| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file vli_decoder.c | |
| /// \brief Decodes variable-length integers | |
| // | |
| // Author: Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #include "common.h" | |
| extern LZMA_API(lzma_ret) | |
| lzma_vli_decode(lzma_vli *restrict vli, size_t *vli_pos, | |
| const uint8_t *restrict in, size_t *restrict in_pos, | |
| size_t in_size) | |
| { | |
| // If we haven't been given vli_pos, work in single-call mode. | |
| size_t vli_pos_internal = 0; | |
| if (vli_pos == NULL) { | |
| vli_pos = &vli_pos_internal; | |
| *vli = 0; | |
| // If there's no input, use LZMA_DATA_ERROR. This way it is | |
| // easy to decode VLIs from buffers that have known size, | |
| // and get the correct error code in case the buffer is | |
| // too short. | |
| if (*in_pos >= in_size) | |
| return LZMA_DATA_ERROR; | |
| } else { | |
| // Initialize *vli when starting to decode a new integer. | |
| if (*vli_pos == 0) | |
| *vli = 0; | |
| // Validate the arguments. | |
| if (*vli_pos >= LZMA_VLI_BYTES_MAX | |
| || (*vli >> (*vli_pos * 7)) != 0) | |
| return LZMA_PROG_ERROR;; | |
| if (*in_pos >= in_size) | |
| return LZMA_BUF_ERROR; | |
| } | |
| do { | |
| // Read the next byte. Use a temporary variable so that we | |
| // can update *in_pos immediately. | |
| const uint8_t byte = in[*in_pos]; | |
| ++*in_pos; | |
| // Add the newly read byte to *vli. | |
| *vli += (lzma_vli)(byte & 0x7F) << (*vli_pos * 7); | |
| ++*vli_pos; | |
| // Check if this is the last byte of a multibyte integer. | |
| if ((byte & 0x80) == 0) { | |
| // We don't allow using variable-length integers as | |
| // padding i.e. the encoding must use the most the | |
| // compact form. | |
| if (byte == 0x00 && *vli_pos > 1) | |
| return LZMA_DATA_ERROR; | |
| return vli_pos == &vli_pos_internal | |
| ? LZMA_OK : LZMA_STREAM_END; | |
| } | |
| // There is at least one more byte coming. If we have already | |
| // read maximum number of bytes, the integer is considered | |
| // corrupt. | |
| // | |
| // If we need bigger integers in future, old versions liblzma | |
| // will confusingly indicate the file being corrupt istead of | |
| // unsupported. I suppose it's still better this way, because | |
| // in the foreseeable future (writing this in 2008) the only | |
| // reason why files would appear having over 63-bit integers | |
| // is that the files are simply corrupt. | |
| if (*vli_pos == LZMA_VLI_BYTES_MAX) | |
| return LZMA_DATA_ERROR; | |
| } while (*in_pos < in_size); | |
| return vli_pos == &vli_pos_internal ? LZMA_DATA_ERROR : LZMA_OK; | |
| } |