| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file block_buffer_encoder.c | |
| /// \brief Single-call .xz Block encoder | |
| // | |
| // Author: Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #include "block_encoder.h" | |
| #include "filter_encoder.h" | |
| #include "lzma2_encoder.h" | |
| #include "check.h" | |
| /// Estimate the maximum size of the Block Header and Check fields for | |
| /// a Block that uses LZMA2 uncompressed chunks. We could use | |
| /// lzma_block_header_size() but this is simpler. | |
| /// | |
| /// Block Header Size + Block Flags + Compressed Size | |
| /// + Uncompressed Size + Filter Flags for LZMA2 + CRC32 + Check | |
| /// and round up to the next multiple of four to take Header Padding | |
| /// into account. | |
| #define HEADERS_BOUND ((1 + 1 + 2 * LZMA_VLI_BYTES_MAX + 3 + 4 \ | |
| + LZMA_CHECK_SIZE_MAX + 3) & ~3) | |
| static lzma_vli | |
| lzma2_bound(lzma_vli uncompressed_size) | |
| { | |
| // Prevent integer overflow in overhead calculation. | |
| if (uncompressed_size > COMPRESSED_SIZE_MAX) | |
| return 0; | |
| // Calculate the exact overhead of the LZMA2 headers: Round | |
| // uncompressed_size up to the next multiple of LZMA2_CHUNK_MAX, | |
| // multiply by the size of per-chunk header, and add one byte for | |
| // the end marker. | |
| const lzma_vli overhead = ((uncompressed_size + LZMA2_CHUNK_MAX - 1) | |
| / LZMA2_CHUNK_MAX) | |
| * LZMA2_HEADER_UNCOMPRESSED + 1; | |
| // Catch the possible integer overflow. | |
| if (COMPRESSED_SIZE_MAX - overhead < uncompressed_size) | |
| return 0; | |
| return uncompressed_size + overhead; | |
| } | |
| extern LZMA_API(size_t) | |
| lzma_block_buffer_bound(size_t uncompressed_size) | |
| { | |
| // For now, if the data doesn't compress, we always use uncompressed | |
| // chunks of LZMA2. In future we may use Subblock filter too, but | |
| // but for simplicity we probably will still use the same bound | |
| // calculation even though Subblock filter would have slightly less | |
| // overhead. | |
| lzma_vli lzma2_size = lzma2_bound(uncompressed_size); | |
| if (lzma2_size == 0) | |
| return 0; | |
| // Take Block Padding into account. | |
| lzma2_size = (lzma2_size + 3) & ~LZMA_VLI_C(3); | |
| #if SIZE_MAX < LZMA_VLI_MAX | |
| // Catch the possible integer overflow on 32-bit systems. There's no | |
| // overflow on 64-bit systems, because lzma2_bound() already takes | |
| // into account the size of the headers in the Block. | |
| if (SIZE_MAX - HEADERS_BOUND < lzma2_size) | |
| return 0; | |
| #endif | |
| return HEADERS_BOUND + lzma2_size; | |
| } | |
| static lzma_ret | |
| block_encode_uncompressed(lzma_block *block, const uint8_t *in, size_t in_size, | |
| uint8_t *out, size_t *out_pos, size_t out_size) | |
| { | |
| // TODO: Figure out if the last filter is LZMA2 or Subblock and use | |
| // that filter to encode the uncompressed chunks. | |
| // Use LZMA2 uncompressed chunks. We wouldn't need a dictionary at | |
| // all, but LZMA2 always requires a dictionary, so use the minimum | |
| // value to minimize memory usage of the decoder. | |
| lzma_options_lzma lzma2 = { | |
| .dict_size = LZMA_DICT_SIZE_MIN, | |
| }; | |
| lzma_filter filters[2]; | |
| filters[0].id = LZMA_FILTER_LZMA2; | |
| filters[0].options = &lzma2; | |
| filters[1].id = LZMA_VLI_UNKNOWN; | |
| // Set the above filter options to *block temporarily so that we can | |
| // encode the Block Header. | |
