blob: 2828bac22a712bc788c5ca68b74149fa3d834abe [file] [log] [blame]
MODULE = d2d1.dll
IMPORTLIB = d2d1
IMPORTS = d3d10_1 dxguid uuid
C_SRCS = \
bitmap.c \
brush.c \
factory.c \
mesh.c \
render_target.c \
state_block.c \
stroke.c \
wic_render_target.c
RC_SRCS = version.rc