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Douglas Ridgway692389d1998-11-22 16:56:44 +00001This document should help new developers get started. Like all of Wine, it
2is a work in progress.
Alexandre Julliarddba420a1994-02-02 06:48:31 +00003
Klaas van Gend0a7aa161999-06-05 11:52:46 +00004
Alexandre Julliard889f7421997-04-15 17:19:52 +00005SOURCE TREE STRUCTURE
6=====================
7
Douglas Ridgway692389d1998-11-22 16:56:44 +00008The Wine source tree is loosely based on the original Windows modules.
9Most of the source is concerned with implementing the Wine API, although
10there are also various tools, documentation, sample Winelib code, and
11code specific to the binary loader.
Alexandre Julliard889f7421997-04-15 17:19:52 +000012
Douglas Ridgway692389d1998-11-22 16:56:44 +000013Wine API directories:
14---------------------
Alexandre Julliard889f7421997-04-15 17:19:52 +000015
16KERNEL:
17
18 files/ - file I/O
19 loader/ - Win16-, Win32-binary loader
20 memory/ - memory management
Douglas Ridgway692389d1998-11-22 16:56:44 +000021 msdos/ - DOS features and BIOS calls (interrupts)
Alexandre Julliard889f7421997-04-15 17:19:52 +000022 scheduler/ - process and thread management
23
24GDI:
25
26 graphics/ - graphics drivers
Klaas van Gend0a7aa161999-06-05 11:52:46 +000027 x11drv/ - X11 display driver
28 win16drv/ -> see below
29 ttydrv/ - tty display driver
30 psdrv/ - PostScript graphics driver
Eric Pouech19dc2081999-10-31 22:15:58 +000031 metafiledrv/ - metafile driver
Klaas van Gend0a7aa161999-06-05 11:52:46 +000032 enhmetafiledrv/ - enhanced metafile driver
Alexandre Julliard889f7421997-04-15 17:19:52 +000033 objects/ - logical objects
34
35USER:
36
37 controls/ - built-in widgets
Klaas van Gend0a7aa161999-06-05 11:52:46 +000038 resources/ - built-in menu and message box resources
Alexandre Julliard889f7421997-04-15 17:19:52 +000039 windows/ - window management
40
Douglas Ridgway692389d1998-11-22 16:56:44 +000041Other DLLs:
42
Klaas van Gend0a7aa161999-06-05 11:52:46 +000043 dlls/ - Other system DLLs implemented by Wine
44 advapi32/ - crypto, systeminfo, security, eventlogging
45 avifil32/ - COM object to play AVI files
46 comctl32/ - common controls
47 commdlg/ - common dialog boxes (both 16 & 32 bit)
Eric Pouech19dc2081999-10-31 22:15:58 +000048 dplayx/ - DirectX dplayx
49 dsound/ - DirectX dsound
Klaas van Gend0a7aa161999-06-05 11:52:46 +000050 imagehlp/ - PE (Portable Executable) Image Helper lib
Eric Pouech19dc2081999-10-31 22:15:58 +000051 imm32/
52 lzexpand/ - Liv-Zempel compression/decompression
53 mpr/ - Multi-Protocol Router (interface to various
54 network transport protocols)
55 msacm/ - audio compression manager (multimedia) (16 bit)
56 msacm32/ - audio compression manager (multimedia) (32 bit)
57 msnet/
58 msvideo/ - 16 bit video manager
59 ole32/ - 32 bit OLE 2.0 librairies
60 oleaut32/ - 32 bit OLE 2.0 automation
61 olecli/ - 16 bit OLE client
62 oledlg/ - OLE 2.0 user interface support
63 olesvr/ - 16 bit OLE server
Klaas van Gend0a7aa161999-06-05 11:52:46 +000064 ntdll/ - NT implementation of kernel calls
65 psapi/ - process status API
66 rasapi32/ - remote access server API
67 shell32/ - COM object implementing shell views
Eric Pouech19dc2081999-10-31 22:15:58 +000068 sound/ - Sound on loudspeaker (not sound card)
Klaas van Gend0a7aa161999-06-05 11:52:46 +000069 tapi32/ - telephone API
70 ver/ - File Installation Library (16 bit)
71 version/ - File Installation Library (32 bit)
Eric Pouech19dc2081999-10-31 22:15:58 +000072 win32s
