blob: 30c70d5f00a50d762b61be19f37d10d52c2f36c7 [file] [log] [blame]
Jason Edmeades66fcb2b2002-09-12 22:25:16 +00001/*
2 * Copyright (C) 2002 Jason Edmeades
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 */
18
19#ifndef __WINE_D3D8_H
20#define __WINE_D3D8_H
21
Raphael Junqueiraa3dbd7e2003-07-01 01:09:17 +000022#ifndef DIRECT3D_VERSION
23#define DIRECT3D_VERSION 0x0800
24#endif
25
Dimitrie O. Paun53f9c212003-08-28 21:43:34 +000026#include <objbase.h>
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000027
Dimitrie O. Paun53f9c212003-08-28 21:43:34 +000028#include <d3d8types.h>
29#include <d3d8caps.h>
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000030
31/*****************************************************************************
Christian Costa9ba17d42003-04-13 01:02:52 +000032 * Behavior Flags for IDirect3D8::CreateDevice
33 */
34#define D3DCREATE_FPU_PRESERVE 0x00000002L
35#define D3DCREATE_MULTITHREADED 0x00000004L
36#define D3DCREATE_PUREDEVICE 0x00000010L
37#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
38#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
39#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
40
41/*****************************************************************************
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000042 * #defines and error codes
43 */
44#define D3DADAPTER_DEFAULT 0
45#define D3DENUM_NO_WHQL_LEVEL 2
46
47#define _FACD3D 0x876
48#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
49
50/*
51 * Direct3D Errors
52 */
53#define D3D_OK S_OK
54#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
55#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
56#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
57#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
58#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
59#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
60#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
61#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
62#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
63#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
64#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
65#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
66
67#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
68#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
69#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
70#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
71#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
72#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
73#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
74#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
75#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
76
77/*****************************************************************************
78 * Predeclare the interfaces
79 */
Raphael Junqueira559b1062003-01-02 17:59:01 +000080DEFINE_GUID(IID_IDirect3D8, 0x1DD9E8DA,0x1C77,0x4D40,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);
81typedef struct IDirect3D8 IDirect3D8, *LPDIRECT3D8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000082
Raphael Junqueira559b1062003-01-02 17:59:01 +000083DEFINE_GUID(IID_IDirect3DDevice8, 0x7385E5DF,0x8FE8,0x41D5,0x86,0xB6,0xD7,0xB4,0x85,0x47,0xB6,0xCF);
84typedef struct IDirect3DDevice8 IDirect3DDevice8, *LPDIRECT3DDEVICE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000085
Raphael Junqueira559b1062003-01-02 17:59:01 +000086DEFINE_GUID(IID_IDirect3DResource8, 0x1B36BB7B,0x09B7,0x410A,0xB4,0x45,0x7D,0x14,0x30,0xD7,0xB3,0x3F);
87typedef struct IDirect3DResource8 IDirect3DResource8, *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000088
Raphael Junqueira559b1062003-01-02 17:59:01 +000089DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8AEEEAC7,0x05F9,0x44D4,0xB5,0x91,0x00,0x0B,0x0D,0xF1,0xCB,0x95);
90typedef struct IDirect3DVertexBuffer8 IDirect3DVertexBuffer8, *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000091
Raphael Junqueira559b1062003-01-02 17:59:01 +000092DEFINE_GUID(IID_IDirect3DVolume8, 0xBD7349F5,0x14F1,0x42E4,0x9C,0x79,0x97,0x23,0x80,0xDB,0x40,0xC0);
93typedef struct IDirect3DVolume8 IDirect3DVolume8, *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000094
Raphael Junqueira559b1062003-01-02 17:59:01 +000095DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928C088B,0x76B9,0x4C6B,0xA5,0x36,0xA5,0x90,0x85,0x38,0x76,0xCD);
96typedef struct IDirect3DSwapChain8 IDirect3DSwapChain8, *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +000097
Raphael Junqueira559b1062003-01-02 17:59:01 +000098DEFINE_GUID(IID_IDirect3DSurface8, 0xB96EEBCA,0xB326,0x4EA5,0x88,0x2F,0x2F,0xF5,0xBA,0xE0,0x21,0xDD);
99typedef struct IDirect3DSurface8 IDirect3DSurface8, *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000100
Raphael Junqueira559b1062003-01-02 17:59:01 +0000101DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0E689C9A,0x053D,0x44A0,0x9D,0x92,0xDB,0x0E,0x3D,0x75,0x0F,0x86);
102typedef struct IDirect3DIndexBuffer8 IDirect3DIndexBuffer8, *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000103
Raphael Junqueira559b1062003-01-02 17:59:01 +0000104DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xB4211CFA,0x51B9,0x4A9F,0xAB,0x78,0xDB,0x99,0xB2,0xBB,0x67,0x8E);
105typedef struct IDirect3DBaseTexture8 IDirect3DBaseTexture8, *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000106
Raphael Junqueira559b1062003-01-02 17:59:01 +0000107DEFINE_GUID(IID_IDirect3DTexture8, 0xE4CDD575,0x2866,0x4F01,0xB1,0x2E,0x7E,0xEC,0xE1,0xEC,0x93,0x58);
108typedef struct IDirect3DTexture8 IDirect3DTexture8, *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000109
Raphael Junqueira559b1062003-01-02 17:59:01 +0000110DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3EE5B968,0x2ACA,0x4C34,0x8B,0xB5,0x7E,0x0C,0x3D,0x19,0xB7,0x50);
111typedef struct IDirect3DCubeTexture8 IDirect3DCubeTexture8, *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000112
Raphael Junqueira559b1062003-01-02 17:59:01 +0000113DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4B8AAAFA,0x140F,0x42BA,0x91,0x31,0x59,0x7E,0xAF,0xAA,0x2E,0xAD);
114typedef struct IDirect3DVolumeTexture8 IDirect3DVolumeTexture8, *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000115
116/*****************************************************************************
117 * IDirect3D8 interface
118 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000119#define INTERFACE IDirect3D8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000120#define IDirect3D8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000121 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000122 STDMETHOD(RegisterSoftwareDevice)(THIS_ void * pInitializeFunction) PURE; \
123 STDMETHOD_(UINT,GetAdapterCount )(THIS) PURE; \
124 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 * pIdentifier) PURE; \
125 STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT Adapter) PURE; \
126 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, UINT Mode, D3DDISPLAYMODE * pMode) PURE; \
127 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE * pMode) PURE; \
128 STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) PURE; \
129 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; \
130 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) PURE; \
131 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; \
132 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8 * pCaps) PURE; \
133 STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT Adapter) PURE; \
134 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000135ICOM_DEFINE(IDirect3D8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000136#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000137
Alexandre Julliard55379112003-04-10 21:13:58 +0000138#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000139/*** IUnknown methods ***/
Raphael Junqueirabaf27212003-07-08 21:04:01 +0000140#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
141#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p)
142#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000143/*** IDirect3D8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000144#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
145#define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
146#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
147#define IDirect3D8_GetAdapterModeCount(p,a) (p)->lpVtbl->GetAdapterModeCount(p,a)
148#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->lpVtbl->EnumAdapterModes(p,a,b,c)
149#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
150#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
151#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
152#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e)
153#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
154#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
155#define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
156#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
157#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000158
159/*****************************************************************************
160 * IDirect3DDevice8 interface
