blob: 9a108fa7e5558c1e73e4bd97607d229bc2cec12c [file] [log] [blame]
Tony Wasserka5da83f02008-01-08 16:42:36 +01001/*
Tony Wasserkab1dab9e2008-02-04 17:24:54 +01002 * Copyright (C) 2007, 2008 Tony Wasserka
Tony Wasserka5da83f02008-01-08 16:42:36 +01003 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __WINE_D3DX9CORE_H
20#define __WINE_D3DX9CORE_H
21
22#include <d3dx9.h>
23
Tony Wasserkab1dab9e2008-02-04 17:24:54 +010024/**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27/* D3DX_VERSION will be completely ignored since we are
28 implementing all dlls from d3dx9_24 to d3dx9_36 */
29#define D3DX_VERSION 0x0902
30#define D3DX_SDK_VERSION 36
31#define D3DXSPRITE_DONOTSAVESTATE 1
32#define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 2
33#define D3DXSPRITE_OBJECTSPACE 4
34#define D3DXSPRITE_BILLBOARD 8
35#define D3DXSPRITE_ALPHABLEND 16
36#define D3DXSPRITE_SORT_TEXTURE 32
37#define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 64
38#define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 128
39#define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 256
Tony Wasserka5da83f02008-01-08 16:42:36 +010040
Tony Wasserkab1dab9e2008-02-04 17:24:54 +010041/**********************************************
42 ******************** GUIDs *******************
43 **********************************************/
44DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
45DEFINE_GUID(IID_ID3DXFont, 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc);
46DEFINE_GUID(IID_ID3DXLine, 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8);
47DEFINE_GUID(IID_ID3DXRenderToEnvMap, 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e);
48DEFINE_GUID(IID_ID3DXRenderToSurface, 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94);
49DEFINE_GUID(IID_ID3DXSprite, 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14);
50
51/**********************************************
52 ****************** typedefs ******************
53 **********************************************/
54typedef struct ID3DXBuffer *LPD3DXBUFFER;
55typedef struct ID3DXFont *LPD3DXFONT;
56typedef struct ID3DXLine *LPD3DXLINE;
57typedef struct ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap;
58typedef struct ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE;
59typedef struct ID3DXSprite *LPD3DXSPRITE;
60
61/**********************************************
62 *********** interface declarations ***********
63 **********************************************/
64#define INTERFACE ID3DXBuffer
65DECLARE_INTERFACE_(ID3DXBuffer, IUnknown)
66{
67 /*** IUnknown methods ***/
68 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *object) PURE;
69 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
70 STDMETHOD_(ULONG, Release)(THIS) PURE;
71 /*** ID3DXBuffer methods ***/
72 STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE;
73 STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
74};
75#undef INTERFACE
76
77#if !defined(__cplusplus) || defined(CINTERFACE)
78/*** IUnknown methods ***/
79#define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
80#define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
81#define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
82/*** ID3DXBuffer methods ***/
83#define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
84#define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
85#else
86/*** IUnknown methods ***/
87#define ID3DXBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
88#define ID3DXBuffer_AddRef(p) (p)->AddRef()