73 win87em - 80387 math-emulation
74 winaspi/ - 16 bit Advanced SCSI Peripheral Interface
75 windebug/ - Windows debugger
76 wing/ - WinG (for games) internface
77 winmm/ - multimedia (16 & 32 bit)
78 mciXXX/ - various MCI drivers
79 wineoss/- MM driver for OSS systems
80 wavemap/- audio mapper
81 midimap/- midi mapper
Klaas van Gend0a7aa161999-06-05 11:52:46 +000082 winspool/ - Printing & Print Spooler
Eric Pouech19dc2081999-10-31 22:15:58 +000083 wnaspi32/ - 32 bit ASPI
Douglas Ridgway692389d1998-11-22 16:56:44 +000084
Alexandre Julliard889f7421997-04-15 17:19:52 +000085Miscellaneous:
86
Douglas Ridgway692389d1998-11-22 16:56:44 +000087 misc/ - shell, registry, winsock, etc.
Douglas Ridgway692389d1998-11-22 16:56:44 +000088 ipc/ - SysV IPC based interprocess communication
Alexandre Julliard889f7421997-04-15 17:19:52 +000089 win32/ - misc Win32 functions
Klaas van Gend0a7aa161999-06-05 11:52:46 +000090 ole/ - OLE code
91 nls/ - National Language Support
92 configuration files
Alexandre Julliard889f7421997-04-15 17:19:52 +000093
94Tools:
Douglas Ridgway692389d1998-11-22 16:56:44 +000095------
Alexandre Julliard889f7421997-04-15 17:19:52 +000096
Douglas Ridgway692389d1998-11-22 16:56:44 +000097 rc/ - old resource compiler
Klaas van Gend0a7aa161999-06-05 11:52:46 +000098 tools/ - relay code builder, new rc, bugreport
99 generator, wineconfigurator, etc.
Alexandre Julliard889f7421997-04-15 17:19:52 +0000100 documentation/ - some documentation
101
102
Douglas Ridgway692389d1998-11-22 16:56:44 +0000103Binary loader specific directories:
104-----------------------------------
Alexandre Julliard889f7421997-04-15 17:19:52 +0000105
106 debugger/ - built-in debugger
107 if1632/ - relay code
108 miscemu/ - hardware instruction emulation
109 graphics/win16drv/ - Win16 printer driver
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000110 server/ - the main, controlling thread of wine
111 tsx11/ - thread-safe X11 wrappers (auto generated)
Alexandre Julliard889f7421997-04-15 17:19:52 +0000112
Douglas Ridgway692389d1998-11-22 16:56:44 +0000113Winelib specific directories:
Alexandre Julliard889f7421997-04-15 17:19:52 +0000114-----------------------------
115
Douglas Ridgway692389d1998-11-22 16:56:44 +0000116 library/ - Required code for programs using Winelib
117 libtest/ - Small samples and tests
118 programs/ - Extended samples / system utilities
Alexandre Julliard889f7421997-04-15 17:19:52 +0000119
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000120
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000121IMPLEMENTING NEW API CALLS
122==========================
123
124This is the simple version, and covers only Win32. Win16 is slightly uglier,
125because of the Pascal heritage and the segmented memory model.
126
127All of the Win32 APIs known to Wine are listed in [relay32/*.spec]. An
128unimplemented call will look like (from gdi32.spec)
129 269 stub PolyBezierTo
130To implement this call, you need to do the following four things.
131
1321. Find the appropriate parameters for the call, and add a prototype to
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000133the correct header file. In this case, that means [include/wingdi.h],
134and it might look like
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000135 BOOL WINAPI PolyBezierTo(HDC, LPCVOID, DWORD);
136If the function has both an ASCII and a Unicode version, you need to
137define both and add a #define WINELIB_NAME_AW declaration. See below
138for discussion of function naming conventions.
