John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 1 | <chapter id="opengl"> |
| 2 | <title>Wine and OpenGL</title> |
| 3 | |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 4 | <sect1 id="opengl-required"> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 5 | <title>What is needed to have OpenGL support in Wine</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 6 | |
| 7 | <para> |
| 8 | Basically, if you have a Linux OpenGL ABI compliant libGL |
| 9 | (<ulink url="http://oss.sgi.com/projects/ogl-sample/ABI/"> |
| 10 | http://oss.sgi.com/projects/ogl-sample/ABI/</ulink>) |
Dimitrie O. Paun | bdf783b | 2003-09-22 19:35:25 +0000 | [diff] [blame] | 11 | installed on your computer, you should have everything |
| 12 | that is needed. |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 13 | </para> |
| 14 | <para> |
| 15 | To be more clear, I will detail one step after another what |
| 16 | the <command>configure</command> script checks. |
| 17 | </para> |
| 18 | <para> |
| 19 | If, after Wine compiles, OpenGL support is not compiled in, |
| 20 | you can always check <filename>config.log</filename> to see |
| 21 | which of the following points failed. |
| 22 | </para> |
| 23 | |
| 24 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 25 | <title>Header files</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 26 | |
| 27 | <para> |
| 28 | The needed header files to build OpenGL support in Wine are : |
| 29 | </para> |
| 30 | |
| 31 | <variablelist> |
| 32 | <varlistentry> |
| 33 | <term><filename>gl.h:</filename></term> |
| 34 | <listitem> |
Vincent Béron | b940e37 | 2003-07-21 22:42:50 +0000 | [diff] [blame] | 35 | <para> |
| 36 | the definition of all OpenGL core functions, types and enumerants |
| 37 | </para> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 38 | </listitem> |
| 39 | </varlistentry> |
| 40 | <varlistentry> |
| 41 | <term><filename>glx.h:</filename></term> |
| 42 | <listitem> |
Vincent Béron | b940e37 | 2003-07-21 22:42:50 +0000 | [diff] [blame] | 43 | <para> |
| 44 | how OpenGL integrates in the X Window environment |
| 45 | </para> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 46 | </listitem> |
| 47 | </varlistentry> |
| 48 | <varlistentry> |
| 49 | <term><filename>glext.h:</filename></term> |
| 50 | <listitem> |
Vincent Béron | b940e37 | 2003-07-21 22:42:50 +0000 | [diff] [blame] | 51 | <para> |
| 52 | the list of all registered OpenGL extensions |
| 53 | </para> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 54 | </listitem> |
| 55 | </varlistentry> |
| 56 | </variablelist> |
| 57 | |
| 58 | <para> |
| 59 | The latter file (<filename>glext.h</filename>) is, as of |
| 60 | now, not necessary to build Wine. But as this file can be |
| 61 | easily obtained from SGI |
| 62 | (<ulink url="http://oss.sgi.com/projects/ogl-sample/ABI/glext.h"> |
| 63 | http://oss.sgi.com/projects/ogl-sample/ABI/glext.h</ulink>), |
| 64 | and that all OpenGL should provide one, I decided to keep it here. |
| 65 | </para> |
| 66 | </sect2> |
| 67 | |
| 68 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 69 | <title>OpenGL library itself</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 70 | |
| 71 | <para> |
| 72 | To check for the presence of 'libGL' on the system, the |
| 73 | script checks if it defines the |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 74 | <function>glXCreateContext</function> function. |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 75 | </para> |
| 76 | </sect2> |
| 77 | |
| 78 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 79 | <title>glXGetProcAddressARB function</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 80 | |
| 81 | <para> |
| 82 | The core of Wine's OpenGL implementation (at least for all |
| 83 | extensions) is the <function>glXGetProcAddressARB</function> |
| 84 | function. Your OpenGL library needs to have this function |
| 85 | defined for Wine to be able to support OpenGL. |
| 86 | </para> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 87 | </sect2> |
| 88 | </sect1> |
