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Raphael Junqueira9a401a02003-06-20 21:28:34 +00001/*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
Jonathan Ernst360a3f92006-05-18 14:49:52 +020017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
Raphael Junqueira9a401a02003-06-20 21:28:34 +000018 */
19
20#ifndef __WINE_D3D9_H
21#define __WINE_D3D9_H
22
Raphael Junqueirad9df6462003-06-24 19:26:51 +000023#ifndef DIRECT3D_VERSION
24#define DIRECT3D_VERSION 0x0900
25#endif
26
Francois Gouget56f72092006-11-09 11:29:20 +010027#include <stdlib.h>
28
Francois Gouget6688acc2006-11-07 00:45:16 +010029#define COM_NO_WINDOWS_H
Dimitrie O. Paun53f9c212003-08-28 21:43:34 +000030#include <objbase.h>
Raphael Junqueira9a401a02003-06-20 21:28:34 +000031
Francois Gouget56f72092006-11-09 11:29:20 +010032#ifndef __WINESRC__
33# include <windows.h>
34#endif
35
Dimitrie O. Paun53f9c212003-08-28 21:43:34 +000036#include <d3d9types.h>
37#include <d3d9caps.h>
Raphael Junqueira9a401a02003-06-20 21:28:34 +000038
39/*****************************************************************************
40 * Behavior Flags for IDirect3D8::CreateDevice
41 */
42#define D3DCREATE_FPU_PRESERVE 0x00000002L
43#define D3DCREATE_MULTITHREADED 0x00000004L
44#define D3DCREATE_PUREDEVICE 0x00000010L
45#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
46#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
47#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
48#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
49#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
50
51/*****************************************************************************
52 * Flags for SetPrivateData
53 */
54#define D3DSPD_IUNKNOWN 0x00000001L
55
56
57/*****************************************************************************
58 * #defines and error codes
59 */
H. Verbeet51862d42005-12-08 11:58:11 +010060#define D3D_SDK_VERSION 32
Raphael Junqueira9a401a02003-06-20 21:28:34 +000061#define D3DADAPTER_DEFAULT 0
62#define D3DENUM_NO_WHQL_LEVEL 0x00000002L
63#define D3DPRESENT_BACK_BUFFERS_MAX 3L
64#define D3DSGR_NO_CALIBRATION 0x00000000L
65#define D3DSGR_CALIBRATE 0x00000001L
66
67#define _FACD3D 0x876
68#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
69#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
70
71/*****************************************************************************
72 * Direct3D Errors
73 */
74#define D3D_OK S_OK
75#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
76#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
77#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
78#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
79#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
80#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
81#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
82#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
83#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
84#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
85#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
86#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
87#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
88#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
89#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
90#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
91#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
92#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
93#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
94#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
95#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
96#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
97#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
98
99
100/*****************************************************************************
101 * Predeclare the interfaces
102 */
103DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000104typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000105
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100106DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
107typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
108
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000109DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000110typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000111
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100112DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
113typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
114
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000115DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000116typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000117
118DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000119typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000120
121DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000122typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000123
124DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000125typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000126
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100127DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
128typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
129
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000130DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000131typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000132
133DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000134typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000135
136DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000137typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000138
139DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000140typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000141
142DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000143typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000144
145DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000146typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000147
148DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000149typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000150
151DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000152typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000153
154DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000155typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000156
157DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000158typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000159
160DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000161typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000162
163/*****************************************************************************
164 * IDirect3D9 interface
165 */
166#define INTERFACE IDirect3D9
Alexandre Julliard5d0160e2004-10-05 04:38:15 +0000167DECLARE_INTERFACE_(IDirect3D9,IUnknown)
168{
169 /*** IUnknown methods ***/
170 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
171 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
172 STDMETHOD_(ULONG,Release)(THIS) PURE;
173 /*** IDirect3D9 methods ***/
174 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
175 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
176 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
177 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
178 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
179 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
180 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
181 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
182 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
183 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
184 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
185 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
186 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000187 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
Alexandre Julliard5d0160e2004-10-05 04:38:15 +0000188};
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000189#undef INTERFACE
190
Francois Gouget179dc252004-10-04 19:39:32 +0000191#if !defined(__cplusplus) || defined(CINTERFACE)
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000192/*** IUnknown methods ***/
193#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
194#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
195#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
196/*** IDirect3D9 methods ***/
197#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
198#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
199#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
200#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
201#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
202#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
203#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
204#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
205#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
206#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
207#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
208#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
209#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
210#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
Francois Gouget179dc252004-10-04 19:39:32 +0000211#else
212/*** IUnknown methods ***/
213#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
214#define IDirect3D9_AddRef(p) (p)->AddRef()
215#define IDirect3D9_Release(p) (p)->Release()
216/*** IDirect3D9 methods ***/
217#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
218#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
219#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
220#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
221#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
222#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
223#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
224#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
225#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
226#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
227#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
228#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
229#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
230#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
Raphael Junqueira9a401a02003-06-20 21:28:34 +0000231#endif
232
233/*****************************************************************************
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100234 * IDirect3D9Ex interface
235 */
236#define INTERFACE IDirect3D9Ex
237DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
238{
239 /*** IUnknown methods ***/
240 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
241 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
242 STDMETHOD_(ULONG,Release)(THIS) PURE;
243 /*** IDirect3D9 methods ***/
Stefan Dösingera1c460f2008-11-21 17:41:27 +0100244
245 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
246 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
247 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
248 * This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
249 * C++ inferface compatible, and nobody uses the C interface in Windows world.
