| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file lzma_common.h | |
| /// \brief Private definitions common to LZMA encoder and decoder | |
| /// | |
| // Authors: Igor Pavlov | |
| // Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifndef LZMA_LZMA_COMMON_H | |
| #define LZMA_LZMA_COMMON_H | |
| #include "common.h" | |
| #include "range_common.h" | |
| /////////////////// | |
| // Miscellaneous // | |
| /////////////////// | |
| /// Maximum number of position states. A position state is the lowest pos bits | |
| /// number of bits of the current uncompressed offset. In some places there | |
| /// are different sets of probabilities for different pos states. | |
| #define POS_STATES_MAX (1 << LZMA_PB_MAX) | |
| /// Validates lc, lp, and pb. | |
| static inline bool | |
| is_lclppb_valid(const lzma_options_lzma *options) | |
| { | |
| return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX | |
| && options->lc + options->lp <= LZMA_LCLP_MAX | |
| && options->pb <= LZMA_PB_MAX; | |
| } | |
| /////////// | |
| // State // | |
| /////////// | |
| /// This enum is used to track which events have occurred most recently and | |
| /// in which order. This information is used to predict the next event. | |
| /// | |
| /// Events: | |
| /// - Literal: One 8-bit byte | |
| /// - Match: Repeat a chunk of data at some distance | |
| /// - Long repeat: Multi-byte match at a recently seen distance | |
| /// - Short repeat: One-byte repeat at a recently seen distance | |
| /// | |
| /// The event names are in from STATE_oldest_older_previous. REP means | |
| /// either short or long repeated match, and NONLIT means any non-literal. | |
| typedef enum { | |
| STATE_LIT_LIT, | |
| STATE_MATCH_LIT_LIT, | |
| STATE_REP_LIT_LIT, | |
| STATE_SHORTREP_LIT_LIT, | |
| STATE_MATCH_LIT, | |
| STATE_REP_LIT, | |
| STATE_SHORTREP_LIT, | |
| STATE_LIT_MATCH, | |
| STATE_LIT_LONGREP, | |
| STATE_LIT_SHORTREP, | |
| STATE_NONLIT_MATCH, | |
| STATE_NONLIT_REP, | |
| } lzma_lzma_state; | |
| /// Total number of states | |
| #define STATES 12 | |
| /// The lowest 7 states indicate that the previous state was a literal. | |
| #define LIT_STATES 7 | |
| /// Indicate that the latest state was a literal. | |
| #define update_literal(state) \ | |
| state = ((state) <= STATE_SHORTREP_LIT_LIT \ | |
| ? STATE_LIT_LIT \ | |
| : ((state) <= STATE_LIT_SHORTREP \ | |
| ? (state) - 3 \ | |
| : (state) - 6)) | |
| /// Indicate that the latest state was a match. | |
| #define update_match(state) \ | |
| state = ((state) < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH) | |
| /// Indicate that the latest state was a long repeated match. | |
| #define update_long_rep(state) \ | |
| state = ((state) < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP) | |
| /// Indicate that the latest state was a short match. | |
| #define update_short_rep(state) \ | |
| state = ((state) < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP) | |
| /// Test if the previous state was a literal. | |
| #define is_literal_state(state) \ | |
| ((state) < LIT_STATES) | |
| ///////////// | |
| // Literal // | |
| ///////////// | |
| /// Each literal coder is divided in three sections: | |
| /// - 0x001-0x0FF: Without match byte | |
| /// - 0x101-0x1FF: With match byte; match bit is 0 | |
| /// - 0x201-0x2FF: With match byte; match bit is 1 | |
| /// | |
| /// Match byte is used when the previous LZMA symbol was something else than | |
| /// a literal (that is, it was some kind of match). | |
| #define LITERAL_CODER_SIZE 0x300 | |
| /// Maximum number of literal coders | |
| #define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX) | |
| /// Locate the literal coder for the next literal byte. The choice depends on | |
| /// - the lowest literal_pos_bits bits of the position of the current | |
