba7c Added aRts driver. by Chris Morgan · 23 years ago
- 0799c1a Added LGPL standard comment, and copyright notices where necessary. by Alexandre Julliard · 23 years ago
- f250b6b Further unified HAL and HEL mixing, and added some more intelligence by Ove Kaaven · 23 years ago
- fdebace Fix buffering problems in HEL mode. by Ove Kaaven · 24 years ago
- 2344798 Fixed some warnings. by Patrik Stridvall · 24 years ago
- 3ca9823 Documentation ordinal fixes. by Patrik Stridvall · 24 years ago
- 8b216b3 Documentation ordinal fixes. by Patrik Stridvall · 24 years ago
- 9c0ae56 Added definitions for IKsPropertySet, small stub implementation for by Marcus Meissner · 24 years ago
- c2bc22b Spelling fixes. by Andreas Mohr · 24 years ago
- e76218d Add '\n' at the end of traces. by Francois Gouget · 24 years ago
- ed73933 Fixed sound disappearing after on-the-fly sample rate changes and by Ove Kaaven · 24 years ago
- ddf8256 Chris Jacobson Small bug fix. by Alexandre Julliard · 24 years ago
- 62510dd Fixes for various underrun-related problems. Also added a mechanism by Ove Kaaven · 24 years ago
- d8dea42 Added a more truthful message about what really is wrong. by Johan Gill · 24 years ago
- ad250aa Now using manifest constant instead of raw values for all the by Eric Pouech · 24 years ago
- 865cf37 Bugfix for sound dropping out, and workaround for Half-Life's by Ove Kaaven · 24 years ago
- 0c7c94b More intelligent DirectSound prebuffering. By tracking the by Ove Kaaven · 24 years ago
- eba8cee Handle errors for IDsDriver_GetPosition. by Marcus Meissner · 24 years ago
- 44a1822 winuser.h now requires that we include winbase.h first. by François Gouget · 24 years ago
- 5be8e7d Created a small static library in ole/libuuid.a that contains all the by Alexandre Julliard · 24 years ago
- 49b3cec Reimplement patch by Marcus Meissner ('98) to "fix" problems with by Andreas Mohr · 24 years ago
- a9f6a9d Explicitly initialize structures. by Patrik Stridvall · 24 years ago
- 83f52d1 Moved all Win16 definitions out of the standard Windows headers. by Alexandre Julliard · 25 years ago
- 26d6c1f Don't use copies of critical sections made by memcpy() Added missing WINAPIs by James Abbatiello · 25 years ago
- 3496556 - made the MIDI sequencer error message much better for confused users by Andreas Mohr · 25 years ago
- bea617b Moved GUID definitions to their respective dll. by Alexandre Julliard · 25 years ago
- fddc3e1 Added a few C++ operators to Direct3D structures, and made some unions by Ove Kaaven · 25 years ago
- 6314ad6 Fixed some warnings. by Patrik Stridvall · 25 years ago
- 9405793 Fix a couple of problems with underruns and stopping/restarting. by Ove Kaaven · 25 years ago
- 849c930 Implemented the DirectSound HAL mode for DMA primary buffers, with a by Ove Kaaven · 25 years ago
- 353c776 Restructure DirectSound. Remove dsound thread, use MM timers by Ove Kaaven · 25 years ago
- 625653f Add a few more flags to those recognized when doing trace+dsound. by James Abbatiello · 25 years ago
- 330cd69 Fixed some warnings. by Patrik Stridvall · 25 years ago
- f5a1027 - Added DirectSoundCapture and DirectSoundCaptureBuffer interfaces by Peter Hunnisett · 25 years ago
- 4dce07e - Fixed some initialization/destruction and reference counting by Peter Hunnisett · 25 years ago
- 62f3233 - Add another way to create a 3d listener interface. by Peter Hunnisett · 25 years ago
- 8cfea6e Make internal buffers size multiple of 4. by Eric Pouech · 25 years ago
- b2dd2c5 DSOUND_MixerNorm: do not compare unrelated pointers. by Marcus Meissner · 25 years ago
- 3347bee Make audiodevice blocking directly after the non-blocking open, since by Marcus Meissner · 25 years ago
- 502e15b open() the OSS sounddevice non-blocking in case another process has it by Marcus Meissner · 25 years ago
- c9742b3 - Fix some compiler warnings. - Remove superfluous #include statement. by Niels Kristian Bech Jensen · 25 years ago
- f15473f Fixed debug formatting. by Andreas Mohr · 25 years ago
- fcfacb9 Added/fixed some documentation reported by winapi_check. by Patrik Stridvall · 25 years ago
- f8e4fb0 Made the buffer list in the directsound object thread-safe. by Marcus Meissner · 25 years ago
- 383da68 Optimized debugging API to reduce code size. by Alexandre Julliard · 25 years ago
- d3e22d9 Removed #include of wingdi.h and windef.h from winuser.h (and resolved by Jeremy White · 25 years ago
- f82a723 The COM virtual tables must use the by Francois Gouget · 25 years ago
- 681c75b Added debugstr_guid function and used it to replace by Alexandre Julliard · 25 years ago