89#define ID3DXBuffer_Release(p) (p)->Release()
90/*** ID3DXBuffer methods ***/
91#define ID3DXBuffer_GetBufferPointer(p) (p)->GetBufferPointer()
92#define ID3DXBuffer_GetBufferSize(p) (p)->GetBufferSize()
Tony Wasserka5da83f02008-01-08 16:42:36 +010093#endif
Tony Wasserkab1dab9e2008-02-04 17:24:54 +010094
95typedef struct _D3DXFONT_DESCA
96{
97 INT Height;
98 UINT Width;
99 UINT Weight;
100 UINT MipLevels;
101 BOOL Italic;
102 BYTE CharSet;
103 BYTE OutputPrecision;
104 BYTE Quality;
105 BYTE PitchAndFamily;
106 CHAR FaceName[LF_FACESIZE];
107} D3DXFONT_DESCA, *LPD3DXFONT_DESCA;
108
109typedef struct _D3DXFONT_DESCW
110{
111 INT Height;
112 UINT Width;
113 UINT Weight;
114 UINT MipLevels;
115 BOOL Italic;
116 BYTE CharSet;
117 BYTE OutputPrecision;
118 BYTE Quality;
119 BYTE PitchAndFamily;
120 WCHAR FaceName[LF_FACESIZE];
121} D3DXFONT_DESCW, *LPD3DXFONT_DESCW;
122
123DECL_WINELIB_TYPE_AW(D3DXFONT_DESC)
124DECL_WINELIB_TYPE_AW(LPD3DXFONT_DESC)
125
126#define INTERFACE ID3DXFont
127DECLARE_INTERFACE_(ID3DXFont, IUnknown)
128{
129 /*** IUnknown methods ***/
130 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE;
131 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
132 STDMETHOD_(ULONG, Release)(THIS) PURE;
133 /*** ID3DXFont methods ***/
134 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *device) PURE;
135 STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *desc) PURE;
136 STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *desc) PURE;
137 STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *metrics) PURE;
138 STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *metrics) PURE;
139
140 STDMETHOD_(HDC, GetDC)(THIS) PURE;
141 STDMETHOD(GetGlyphData)(THIS_ UINT glyph, LPDIRECT3DTEXTURE9 *texture, RECT *blackbox, POINT *cellinc) PURE;
142
143 STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE;
144 STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE;
145 STDMETHOD(PreloadTextA)(THIS_ LPCSTR string, INT count) PURE;
146 STDMETHOD(PreloadTextW)(THIS_ LPCWSTR string, INT count) PURE;
147
148 STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE sprite, LPCSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) PURE;
149 STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE sprite, LPCWSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) PURE;
150
151 STDMETHOD(OnLostDevice)(THIS) PURE;
152 STDMETHOD(OnResetDevice)(THIS) PURE;
153};
154#undef INTERFACE
155
156#if !defined(__cplusplus) || defined(CINTERFACE)
157
158/*** IUnknown methods ***/
159#define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
160#define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
161#define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
162/*** ID3DXFont methods ***/
163#define ID3DXFont_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
164#define ID3DXFont_GetDescA(p,a) (p)->lpVtbl->GetDescA(p,a)
165#define ID3DXFont_GetDescW(p,a) (p)->lpVtbl->GetDescW(p,a)
166#define ID3DXFont_GetTextMetricsA(p,a) (p)->lpVtbl->GetTextMetricsA(p,a)
167#define ID3DXFont_GetTextMetricsW(p,a) (p)->lpVtbl->GetTextMetricsW(p,a)
168#define ID3DXFont_GetDC(p) (p)->lpVtbl->GetDC(p)
169#define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->lpVtbl->GetGlyphData(p,a,b,c,d)
170#define ID3DXFont_PreloadCharacters(p,a,b) (p)->lpVtbl->PreloadCharacters(p,a,b)
171#define ID3DXFont_PreloadGlyphs(p,a,b) (p)->lpVtbl->PreloadGlyphs(p,a,b)
172#define ID3DXFont_PreloadTextA(p,a,b) (p)->lpVtbl->PreloadTextA(p,a,b)
173#define ID3DXFont_PreloadTextW(p,a,b) (p)->lpVtbl->PreloadTextW(p,a,b)
