| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file lz_encoder.h | |
| /// \brief LZ in window and match finder API | |
| /// | |
| // Authors: Igor Pavlov | |
| // Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifndef LZMA_LZ_ENCODER_H | |
| #define LZMA_LZ_ENCODER_H | |
| #include "common.h" | |
| /// A table of these is used by the LZ-based encoder to hold | |
| /// the length-distance pairs found by the match finder. | |
| typedef struct { | |
| uint32_t len; | |
| uint32_t dist; | |
| } lzma_match; | |
| typedef struct lzma_mf_s lzma_mf; | |
| struct lzma_mf_s { | |
| /////////////// | |
| // In Window // | |
| /////////////// | |
| /// Pointer to buffer with data to be compressed | |
| uint8_t *buffer; | |
| /// Total size of the allocated buffer (that is, including all | |
| /// the extra space) | |
| uint32_t size; | |
| /// Number of bytes that must be kept available in our input history. | |
| /// That is, once keep_size_before bytes have been processed, | |
| /// buffer[read_pos - keep_size_before] is the oldest byte that | |
| /// must be available for reading. | |
| uint32_t keep_size_before; | |
| /// Number of bytes that must be kept in buffer after read_pos. | |
| /// That is, read_pos <= write_pos - keep_size_after as long as | |
| /// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed | |
| /// to reach write_pos so that the last bytes get encoded too. | |
| uint32_t keep_size_after; | |
| /// Match finders store locations of matches using 32-bit integers. | |
| /// To avoid adjusting several megabytes of integers every time the | |
| /// input window is moved with move_window, we only adjust the | |
| /// offset of the buffer. Thus, buffer[value_in_hash_table - offset] | |
| /// is the byte pointed by value_in_hash_table. | |
| uint32_t offset; | |
| /// buffer[read_pos] is the next byte to run through the match | |
| /// finder. This is incremented in the match finder once the byte | |
| /// has been processed. | |
| uint32_t read_pos; | |
| /// Number of bytes that have been ran through the match finder, but | |
| /// which haven't been encoded by the LZ-based encoder yet. | |
| uint32_t read_ahead; | |
| /// As long as read_pos is less than read_limit, there is enough | |
| /// input available in buffer for at least one encoding loop. | |
| /// | |
| /// Because of the stateful API, read_limit may and will get greater | |
| /// than read_pos quite often. This is taken into account when | |
| /// calculating the value for keep_size_after. | |
| uint32_t read_limit; | |
| /// buffer[write_pos] is the first byte that doesn't contain valid | |
| /// uncompressed data; that is, the next input byte will be copied | |
| /// to buffer[write_pos]. | |
| uint32_t write_pos; | |
| /// Number of bytes not hashed before read_pos. This is needed to | |
| /// restart the match finder after LZMA_SYNC_FLUSH. | |
| uint32_t pending; | |
| ////////////////// | |
| // Match Finder // | |
| ////////////////// | |
| /// Find matches. Returns the number of distance-length pairs written | |
| /// to the matches array. This is called only via lzma_mf_find(). | |
| uint32_t (*find)(lzma_mf *mf, lzma_match *matches); | |
| /// Skips num bytes. This is like find() but doesn't make the | |
| /// distance-length pairs available, thus being a little faster. | |
| /// This is called only via mf_skip(). | |
| void (*skip)(lzma_mf *mf, uint32_t num); | |
| uint32_t *hash; | |
| uint32_t *son; | |
| uint32_t cyclic_pos; | |
| uint32_t cyclic_size; // Must be dictionary size + 1. | |
| uint32_t hash_mask; | |
| /// Maximum number of loops in the match finder | |
| uint32_t depth; | |
| /// Maximum length of a match that the match finder will try to find. | |
| uint32_t nice_len; | |
| /// Maximum length of a match supported by the LZ-based encoder. | |
| /// If the longest match found by the match finder is nice_len, | |
| /// mf_find() tries to expand it up to match_len_max bytes. | |
| uint32_t match_len_max; | |
| /// When running out of input, binary tree match finders need to know | |
| /// if it is due to flushing or finishing. The action is used also | |
| /// by the LZ-based encoders themselves. | |
| lzma_action action; | |
| /// Number of elements in hash[] | |
| uint32_t hash_size_sum; | |
| /// Number of elements in son[] | |
| uint32_t sons_count; | |
| }; | |
| typedef struct { | |
| /// Extra amount of data to keep available before the "actual" | |
| /// dictionary. | |
| size_t before_size; | |
| /// Size of the history buffer | |
| size_t dict_size; | |
| /// Extra amount of data to keep available after the "actual" | |
| /// dictionary. | |
| size_t after_size; | |
| /// Maximum length of a match that the LZ-based encoder can accept. | |
| /// This is used to extend matches of length nice_len to the | |
| /// maximum possible length. | |
| size_t match_len_max; | |
| /// Match finder will search matches up to this length. | |
| /// This must be less than or equal to match_len_max. | |
| size_t nice_len; | |
| /// Type of the match finder to use | |
| lzma_match_finder match_finder; | |
| /// Maximum search depth | |
| uint32_t depth; | |
| /// TODO: Comment | |
| const uint8_t *preset_dict; | |
| uint32_t preset_dict_size; | |
| } lzma_lz_options; | |
| // The total usable buffer space at any moment outside the match finder: | |
| // before_size + dict_size + after_size + match_len_max | |
| // | |
| // In reality, there's some extra space allocated to prevent the number of | |
| // memmove() calls reasonable. The bigger the dict_size is, the bigger | |
| // this extra buffer will be since with bigger dictionaries memmove() would | |
| // also take longer. | |
| // | |