250 */
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100251 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
Stefan Dösingera1c460f2008-11-21 17:41:27 +0100252
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100253 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
254 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
255 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
256 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
257 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
258 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
259 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
260 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
261 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
262 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
263 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
264 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
265 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
266 /*** IDirect3D9Ex methods ***/
267 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE;
268 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE;
269 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
Rob Shearmance8d9152008-03-03 21:48:25 +0000270 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
Stefan Dösinger90a654a2008-02-23 17:57:53 +0100271 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
272};
273#undef INTERFACE
274
275#if !defined(__cplusplus) || defined(CINTERFACE)
276/*** IUnknown methods ***/
277#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
278#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
279#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
280/*** IDirect3D9 methods ***/
281#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
282#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
283#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
284#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
285#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
286#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
287#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
288#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
289#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
290#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
291#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
292#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
293#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
294#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
295/*** IDirect3D9Ex methods ***/
296#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
297#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
298#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
299#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
300#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
301#else
302/*** IUnknown methods ***/
303#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
304#define IDirect3D9Ex_AddRef(p) (p)->AddRef()
305#define IDirect3D9Ex_Release(p) (p)->Release()
306/*** IDirect3D9 methods ***/
307#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
308#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
309#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
310#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
311#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
312#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
313#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
314#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
315#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
316#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
317#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
318#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
319#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
320#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
321#endif
322
323/*****************************************************************************
Alexandre Julliardb8d30752005-07-26 18:32:53 +0000324 * IDirect3DVolume9 interface
325 */
326#define INTERFACE IDirect3DVolume9
327DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
328{
329 /*** IUnknown methods ***/
330 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
331 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
332 STDMETHOD_(ULONG,Release)(THIS) PURE;
333 /*** IDirect3DVolume9 methods ***/
334 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
335 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
336 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
337 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
338 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
339 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
340 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
341 STDMETHOD(UnlockBox)(THIS) PURE;
342};
343#undef INTERFACE
344
345#if !defined(__cplusplus) || defined(CINTERFACE)
346/*** IUnknown methods ***/
347#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
348#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
349#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
350/*** IDirect3DVolume9 methods ***/
351#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
352#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
353#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
354#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
355#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
356#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
357#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
358#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
359#else
360/*** IUnknown methods ***/
361#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
362#define IDirect3DVolume9_AddRef(p) (p)->AddRef()
363#define IDirect3DVolume9_Release(p) (p)->Release()
364/*** IDirect3DVolume9 methods ***/
365#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
366#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
367#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
368#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
369#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
370#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
371#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
372#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
373#endif
374
375/*****************************************************************************
376 * IDirect3DSwapChain9 interface
377 */
378#define INTERFACE IDirect3DSwapChain9
379DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
380{
381 /*** IUnknown methods ***/
382 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
383 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
384 STDMETHOD_(ULONG,Release)(THIS) PURE;
385 /*** IDirect3DSwapChain9 methods ***/
386 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
387 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
388 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
389 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
390 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
391 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
392 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
393};
394#undef INTERFACE
395
396#if !defined(__cplusplus) || defined(CINTERFACE)
397/*** IUnknown methods ***/
398#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
399#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
400#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
401/*** IDirect3DSwapChain9 methods ***/
402#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
403#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
404#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
405#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
406#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
407#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
408#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
409#else
410/*** IUnknown methods ***/
411#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
412#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
413#define IDirect3DSwapChain9_Release(p) (p)->Release()
414/*** IDirect3DSwapChain9 methods ***/
415#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
416#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
417#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
418#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
419#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
420#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
421#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
422#endif
423
424/*****************************************************************************
425 * IDirect3DResource9 interface
426 */
427#define INTERFACE IDirect3DResource9
428DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
429{
430 /*** IUnknown methods ***/
431 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
432 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
433 STDMETHOD_(ULONG,Release)(THIS) PURE;
434 /*** IDirect3DResource9 methods ***/
435 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
436 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
437 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
438 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
439 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
440 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
441 STDMETHOD_(void, PreLoad)(THIS) PURE;
442 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
443};
444#undef INTERFACE
445
446#if !defined(__cplusplus) || defined(CINTERFACE)
447/*** IUnknown methods ***/
448#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
449#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
450#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
451/*** IDirect3DResource9 methods ***/
452#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
453#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
454#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
455#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
456#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
457#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
458#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
459#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
460#else
461/*** IUnknown methods ***/
462#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
463#define IDirect3DResource9_AddRef(p) (p)->AddRef()
464#define IDirect3DResource9_Release(p) (p)->Release()
465/*** IDirect3DResource9 methods ***/
466#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
467#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
468#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
469#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
470#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
471#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
472#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
473#define IDirect3DResource9_GetType(p) (p)->GetType()
474#endif
475
476/*****************************************************************************
477 * IDirect3DSurface9 interface
478 */
479#define INTERFACE IDirect3DSurface9
480DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
481{
482 /*** IUnknown methods ***/
483 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
484 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
485 STDMETHOD_(ULONG,Release)(THIS) PURE;
486 /*** IDirect3DResource9 methods ***/
487 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
488 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
489 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
490 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
491 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
492 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
493 STDMETHOD_(void, PreLoad)(THIS) PURE;
494 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
495 /*** IDirect3DSurface9 methods ***/
496 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
497 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
498 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
499 STDMETHOD(UnlockRect)(THIS) PURE;
500 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
501 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
502};
503#undef INTERFACE
504
505#if !defined(__cplusplus) || defined(CINTERFACE)
506/*** IUnknown methods ***/
507#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
508#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
509#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
510/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
511#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
512#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
513#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
514#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
515#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
516#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
517#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
518#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
519/*** IDirect3DSurface9 methods ***/
520#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
521#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