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000139
1402. Modify the .spec file to tell Wine that the function has an
141implementation, what the parameters look like and what Wine function
142to use for the implementation. In Win32, things are simple--everything
143is 32-bits. However, the relay code handles pointers and pointers to
144strings slightly differently, so you should use 'str' and 'wstr' for
145strings, 'ptr' for other pointer types, and 'long' for everything else.
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000146 269 stdcall PolyBezierTo(long ptr long) PolyBezierTo
147The 'PolyBezierTo' at the end of the line is which Wine function to use
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000148for the implementation.
149
1503. Implement the function as a stub. Once you add the function to the .spec
151file, you must add the function to the Wine source before it will link.
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000152Add a function called 'PolyBezierTo' somewhere. Good things to put
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000153into a stub:
154 o a correct prototype, including the WINAPI
155 o header comments, including full documentation for the function and
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000156 arguments (see documentation/README.documentation)
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000157 o A FIXME message and an appropriate return value are good things to
158 put in a stub.
159
160 /************************************************************
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000161 * PolyBezierTo (GDI32.269)
162 *
163 * Draw many Bezier curves
164 *
165 * RETURNS
166 * nonzero on success or zero on faillure
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000167 *
168 * BUGS
169 * Unimplemented
170 */
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000171 BOOL WINAPI PolyBezierTo(HDC hdc, /* handle to device context */
172 LPCVOID p, /* ptr to array of Point structs */
173 DWORD count /* nr of points in array */
174 )
175 {
176 /* tell the user they've got a substandard implementation */
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000177 FIXME(gdi, ":(%x,%p,%d): stub\n", hdc, p, count);
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000178
179 /* some programs may be able to compensate,
180 * if they know what happened
181 */
Alexandre Julliardc7c217b1998-04-13 12:21:30 +0000182 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
183 return FALSE; /* error value */
184 }
185
Klaas van Gend0a7aa161999-06-05 11:52:46 +00001864. Implement and test the rest of the function.
187
Alexandre Julliard889f7421997-04-15 17:19:52 +0000188
Eric Pouech19dc2081999-10-31 22:15:58 +0000189IMPLEMENTING A NEW DLL
190======================
191
Eric Pouech31b41cf1999-12-05 02:16:24 +0000192Generic directions
193------------------
194
Eric Pouech19dc2081999-10-31 22:15:58 +0000195Apart from writing the set of needed .c files, you also need to do the
196following:
197
1981. Create a directory <MyDll> where to store the implementation of
199 the DLL.
200
201 If the DLL exists under Windows as both 16 and 32 bit DLL, you can
202 either create one directory for each, or have a single directory
203 with both implementations.
204
205 This (those) directory(ies) have to be put under the dlls/
206 directory in Wine tree structure.
207
2082. Create the Makefile.in in the ./dlls/<MyDll>/ directory. You can
209 copy an existing Makefile.in from another ./dlls/ subdirectory.
210
211 You need at least to change the MODULE, SPEC_SRCS, and C_SRCS
212 macros.
213
2143. Add the directory (and the generated .o file for the module) in:
215 + ./configure.in (in AC_OUTPUT macro at the end of the file to
216 trigger the Makefile generation),
217 + ./Makefile.in (in LIBSUBDIRS and LIBOBJS macros)
Eric Pouech31b41cf1999-12-05 02:16:24 +0000218 + ./dlls/Makefile.in (in SUBDIRS macro)
Eric Pouech19dc2081999-10-31 22:15:58 +0000219
2204. You can now regenerate ./configure file (with 'make configure')
221 and the various Makefiles (with 'configure; make depend') (run
222 from the top of Wine's tree).
223
224 You shall now have a Makefile file in ./dlls/<MyDll>/
225
2265. You now need to declare the DLL in the module lists. This is done
227 by adding the corresponding descriptor in ./if1632/builtin.c if
228 your DLL is 16 bit (resp. ./relay32/builtin.c for a 32 bit DLL)
229 (or both if your directory contains the dual 16/32
230 implementations).