| 89 | |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 90 | <sect1 id="opengl-works"> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 91 | <title>How it all works</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 92 | |
| 93 | <para> |
| 94 | The core OpenGL function calls are the same between Windows |
| 95 | and Linux. So what is the difficulty to support it in Wine ? |
| 96 | Well, there are two different problems : |
| 97 | </para> |
| 98 | |
| 99 | <orderedlist> |
| 100 | <listitem> |
| 101 | <para> |
| 102 | the interface to the windowing system is different for |
| 103 | each OS. It's called 'GLX' for Linux (well, for X Window) |
| 104 | and 'wgl' for Windows. Thus, one need first to emulate one |
| 105 | (wgl) with the other (GLX). |
| 106 | </para> |
| 107 | </listitem> |
| 108 | <listitem> |
| 109 | <para> |
| 110 | the calling convention between Windows (the 'Pascal' |
| 111 | convention or 'stdcall') is different from the one used on |
| 112 | Linux (the 'C' convention or 'cdecl'). This means that |
| 113 | each call to an OpenGL function must be 'translated' and |
| 114 | cannot be used directly by the Windows program. |
| 115 | </para> |
| 116 | </listitem> |
| 117 | </orderedlist> |
| 118 | |
| 119 | <para> |
Tom Wickline | c28575e | 2003-07-09 19:50:14 +0000 | [diff] [blame] | 120 | Add to this some brain-dead programs (using GL calls without |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 121 | setting-up a context or deleting three time the same context) |
| 122 | and you have still some work to do :-) |
| 123 | </para> |
| 124 | |
| 125 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 126 | <title>The Windowing system integration</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 127 | |
| 128 | <para> |
| 129 | This integration is done at two levels : |
| 130 | </para> |
| 131 | |
| 132 | <orderedlist> |
| 133 | <listitem> |
| 134 | <para> |
| 135 | At GDI level for all pixel format selection routines (ie |
| 136 | choosing if one wants a depth / alpha buffer, the size |
| 137 | of these buffers, ...) and to do the 'page flipping' in |
| 138 | double buffer mode. This is implemented in |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 139 | <filename>dlls/x11drv/opengl.c</filename> (all these |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 140 | functions are part of Wine's graphic driver function |
Tom Wickline | c28575e | 2003-07-09 19:50:14 +0000 | [diff] [blame] | 141 | pointer table and thus could be reimplemented if ever Wine |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 142 | works on another Windowing system than X). |
| 143 | </para> |
| 144 | </listitem> |
| 145 | <listitem> |
| 146 | <para> |
| 147 | In the <filename>OpenGL32.DLL</filename> itself for all |
| 148 | other functionalities (context creation / deletion, |
| 149 | querying of extension functions, ...). This is done in |
| 150 | <filename>dlls/opengl32/wgl.c</filename>. |
| 151 | </para> |
| 152 | </listitem> |
| 153 | </orderedlist> |
| 154 | </sect2> |
| 155 | |
| 156 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 157 | <title>The thunks</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 158 | |
| 159 | <para> |
| 160 | The thunks are the Wine code that does the calling |
| 161 | convention translation and they are auto-generated by a Perl |
| 162 | script. In Wine's CVS tree, these thunks are already |
| 163 | generated for you. Now, if you want to do it yourself, there |
| 164 | is how it all works.... |
| 165 | </para> |
| 166 | <para> |
| 167 | The script is located in <filename>dlls/opengl32</filename> |
| 168 | and is called <command>make_opengl</command>. It requires |
| 169 | Perl5 to work and takes two arguments : |
| 170 | </para> |
| 171 | |
| 172 | <orderedlist> |
| 173 | <listitem> |
| 174 | <para> |
| 175 | The first is the path to the OpenGL registry. Now, you |
| 176 | will all ask 'but what is the OpenGL registry ?' :-) |
| 177 | Well, it's part of the OpenGL sample implementation |
| 178 | source tree from SGI (more informations at this URL : |
