| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file fastpos.h | |
| /// \brief Kind of two-bit version of bit scan reverse | |
| /// | |
| // Authors: Igor Pavlov | |
| // Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifndef LZMA_FASTPOS_H | |
| #define LZMA_FASTPOS_H | |
| // LZMA encodes match distances by storing the highest two bits using | |
| // a six-bit value [0, 63], and then the missing lower bits. | |
| // Dictionary size is also stored using this encoding in the .xz | |
| // file format header. | |
| // | |
| // fastpos.h provides a way to quickly find out the correct six-bit | |
| // values. The following table gives some examples of this encoding: | |
| // | |
| // dist return | |
| // 0 0 | |
| // 1 1 | |
| // 2 2 | |
| // 3 3 | |
| // 4 4 | |
| // 5 4 | |
| // 6 5 | |
| // 7 5 | |
| // 8 6 | |
| // 11 6 | |
| // 12 7 | |
| // ... ... | |
| // 15 7 | |
| // 16 8 | |
| // 17 8 | |
| // ... ... | |
| // 23 8 | |
| // 24 9 | |
| // 25 9 | |
| // ... ... | |
| // | |
| // | |
| // Provided functions or macros | |
| // ---------------------------- | |
| // | |
| // get_dist_slot(dist) is the basic version. get_dist_slot_2(dist) | |
| // assumes that dist >= FULL_DISTANCES, thus the result is at least | |
| // FULL_DISTANCES_BITS * 2. Using get_dist_slot(dist) instead of | |
| // get_dist_slot_2(dist) would give the same result, but get_dist_slot_2(dist) | |
| // should be tiny bit faster due to the assumption being made. | |
| // | |
| // | |
| // Size vs. speed | |
| // -------------- | |
| // | |
| // With some CPUs that have fast BSR (bit scan reverse) instruction, the | |
| // size optimized version is slightly faster than the bigger table based | |
| // approach. Such CPUs include Intel Pentium Pro, Pentium II, Pentium III | |
| // and Core 2 (possibly others). AMD K7 seems to have slower BSR, but that | |
| // would still have speed roughly comparable to the table version. Older | |
| // x86 CPUs like the original Pentium have very slow BSR; on those systems | |
| // the table version is a lot faster. | |
| // | |
| // On some CPUs, the table version is a lot faster when using position | |
| // dependent code, but with position independent code the size optimized | |
| // version is slightly faster. This occurs at least on 32-bit SPARC (no | |
| // ASM optimizations). | |
| // | |
| // I'm making the table version the default, because that has good speed | |
| // on all systems I have tried. The size optimized version is sometimes | |
| // slightly faster, but sometimes it is a lot slower. | |
| #ifdef HAVE_SMALL | |
| # define get_dist_slot(dist) \ | |
| ((dist) <= 4 ? (dist) : get_dist_slot_2(dist)) | |
| static inline uint32_t | |
| get_dist_slot_2(uint32_t dist) | |
| { | |
| const uint32_t i = bsr32(dist); | |
| return (i + i) + ((dist >> (i - 1)) & 1); | |
| } | |
| #else | |
| #define FASTPOS_BITS 13 | |
| extern const uint8_t lzma_fastpos[1 << FASTPOS_BITS]; | |
| #define fastpos_shift(extra, n) \ | |
| ((extra) + (n) * (FASTPOS_BITS - 1)) | |
| #define fastpos_limit(extra, n) \ | |
| (UINT32_C(1) << (FASTPOS_BITS + fastpos_shift(extra, n))) | |
| #define fastpos_result(dist, extra, n) \ | |
| lzma_fastpos[(dist) >> fastpos_shift(extra, n)] \ | |
| + 2 * fastpos_shift(extra, n) | |
| static inline uint32_t | |
| get_dist_slot(uint32_t dist) | |
| { | |
| // If it is small enough, we can pick the result directly from | |
| // the precalculated table. | |
| if (dist < fastpos_limit(0, 0)) | |
| return lzma_fastpos[dist]; | |
| if (dist < fastpos_limit(0, 1)) | |
| return fastpos_result(dist, 0, 1); | |
| return fastpos_result(dist, 0, 2); | |
| } | |
| #ifdef FULL_DISTANCES_BITS | |
| static inline uint32_t | |
| get_dist_slot_2(uint32_t dist) | |
| { | |
| assert(dist >= FULL_DISTANCES); | |
| if (dist < fastpos_limit(FULL_DISTANCES_BITS - 1, 0)) | |
| return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 0); | |
| if (dist < fastpos_limit(FULL_DISTANCES_BITS - 1, 1)) | |
| return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 1); | |
| return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 2); | |
| } | |
| #endif | |
| #endif | |
| #endif |