522#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
523#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
524#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
525#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
526#else
527/*** IUnknown methods ***/
528#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
529#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
530#define IDirect3DSurface9_Release(p) (p)->Release()
531/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
532#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
533#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
534#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
535#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
536#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
537#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
538#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
539#define IDirect3DSurface9_GetType(p) (p)->GetType()
540/*** IDirect3DSurface9 methods ***/
541#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
542#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
543#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
544#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
545#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
546#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
547#endif
548
549/*****************************************************************************
550 * IDirect3DVertexBuffer9 interface
551 */
552#define INTERFACE IDirect3DVertexBuffer9
553DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
554{
555 /*** IUnknown methods ***/
556 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
557 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
558 STDMETHOD_(ULONG,Release)(THIS) PURE;
559 /*** IDirect3DResource9 methods ***/
560 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
561 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
562 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
563 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
564 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
565 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
566 STDMETHOD_(void, PreLoad)(THIS) PURE;
567 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
568 /*** IDirect3DVertexBuffer9 methods ***/
569 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
570 STDMETHOD(Unlock)(THIS) PURE;
571 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
572};
573#undef INTERFACE
574
575#if !defined(__cplusplus) || defined(CINTERFACE)
576/*** IUnknown methods ***/
577#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
578#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
579#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
580/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
581#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
582#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
583#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
584#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
585#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
586#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
587#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
588#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
589/*** IDirect3DVertexBuffer9 methods ***/
590#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
591#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
592#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
593#else
594/*** IUnknown methods ***/
595#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
596#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
597#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
598/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
599#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
600#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
601#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
602#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
603#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
604#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
605#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
606#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
607/*** IDirect3DVertexBuffer9 methods ***/
608#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
609#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
610#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
611#endif
612
613/*****************************************************************************
614 * IDirect3DIndexBuffer9 interface
615 */
616#define INTERFACE IDirect3DIndexBuffer9
617DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
618{
619 /*** IUnknown methods ***/
620 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
621 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
622 STDMETHOD_(ULONG,Release)(THIS) PURE;
623 /*** IDirect3DResource9 methods ***/
624 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
625 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
626 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
627 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
628 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
629 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
630 STDMETHOD_(void, PreLoad)(THIS) PURE;
631 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
632 /*** IDirect3DIndexBuffer9 methods ***/
633 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
634 STDMETHOD(Unlock)(THIS) PURE;
635 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
636};
637#undef INTERFACE
638
639#if !defined(__cplusplus) || defined(CINTERFACE)
640/*** IUnknown methods ***/
641#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
642#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
643#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
644/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
645#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
646#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
647#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
648#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
649#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
650#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
651#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
652#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
653/*** IDirect3DIndexBuffer9 methods ***/
654#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
655#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
656#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
657#else
658/*** IUnknown methods ***/
659#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
660#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
661#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
662/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
663#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
664#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
665#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
666#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
667#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
668#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
669#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
670#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
671/*** IDirect3DIndexBuffer9 methods ***/
672#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
673#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
674#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
675#endif
676
677/*****************************************************************************
678 * IDirect3DBaseTexture9 interface
679 */
680#define INTERFACE IDirect3DBaseTexture9
681DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
682{
683 /*** IUnknown methods ***/
684 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
685 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
686 STDMETHOD_(ULONG,Release)(THIS) PURE;
687 /*** IDirect3DResource9 methods ***/
688 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
689 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
690 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
691 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
692 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
693 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
694 STDMETHOD_(void, PreLoad)(THIS) PURE;
695 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
696 /*** IDirect3DBaseTexture9 methods ***/
697 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
698 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
699 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
700 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
701 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
702 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
703};
704#undef INTERFACE
705
706#if !defined(__cplusplus) || defined(CINTERFACE)
707/*** IUnknown methods ***/
708#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
709#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
710#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
711/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
712#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
713#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
714#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
715#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
716#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
717#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
718#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
719#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
720/*** IDirect3DBaseTexture9 methods ***/
721#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
722#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
723#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
724#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
725#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
726#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
727#else
728/*** IUnknown methods ***/
729#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
730#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
731#define IDirect3DBaseTexture9_Release(p) (p)->Release()
732/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
733#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
734#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
735#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
736#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
737#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
738#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
739#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
740#define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
741/*** IDirect3DBaseTexture9 methods ***/
742#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
743#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
744#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
745#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
746#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
747#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
748#endif
749
750/*****************************************************************************
751 * IDirect3DCubeTexture9 interface
752 */
753#define INTERFACE IDirect3DCubeTexture9
754DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
755{
756 /*** IUnknown methods ***/
757 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
758 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
759 STDMETHOD_(ULONG,Release)(THIS) PURE;
760 /*** IDirect3DResource9 methods ***/
761 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
762 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
763 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
764 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
765 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
766 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
767 STDMETHOD_(void, PreLoad)(THIS) PURE;
768 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
769 /*** IDirect3DBaseTexture9 methods ***/
770 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
771 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
772 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
773 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
774 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
775 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
776 /*** IDirect3DCubeTexture9 methods ***/
777 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
778 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
779 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
780 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
781 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
782};
783#undef INTERFACE
784
785#if !defined(__cplusplus) || defined(CINTERFACE)
786/*** IUnknown methods ***/
787#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
788#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
789#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
790/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
791#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
792#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