| // A single encoder loop in the LZ-based encoder may call the match finder | |
| // (mf_find() or mf_skip()) at most after_size times. In other words, | |
| // a single encoder loop may increment lzma_mf.read_pos at most after_size | |
| // times. Since matches are looked up to | |
| // lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total | |
| // amount of extra buffer needed after dict_size becomes | |
| // after_size + match_len_max. | |
| // | |
| // before_size has two uses. The first one is to keep literals available | |
| // in cases when the LZ-based encoder has made some read ahead. | |
| // TODO: Maybe this could be changed by making the LZ-based encoders to | |
| // store the actual literals as they do with length-distance pairs. | |
| // | |
| // Algorithms such as LZMA2 first try to compress a chunk, and then check | |
| // if the encoded result is smaller than the uncompressed one. If the chunk | |
| // was uncompressible, it is better to store it in uncompressed form in | |
| // the output stream. To do this, the whole uncompressed chunk has to be | |
| // still available in the history buffer. before_size achieves that. | |
| typedef struct { | |
| /// Data specific to the LZ-based encoder | |
| lzma_coder *coder; | |
| /// Function to encode from *dict to out[] | |
| lzma_ret (*code)(lzma_coder *restrict coder, | |
| lzma_mf *restrict mf, uint8_t *restrict out, | |
| size_t *restrict out_pos, size_t out_size); | |
| /// Free allocated resources | |
| void (*end)(lzma_coder *coder, lzma_allocator *allocator); | |
| /// Update the options in the middle of the encoding. | |
| lzma_ret (*options_update)(lzma_coder *coder, | |
| const lzma_filter *filter); | |
| } lzma_lz_encoder; | |
| // Basic steps: | |
| // 1. Input gets copied into the dictionary. | |
| // 2. Data in dictionary gets run through the match finder byte by byte. | |
| // 3. The literals and matches are encoded using e.g. LZMA. | |
| // | |
| // The bytes that have been ran through the match finder, but not encoded yet, | |
| // are called `read ahead'. | |
| /// Get pointer to the first byte not ran through the match finder | |
| static inline const uint8_t * | |
| mf_ptr(const lzma_mf *mf) | |
| { | |
| return mf->buffer + mf->read_pos; | |
| } | |
| /// Get the number of bytes that haven't been ran through the match finder yet. | |
| static inline uint32_t | |
| mf_avail(const lzma_mf *mf) | |
| { | |
| return mf->write_pos - mf->read_pos; | |
| } | |
| /// Get the number of bytes that haven't been encoded yet (some of these | |
| /// bytes may have been ran through the match finder though). | |
| static inline uint32_t | |
| mf_unencoded(const lzma_mf *mf) | |
| { | |
| return mf->write_pos - mf->read_pos + mf->read_ahead; | |
| } | |
| /// Calculate the absolute offset from the beginning of the most recent | |
| /// dictionary reset. Only the lowest four bits are important, so there's no | |
| /// problem that we don't know the 64-bit size of the data encoded so far. | |
| /// | |
| /// NOTE: When moving the input window, we need to do it so that the lowest | |
| /// bits of dict->read_pos are not modified to keep this macro working | |
| /// as intended. | |
| static inline uint32_t | |
| mf_position(const lzma_mf *mf) | |
| { | |
| return mf->read_pos - mf->read_ahead; | |
| } | |
| /// Since everything else begins with mf_, use it also for lzma_mf_find(). | |
| #define mf_find lzma_mf_find | |
| /// Skip the given number of bytes. This is used when a good match was found. | |
| /// For example, if mf_find() finds a match of 200 bytes long, the first byte | |
| /// of that match was already consumed by mf_find(), and the rest 199 bytes | |
| /// have to be skipped with mf_skip(mf, 199). | |
| static inline void | |
| mf_skip(lzma_mf *mf, uint32_t amount) | |
| { | |
| if (amount != 0) { | |
| mf->skip(mf, amount); | |
| mf->read_ahead += amount; | |
| } | |
| } | |
| /// Copies at most *left number of bytes from the history buffer | |
| /// to out[]. This is needed by LZMA2 to encode uncompressed chunks. | |
| static inline void | |
| mf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size, | |
| size_t *left) | |
| { | |
| const size_t out_avail = out_size - *out_pos; | |
| const size_t copy_size = my_min(out_avail, *left); | |
| assert(mf->read_ahead == 0); | |
| assert(mf->read_pos >= *left); | |
| memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left, | |
| copy_size); | |
| *out_pos += copy_size; | |
| *left -= copy_size; | |
| return; | |
| } | |
| extern lzma_ret lzma_lz_encoder_init( | |
| lzma_next_coder *next, lzma_allocator *allocator, | |
| const lzma_filter_info *filters, | |
| lzma_ret (*lz_init)(lzma_lz_encoder *lz, | |
| lzma_allocator *allocator, const void *options, | |
| lzma_lz_options *lz_options)); | |
| extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options); | |
| // These are only for LZ encoder's internal use. | |
| extern uint32_t lzma_mf_find( | |
| lzma_mf *mf, uint32_t *count, lzma_match *matches); | |
| extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches); | |
| extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount); | |
| extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches); | |
| extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount); | |
| extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches); | |
| extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount); | |
| extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches); | |
| extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount); | |
| extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches); | |
| extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount); | |
| #endif |