| lzma_filter *filters_orig = block->filters; | |
| block->filters = filters; | |
| if (lzma_block_header_size(block) != LZMA_OK) { | |
| block->filters = filters_orig; | |
| return LZMA_PROG_ERROR; | |
| } | |
| // Check that there's enough output space. The caller has already | |
| // set block->compressed_size to what lzma2_bound() has returned, | |
| // so we can reuse that value. We know that compressed_size is a | |
| // known valid VLI and header_size is a small value so their sum | |
| // will never overflow. | |
| assert(block->compressed_size == lzma2_bound(in_size)); | |
| if (out_size - *out_pos | |
| < block->header_size + block->compressed_size) { | |
| block->filters = filters_orig; | |
| return LZMA_BUF_ERROR; | |
| } | |
| if (lzma_block_header_encode(block, out + *out_pos) != LZMA_OK) { | |
| block->filters = filters_orig; | |
| return LZMA_PROG_ERROR; | |
| } | |
| block->filters = filters_orig; | |
| *out_pos += block->header_size; | |
| // Encode the data using LZMA2 uncompressed chunks. | |
| size_t in_pos = 0; | |
| uint8_t control = 0x01; // Dictionary reset | |
| while (in_pos < in_size) { | |
| // Control byte: Indicate uncompressed chunk, of which | |
| // the first resets the dictionary. | |
| out[(*out_pos)++] = control; | |
| control = 0x02; // No dictionary reset | |
| // Size of the uncompressed chunk | |
| const size_t copy_size | |
| = my_min(in_size - in_pos, LZMA2_CHUNK_MAX); | |
| out[(*out_pos)++] = (copy_size - 1) >> 8; | |
| out[(*out_pos)++] = (copy_size - 1) & 0xFF; | |
| // The actual data | |
| assert(*out_pos + copy_size <= out_size); | |
| memcpy(out + *out_pos, in + in_pos, copy_size); | |
| in_pos += copy_size; | |
| *out_pos += copy_size; | |
| } | |
| // End marker | |
| out[(*out_pos)++] = 0x00; | |
| assert(*out_pos <= out_size); | |
| return LZMA_OK; | |
| } | |
| static lzma_ret | |
| block_encode_normal(lzma_block *block, lzma_allocator *allocator, | |
| const uint8_t *in, size_t in_size, | |
| uint8_t *out, size_t *out_pos, size_t out_size) | |
| { | |
| // Find out the size of the Block Header. | |
| block->compressed_size = lzma2_bound(in_size); | |
| if (block->compressed_size == 0) | |
| return LZMA_DATA_ERROR; | |
| block->uncompressed_size = in_size; | |
| return_if_error(lzma_block_header_size(block)); | |
| // Reserve space for the Block Header and skip it for now. | |
| if (out_size - *out_pos <= block->header_size) | |
| return LZMA_BUF_ERROR; | |
| const size_t out_start = *out_pos; | |
| *out_pos += block->header_size; | |
| // Limit out_size so that we stop encoding if the output would grow | |
| // bigger than what uncompressed Block would be. | |
| if (out_size - *out_pos > block->compressed_size) | |
| out_size = *out_pos + block->compressed_size; | |
| // TODO: In many common cases this could be optimized to use | |
| // significantly less memory. | |
| lzma_next_coder raw_encoder = LZMA_NEXT_CODER_INIT; | |
| lzma_ret ret = lzma_raw_encoder_init( | |
| &raw_encoder, allocator, block->filters); | |
| if (ret == LZMA_OK) { | |
| size_t in_pos = 0; | |
| ret = raw_encoder.code(raw_encoder.coder, allocator, | |
| in, &in_pos, in_size, out, out_pos, out_size, | |
| LZMA_FINISH); | |
| } | |
| // NOTE: This needs to be run even if lzma_raw_encoder_init() failed. | |
| lzma_next_end(&raw_encoder, allocator); | |
| if (ret == LZMA_STREAM_END) { | |
| // Compression was successful. Write the Block Header. | |
| block->compressed_size | |
