| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file common.h |
| /// \brief Definitions common to the whole liblzma library |
| // |
| // Author: Lasse Collin |
| // |
| // This file has been put into the public domain. |
| // You can do whatever you want with this file. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #ifndef LZMA_COMMON_H |
| #define LZMA_COMMON_H |
| |
| #include "sysdefs.h" |
| #include "mythread.h" |
| #include "tuklib_integer.h" |
| |
| #if defined(_WIN32) || defined(__CYGWIN__) |
| # ifdef DLL_EXPORT |
| # define LZMA_API_EXPORT __declspec(dllexport) |
| # else |
| # define LZMA_API_EXPORT |
| # endif |
| // Don't use ifdef or defined() below. |
| #elif HAVE_VISIBILITY |
| # define LZMA_API_EXPORT __attribute__((__visibility__("default"))) |
| #else |
| # define LZMA_API_EXPORT |
| #endif |
| |
| #define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL |
| |
| #define LZMA_UNSTABLE |
| |
| #include "lzma.h" |
| |
| // These allow helping the compiler in some often-executed branches, whose |
| // result is almost always the same. |
| #ifdef __GNUC__ |
| # define likely(expr) __builtin_expect(expr, true) |
| # define unlikely(expr) __builtin_expect(expr, false) |
| #else |
| # define likely(expr) (expr) |
| # define unlikely(expr) (expr) |
| #endif |
| |
| |
| /// Size of temporary buffers needed in some filters |
| #define LZMA_BUFFER_SIZE 4096 |
| |
| |
| /// Maximum number of worker threads within one multithreaded component. |
| /// The limit exists solely to make it simpler to prevent integer overflows |
| /// when allocating structures etc. This should be big enough for now... |
| /// the code won't scale anywhere close to this number anyway. |
| #define LZMA_THREADS_MAX 16384 |
| |
| |
| /// Starting value for memory usage estimates. Instead of calculating size |
| /// of _every_ structure and taking into account malloc() overhead etc., we |
| /// add a base size to all memory usage estimates. It's not very accurate |
| /// but should be easily good enough. |
| #define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15) |
| |
| /// Start of internal Filter ID space. These IDs must never be used |
| /// in Streams. |
| #define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62) |
| |
| |
| /// Supported flags that can be passed to lzma_stream_decoder() |
| /// or lzma_auto_decoder(). |
| #define LZMA_SUPPORTED_FLAGS \ |
| ( LZMA_TELL_NO_CHECK \ |
| | LZMA_TELL_UNSUPPORTED_CHECK \ |
| | LZMA_TELL_ANY_CHECK \ |
| | LZMA_IGNORE_CHECK \ |
| | LZMA_CONCATENATED ) |
| |
| |
| /// Largest valid lzma_action value as unsigned integer. |
| #define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER)) |
| |
| |
| /// Special return value (lzma_ret) to indicate that a timeout was reached |
| /// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to |
| /// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because |
| /// there's no need to have it in the public API. |
| #define LZMA_TIMED_OUT 32 |
| |
| |
| /// Type of encoder/decoder specific data; the actual structure is defined |
| /// differently in different coders. |
| typedef struct lzma_coder_s lzma_coder; |
| |
| typedef struct lzma_next_coder_s lzma_next_coder; |
| |
| typedef struct lzma_filter_info_s lzma_filter_info; |
| |
| |
| /// Type of a function used to initialize a filter encoder or decoder |
| typedef lzma_ret (*lzma_init_function)( |
| lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_filter_info *filters); |
| |
| /// Type of a function to do some kind of coding work (filters, Stream, |
| /// Block encoders/decoders etc.). Some special coders use don't use both |
| /// input and output buffers, but for simplicity they still use this same |
| /// function prototype. |
| typedef lzma_ret (*lzma_code_function)( |
| lzma_coder *coder, const lzma_allocator *allocator, |