174#define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextA(p,a,b,c,d,e,f)
175#define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextW(p,a,b,c,d,e,f)
176#define ID3DXFont_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
177#define ID3DXFont_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
178#else
179/*** IUnknown methods ***/
180#define ID3DXFont_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
181#define ID3DXFont_AddRef(p) (p)->AddRef()
182#define ID3DXFont_Release(p) (p)->Release()
183/*** ID3DXFont methods ***/
184#define ID3DXFont_GetDevice(p,a) (p)->GetDevice(a)
185#define ID3DXFont_GetDescA(p,a) (p)->GetDescA(a)
186#define ID3DXFont_GetDescW(p,a) (p)->GetDescW(a)
187#define ID3DXFont_GetTextMetricsA(p,a) (p)->GetTextMetricsA(a)
188#define ID3DXFont_GetTextMetricsW(p,a) (p)->GetTextMetricsW(a)
189#define ID3DXFont_GetDC(p) (p)->GetDC()
190#define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->GetGlyphData(a,b,c,d)
191#define ID3DXFont_PreloadCharacters(p,a,b) (p)->PreloadCharacters(a,b)
192#define ID3DXFont_PreloadGlyphs(p,a,b) (p)->PreloadGlyphs(a,b)
193#define ID3DXFont_PreloadTextA(p,a,b) (p)->PreloadTextA(a,b)
194#define ID3DXFont_PreloadTextW(p,a,b) (p)->PreloadTextW(a,b)
195#define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->DrawTextA(a,b,c,d,e,f)
196#define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->DrawTextW(a,b,c,d,e,f)
197#define ID3DXFont_OnLostDevice(p) (p)->OnLostDevice()
198#define ID3DXFont_OnResetDevice(p) (p)->OnResetDevice()
199#endif
200#define ID3DXFont_DrawText WINELIB_NAME_AW(ID3DXFont_DrawText)
201#define ID3DXFont_GetDesc WINELIB_NAME_AW(ID3DXFont_GetDesc)
202#define ID3DXFont_GetTextMetrics WINELIB_NAME_AW(ID3DXFont_GetTextMetrics)
203#define ID3DXFont_PreloadText WINELIB_NAME_AW(ID3DXFont_PreloadText)
204
205#define INTERFACE ID3DXLine
206DECLARE_INTERFACE_(ID3DXLine, IUnknown)
207{
208 /*** IUnknown methods ***/
209 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE;
210 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
211 STDMETHOD_(ULONG, Release)(THIS) PURE;
212
213 /*** ID3DXLine methods ***/
214 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *device) PURE;
215
216 STDMETHOD(Begin)(THIS) PURE;
217 STDMETHOD(Draw)(THIS_ CONST D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE;
218 STDMETHOD(DrawTransform)(THIS_ CONST D3DXVECTOR3 *vertexlist, DWORD vertexlistcount,
219 CONST D3DXMATRIX *transform, D3DCOLOR color) PURE;
220 STDMETHOD(SetPattern)(THIS_ DWORD pattern) PURE;
221 STDMETHOD_(DWORD, GetPattern)(THIS) PURE;
222 STDMETHOD(SetPatternScale)(THIS_ FLOAT scale) PURE;
223 STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE;
224 STDMETHOD(SetWidth)(THIS_ FLOAT width) PURE;
225 STDMETHOD_(FLOAT, GetWidth)(THIS) PURE;
226 STDMETHOD(SetAntialias)(THIS_ BOOL antialias) PURE;
227 STDMETHOD_(BOOL, GetAntialias)(THIS) PURE;
228 STDMETHOD(SetGLLines)(THIS_ BOOL gl_lines) PURE;
229 STDMETHOD_(BOOL, GetGLLines)(THIS) PURE;
230 STDMETHOD(End)(THIS) PURE;
231
232 STDMETHOD(OnLostDevice)(THIS) PURE;
233 STDMETHOD(OnResetDevice)(THIS) PURE;
234};
235#undef INTERFACE
236
237#if !defined(__cplusplus) || defined(CINTERFACE)
238/*** IUnknown methods ***/
239#define ID3DXLine_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
240#define ID3DXLine_AddRef(p) (p)->lpVtbl->AddRef(p)
241#define ID3DXLine_Release(p) (p)->lpVtbl->Release(p)
242/*** ID3DXLine methods ***/
243#define ID3DXLine_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