161 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000162#define INTERFACE IDirect3DDevice8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000163#define IDirect3DDevice8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000164 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000165 STDMETHOD(TestCooperativeLevel)(THIS) PURE; \
166 STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; \
167 STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE; \
168 STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE; \
169 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE; \
170 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE; \
171 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS * pParameters) PURE; \
172 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE; \
173 STDMETHOD_(void,SetCursorPosition)(THIS_ UINT XScreenSpace, UINT YScreenSpace,DWORD Flags) PURE; \
174 STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL bShow) PURE; \
175 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE; \
176 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE; \
177 STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect,CONST RECT * pDestRect,HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE; \
178 STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE; \
179 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE; \
180 STDMETHOD_(void,SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP * pRamp) PURE; \
181 STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE; \
182 STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 ** ppTexture) PURE; \
183 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE; \
184 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE; \
185 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE; \
186 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE; \
187 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8 ** ppSurface) PURE; \
188 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8 ** ppSurface) PURE; \
189 STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8 ** ppSurface) PURE; \
190 STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 * pSourceSurface,CONST RECT * pSourceRectsArray,UINT cRects,IDirect3DSurface8 * pDestinationSurface,CONST POINT * pDestPointsArray) PURE; \
191 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE; \
192 STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE; \
193 STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE; \
194 STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE; \
195 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE; \
196 STDMETHOD(BeginScene)(THIS) PURE; \
197 STDMETHOD(EndScene)(THIS) PURE; \
198 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE; \
199 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE; \
200 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE; \
201 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE; \
202 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8 * pViewport) PURE; \
203 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE; \
204 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8 * pMaterial) PURE; \
205 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE; \
206 STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8 * pLight) PURE; \
207 STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8 * pLight) PURE; \
208 STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE; \
209 STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL * pEnable) PURE; \
210 STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE; \
211 STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE; \
212 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; \
213 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE; \
214 STDMETHOD(BeginStateBlock)(THIS) PURE; \
215 STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE; \
216 STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE; \
217 STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE; \
218 STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE; \
219 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD * pToken) PURE; \
220 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8 * pClipStatus) PURE; \
221 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE; \
222 STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 ** ppTexture) PURE; \
223 STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 * pTexture) PURE; \
224 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD * pValue) PURE; \
225 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE; \
226 STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE; \
227 STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void * pDevInfoStruct,DWORD DevInfoStructSize) PURE; \
228 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY * pEntries) PURE; \
229 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY * pEntries) PURE; \
230 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; \
231 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT * PaletteNumber) PURE; \
232 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE; \
233 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; \
234 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; \
235 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void * pIndexData,D3DFORMAT IndexDataFormat,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; \
236 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD Flags) PURE; \
237 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD * pDeclaration,CONST DWORD * pFunction,DWORD * pHandle,DWORD Usage) PURE; \
238 STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE; \
239 STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE; \
240 STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE; \
241 STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE; \
242 STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; \
243 STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; \
244 STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; \
245 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT Stride) PURE; \
246 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE; \
247 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT BaseVertexIndex) PURE; \
248 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE; \
249 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD * pFunction,DWORD * pHandle) PURE; \
250 STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE; \
251 STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE; \
252 STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE; \
253 STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE; \
254 STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; \
255 STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; \
256 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DRECTPATCH_INFO * pRectPatchInfo) PURE; \
257 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DTRIPATCH_INFO * pTriPatchInfo) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000258 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000259ICOM_DEFINE(IDirect3DDevice8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000260#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000261
Alexandre Julliard55379112003-04-10 21:13:58 +0000262#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000263/*** IUnknown methods ***/
Raphael Junqueirabaf27212003-07-08 21:04:01 +0000264#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
265#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
266#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000267/*** IDirect3DDevice8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000268#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
269#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
270#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a)
271#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
272#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
273#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
274#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
275#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
276#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
277#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
278#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
279#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
Raphael Junqueirabaf27212003-07-08 21:04:01 +0000280#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
Alexandre Julliard55379112003-04-10 21:13:58 +0000281#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
282#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
283#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
284#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
285#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g)
286#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h)
287#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f)
288#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e)
289#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e)
290#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f)
291#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e)
292#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d)
