1. b3bf746 Straighten out some ellipses. by Francois Gouget · 16 years ago
  2. 3f965d5 dsound: Make AngleBetweenVectorsRad when vectors have no magnitude. by Maarten Lankhorst · 17 years ago
  3. 545a774 dsound: Implement AngleBetweenVectorsDeg as a call to AngleBetweenVectorsRad. by Maarten Lankhorst · 17 years ago
  4. 36e9054 dsound: Move resampling away from mixer thread. by Maarten Lankhorst · 18 years ago
  5. a6ab4c5 dsound: Fix division by zero in DSOUND_Calc3DBuffer. by Maarten Lankhorst · 18 years ago
  6. 684a121 dsound: Correct field access. by Romain Iehl · 18 years ago
  7. 8de6b7d dsound: Simplify the calculation of sound attenuation due to distance. by Romain Iehl · 18 years ago
  8. 3a8ae53 dsound: Fix bug preventing correct calculation of the sound parameters by Romain Iehl · 18 years ago
  9. a7d6ed8 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage. by Maarten Lankhorst · 18 years ago
  10. 1e4c971 dsound: Exclude unused headers. by Andrew Talbot · 18 years ago
  11. 824c9c8 dsound: Constify some variables. by Andrew Talbot · 18 years ago
  12. 3cf9f84 dsound: Remove stray '\' at end of lines. by Michael Stefaniuc · 18 years ago
  13. 6a9d6ef dsound: Remove unused function. by Andrew Talbot · 18 years ago
  14. 26bd2ec dsound: Win64 printf format warning fixes. by Michael Stefaniuc · 18 years ago
  15. bc99ac0 dsound: Don't use sizeof in traces to avoid printf format warnings. by Alexandre Julliard · 19 years ago
  16. 360a3f9 Update the address of the Free Software Foundation. by Jonathan Ernst · 19 years ago
  17. e49a5c2 dsound: Refactor playback. by Robert Reif · 19 years ago
  18. 0265676 dsound: Remove WINAPI from internal functions. by Robert Reif · 19 years ago
  19. 6727c52 Include winuser.h so the code compiles cleanly on windows using windows headers. by Robert Reif · 19 years ago
  20. b67da5b Make more of the OLE interface vtables const. by Dmitry Timoshkov · 20 years ago
  21. a2f1fd3 Add multiple DIRECTSOUND object support (multiple sound cards can play by Robert Reif · 20 years ago
  22. f8833da Removed printing of thread id for AddRef and Release because by Robert Reif · 20 years ago
  23. 364c0d5 Remove unused includes. by Robert Reif · 20 years ago
  24. ebe3c52 Janitorial: C booleans must not be compared against TRUE. by Alexandre Julliard · 20 years ago
  25. 8a8ee78 Cleanup reference counting. AddRef and Release return ULONG. by Robert Reif · 21 years ago
  26. b970aeb Cleanup reference counting. by Robert Reif · 21 years ago
  27. 314b99c Removed some more uses of the non-standard ICOM_THIS macro. by Alexandre Julliard · 21 years ago
  28. f714b39 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE macro. by Alexandre Julliard · 21 years ago
  29. dfe3c1c Allocate wave format structure dynamically based on format. by Robert Reif · 21 years ago
  30. 48c4bb3 Get rid of the non-standard ICOM_VTABLE macro. by Alexandre Julliard · 21 years ago
  31. 605cc1b Remove DirectSound reference counts by buffers and add Destroy by Robert Reif · 21 years ago
  32. 14a7c6d Remove unused lock. by Robert Reif · 21 years ago
  33. e37c6e1 Fixed header dependencies to be fully compatible with the Windows by Alexandre Julliard · 22 years ago
  34. e9ebbfc Now that reference counting is correct, there is no need to check if by Robert Reif · 22 years ago
  35. 5ec32ce Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get by Robert Reif · 22 years ago
  36. f5080c8 Added class factories for DirectSoundCapture, DirectSoundFullDuplex by Robert Reif · 22 years ago
  37. 56aaea2 Spelling fixes. by Francois Gouget · 22 years ago
  38. 14a5d16 Fixed some common spelling errors. by Francois Gouget · 22 years ago
  39. 9dacf20 3D buffer and listener reference counts should be fixed. by Robert Reif · 22 years ago
  40. 05fb2c8 Fixed a reference counting bug I introduced. by Robert Reif · 22 years ago
  41. 8ed6df9 Fix compile error. by Duane Clark · 22 years ago
  42. a4ed8e7 - make parameter checking and error notification consistent by Robert Reif · 22 years ago
  43. c2ebe1f Removed uses of the non standard ICOM_VTBL macro. by Alexandre Julliard · 22 years ago
  44. c7bebba Warning fixes. by Alexandre Julliard · 22 years ago
  45. ce7a2ba Framework for the doppler effect. by Rok Mandeljc · 22 years ago
  46. 7da6e5c - implemented panning - implemented coning - many minor fixes by Rok Mandeljc · 22 years ago
  47. 53b5a47 Changed some stuff so distance attenuation works for both 3d processing modes. by Rok Mandeljc · 22 years ago
  48. 22b09a1 Reimplemented distance attenuation formula. by Rok Mandeljc · 22 years ago
  49. 5438df1 Added cone support. by Rok Mandeljc · 22 years ago
  50. 438985f 3d sound diminishes with distance. by Rok Mandeljc · 22 years ago
  51. 297f3d8 Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them. by Dimitrie O. Paun · 22 years ago
  52. 1b3ce0d - 3d buffers produce sounds - some other small fixes by Rok Mandeljc · 22 years ago
  53. 5b918db - cleaned *Set* functions by Rok Mandeljc · 22 years ago
  54. f3128da Implementation of IDirectSound3DListenerImpl_Set*(). by Rok Mandeljc · 22 years ago
  55. 553dded Implemented IDirectSound3DBufferImpl_Set*(). by Rok Mandeljc · 22 years ago
  56. 17c8b8e Implemented IDirectSound3DListenerImpl_Get*() functions. by Rok Mandeljc · 22 years ago
  57. dcc5b4f Implemented some stubs. by Rok Mandeljc · 22 years ago
  58. 9c1de6d Moved all the content of the DDK files ntdef.h and ntddk.h to winternl.h. by Patrik Stridvall · 23 years ago
  59. d016f81 Added include protection for unistd.h and sys/time.h. by Patrik Stridvall · 23 years ago
  60. 935e3df Support DirectSound 8 interfaces. Split interface implementations into by Ove Kaaven · 23 years ago