wined3d: Add D3DFMT_L16.
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index e9f6366..ba1eb81 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -35,7 +35,6 @@
FMT_TO_STR(WINED3DFMT_UNKNOWN);
FMT_TO_STR(WINED3DFMT_R8G8B8);
FMT_TO_STR(WINED3DFMT_A8R8G8B8);
- FMT_TO_STR(WINED3DFMT_A8B8G8R8);
FMT_TO_STR(WINED3DFMT_X8R8G8B8);
FMT_TO_STR(WINED3DFMT_R5G6B5);
FMT_TO_STR(WINED3DFMT_X1R5G5B5);
@@ -46,6 +45,7 @@
FMT_TO_STR(WINED3DFMT_A8R3G3B2);
FMT_TO_STR(WINED3DFMT_X4R4G4B4);
FMT_TO_STR(WINED3DFMT_A2B10G10R10);
+ FMT_TO_STR(WINED3DFMT_A8B8G8R8);
FMT_TO_STR(WINED3DFMT_X8B8G8R8);
FMT_TO_STR(WINED3DFMT_G16R16);
FMT_TO_STR(WINED3DFMT_A2R10G10B10);
@@ -76,11 +76,12 @@
FMT_TO_STR(WINED3DFMT_D32);
FMT_TO_STR(WINED3DFMT_D15S1);
FMT_TO_STR(WINED3DFMT_D24S8);
- FMT_TO_STR(WINED3DFMT_D24FS8);
FMT_TO_STR(WINED3DFMT_D24X8);
FMT_TO_STR(WINED3DFMT_D24X4S4);
FMT_TO_STR(WINED3DFMT_D16);
+ FMT_TO_STR(WINED3DFMT_L16);
FMT_TO_STR(WINED3DFMT_D32F_LOCKABLE);
+ FMT_TO_STR(WINED3DFMT_D24FS8);
FMT_TO_STR(WINED3DFMT_VERTEXDATA);
FMT_TO_STR(WINED3DFMT_INDEX16);
FMT_TO_STR(WINED3DFMT_INDEX32);
diff --git a/include/d3d9types.h b/include/d3d9types.h
index be3f947..3c4b8a1 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -816,6 +816,7 @@
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
+ D3DFMT_L16 = 81,
D3DFMT_D32F_LOCKABLE = 82,
D3DFMT_D24FS8 = 83,
diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h
index ed7dd94..9658ebb 100644
--- a/include/wine/wined3d_types.h
+++ b/include/wine/wined3d_types.h
@@ -184,6 +184,7 @@
WINED3DFMT_D24X8 = 77,
WINED3DFMT_D24X4S4 = 79,
WINED3DFMT_D16 = 80,
+ WINED3DFMT_L16 = 81,
WINED3DFMT_D32F_LOCKABLE = 82,
WINED3DFMT_D24FS8 = 83,