293#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e)
294#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
295#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a)
296#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
297#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
298#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
299#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p)
300#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p)
301#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
302#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
303#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
304#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
305#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
306#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
307#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
308#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
309#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
310#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
311#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
312#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
313#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
314#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
315#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
316#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
317#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
318#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
319#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
320#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
321#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
322#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
323#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
324#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
325#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
326#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
327#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
328#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
329#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
330#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
331#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
332#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
333#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
334#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
335#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
336#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e)
337#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
338#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
339#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->processVertices(p,a,b,c,d,e)
340#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d)
341#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
342#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
343#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a)
344#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c)
345#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c)
346#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c)
347#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c)
348#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c)
349#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c)
350#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b)
351#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b)
352#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
353#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
354#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
355#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a)
356#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c)
357#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c)
358#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c)
359#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
360#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
361#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
362#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000363
364/*****************************************************************************
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000365 * IDirect3DVolume8 interface
366 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000367#define INTERFACE IDirect3DVolume8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000368#define IDirect3DVolume8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000369 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000370 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE; \
371 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; \
372 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData, DWORD * pSizeOfData) PURE; \
373 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; \
374 STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; \
375 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE; \
376 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000377 STDMETHOD(UnlockBox)(THIS) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000378ICOM_DEFINE(IDirect3DVolume8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000379#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000380
Alexandre Julliard55379112003-04-10 21:13:58 +0000381#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000382/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000383#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
384#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p)
385#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000386/*** IDirect3DVolume8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000387#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
388#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
389#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
390#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
391#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
392#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
393#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
394#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
395#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000396
397/*****************************************************************************
398 * IDirect3DSwapChain8 interface
399 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000400#define INTERFACE IDirect3DSwapChain8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000401#define IDirect3DSwapChain8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000402 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000403 STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect, CONST RECT * pDestRect, HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000404 STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000405ICOM_DEFINE(IDirect3DSwapChain8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000406#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000407
Alexandre Julliard55379112003-04-10 21:13:58 +0000408#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000409/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000410#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
411#define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p)
412#define IDirect3DSwapChain8_Release(p) (p)->lpVtbl->Release(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000413/*** IDirect3DSwapChain8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000414#define IDirect3DSwapChain8_Present(p,a,b,c) (p)->lpVtbl->Present(p,a,b,c)
415#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
416#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000417
418/*****************************************************************************
419 * IDirect3DSurface8 interface
420 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000421#define INTERFACE IDirect3DSurface8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000422#define IDirect3DSurface8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000423 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000424 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE; \
425 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData,DWORD SizeOfData,DWORD Flags) PURE; \
426 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData,DWORD * pSizeOfData) PURE; \
427 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; \
428 STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; \
429 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC * pDesc) PURE; \
430 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT * pLockedRect, CONST RECT * pRect,DWORD Flags) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000431 STDMETHOD(UnlockRect)(THIS) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000432ICOM_DEFINE(IDirect3DSurface8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000433#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000434
Alexandre Julliard55379112003-04-10 21:13:58 +0000435#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000436/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000437#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
438#define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p)