793#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
794#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
795#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
796#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
797#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
798#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
799/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
800#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
801#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
802#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
803#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
804#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
805#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
806/*** IDirect3DCubeTexture9 methods ***/
807#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
808#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
809#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
810#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
811#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
812#else
813/*** IUnknown methods ***/
814#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
815#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
816#define IDirect3DCubeTexture9_Release(p) (p)->Release()
817/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
818#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
819#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
820#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
821#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
822#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
823#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
824#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
825#define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
826/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
827#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
828#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
829#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
830#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
831#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
832#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
833/*** IDirect3DCubeTexture9 methods ***/
834#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
835#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
836#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
837#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
838#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
839#endif
840
841/*****************************************************************************
842 * IDirect3DTexture9 interface
843 */
844#define INTERFACE IDirect3DTexture9
845DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
846{
847 /*** IUnknown methods ***/
848 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
849 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
850 STDMETHOD_(ULONG,Release)(THIS) PURE;
851 /*** IDirect3DResource9 methods ***/
852 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
853 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
854 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
855 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
856 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
857 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
858 STDMETHOD_(void, PreLoad)(THIS) PURE;
859 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
860 /*** IDirect3DBaseTexture9 methods ***/
861 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
862 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
863 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
864 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
865 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
866 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
867 /*** IDirect3DTexture9 methods ***/
868 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
869 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
870 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
871 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
872 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
873};
874#undef INTERFACE
875
876#if !defined(__cplusplus) || defined(CINTERFACE)
877/*** IUnknown methods ***/
878#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
879#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
880#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
881/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
882#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
883#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
884#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
885#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
886#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
887#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
888#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
889#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
890/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
891#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
892#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
893#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
894#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
895#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
896#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
897/*** IDirect3DTexture9 methods ***/
898#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
899#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
900#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
901#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
902#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
903#else
904/*** IUnknown methods ***/
905#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
906#define IDirect3DTexture9_AddRef(p) (p)->AddRef()
907#define IDirect3DTexture9_Release(p) (p)->Release()
908/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
909#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
910#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
911#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
912#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
913#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
914#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
915#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
916#define IDirect3DTexture9_GetType(p) (p)->GetType()
917/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
918#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
919#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
920#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
921#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
922#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
923#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
924/*** IDirect3DTexture9 methods ***/
925#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
926#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
927#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
928#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
929#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
930#endif
931
932/*****************************************************************************
933 * IDirect3DVolumeTexture9 interface
934 */
935#define INTERFACE IDirect3DVolumeTexture9
936DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
937{
938 /*** IUnknown methods ***/
939 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
940 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
941 STDMETHOD_(ULONG,Release)(THIS) PURE;
942 /*** IDirect3DResource9 methods ***/
943 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
944 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
945 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
946 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
947 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
948 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
949 STDMETHOD_(void, PreLoad)(THIS) PURE;
950 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
951 /*** IDirect3DBaseTexture9 methods ***/
952 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
953 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
954 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
955 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
956 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
957 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
958 /*** IDirect3DVolumeTexture9 methods ***/
959 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
960 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
961 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
962 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
963 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
964};
965#undef INTERFACE
966
967#if !defined(__cplusplus) || defined(CINTERFACE)
968/*** IUnknown methods ***/
969#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
970#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
971#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
972/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
973#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
974#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
975#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
976#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
977#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
978#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
979#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
980#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
981/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
982#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
983#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
984#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
985#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
986#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
987#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
988/*** IDirect3DVolumeTexture9 methods ***/
989#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
990#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
991#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
992#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
993#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
994#else
995/*** IUnknown methods ***/
996#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
997#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
998#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
999/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1000#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1001#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1002#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1003#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1004#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1005#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1006#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1007#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1008/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1009#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1010#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1011#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1012#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1013#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1014#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1015/*** IDirect3DVolumeTexture9 methods ***/
1016#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1017#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1018#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1019#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1020#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1021#endif
1022
1023/*****************************************************************************
1024 * IDirect3DVertexDeclaration9 interface
1025 */
1026#define INTERFACE IDirect3DVertexDeclaration9
1027DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1028{
1029 /*** IUnknown methods ***/
1030 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1031 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1032 STDMETHOD_(ULONG,Release)(THIS) PURE;
1033 /*** IDirect3DVertexDeclaration9 methods ***/
1034 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1035 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1036};
1037#undef INTERFACE
1038
1039#if !defined(__cplusplus) || defined(CINTERFACE)
1040/*** IUnknown methods ***/
1041#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1042#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1043#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1044/*** IDirect3DVertexShader9 methods ***/
1045#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1046#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1047#else
1048/*** IUnknown methods ***/
1049#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1050#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1051#define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1052/*** IDirect3DVertexShader9 methods ***/