| 179 | <ulink url="http://oss.sgi.com/projects/ogl-sample/"> |
| 180 | http://oss.sgi.com/projects/ogl-sample/</ulink>. |
| 181 | </para> |
| 182 | <para> |
| 183 | To summarize, these files contain human-readable but |
| 184 | easily parsed information on ALL OpenGL core functions |
| 185 | and ALL registered extensions (for example the |
| 186 | prototype, the OpenGL version, ...). |
| 187 | </para> |
| 188 | </listitem> |
| 189 | <listitem> |
| 190 | <para> |
| 191 | the second is the OpenGL version to 'simulate'. This |
| 192 | fixes the list of functions that the Windows application |
| 193 | can link directly to without having to query them from |
| 194 | the OpenGL driver. Windows is based, for now, on OpenGL |
| 195 | 1.1, but the thunks that are in the CVS tree are |
| 196 | generated for OpenGL 1.2. |
| 197 | </para> |
| 198 | <para> |
| 199 | This option can have three values: |
| 200 | <literal>1.0</literal>, <literal>1.1</literal> and |
| 201 | <literal>1.2</literal>. |
| 202 | </para> |
| 203 | </listitem> |
| 204 | </orderedlist> |
| 205 | |
| 206 | <para> |
| 207 | This script generates three files : |
| 208 | </para> |
| 209 | |
| 210 | <orderedlist> |
| 211 | <listitem> |
| 212 | <para> |
| 213 | <filename>opengl32.spec</filename> gives Wine's linker |
| 214 | the signature of all function in the |
| 215 | <filename>OpenGL32.DLL</filename> library so that the |
| 216 | application can link them. Only 'core' functions are |
| 217 | listed here. |
| 218 | </para> |
| 219 | </listitem> |
| 220 | <listitem> |
| 221 | <para> |
| 222 | <filename>opengl_norm.c</filename> contains all the |
| 223 | thunks for the 'core' functions. Your OpenGL library |
| 224 | must provide ALL the function used in this file as these |
| 225 | are not queried at run time. |
| 226 | </para> |
| 227 | </listitem> |
| 228 | <listitem> |
| 229 | <para> |
| 230 | <filename>opengl_ext.c</filename> contains all the |
| 231 | functions that are not part of the 'core' functions. |
| 232 | Contrary to the thunks in |
| 233 | <filename>opengl_norm.c</filename>, these functions do |
| 234 | not depend at all on what your libGL provides. |
| 235 | </para> |
| 236 | <para> |
| 237 | In fact, before using one of these thunks, the Windows |
| 238 | program first needs to 'query' the function pointer. At |
| 239 | this point, the corresponding thunk is useless. But as |
| 240 | we first query the same function in libGL and store the |
| 241 | returned function pointer in the thunk, the latter |
| 242 | becomes functional. |
| 243 | </para> |
| 244 | </listitem> |
| 245 | </orderedlist> |
| 246 | </sect2> |
| 247 | </sect1> |
| 248 | |
| 249 | <sect1 id="opengl-problems"> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 250 | <title>Known problems</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 251 | |
| 252 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 253 | <title>When running an OpenGL application, the screen flickers</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 254 | |
| 255 | <para> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 256 | Due to restrictions (that do not exist in Windows) on OpenGL |
| 257 | contexts, if you want to prevent the screen to flicker when |
| 258 | using OpenGL applications (all games are using double-buffered |
| 259 | contexts), you need to set the following option in your |
| 260 | <filename>~/.wine/config</filename> file |
| 261 | in the <literal>[x11drv]</literal> section: |
| 262 | <programlisting> |
| 263 | DesktopDoubleBuffered = Y |
| 264 | </programlisting> |
| 265 | and to run Wine in desktop mode. |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 266 | </para> |
| 267 | </sect2> |
| 268 | |
| 269 | <sect2> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 270 | <title>Unknown extension error message:</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 271 | |
| 272 | <screen> |
| 273 | Extension defined in the OpenGL library but NOT in opengl_ext.c... |
Dimitrie O. Paun | bdf783b | 2003-09-22 19:35:25 +0000 | [diff] [blame] | 274 | Please report (lionel.ulmer@free.fr) ! |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 275 | </screen> |
