| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /// \file lz_decoder.h | |
| /// \brief LZ out window | |
| /// | |
| // Authors: Igor Pavlov | |
| // Lasse Collin | |
| // | |
| // This file has been put into the public domain. | |
| // You can do whatever you want with this file. | |
| // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifndef LZMA_LZ_DECODER_H | |
| #define LZMA_LZ_DECODER_H | |
| #include "common.h" | |
| typedef struct { | |
| /// Pointer to the dictionary buffer. It can be an allocated buffer | |
| /// internal to liblzma, or it can a be a buffer given by the | |
| /// application when in single-call mode (not implemented yet). | |
| uint8_t *buf; | |
| /// Write position in dictionary. The next byte will be written to | |
| /// buf[pos]. | |
| size_t pos; | |
| /// Indicates how full the dictionary is. This is used by | |
| /// dict_is_distance_valid() to detect corrupt files that would | |
| /// read beyond the beginning of the dictionary. | |
| size_t full; | |
| /// Write limit | |
| size_t limit; | |
| /// Size of the dictionary | |
| size_t size; | |
| /// True when dictionary should be reset before decoding more data. | |
| bool need_reset; | |
| } lzma_dict; | |
| typedef struct { | |
| size_t dict_size; | |
| const uint8_t *preset_dict; | |
| size_t preset_dict_size; | |
| } lzma_lz_options; | |
| typedef struct { | |
| /// Data specific to the LZ-based decoder | |
| lzma_coder *coder; | |
| /// Function to decode from in[] to *dict | |
| lzma_ret (*code)(lzma_coder *restrict coder, | |
| lzma_dict *restrict dict, const uint8_t *restrict in, | |
| size_t *restrict in_pos, size_t in_size); | |
| void (*reset)(lzma_coder *coder, const void *options); | |
| /// Set the uncompressed size | |
| void (*set_uncompressed)(lzma_coder *coder, | |
| lzma_vli uncompressed_size); | |
| /// Free allocated resources | |
| void (*end)(lzma_coder *coder, lzma_allocator *allocator); | |
| } lzma_lz_decoder; | |
| #define LZMA_LZ_DECODER_INIT \ | |
| (lzma_lz_decoder){ \ | |
| .coder = NULL, \ | |
| .code = NULL, \ | |
| .reset = NULL, \ | |
| .set_uncompressed = NULL, \ | |
| .end = NULL, \ | |
| } | |
| extern lzma_ret lzma_lz_decoder_init(lzma_next_coder *next, | |
| lzma_allocator *allocator, const lzma_filter_info *filters, | |
| lzma_ret (*lz_init)(lzma_lz_decoder *lz, | |
| lzma_allocator *allocator, const void *options, | |
| lzma_lz_options *lz_options)); | |
| extern uint64_t lzma_lz_decoder_memusage(size_t dictionary_size); | |
| extern void lzma_lz_decoder_uncompressed( | |
| lzma_coder *coder, lzma_vli uncompressed_size); | |
| ////////////////////// | |
| // Inline functions // | |
| ////////////////////// | |
| /// Get a byte from the history buffer. | |
| static inline uint8_t | |
| dict_get(const lzma_dict *const dict, const uint32_t distance) | |
| { | |
| return dict->buf[dict->pos - distance - 1 | |
| + (distance < dict->pos ? 0 : dict->size)]; | |
| } | |
| /// Test if dictionary is empty. | |
| static inline bool | |
| dict_is_empty(const lzma_dict *const dict) | |
| { | |
| return dict->full == 0; | |
| } | |
| /// Validate the match distance | |
| static inline bool | |
| dict_is_distance_valid(const lzma_dict *const dict, const size_t distance) | |
| { | |
| return dict->full > distance; | |
| } | |
| /// Repeat *len bytes at distance. | |
| static inline bool | |
| dict_repeat(lzma_dict *dict, uint32_t distance, uint32_t *len) | |
| { | |
| // Don't write past the end of the dictionary. | |
| const size_t dict_avail = dict->limit - dict->pos; | |
| uint32_t left = my_min(dict_avail, *len); | |
| *len -= left; | |
| // Repeat a block of data from the history. Because memcpy() is faster | |
| // than copying byte by byte in a loop, the copying process gets split | |
| // into three cases. | |
| if (distance < left) { | |
| // Source and target areas overlap, thus we can't use | |
| // memcpy() nor even memmove() safely. | |
| do { | |
| dict->buf[dict->pos] = dict_get(dict, distance); | |
| ++dict->pos; | |
| } while (--left > 0); | |
| } else if (distance < dict->pos) { | |
| // The easiest and fastest case | |
| memcpy(dict->buf + dict->pos, | |
| dict->buf + dict->pos - distance - 1, | |
| left); | |
| dict->pos += left; | |
| } else { | |
| // The bigger the dictionary, the more rare this | |
| // case occurs. We need to "wrap" the dict, thus | |
| // we might need two memcpy() to copy all the data. | |
| assert(dict->full == dict->size); | |
| const uint32_t copy_pos | |
| = dict->pos - distance - 1 + dict->size; | |
| uint32_t copy_size = dict->size - copy_pos; | |
| if (copy_size < left) { | |
| memmove(dict->buf + dict->pos, dict->buf + copy_pos, | |
| copy_size); | |
| dict->pos += copy_size; | |
| copy_size = left - copy_size; | |
| memcpy(dict->buf + dict->pos, dict->buf, copy_size); | |
| dict->pos += copy_size; | |
| } else { | |
| memmove(dict->buf + dict->pos, dict->buf + copy_pos, | |
| left); | |
| dict->pos += left; | |
| } | |
| } | |
| // Update how full the dictionary is. | |
| if (dict->full < dict->pos) | |
| dict->full = dict->pos; | |
| return unlikely(*len != 0); | |
| } | |
| /// Puts one byte into the dictionary. Returns true if the dictionary was | |
| /// already full and the byte couldn't be added. | |
| static inline bool | |
| dict_put(lzma_dict *dict, uint8_t byte) | |
| { | |
| if (unlikely(dict->pos == dict->limit)) | |
| return true; | |
| dict->buf[dict->pos++] = byte; | |
| if (dict->pos > dict->full) | |
| dict->full = dict->pos; | |
| return false; | |
| } | |
| /// Copies arbitrary amount of data into the dictionary. | |
| static inline void | |
| dict_write(lzma_dict *restrict dict, const uint8_t *restrict in, | |
| size_t *restrict in_pos, size_t in_size, | |
| size_t *restrict left) | |
| { | |
| // NOTE: If we are being given more data than the size of the | |
| // dictionary, it could be possible to optimize the LZ decoder | |
| // so that not everything needs to go through the dictionary. | |
| // This shouldn't be very common thing in practice though, and | |
| // the slowdown of one extra memcpy() isn't bad compared to how | |
| // much time it would have taken if the data were compressed. | |
| if (in_size - *in_pos > *left) | |
| in_size = *in_pos + *left; | |
| *left -= lzma_bufcpy(in, in_pos, in_size, | |
| dict->buf, &dict->pos, dict->limit); | |
| if (dict->pos > dict->full) | |
| dict->full = dict->pos; | |
| return; | |
| } | |
| static inline void | |
| dict_reset(lzma_dict *dict) | |
| { | |
| dict->need_reset = true; | |
| return; | |
| } | |
| #endif |