1053#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1054#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1055#endif
1056
1057/*****************************************************************************
1058 * IDirect3DVertexShader9 interface
1059 */
1060#define INTERFACE IDirect3DVertexShader9
1061DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1062{
1063 /*** IUnknown methods ***/
1064 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1065 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1066 STDMETHOD_(ULONG,Release)(THIS) PURE;
1067 /*** IDirect3DVertexShader9 methods ***/
1068 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1069 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1070};
1071#undef INTERFACE
1072
1073#if !defined(__cplusplus) || defined(CINTERFACE)
1074/*** IUnknown methods ***/
1075#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1076#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1077#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1078/*** IDirect3DVertexShader9 methods ***/
1079#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1080#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1081#else
1082/*** IUnknown methods ***/
1083#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1084#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1085#define IDirect3DVertexShader9_Release(p) (p)->Release()
1086/*** IDirect3DVertexShader9 methods ***/
1087#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1088#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1089#endif
1090
1091/*****************************************************************************
1092 * IDirect3DPixelShader9 interface
1093 */
1094#define INTERFACE IDirect3DPixelShader9
1095DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1096{
1097 /*** IUnknown methods ***/
1098 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1099 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1100 STDMETHOD_(ULONG,Release)(THIS) PURE;
1101 /*** IDirect3DPixelShader9 methods ***/
1102 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1103 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1104};
1105#undef INTERFACE
1106
1107#if !defined(__cplusplus) || defined(CINTERFACE)
1108/*** IUnknown methods ***/
1109#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1110#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1111#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1112/*** IDirect3DPixelShader9 methods ***/
1113#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1114#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1115#else
1116/*** IUnknown methods ***/
1117#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1118#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1119#define IDirect3DPixelShader9_Release(p) (p)->Release()
1120/*** IDirect3DPixelShader9 methods ***/
1121#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1122#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1123#endif
1124
1125/*****************************************************************************
1126 * IDirect3DStateBlock9 interface
1127 */
1128#define INTERFACE IDirect3DStateBlock9
1129DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1130{
1131 /*** IUnknown methods ***/
1132 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1133 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1134 STDMETHOD_(ULONG,Release)(THIS) PURE;
1135 /*** IDirect3DStateBlock9 methods ***/
1136 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1137 STDMETHOD(Capture)(THIS) PURE;
1138 STDMETHOD(Apply)(THIS) PURE;
1139};
1140#undef INTERFACE
1141
1142#if !defined(__cplusplus) || defined(CINTERFACE)
1143/*** IUnknown methods ***/
1144#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1145#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1146#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1147/*** IDirect3DStateBlock9 methods ***/
1148#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1149#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1150#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1151#else
1152/*** IUnknown methods ***/
1153#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1154#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1155#define IDirect3DStateBlock9_Release(p) (p)->Release()
1156/*** IDirect3DStateBlock9 methods ***/
1157#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1158#define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1159#define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1160#endif
1161
1162/*****************************************************************************
1163 * IDirect3DQuery9 interface
1164 */
1165#define INTERFACE IDirect3DQuery9
1166DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1167{
1168 /*** IUnknown methods ***/
1169 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1170 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1171 STDMETHOD_(ULONG,Release)(THIS) PURE;
1172 /*** IDirect3DQuery9 methods ***/
1173 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1174 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1175 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1176 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1177 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1178};
1179#undef INTERFACE
1180
1181#if !defined(__cplusplus) || defined(CINTERFACE)
1182/*** IUnknown methods ***/
1183#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1184#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1185#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1186/*** IDirect3DQuery9 ***/
1187#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1188#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1189#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1190#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1191#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1192#else
1193/*** IUnknown methods ***/
1194#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1195#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1196#define IDirect3DQuery9_Release(p) (p)->Release()
1197/*** IDirect3DQuery9 ***/
1198#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1199#define IDirect3DQuery9_GetType(p) (p)->GetType()
1200#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1201#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1202#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1203#endif
1204
1205/*****************************************************************************
Raphael Junqueira9a401a02003-06-20 21:28:34 +00001206 * IDirect3DDevice9 interface
1207 */
1208#define INTERFACE IDirect3DDevice9
Alexandre Julliard5d0160e2004-10-05 04:38:15 +00001209DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1210{
1211 /*** IUnknown methods ***/
1212 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1213 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1214 STDMETHOD_(ULONG,Release)(THIS) PURE;
1215 /*** IDirect3DDevice9 methods ***/
1216 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1217 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1218 STDMETHOD(EvictManagedResources)(THIS) PURE;
1219 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1220 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1221 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1222 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1223 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1224 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1225 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1226 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1227 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1228 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1229 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1230 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1231 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1232 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1233 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1234 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1235 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1236 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1237 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1238 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1239 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1240 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1241 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1242 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1243 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1244 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1245 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1246 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1247 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1248 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1249 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1250 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1251 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1252 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1253 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1254 STDMETHOD(BeginScene)(THIS) PURE;
1255 STDMETHOD(EndScene)(THIS) PURE;
1256 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1257 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1258 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1259 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1260 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1261 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1262 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1263 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1264 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1265 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1266 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1267 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1268 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1269 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1270 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1271 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1272 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1273 STDMETHOD(BeginStateBlock)(THIS) PURE;
1274 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1275 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1276 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1277 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1278 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1279 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1280 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1281 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1282 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1283 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1284 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1285 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1286 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1287 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1288 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1289 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1290 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1291 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1292 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1293 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1294 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1295 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1296 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1297 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1298 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1299 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1300 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1301 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1302 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1303 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1304 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1305 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1306 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1307 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1308 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1309 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1310 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1311 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1312 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1313 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1314 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1315 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1316 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1317 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1318 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1319 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1320 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1321 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1322 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1323 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1324 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1325 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1326 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1327 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1328 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1329 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1330 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