| = *out_pos - (out_start + block->header_size); | |
| ret = lzma_block_header_encode(block, out + out_start); | |
| if (ret != LZMA_OK) | |
| ret = LZMA_PROG_ERROR; | |
| } else if (ret == LZMA_OK) { | |
| // Output buffer became full. | |
| ret = LZMA_BUF_ERROR; | |
| } | |
| // Reset *out_pos if something went wrong. | |
| if (ret != LZMA_OK) | |
| *out_pos = out_start; | |
| return ret; | |
| } | |
| extern LZMA_API(lzma_ret) | |
| lzma_block_buffer_encode(lzma_block *block, lzma_allocator *allocator, | |
| const uint8_t *in, size_t in_size, | |
| uint8_t *out, size_t *out_pos, size_t out_size) | |
| { | |
| // Validate the arguments. | |
| if (block == NULL || (in == NULL && in_size != 0) || out == NULL | |
| || out_pos == NULL || *out_pos > out_size) | |
| return LZMA_PROG_ERROR; | |
| // The contents of the structure may depend on the version so | |
| // check the version before validating the contents of *block. | |
| if (block->version != 0) | |
| return LZMA_OPTIONS_ERROR; | |
| if ((unsigned int)(block->check) > LZMA_CHECK_ID_MAX | |
| || block->filters == NULL) | |
| return LZMA_PROG_ERROR; | |
| if (!lzma_check_is_supported(block->check)) | |
| return LZMA_UNSUPPORTED_CHECK; | |
| // Size of a Block has to be a multiple of four, so limit the size | |
| // here already. This way we don't need to check it again when adding | |
| // Block Padding. | |
| out_size -= (out_size - *out_pos) & 3; | |
| // Get the size of the Check field. | |
| const size_t check_size = lzma_check_size(block->check); | |
| assert(check_size != UINT32_MAX); | |
| // Reserve space for the Check field. | |
| if (out_size - *out_pos <= check_size) | |
| return LZMA_BUF_ERROR; | |
| out_size -= check_size; | |
| // Do the actual compression. | |
| const lzma_ret ret = block_encode_normal(block, allocator, | |
| in, in_size, out, out_pos, out_size); | |
| if (ret != LZMA_OK) { | |
| // If the error was something else than output buffer | |
| // becoming full, return the error now. | |
| if (ret != LZMA_BUF_ERROR) | |
| return ret; | |
| // The data was uncompressible (at least with the options | |
| // given to us) or the output buffer was too small. Use the | |
| // uncompressed chunks of LZMA2 to wrap the data into a valid | |
| // Block. If we haven't been given enough output space, even | |
| // this may fail. | |
| return_if_error(block_encode_uncompressed(block, in, in_size, | |
| out, out_pos, out_size)); | |
| } | |
| assert(*out_pos <= out_size); | |
| // Block Padding. No buffer overflow here, because we already adjusted | |
| // out_size so that (out_size - out_start) is a multiple of four. | |
| // Thus, if the buffer is full, the loop body can never run. | |
| for (size_t i = (size_t)(block->compressed_size); i & 3; ++i) { | |
| assert(*out_pos < out_size); | |
| out[(*out_pos)++] = 0x00; | |
| } | |
| // If there's no Check field, we are done now. | |
| if (check_size > 0) { | |
| // Calculate the integrity check. We reserved space for | |
| // the Check field earlier so we don't need to check for | |
| // available output space here. | |
| lzma_check_state check; | |
| lzma_check_init(&check, block->check); | |
| lzma_check_update(&check, block->check, in, in_size); | |
| lzma_check_finish(&check, block->check); | |
| memcpy(block->raw_check, check.buffer.u8, check_size); | |
| memcpy(out + *out_pos, check.buffer.u8, check_size); | |
| *out_pos += check_size; | |
| } | |
| return LZMA_OK; | |
| } |