231
232 Note: the name of the descriptor is based on the module name, not
233 on the file name (they are the same in most of the case, but for
234 some DLLs it's not the case).
235
2366. You also need to define the loadorder for the created DLL
Eric Pouech31b41cf1999-12-05 02:16:24 +0000237 (./wine.ini and ./loader/loadorder.c). Usually, "native,builtin"
Eric Pouech19dc2081999-10-31 22:15:58 +0000238 is ok. If you have written a paired 16/32 bit implementation, don't
239 forget to define it also in those files.
240
2417. Create the .spec file for the DLL export points in your
242 directory. Refer to 'Implementation of new API calls' earlier in
243 this document for more information on this part.
244
Eric Pouech31b41cf1999-12-05 02:16:24 +00002458. Don't forget the .cvsignore file. The .cvsignore contain (on a per
246 directory basis) all the files generated by the compilation
247 process, why cvs shall ignore when processing the dir.
248 *.o is in there by default, but in Wine case you will find:
249 - Makefile (generated from Makefile.in)
250 - *.spec.c: those c files are generated by tools/build from the
251 .spec file
252 - when thunking down to 16 bit DLLs, you'll get some others (.glue.c)
253 - result of .y => .c translation (by yacc or bison)
254 - result of .rc compilation
255 - ...
256 For a simple DLL, listing in .cvsignore Makefile and
257 <MyDll>.spec.c will do.
Eric Pouech19dc2081999-10-31 22:15:58 +0000258
2599. You can now start adding .c files.
260
26110. For the .h files, if they are standard Windows one, put them in
262 include/. If they are linked to *your* implementation of the DLL,
263 put them in your newly created directory.
264
Eric Pouech31b41cf1999-12-05 02:16:24 +0000265Debug channels
266--------------
267
Eric Pouech19dc2081999-10-31 22:15:58 +0000268If you need to create a new debug channel, just add the
269DECLARE_DEBUG_CHANNEL to your .c file(s) and rerun
270tools/make_debug. When sending out your patch, you don't need to
271provide nor ./configure nor the ./include/debugdefs.h diffs. Just
272indicate that those files need to be regenerated.
273
Eric Pouech31b41cf1999-12-05 02:16:24 +0000274Resources
275---------
276
277If you also need to add resources to your DLL, the create the .rc
278file. Since, the .rc file will be translated into a .s file, and then
279compiled as a .o file, its basename must be different from the
280basename of any .c file.
281Add to your ./dlls/<MyDll>/Makefile.in, in the RC_SRCS macro, the list
282of .rc files to add to the DLL. You may also have to add the following
283directives
2841/ to tell gnumake to translate .rc into .s files,
285 $(RC_SRCS:.rc=.s): $(WRC)
2862/ to give some parameters to wrc for helping the translation.
287 WRCEXTRA = -s -p$(MODULE)
288
289See dlls/comctl32/ for an example of this.
290
291Thunking
292--------
293
294If you're building a 16 & 32 bit DLLs pair, then from the 32 bit code
295you might need to call 16 bit routine. The way to do it to add in the
296code, fragments like:
297/* ### Start build ### */
298extern WORD CALLBACK <PREFIX>_CallTo16_word_wwlll(FARPROC16,WORD,WORD,LONG,LONG,LONG);
299/* ### stop build ### */
300Where <PREFIX>_ is an internal prefix for your module. The first
301parameter is always of type FARPROC16. Then, you can get the regular
302list of parameters. The _word_wwlll indicates the type of return (long
303or word) and the size of the parameters (here l=>long, w=>word; which
304maps to WORD,WORD,LONG,LONG,LONG.
305You can put several functions between the Start/Stop build pair.
306
307You can also read tools/build.txt for more details on this.
308
309Then, add to ./dlls/<MyDll>/Makefile.in to the macro GLUE the list of
310.c files containing the /* ### Start build ### */ directives.
311
312See dlls/winmm/ for an example of this.