Raphael Junqueira9a401a02003-06-20 21:28:34 +00001331 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
Alexandre Julliard5d0160e2004-10-05 04:38:15 +00001332};
Raphael Junqueira9a401a02003-06-20 21:28:34 +00001333#undef INTERFACE
1334
Francois Gouget179dc252004-10-04 19:39:32 +00001335#if !defined(__cplusplus) || defined(CINTERFACE)
Raphael Junqueira9a401a02003-06-20 21:28:34 +00001336/*** IUnknown methods ***/
1337#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1338#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1339#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1340/*** IDirect3DDevice9 methods ***/
1341#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1342#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1343#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1344#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1345#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1346#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1347#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1348#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1349#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1350#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1351#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1352#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1353#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1354#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1355#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1356#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1357#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1358#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1359#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1360#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1361#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1362#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1363#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1364#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1365#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1366#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1367#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1368#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1369#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1370#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1371#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1372#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1373#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1374#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1375#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1376#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1377#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1378#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1379#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1380#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1381#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1382#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1383#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1384#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1385#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1386#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1387#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1388#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1389#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1390#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1391#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1392#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1393#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1394#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1395#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1396#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1397#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1398#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1399#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1400#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1401#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1402#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1403#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1404#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1405#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1406#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1407#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1408#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1409#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1410#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1411#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1412#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1413#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1414#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1415#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1416#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1417#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1418#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1419#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1420#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1421#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1422#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1423#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1424#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1425#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1426#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1427#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1428#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1429#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1430#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1431#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1432#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1433#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1434#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1435#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1436#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1437#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1438#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1439#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1440#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1441#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1442#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1443#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1444#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1445#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1446#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1447#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1448#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1449#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1450#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1451#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1452#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1453#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1454#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1455#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1456#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
Francois Gouget179dc252004-10-04 19:39:32 +00001457#else
1458/*** IUnknown methods ***/
1459#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1460#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1461#define IDirect3DDevice9_Release(p) (p)->Release()
1462/*** IDirect3DDevice9 methods ***/
1463#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1464#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1465#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1466#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1467#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1468#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1469#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1470#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1471#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1472#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1473#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1474#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1475#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1476#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1477#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1478#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1479#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1480#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1481#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1482#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1483#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1484#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1485#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1486#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1487#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1488#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1489#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1490#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1491#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1492#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1493#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1494#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1495#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1496#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1497#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1498#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1499#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1500#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1501#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1502#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1503#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1504#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1505#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1506#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1507#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1508#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1509#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1510#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1511#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1512#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1513#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1514#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1515#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1516#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1517#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1518#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1519#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1520#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1521#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1522#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1523#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1524#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1525#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1526#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1527#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1528#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1529#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1530#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1531#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1532#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1533#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1534#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1535#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1536#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1537#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1538#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1539#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1540#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1541#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1542#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1543#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1544#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1545#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1546#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1547#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1548#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1549#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1550#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1551#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1552#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1553#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1554#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1555#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1556#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1557#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1558#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1559#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1560#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1561#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1562#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1563#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1564#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1565#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1566#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1567#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1568#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1569#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1570#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1571#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1572#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1573#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1574#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1575#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1576#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1577#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1578#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