| /// byte; and | |
| /// - the highest literal_context_bits bits of the previous byte. | |
| #define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \ | |
| ((probs)[(((pos) & lp_mask) << lc) + ((prev_byte) >> (8 - lc))]) | |
| static inline void | |
| literal_init(probability (*probs)[LITERAL_CODER_SIZE], | |
| uint32_t lc, uint32_t lp) | |
| { | |
| assert(lc + lp <= LZMA_LCLP_MAX); | |
| const uint32_t coders = 1U << (lc + lp); | |
| for (uint32_t i = 0; i < coders; ++i) | |
| for (uint32_t j = 0; j < LITERAL_CODER_SIZE; ++j) | |
| bit_reset(probs[i][j]); | |
| return; | |
| } | |
| ////////////////// | |
| // Match length // | |
| ////////////////// | |
| // Minimum length of a match is two bytes. | |
| #define MATCH_LEN_MIN 2 | |
| // Match length is encoded with 4, 5, or 10 bits. | |
| // | |
| // Length Bits | |
| // 2-9 4 = Choice=0 + 3 bits | |
| // 10-17 5 = Choice=1 + Choice2=0 + 3 bits | |
| // 18-273 10 = Choice=1 + Choice2=1 + 8 bits | |
| #define LEN_LOW_BITS 3 | |
| #define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS) | |
| #define LEN_MID_BITS 3 | |
| #define LEN_MID_SYMBOLS (1 << LEN_MID_BITS) | |
| #define LEN_HIGH_BITS 8 | |
| #define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS) | |
| #define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS) | |
| // Maximum length of a match is 273 which is a result of the encoding | |
| // described above. | |
| #define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1) | |
| //////////////////// | |
| // Match distance // | |
| //////////////////// | |
| // Different sets of probabilities are used for match distances that have very | |
| // short match length: Lengths of 2, 3, and 4 bytes have a separate set of | |
| // probabilities for each length. The matches with longer length use a shared | |
| // set of probabilities. | |
| #define DIST_STATES 4 | |
| // Macro to get the index of the appropriate probability array. | |
| #define get_dist_state(len) \ | |
| ((len) < DIST_STATES + MATCH_LEN_MIN \ | |
| ? (len) - MATCH_LEN_MIN \ | |
| : DIST_STATES - 1) | |
| // The highest two bits of a match distance (distance slot) are encoded | |
| // using six bits. See fastpos.h for more explanation. | |
| #define DIST_SLOT_BITS 6 | |
| #define DIST_SLOTS (1 << DIST_SLOT_BITS) | |
| // Match distances up to 127 are fully encoded using probabilities. Since | |
| // the highest two bits (distance slot) are always encoded using six bits, | |
| // the distances 0-3 don't need any additional bits to encode, since the | |
| // distance slot itself is the same as the actual distance. DIST_MODEL_START | |
| // indicates the first distance slot where at least one additional bit is | |
| // needed. | |
| #define DIST_MODEL_START 4 | |
| // Match distances greater than 127 are encoded in three pieces: | |
| // - distance slot: the highest two bits | |
| // - direct bits: 2-26 bits below the highest two bits | |
| // - alignment bits: four lowest bits | |
| // | |
| // Direct bits don't use any probabilities. | |
| // | |
| // The distance slot value of 14 is for distances 128-191 (see the table in | |
| // fastpos.h to understand why). | |
| #define DIST_MODEL_END 14 | |
| // Distance slots that indicate a distance <= 127. | |
| #define FULL_DISTANCES_BITS (DIST_MODEL_END / 2) | |
| #define FULL_DISTANCES (1 << FULL_DISTANCES_BITS) | |
| // For match distances greater than 127, only the highest two bits and the | |
| // lowest four bits (alignment) is encoded using probabilities. | |
| #define ALIGN_BITS 4 | |
| #define ALIGN_SIZE (1 << ALIGN_BITS) | |
| #define ALIGN_MASK (ALIGN_SIZE - 1) | |
| // LZMA remembers the four most recent match distances. Reusing these distances | |
| // tends to take less space than re-encoding the actual distance value. | |
| #define REPS 4 | |
| #endif |