| const uint8_t *restrict in, size_t *restrict in_pos, |
| size_t in_size, uint8_t *restrict out, |
| size_t *restrict out_pos, size_t out_size, |
| lzma_action action); |
| |
| /// Type of a function to free the memory allocated for the coder |
| typedef void (*lzma_end_function)( |
| lzma_coder *coder, const lzma_allocator *allocator); |
| |
| |
| /// Raw coder validates and converts an array of lzma_filter structures to |
| /// an array of lzma_filter_info structures. This array is used with |
| /// lzma_next_filter_init to initialize the filter chain. |
| struct lzma_filter_info_s { |
| /// Filter ID. This is used only by the encoder |
| /// with lzma_filters_update(). |
| lzma_vli id; |
| |
| /// Pointer to function used to initialize the filter. |
| /// This is NULL to indicate end of array. |
| lzma_init_function init; |
| |
| /// Pointer to filter's options structure |
| void *options; |
| }; |
| |
| |
| /// Hold data and function pointers of the next filter in the chain. |
| struct lzma_next_coder_s { |
| /// Pointer to coder-specific data |
| lzma_coder *coder; |
| |
| /// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't |
| /// point to a filter coder. |
| lzma_vli id; |
| |
| /// "Pointer" to init function. This is never called here. |
| /// We need only to detect if we are initializing a coder |
| /// that was allocated earlier. See lzma_next_coder_init and |
| /// lzma_next_strm_init macros in this file. |
| uintptr_t init; |
| |
| /// Pointer to function to do the actual coding |
| lzma_code_function code; |
| |
| /// Pointer to function to free lzma_next_coder.coder. This can |
| /// be NULL; in that case, lzma_free is called to free |
| /// lzma_next_coder.coder. |
| lzma_end_function end; |
| |
| /// Pointer to a function to get progress information. If this is NULL, |
| /// lzma_stream.total_in and .total_out are used instead. |
| void (*get_progress)(lzma_coder *coder, |
| uint64_t *progress_in, uint64_t *progress_out); |
| |
| /// Pointer to function to return the type of the integrity check. |
| /// Most coders won't support this. |
| lzma_check (*get_check)(const lzma_coder *coder); |
| |
| /// Pointer to function to get and/or change the memory usage limit. |
| /// If new_memlimit == 0, the limit is not changed. |
| lzma_ret (*memconfig)(lzma_coder *coder, uint64_t *memusage, |
| uint64_t *old_memlimit, uint64_t new_memlimit); |
| |
| /// Update the filter-specific options or the whole filter chain |
| /// in the encoder. |
| lzma_ret (*update)(lzma_coder *coder, const lzma_allocator *allocator, |
| const lzma_filter *filters, |
| const lzma_filter *reversed_filters); |
| }; |
| |
| |
| /// Macro to initialize lzma_next_coder structure |
| #define LZMA_NEXT_CODER_INIT \ |
| (lzma_next_coder){ \ |
| .coder = NULL, \ |
| .init = (uintptr_t)(NULL), \ |
| .id = LZMA_VLI_UNKNOWN, \ |
| .code = NULL, \ |
| .end = NULL, \ |
| .get_progress = NULL, \ |
| .get_check = NULL, \ |
| .memconfig = NULL, \ |
| .update = NULL, \ |
| } |
| |
| |
| /// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to |
| /// this is stored in lzma_stream. |
| struct lzma_internal_s { |
| /// The actual coder that should do something useful |
| lzma_next_coder next; |
| |
| /// Track the state of the coder. This is used to validate arguments |
| /// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH |
| /// is used on every call to lzma_code until next.code has returned |
| /// LZMA_STREAM_END. |
| enum { |
| ISEQ_RUN, |
| ISEQ_SYNC_FLUSH, |
| ISEQ_FULL_FLUSH, |
| ISEQ_FINISH, |
| ISEQ_FULL_BARRIER, |
| ISEQ_END, |
| ISEQ_ERROR, |
| } sequence; |
| |
| /// A copy of lzma_stream avail_in. This is used to verify that the |
| /// amount of input doesn't change once e.g. LZMA_FINISH has been |
| /// used. |
| size_t avail_in; |
| |