Raphael Junqueira9a401a02003-06-20 21:28:34 +00001579#endif
1580
Francois Gouget69bc2af2007-08-03 00:53:44 +02001581
Stefan Dösinger90a654a2008-02-23 17:57:53 +01001582/*****************************************************************************
1583 * IDirect3DDevice9Ex interface
1584 */
1585#define INTERFACE IDirect3DDevice9Ex
1586DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1587{
1588 /*** IUnknown methods ***/
1589 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1590 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1591 STDMETHOD_(ULONG,Release)(THIS) PURE;
1592 /*** IDirect3DDevice9 methods ***/
1593 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1594 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1595 STDMETHOD(EvictManagedResources)(THIS) PURE;
1596 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1597 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1598 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1599 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1600 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1601 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1602 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1603 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1604 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1605 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1606 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1607 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1608 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1609 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1610 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1611 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1612 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1613 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1614 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1615 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1616 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1617 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1618 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1619 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1620 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1621 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1622 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1623 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1624 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1625 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1626 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1627 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1628 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1629 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1630 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1631 STDMETHOD(BeginScene)(THIS) PURE;
1632 STDMETHOD(EndScene)(THIS) PURE;
1633 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1634 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1635 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1636 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1637 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1638 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1639 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1640 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1641 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1642 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1643 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1644 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1645 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1646 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1647 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1648 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1649 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1650 STDMETHOD(BeginStateBlock)(THIS) PURE;
1651 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1652 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1653 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1654 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1655 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1656 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1657 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1658 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1659 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1660 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1661 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1662 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1663 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1664 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1665 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1666 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1667 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1668 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1669 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1670 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1671 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1672 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1673 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1674 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1675 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1676 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1677 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1678 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1679 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1680 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1681 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1682 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1683 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1684 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1685 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1686 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1687 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1688 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1689 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1690 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1691 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1692 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1693 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1694 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1695 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1696 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1697 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1698 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1699 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1700 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1701 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1702 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1703 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1704 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1705 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1706 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1707 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1708 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1709 /* IDirect3DDevice9Ex methods */
1710 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1711 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *pSrc, IDirect3DDevice9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset) PURE;
1712 STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE;
1713 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1714 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1715 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1716 STDMETHOD(CheckresourceResidency)(THIS_ IDirect3DResource9 ** pResourceArray, UINT32 Numresources) PURE;
1717 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1718 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1719 STDMETHOD(CheckdeviceState)(THIS_ HWND hDestinationWindow) PURE;
1720 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1721 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1722 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurfface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1723 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1724 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1725};
1726#undef INTERFACE
1727
1728#if !defined(__cplusplus) || defined(CINTERFACE)
1729/*** IUnknown methods ***/
1730#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1731#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1732#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1733/*** IDirect3DDevice9 methods ***/
1734#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1735#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1736#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1737#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1738#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1739#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1740#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1741#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1742#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1743#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1744#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1745#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1746#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1747#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1748#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1749#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1750#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1751#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1752#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1753#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1754#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1755#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1756#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1757#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1758#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1759#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1760#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1761#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1762#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1763#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1764#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1765#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1766#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1767#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1768#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1769#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1770#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1771#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1772#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1773#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1774#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1775#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1776#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1777#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1778#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1779#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1780#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1781#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1782#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1783#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1784#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1785#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1786#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1787#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