- f84e8ea Add HAVE_SOUNDCARD_H to support OpenBSD. by Todd T. Fries · 25 years ago
- 5f6080e Removed suicide code when playback thread's father dies. by Eric Pouech · 25 years ago
- 01c9ac4 Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros. by Francois Gouget · 25 years ago
- 68944c2 Split the multimedia/ directory into dlls/ subdirectories. by Eric Pouech · 25 years ago[Renamed from multimedia/dsound.c]
- 7916ca3 Don't ref NULL ptrs in debug. by Marcus Meissner · 25 years ago
- 48dfed7 Create DirectSound object even without sounddevice. Games can be by Marcus Meissner · 26 years ago
- 89391af - Changed return code for failure on *_DllGetClassObject to by Peter Hunnisett · 26 years ago
- 37c0217 Updated to new MM header organization. by Eric Pouech · 26 years ago
- 359f497e Converted to the new debug interface, using script written by Patrik Stridvall. by Alexandre Julliard · 26 years ago
- 623c0d6 some small include fixes, some checks for NULL ptrs, by Marcus Meissner · 26 years ago
- db98ffd Don't ignore application-requested primary buffer flags. by Ove Kaaven · 26 years ago
- 2305f3c Microsoft com vtable compatibility workaround for g++. Basically adds by Paul Quinn · 26 years ago
- 896889f ANSI C fixes. by Patrik Stridvall · 26 years ago
- 819791b Don't malloc/free for every mixing operation, use the same buffer over by Ove Kaaven · 26 years ago
- 0f8bc5b Fixed ANSI compabillity. by Patrik Stridvall · 26 years ago
- b4b9fae New debug scheme with explicit debug channels declaration. by Patrik Stridvall · 26 years ago
- bed8c26 ICOMisation of the DirectSound API. by Francois Gouget · 26 years ago
- 664c272 Some Solaris fixes. <resolv.h> needs <arpa/nameser.h>, sig_context.h by Marcus Meissner · 26 years ago
- a396029 Large-scale renaming of all Win32 functions and types to use the by Alexandre Julliard · 26 years ago
- 61afa33 Some more recursive include fixes/optimizations. by Marcus Meissner · 26 years ago
- b8cfd17 Changed the first parameter from LPGUID (Windows headers) to REFGUID. by Francois Gouget · 26 years ago
- 452db3f Changed ICOM_THIS definition. by Francois Gouget · 26 years ago
- 317af32 Optimized include/*.h: (recursively) include all headers needed by by Marcus Meissner · 26 years ago
- 93217c6 Better set of macros for defining the COM interfaces. by Francois Gouget · 26 years ago
- 4d713f9 Sounds were cut off due to integer overflow. Fixed. by Ove Kaaven · 26 years ago
- cb1f2c4 Fixed error messages. by Andreas Mohr · 26 years ago
- 03479f8 Fixed a lot of warnings for possible problems. by Marcus Meissner · 26 years ago
- 689b9f8 Fixed duplicate sound buffer handling. Updated status. by Rob Riggs · 26 years ago
- 638f169 Recovery of release 990110 after disk crash. by Alexandre Julliard · 26 years ago wine-990110
- 5ff0077 - beginning of implementation of Direct3D2 (DX 5.0) and associated classes by Lionel Ulmer · 26 years ago
- 73458b0 Changed // comments to /* */ so WINE compiles with non-gcc compilers again. by Marcus Meissner · 26 years ago
- ecc7669 - add -lossaudio if needed, and a check for <soundcard.h>, to configure.in by Todd Vierling · 26 years ago
- f0fa956 More general code cleanup for readability. by Robert Riggs · 26 years ago
- b995012 Fixed 8-bit WAV format handling (it is unsigned data). by Robert Riggs · 26 years ago
- 1ff1f7d Implemented class factory for dsound. by Marcus Meissner · 26 years ago
- b0fc58c DirectSound3DListener and DirectSound3DBuffer stubs, new mixer code, by Robert Riggs · 26 years ago
- 690d379 Added correct implementation of GetCaps, changed Play and Stop handling by Lionel Ulmer · 26 years ago
- 1e31997 Small fixes. by Marcus Meissner · 26 years ago
- 7c3046d Some programs (quake2 et al) do check for DSCAPS_EMULDRIVER and stop by Marcus Meissner · 26 years ago
- f4f1719 Fixed some more missing WINAPIs (hopefully correct). by Marcus Meissner · 26 years ago
- 85ed45e Release 980822 by Alexandre Julliard · 27 years ago wine-980822
- 829fe32 Release 980726 by Alexandre Julliard · 27 years ago wine-980726
- ebfc0fe Release 980628 by Alexandre Julliard · 27 years ago wine-980628
- f90efa9 Release 980614 by Alexandre Julliard · 27 years ago wine-980614
- a845b88 Release 980601 by Alexandre Julliard · 27 years ago wine-980601
- 46ea8b3 Release 980503 by Alexandre Julliard · 27 years ago wine-980503
- c7c217b Release 980413 by Alexandre Julliard · 27 years ago wine-980413
- a69b88b Release 980315 by Alexandre Julliard · 27 years ago wine-980315
- a11d7b1 Release 980301 by Alexandre Julliard · 27 years ago wine-980301
- 03468f7 Release 980215 by Alexandre Julliard · 27 years ago wine-980215