| TOPSRCDIR = @top_srcdir@ |
| TOPOBJDIR = ../.. |
| SRCDIR = @srcdir@ |
| VPATH = @srcdir@ |
| MODULE = wined3d.dll |
| IMPORTLIB = libwined3d.$(IMPLIBEXT) |
| IMPORTS = user32 gdi32 advapi32 kernel32 |
| EXTRAINCL = @X_CFLAGS@ |
| EXTRALIBS = -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@ |
| |
| C_SRCS = \ |
| baseshader.c \ |
| basetexture.c \ |
| cubetexture.c \ |
| device.c \ |
| directx.c \ |
| drawprim.c \ |
| glsl_shader.c \ |
| indexbuffer.c \ |
| palette.c \ |
| pixelshader.c \ |
| query.c \ |
| resource.c \ |
| stateblock.c \ |
| surface.c \ |
| surface_gdi.c \ |
| swapchain.c \ |
| texture.c \ |
| utils.c \ |
| vertexbuffer.c \ |
| vertexdeclaration.c \ |
| vertexshader.c \ |
| volume.c \ |
| volumetexture.c \ |
| wined3d_main.c |
| |
| @MAKE_DLL_RULES@ |
| |
| ### Dependencies: |