1788#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1789#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1790#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1791#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1792#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1793#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1794#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1795#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1796#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1797#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1798#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1799#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1800#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1801#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1802#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1803#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1804#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1805#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1806#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1807#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1808#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1809#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1810#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1811#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1812#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1813#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1814#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1815#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1816#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1817#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1818#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1819#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1820#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1821#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1822#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1823#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1824#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1825#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1826#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1827#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1828#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1829#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1830#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1831#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1832#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1833#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1834#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1835#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1836#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1837#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1838#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1839#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1840#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1841#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1842#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1843#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1844#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1845#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1846#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1847#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1848#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1849#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1850/* IDirect3DDevice9Ex */
1851#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
1852#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
1853#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
1854#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
1855#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
1856#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
1857#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
1858#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
1859#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
1860#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
1861#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
1862#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
1863#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
1864#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
1865#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
1866#else
1867/*** IUnknown methods ***/
1868#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1869#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
1870#define IDirect3DDevice9Ex_Release(p) (p)->Release()
1871/*** IDirect3DDevice9 methods ***/
1872#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1873#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1874#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
1875#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
1876#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1877#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1878#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1879#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1880#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1881#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
1882#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1883#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1884#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1885#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
1886#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1887#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1888#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1889#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1890#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1891#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1892#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1893#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1894#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1895#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1896#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1897#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1898#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1899#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1900#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1901#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1902#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1903#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1904#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1905#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1906#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1907#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1908#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1909#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1910#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
1911#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
1912#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1913#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
1914#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
1915#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1916#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
1917#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
1918#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
1919#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
1920#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
1921#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
1922#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
1923#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1924#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1925#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1926#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1927#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1928#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1929#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
1930#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
1931#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
1932#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
1933#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
1934#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
1935#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1936#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1937#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1938#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1939#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
1940#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1941#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1942#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1943#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1944#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
1945#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
1946#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1947#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1948#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1949#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
1950#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1951#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1952#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1953#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1954#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1955#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1956#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1957#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1958#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
1959#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
1960#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1961#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
1962#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
1963#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1964#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1965#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1966#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1967#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1968#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1969#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1970#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1971#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1972#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1973#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
1974#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
1975#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1976#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
1977#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
1978#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1979#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1980#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1981#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1982#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1983#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1984#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1985#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1986#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
1987#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1988/* IDirect3DDevice9Ex */
1989#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
1990#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
1991#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
1992#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
1993#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
1994#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
1995#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
1996#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
1997#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
1998#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
1999#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2000#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2001#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2002#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2003#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2004#endif
2005
Raphael Junqueira9a401a02003-06-20 21:28:34 +00002006#ifdef __cplusplus
2007extern "C" {
2008#endif /* defined(__cplusplus) */
2009
Francois Gouget69bc2af2007-08-03 00:53:44 +02002010int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2011int WINAPI D3DPERF_EndEvent(void);
2012DWORD WINAPI D3DPERF_GetStatus(void);
2013BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2014void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2015void WINAPI D3DPERF_SetOptions(DWORD);
2016void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
2017
Raphael Junqueira9a401a02003-06-20 21:28:34 +00002018/* Define the main entrypoint as well */
2019IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2020
2021#ifdef __cplusplus
2022} /* extern "C" */
2023#endif /* defined(__cplusplus) */
2024
2025
2026#endif /* __WINE_D3D9_H */