439#define IDirect3DSurface8_Release(p) (p)->lpVtbl->Release(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000440/*** IDirect3DSurface8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000441#define IDirect3DSurface8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
442#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
443#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
444#define IDirect3DSurface8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
445#define IDirect3DSurface8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
446#define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
447#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
448#define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
449#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000450
451/*****************************************************************************
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000452 * IDirect3DResource8 interface
453 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000454#define INTERFACE IDirect3DResource8
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000455#define IDirect3DResource8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000456 IUnknown_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000457 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE; \
458 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; \
459 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; \
460 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; \
461 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; \
462 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; \
463 STDMETHOD_(void,PreLoad)(THIS) PURE; \
464 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000465ICOM_DEFINE(IDirect3DResource8,IUnknown)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000466#undef INTERFACE
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000467
Alexandre Julliard55379112003-04-10 21:13:58 +0000468#ifdef COBJMACROS
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000469/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000470#define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
471#define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p)
472#define IDirect3DResource8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000473/*** IDirect3DResource8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000474#define IDirect3DResource8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
475#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
476#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
477#define IDirect3DResource8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
478#define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
479#define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
480#define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
481#define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p)
482#endif
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000483
484/*****************************************************************************
485 * IDirect3DVertexBuffer8 interface
486 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000487#define INTERFACE IDirect3DVertexBuffer8
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000488#define IDirect3DVertexBuffer8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000489 IDirect3DResource8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000490 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; \
491 STDMETHOD(Unlock)(THIS) PURE; \
492 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC * pDesc) PURE;
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000493ICOM_DEFINE(IDirect3DVertexBuffer8,IDirect3DResource8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000494#undef INTERFACE
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000495
Alexandre Julliard55379112003-04-10 21:13:58 +0000496#ifdef COBJMACROS
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000497/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000498#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
499#define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
500#define IDirect3DVertexBuffer8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000501/*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000502#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
503#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
504#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
505#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
506#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
507#define IDirect3DVertexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
508#define IDirect3DVertexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
509#define IDirect3DVertexBuffer8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000510/*** IDirect3DVertexBuffer8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000511#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
512#define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
513#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
514#endif
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000515
516/*****************************************************************************
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000517 * IDirect3DIndexBuffer8 interface
518 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000519#define INTERFACE IDirect3DIndexBuffer8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000520#define IDirect3DIndexBuffer8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000521 IDirect3DResource8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000522 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; \
523 STDMETHOD(Unlock)(THIS) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000524 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC * pDesc) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000525ICOM_DEFINE(IDirect3DIndexBuffer8,IDirect3DResource8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000526#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000527
Alexandre Julliard55379112003-04-10 21:13:58 +0000528#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000529/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000530#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
531#define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
532#define IDirect3DIndexBuffer8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000533/*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000534#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
535#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
536#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
537#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
538#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
539#define IDirect3DIndexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
540#define IDirect3DIndexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
541#define IDirect3DIndexBuffer8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000542/*** IDirect3DIndexBuffer8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000543#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
544#define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
545#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
546#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000547
548/*****************************************************************************
549 * IDirect3DBaseTexture8 interface
550 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000551#define INTERFACE IDirect3DBaseTexture8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000552#define IDirect3DBaseTexture8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000553 IDirect3DResource8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000554 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; \
555 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; \
556 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000557ICOM_DEFINE(IDirect3DBaseTexture8,IDirect3DResource8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000558#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000559
Alexandre Julliard55379112003-04-10 21:13:58 +0000560#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000561/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000562#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
563#define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
564#define IDirect3DBaseTexture8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000565/*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000566#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
567#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
568#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
569#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
570#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
571#define IDirect3DBaseTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
572#define IDirect3DBaseTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
