wined3d: Add D3DFMT_L16.
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index e9f6366..ba1eb81 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c
@@ -35,7 +35,6 @@ FMT_TO_STR(WINED3DFMT_UNKNOWN); FMT_TO_STR(WINED3DFMT_R8G8B8); FMT_TO_STR(WINED3DFMT_A8R8G8B8); - FMT_TO_STR(WINED3DFMT_A8B8G8R8); FMT_TO_STR(WINED3DFMT_X8R8G8B8); FMT_TO_STR(WINED3DFMT_R5G6B5); FMT_TO_STR(WINED3DFMT_X1R5G5B5); @@ -46,6 +45,7 @@ FMT_TO_STR(WINED3DFMT_A8R3G3B2); FMT_TO_STR(WINED3DFMT_X4R4G4B4); FMT_TO_STR(WINED3DFMT_A2B10G10R10); + FMT_TO_STR(WINED3DFMT_A8B8G8R8); FMT_TO_STR(WINED3DFMT_X8B8G8R8); FMT_TO_STR(WINED3DFMT_G16R16); FMT_TO_STR(WINED3DFMT_A2R10G10B10); @@ -76,11 +76,12 @@ FMT_TO_STR(WINED3DFMT_D32); FMT_TO_STR(WINED3DFMT_D15S1); FMT_TO_STR(WINED3DFMT_D24S8); - FMT_TO_STR(WINED3DFMT_D24FS8); FMT_TO_STR(WINED3DFMT_D24X8); FMT_TO_STR(WINED3DFMT_D24X4S4); FMT_TO_STR(WINED3DFMT_D16); + FMT_TO_STR(WINED3DFMT_L16); FMT_TO_STR(WINED3DFMT_D32F_LOCKABLE); + FMT_TO_STR(WINED3DFMT_D24FS8); FMT_TO_STR(WINED3DFMT_VERTEXDATA); FMT_TO_STR(WINED3DFMT_INDEX16); FMT_TO_STR(WINED3DFMT_INDEX32);
diff --git a/include/d3d9types.h b/include/d3d9types.h index be3f947..3c4b8a1 100644 --- a/include/d3d9types.h +++ b/include/d3d9types.h
@@ -816,6 +816,7 @@ D3DFMT_D24X8 = 77, D3DFMT_D24X4S4 = 79, D3DFMT_D16 = 80, + D3DFMT_L16 = 81, D3DFMT_D32F_LOCKABLE = 82, D3DFMT_D24FS8 = 83,
diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h index ed7dd94..9658ebb 100644 --- a/include/wine/wined3d_types.h +++ b/include/wine/wined3d_types.h
@@ -184,6 +184,7 @@ WINED3DFMT_D24X8 = 77, WINED3DFMT_D24X4S4 = 79, WINED3DFMT_D16 = 80, + WINED3DFMT_L16 = 81, WINED3DFMT_D32F_LOCKABLE = 82, WINED3DFMT_D24FS8 = 83,