313
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000314MEMORY AND SEGMENTS
315===================
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000316
317NE (Win16) executables consist of multiple segments. The Wine loader
Alexandre Julliarde2abbb11995-03-19 17:39:39 +0000318loads each segment into a unique location in the Wine processes memory
319and assigns a selector to that segment. Because of this, it's not
320possible to exchange addresses freely between 16-bit and 32-bit code.
321Addresses used by 16-bit code are segmented addresses (16:16), formed
322by a 16-bit selector and a 16-bit offset. Those used by the Wine code
323are regular 32-bit linear addresses.
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000324
Alexandre Julliard1e37a181996-08-18 16:21:52 +0000325There are four ways to obtain a segmented pointer:
326 - Use the SEGPTR_* macros in include/heap.h (recommended).
Alexandre Julliarde2abbb11995-03-19 17:39:39 +0000327 - Allocate a block of memory from the global heap and use
328 WIN16_GlobalLock to get its segmented address.
329 - Allocate a block of memory from a local heap, and build the
330 segmented address from the local heap selector (see the
331 USER_HEAP_* macros for an example of this).
332 - Declare the argument as 'segptr' instead of 'ptr' in the spec file
333 for a given API function.
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000334
Alexandre Julliarde2abbb11995-03-19 17:39:39 +0000335Once you have a segmented pointer, it must be converted to a linear
336pointer before you can use it from 32-bit code. This can be done with
337the PTR_SEG_TO_LIN() and PTR_SEG_OFF_TO_LIN() macros. The linear
338pointer can then be used freely with standard Unix functions like
339memcpy() etc. without worrying about 64k boundaries. Note: there's no
340easy way to convert back from a linear to a segmented address.
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000341
Alexandre Julliarde2abbb11995-03-19 17:39:39 +0000342In most cases, you don't need to worry about segmented address, as the
343conversion is made automatically by the callback code and the API
344functions only see linear addresses. However, in some cases it is
345necessary to manipulate segmented addresses; the most frequent cases
346are:
347 - API functions that return a pointer
348 - lParam of Windows messages that point to a structure
349 - Pointers contained inside structures accessed by 16-bit code.
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000350
Alexandre Julliarde2abbb11995-03-19 17:39:39 +0000351It is usually a good practice to used the type 'SEGPTR' for segmented
352pointers, instead of something like 'LPSTR' or 'char *'. As SEGPTR is
353defined as a DWORD, you'll get a compilation warning if you mistakenly
354use it as a regular 32-bit pointer.
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000355
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000356
Alexandre Julliard2d93d001996-05-21 15:01:41 +0000357STRUCTURE PACKING
358=================
359
360Under Windows, data structures are tightly packed, i.e. there is no
361padding between structure members. On the other hand, by default gcc
362aligns structure members (e.g. WORDs are on a WORD boundary, etc.).
363This means that a structure like
364
365struct { BYTE x; WORD y; };
366
367will take 3 bytes under Windows, but 4 with gcc, because gcc will add a
368dummy byte between x and y. To have the correct layout for structures
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000369used by Windows code, you need to embed the struct within two special
370#include's which will take care of the packing for you:
371
372#include "pshpack1.h"
Eric Pouech19dc2081999-10-31 22:15:58 +0000373struct { BYTE x; WORD y; };
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000374#include "poppack1.h"
375
376For alignment on a 2-byte boundary, there is a "pshpack2.h", etc.
377
378The use of the WINE_PACKED attribute is obsolete. Please remove these
379in favour of the above solution.
380Using WINE_PACKED, you would declare the above structure like this:
Alexandre Julliard2d93d001996-05-21 15:01:41 +0000381
382struct { BYTE x; WORD y WINE_PACKED; };
383
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000384You had to do this every time a structure member is not aligned
Alexandre Julliard2d93d001996-05-21 15:01:41 +0000385correctly under Windows (i.e. a WORD not on an even address, or a
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000386DWORD on a address that was not a multiple of 4).