| 276 | |
| 277 | <para> |
| 278 | This means that the extension requested by the application |
| 279 | is found in the libGL used by Linux (ie the call to |
| 280 | <function>glXGetProcAddressARB</function> returns a |
| 281 | non-<constant>NULL</constant> pointer) but that this string |
| 282 | was NOT found in Wine's extension registry. |
| 283 | </para> |
| 284 | <para> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 285 | This can come from two causes: |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 286 | <orderedlist> |
| 287 | <listitem> |
| 288 | <para> |
| 289 | The <filename>opengl_ext.c</filename> file is too old |
| 290 | and needs to be generated again. |
| 291 | </para> |
| 292 | </listitem> |
| 293 | <listitem> |
| 294 | <para> |
| 295 | Use of obsolete extensions that are not supported |
| 296 | anymore by SGI or of 'private' extensions that are not |
| 297 | registered. An example of the former are |
| 298 | <function>glMTexCoord2fSGIS</function> and |
| 299 | <function>glSelectTextureSGIS</function> as used by |
| 300 | Quake 2 (and apparently also by old versions of Half |
| 301 | Life). If documentation can be found on these functions, |
| 302 | they can be added to Wine's extension set. |
| 303 | </para> |
| 304 | </listitem> |
| 305 | </orderedlist> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 306 | </para> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 307 | |
| 308 | <para> |
Ivan Leo Murray-Smith | ec2d618 | 2004-04-20 20:16:54 +0000 | [diff] [blame] | 309 | If you have this, run with <parameter>WINEDEBUG=+opengl</parameter> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 310 | and send me <email>lionel.ulmer@free.fr</email> the TRACE. |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 311 | </para> |
| 312 | </sect2> |
| 313 | |
| 314 | <sect2> |
John R. Sheets | d9e064f | 2000-12-13 21:52:37 +0000 | [diff] [blame] | 315 | <title><filename>libopengl32.so</filename> is built but it is still not working</title> |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 316 | |
| 317 | <para> |
| 318 | This may be caused by some missing functions required by |
| 319 | <filename>opengl_norm.c</filename> but that your Linux |
| 320 | OpenGL library does not provide. |
| 321 | </para> |
| 322 | <para> |
| 323 | To check for this, do the following steps : |
| 324 | </para> |
| 325 | |
| 326 | <orderedlist> |
| 327 | <listitem> |
| 328 | <para> |
| 329 | create a dummy <filename>.c</filename> file : |
| 330 | </para> |
| 331 | <programlisting> |
Dimitrie O. Paun | 6c95e75 | 2004-01-27 20:10:27 +0000 | [diff] [blame] | 332 | int main(void) |
| 333 | { |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 334 | return 0; |
| 335 | } |
| 336 | </programlisting> |
| 337 | </listitem> |
| 338 | <listitem> |
| 339 | <para> |
| 340 | try to compile it by linking both libwine and |
| 341 | libopengl32 (this command line supposes that you |
| 342 | installed the Wine libraries in |
| 343 | <filename>/usr/local/lib</filename>, YMMV) : |
| 344 | </para> |
| 345 | <programlisting> |
| 346 | gcc dummy.c -L/usr/local/lib -lwine -lopengl32 |
| 347 | </programlisting> |
| 348 | </listitem> |
| 349 | <listitem> |
| 350 | <para> |
| 351 | if it works, the problem is somewhere else (and you can |
| 352 | send me an email). If not, you could re-generate the |
| 353 | thunk files for OpenGL 1.1 for example (and send me your |
| 354 | OpenGL version so that this problem can be detected at |
| 355 | configure time). |
| 356 | </para> |
| 357 | </listitem> |
| 358 | </orderedlist> |
| 359 | </sect2> |
| 360 | </sect1> |
| 361 | </chapter> |
| 362 | |
| 363 | <!-- Keep this comment at the end of the file |
| 364 | Local variables: |
| 365 | mode: sgml |
Dimitrie O. Paun | 255ecc5 | 2003-04-19 02:50:57 +0000 | [diff] [blame] | 366 | sgml-parent-document:("wine-devel.sgml" "set" "book" "part" "chapter" "") |
John R. Sheets | 1e8e5ba | 2000-08-08 01:24:00 +0000 | [diff] [blame] | 367 | End: |
| 368 | --> |