| /// Indicates which lzma_action values are allowed by next.code. |
| bool supported_actions[LZMA_ACTION_MAX + 1]; |
| |
| /// If true, lzma_code will return LZMA_BUF_ERROR if no progress was |
| /// made (no input consumed and no output produced by next.code). |
| bool allow_buf_error; |
| }; |
| |
| |
| /// Allocates memory |
| extern void *lzma_alloc(size_t size, const lzma_allocator *allocator) |
| lzma_attribute((__malloc__)) lzma_attr_alloc_size(1); |
| |
| /// Allocates memory and zeroes it (like calloc()). This can be faster |
| /// than lzma_alloc() + memzero() while being backward compatible with |
| /// custom allocators. |
| extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1) |
| lzma_alloc_zero(size_t size, const lzma_allocator *allocator); |
| |
| /// Frees memory |
| extern void lzma_free(void *ptr, const lzma_allocator *allocator); |
| |
| |
| /// Allocates strm->internal if it is NULL, and initializes *strm and |
| /// strm->internal. This function is only called via lzma_next_strm_init macro. |
| extern lzma_ret lzma_strm_init(lzma_stream *strm); |
| |
| /// Initializes the next filter in the chain, if any. This takes care of |
| /// freeing the memory of previously initialized filter if it is different |
| /// than the filter being initialized now. This way the actual filter |
| /// initialization functions don't need to use lzma_next_coder_init macro. |
| extern lzma_ret lzma_next_filter_init(lzma_next_coder *next, |
| const lzma_allocator *allocator, |
| const lzma_filter_info *filters); |
| |
| /// Update the next filter in the chain, if any. This checks that |
| /// the application is not trying to change the Filter IDs. |
| extern lzma_ret lzma_next_filter_update( |
| lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_filter *reversed_filters); |
| |
| /// Frees the memory allocated for next->coder either using next->end or, |
| /// if next->end is NULL, using lzma_free. |
| extern void lzma_next_end(lzma_next_coder *next, |
| const lzma_allocator *allocator); |
| |
| |
| /// Copy as much data as possible from in[] to out[] and update *in_pos |
| /// and *out_pos accordingly. Returns the number of bytes copied. |
| extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos, |
| size_t in_size, uint8_t *restrict out, |
| size_t *restrict out_pos, size_t out_size); |
| |
| |
| /// \brief Return if expression doesn't evaluate to LZMA_OK |
| /// |
| /// There are several situations where we want to return immediately |
| /// with the value of expr if it isn't LZMA_OK. This macro shortens |
| /// the code a little. |
| #define return_if_error(expr) \ |
| do { \ |
| const lzma_ret ret_ = (expr); \ |
| if (ret_ != LZMA_OK) \ |
| return ret_; \ |
| } while (0) |
| |
| |
| /// If next isn't already initialized, free the previous coder. Then mark |
| /// that next is _possibly_ initialized for the coder using this macro. |
| /// "Possibly" means that if e.g. allocation of next->coder fails, the |
| /// structure isn't actually initialized for this coder, but leaving |
| /// next->init to func is still OK. |
| #define lzma_next_coder_init(func, next, allocator) \ |
| do { \ |
| if ((uintptr_t)(func) != (next)->init) \ |
| lzma_next_end(next, allocator); \ |
| (next)->init = (uintptr_t)(func); \ |
| } while (0) |
| |
| |
| /// Initializes lzma_strm and calls func() to initialize strm->internal->next. |
| /// (The function being called will use lzma_next_coder_init()). If |
| /// initialization fails, memory that wasn't freed by func() is freed |
| /// along strm->internal. |
| #define lzma_next_strm_init(func, strm, ...) \ |
| do { \ |
| return_if_error(lzma_strm_init(strm)); \ |
| const lzma_ret ret_ = func(&(strm)->internal->next, \ |
| (strm)->allocator, __VA_ARGS__); \ |
| if (ret_ != LZMA_OK) { \ |
| lzma_end(strm); \ |
| return ret_; \ |
| } \ |
| } while (0) |
| |
| #endif |