Alexandre Julliard2d93d001996-05-21 15:01:41 +0000387
388
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000389NAMING CONVENTIONS FOR API FUNCTIONS AND TYPES
390==============================================
391
392In order to support both Win16 and Win32 APIs within the same source
Douglas Ridgway692389d1998-11-22 16:56:44 +0000393code, the following convention must be used in naming all API
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000394functions and types. If the Windows API uses the name 'xxx', the Wine
395code must use:
396
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000397 - 'xxx16' for the Win16 version,
398 - 'xxx' for the Win32 version when no ASCII/Unicode strings are
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000399 involved,
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000400 - 'xxxA' for the Win32 version with ASCII strings,
401 - 'xxxW' for the Win32 version with Unicode strings.
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000402
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000403If the function has both ASCII and Unicode version, you should then
404use the macros WINELIB_NAME_AW(xxx) or DECL_WINELIB_TYPE_AW(xxx)
Jim Aston07684241999-07-18 13:28:59 +0000405(defined in include/windef.h) to define the correct 'xxx' function
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000406or type for Winelib. When compiling Wine itself, 'xxx' is _not_
407defined, meaning that code inside of Wine must always specify
408explicitly the ASCII or Unicode version.
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000409
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000410If 'xxx' is the same in Win16 and Win32, you can simply use the same
411name as Windows, i.e. just 'xxx'. If 'xxx' is Win16 only, you could
412use the name as is, but it's preferable to use 'xxx16' to make it
413clear it is a Win16 function.
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000414
415Examples:
416
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000417typedef struct { /* Win32 ASCII data structure */ } WNDCLASSA;
418typedef struct { /* Win32 Unicode data structure */ } WNDCLASSW;
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000419typedef struct { /* Win16 data structure */ } WNDCLASS16;
420DECL_WINELIB_TYPE_AW(WNDCLASS);
421
422ATOM RegisterClass16( WNDCLASS16 * );
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000423ATOM RegisterClassA( WNDCLASSA * );
424ATOM RegisterClassW( WNDCLASSW * );
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000425#define RegisterClass WINELIB_NAME_AW(RegisterClass)
426
427The Winelib user can then say:
428
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000429 WNDCLASS wc = { ... };
430 RegisterClass( &wc );
431
432and this will use the correct declaration depending on the definition
Alexandre Julliard9f69d891999-02-26 12:33:21 +0000433of the UNICODE symbol.
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000434
435
Klaas van Gend0a7aa161999-06-05 11:52:46 +0000436NAMING CONVENTIONS FOR NON-API FUNCTIONS AND TYPES
437==================================================
438
439Functions and data which are internal to your code (or at least shouldn't be
440visible to any WineLib or Windows program) should be preceded by
441an identifier to the module:
442
443Examples:
444
445ENUMPRINTERS_GetDWORDFromRegistryA() (in dlls/winspool/info.c)
446IAVIFile_fnRelease() (in dlls/avifil32/avifile.c)
447X11DRV_CreateDC() (in graphics/x11drv/init.c)
448TIMER_Init() (implemented in windows/timer.c,
449 used in loader/main.c )
450
451if you need prototypes for these, there are a few possibilities:
452- within same source file only:
453 put the prototypes at the top of your file and mark them as prototypes.
454- within the same module:
455 create a header file within the subdirectory where that module resides,
456 e.g. graphics/ddraw_private.h
457- from a totally different module, or for use in winelib:
458 put your header file entry in /include/wine/
459 but be careful not to clutter this directory!
460under no circumstances, you should add non-api calls to the standard
461windoze include files. Unfortunately, this is often the case, e.g.
462the above example of TIMER_Init is defined in include/message.h
463
464
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000465API ENTRY POINTS
466================
Alexandre Julliarddba420a1994-02-02 06:48:31 +0000467
468Because Win16 programs use a 16-bit stack and because they can only
469call 16:16 addressed functions, all API entry points must be at low
470address offsets and must have the arguments translated and moved to
471Wines 32-bit stack. This task is handled by the code in the "if1632"
472directory. To define a new API entry point handler you must place a
473new entry in the appropriate API specification file. These files are
Alexandre Julliardca22b331996-07-12 19:02:39 +0000474named *.spec. For example, the API specification file for the USER
475DLL is contained in the file user.spec. These entries are processed
476by the "build" program to create an assembly file containing the entry
477point code for each API call. The format of the *.spec files is
Alexandre Julliard8d24ae61994-04-05 21:42:43 +0000478documented in the file "tools/build-spec.txt".