573#define IDirect3DBaseTexture8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000574/*** IDirect3DBaseTexture8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000575#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
576#define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
577#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
578#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000579
580/*****************************************************************************
581 * IDirect3DCubeTexture8 interface
582 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000583#define INTERFACE IDirect3DCubeTexture8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000584#define IDirect3DCubeTexture8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000585 IDirect3DBaseTexture8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000586 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; \
587 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8 ** ppCubeMapSurface) PURE; \
588 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT * pLockedRect,CONST RECT * pRect,DWORD Flags) PURE; \
589 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000590 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT * pDirtyRect) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000591ICOM_DEFINE(IDirect3DCubeTexture8,IDirect3DBaseTexture8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000592#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000593
Alexandre Julliard55379112003-04-10 21:13:58 +0000594#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000595/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000596#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
597#define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
598#define IDirect3DCubeTexture8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000599/*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000600#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
601#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
602#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
603#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
604#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
605#define IDirect3DCubeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
606#define IDirect3DCubeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
607#define IDirect3DCubeTexture8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000608/*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000609#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
610#define IDirect3DCubeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
611#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000612/*** IDirect3DCubeTexture8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000613#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
614#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
615#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
616#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
617#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
618#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000619
620/*****************************************************************************
621 * IDirect3DTexture8 interface
622 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000623#define INTERFACE IDirect3DTexture8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000624#define IDirect3DTexture8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000625 IDirect3DBaseTexture8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000626 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; \
627 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface8 ** ppSurfaceLevel) PURE; \
628 STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT * pLockedRect,CONST RECT * pRect,DWORD Flags) PURE; \
629 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000630 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT * pDirtyRect) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000631ICOM_DEFINE(IDirect3DTexture8,IDirect3DBaseTexture8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000632#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000633
Alexandre Julliard55379112003-04-10 21:13:58 +0000634#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000635/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000636#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
637#define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
638#define IDirect3DTexture8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000639/*** IDirect3DTexture8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000640#define IDirect3DTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
641#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
642#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
643#define IDirect3DTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
644#define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
645#define IDirect3DTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
646#define IDirect3DTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
647#define IDirect3DTexture8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000648/*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000649#define IDirect3DTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
650#define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
651#define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000652/*** IDirect3DTexture8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000653#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
654#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
655#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
656#define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
657#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
658#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000659
660/*****************************************************************************
661 * IDirect3DVolumeTexture8 interface
662 */
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000663#define INTERFACE IDirect3DVolumeTexture8
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000664#define IDirect3DVolumeTexture8_METHODS \
Alexandre Julliardaae3cb62003-04-11 00:31:02 +0000665 IDirect3DBaseTexture8_METHODS \
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000666 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC * pDesc) PURE; \
667 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume8 ** ppVolumeLevel) PURE; \
668 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE; \
669 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; \
670 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX * pDirtyBox) PURE;
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000671ICOM_DEFINE(IDirect3DVolumeTexture8,IDirect3DBaseTexture8)
Alexandre Julliardf00c46f2003-04-10 00:19:24 +0000672#undef INTERFACE
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000673
Alexandre Julliard55379112003-04-10 21:13:58 +0000674#ifdef COBJMACROS
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000675/*** IUnknown methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000676#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
677#define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
678#define IDirect3DVolumeTexture8_Release(p) (p)->lpVtbl->Release(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000679/*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000680#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
681#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
682#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
683#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
684#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
685#define IDirect3DVolumeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
686#define IDirect3DVolumeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
687#define IDirect3DVolumeTexture8_GetType(p) (p)->lpVtbl->GetType(p)
Raphael Junqueirae31ae922002-12-17 01:15:15 +0000688/*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000689#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
690#define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
691#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000692/*** IDirect3DVolumeTexture8 methods ***/
Alexandre Julliard55379112003-04-10 21:13:58 +0000693#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
694#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
695#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
696#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
697#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
698#endif
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000699
Raphael Junqueira559b1062003-01-02 17:59:01 +0000700#ifdef __cplusplus
701extern "C" {
702#endif /* defined(__cplusplus) */
703
Jason Edmeades3f4d4da2002-10-25 03:51:00 +0000704/* Define the main entrypoint as well */
705IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion);
706
Raphael Junqueira559b1062003-01-02 17:59:01 +0000707#ifdef __cplusplus
708} /* extern "C" */
709#endif /* defined(__cplusplus) */
710
Jason Edmeades66fcb2b2002-09-12 22:25:16 +0000711#endif /* __WINE_D3D8_H */