479
Alexandre Julliard1285c2f1996-05-06 16:06:24 +0000480
481DEBUG MESSAGES
482==============
Alexandre Julliardaca05781994-10-17 18:12:41 +0000483
484To display a message only during debugging, you normally write something
485like this:
486
Alexandre Julliard54c27111998-03-29 19:44:57 +0000487 TRACE(win,"abc..."); or
488 FIXME(win,"abc..."); or
489 WARN(win,"abc..."); or
490 ERR(win,"abc...");
Alexandre Julliardaca05781994-10-17 18:12:41 +0000491
Alexandre Julliard54c27111998-03-29 19:44:57 +0000492depending on the seriousness of the problem. (documentation/degug-msgs
493explains when it is appropriate to use each of them)
Alexandre Julliardaca05781994-10-17 18:12:41 +0000494
Alexandre Julliard54c27111998-03-29 19:44:57 +0000495These macros are defined in include/debug.h. The macro-definitions are
496generated by the shell-script tools/make_debug. It scans the source
497code for symbols of this forms and puts the necessary macro
498definitions in include/debug.h and include/debugdefs.h. These macros
499test whether the debugging "channel" associated with the first
500argument of these macros (win in the above example) is enabled and
501thus decide whether to actually display the text. In addition you can
502change the types of displayed messages by supplying the "-debugmsg"
503option to Wine. If your debugging code is more complex than just
504printf, you can use the symbols TRACE_ON(xxx), WARN_ON(xxx),
505ERR_ON(xxx) and FIXME_ON(xxx) as well. These are true when channel xxx
506is enabled, either permanent or in the command line. Thus, you can
507write:
Alexandre Julliardaca05781994-10-17 18:12:41 +0000508
Alexandre Julliard54c27111998-03-29 19:44:57 +0000509 if(TRACE_ON(win))DumpSomeStructure(&str);
Alexandre Julliard234bc241994-12-10 13:02:28 +0000510
Alexandre Julliard234bc241994-12-10 13:02:28 +0000511Don't worry about the inefficiency of the test. If it is permanently
Alexandre Julliard54c27111998-03-29 19:44:57 +0000512disabled (that is TRACE_ON(win) is 0 at compile time), the compiler will
Alexandre Julliard234bc241994-12-10 13:02:28 +0000513eliminate the dead code.
Alexandre Julliardaca05781994-10-17 18:12:41 +0000514
Alexandre Julliardaca05781994-10-17 18:12:41 +0000515You have to start tools/make_debug only if you introduced a new macro,
Alexandre Julliard54c27111998-03-29 19:44:57 +0000516e.g. TRACE(win32).
517
518For more info about debugging messages, read:
519
520documentation/debug-msgs
521
Alexandre Julliard23946ad1997-06-16 17:43:53 +0000522
523MORE INFO
524=========
525
Alexandre Julliard33072e11997-06-29 18:08:02 +00005261. There is a FREE online version of the MSDN library (including
527 documentation for the Win32 API) on http://www.microsoft.com/msdn/
Alexandre Julliard23946ad1997-06-16 17:43:53 +0000528
Alexandre Julliard33072e11997-06-29 18:08:02 +00005292. http://www.sonic.net/~undoc/bookstore.html
Alexandre Julliard23946ad1997-06-16 17:43:53 +0000530
Alexandre Julliard33072e11997-06-29 18:08:02 +00005313. In 1993 Dr. Dobbs Journal published a column called "Undocumented Corner".
532
5334. You might want to check out BYTE from December 1983 as well :-)
Alexandre Julliard23946ad1997-06-16 17:43:53 +0000534