244#define ID3DXLine_Begin(p) (p)->lpVtbl->Begin(p)
245#define ID3DXLine_Draw(p,a,b,c) (p)->lpVtbl->Draw(p,a,b,c)
246#define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->lpVtbl->DrawTransform(p,a,b,c,d)
247#define ID3DXLine_SetPattern(p,a) (p)->lpVtbl->SetPattern(p,a)
248#define ID3DXLine_GetPattern(p) (p)->lpVtbl->GetPattern(p)
249#define ID3DXLine_SetPatternScale(p,a) (p)->lpVtbl->SetPatternScale(p,a)
250#define ID3DXLine_GetPatternScale(p) (p)->lpVtbl->GetPatternScale(p)
251#define ID3DXLine_SetWidth(p,a) (p)->lpVtbl->SetWidth(p,a)
252#define ID3DXLine_GetWidth(p) (p)->lpVtbl->GetWidth(p)
253#define ID3DXLine_SetAntialias(p,a) (p)->lpVtbl->SetAntialias(p,a)
254#define ID3DXLine_GetAntialias(p) (p)->lpVtbl->GetAntialias(p)
255#define ID3DXLine_SetGLLines(p,a) (p)->lpVtbl->SetGLLines(p,a)
256#define ID3DXLine_GetGLLines(p) (p)->lpVtbl->GetGLLines(p)
257#define ID3DXLine_End(p) (p)->lpVtbl->End(p)
258#define ID3DXLine_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
259#define ID3DXLine_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
260#else
261/*** IUnknown methods ***/
262#define ID3DXLine_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
263#define ID3DXLine_AddRef(p) (p)->AddRef()
264#define ID3DXLine_Release(p) (p)->Release()
265/*** ID3DXLine methods ***/
266#define ID3DXLine_GetDevice(p,a) (p)->GetDevice(a)
267#define ID3DXLine_Begin(p) (p)->Begin()
268#define ID3DXLine_Draw(p,a,b,c) (p)->Draw(a,b,c)
269#define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->DrawTransform(a,b,c,d)
270#define ID3DXLine_SetPattern(p,a) (p)->SetPattern(a)
271#define ID3DXLine_GetPattern(p) (p)->GetPattern()
272#define ID3DXLine_SetPatternScale(p,a) (p)->SetPatternScale(a)
273#define ID3DXLine_GetPatternScale(p) (p)->GetPatternScale()
274#define ID3DXLine_SetWidth(p,a) (p)->SetWidth(a)
275#define ID3DXLine_GetWidth(p) (p)->GetWidth()
276#define ID3DXLine_SetAntialias(p,a) (p)->SetAntialias(a)
277#define ID3DXLine_GetAntialias(p) (p)->GetAntialias()
278#define ID3DXLine_SetGLLines(p,a) (p)->SetGLLines(a)
279#define ID3DXLine_GetGLLines(p) (p)->GetGLLines()
280#define ID3DXLine_End(p) (p)->End()
281#define ID3DXLine_OnLostDevice(p) (p)->OnLostDevice()
282#define ID3DXLine_OnResetDevice(p) (p)->OnResetDevice()
283#endif
284
285typedef struct _D3DXRTE_DESC
286{
287 UINT Size;
288 UINT MipLevels;
289 D3DFORMAT Format;
290 BOOL DepthStencil;
291 D3DFORMAT DepthStencilFormat;
292} D3DXRTE_DESC;
293
294#define INTERFACE ID3DXRenderToEnvMap
295DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown)
296{
297 /*** IUnknown methods ***/
298 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE;
299 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
300 STDMETHOD_(ULONG, Release)(THIS) PURE;
301
302 /*** ID3DXRenderToEnvMap methods ***/
303 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *device) PURE;
304 STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC *desc) PURE;
305
306 STDMETHOD(BeginCube)(THIS_ LPDIRECT3DCUBETEXTURE9 cubetex) PURE;
307 STDMETHOD(BeginSphere)(THIS_ LPDIRECT3DTEXTURE9 tex) PURE;
308 STDMETHOD(BeginHemisphere)(THIS_ LPDIRECT3DTEXTURE9 texzpos, LPDIRECT3DTEXTURE9 texzneg) PURE;
309 STDMETHOD(BeginParabolic)(THIS_ LPDIRECT3DTEXTURE9 texzpos, LPDIRECT3DTEXTURE9 texzneg) PURE;
310
311 STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES face, DWORD mipfilter) PURE;
312 STDMETHOD(End)(THIS_ DWORD mipfilter) PURE;
313
314 STDMETHOD(OnLostDevice)(THIS) PURE;
315 STDMETHOD(OnResetDevice)(THIS) PURE;
316};
317#undef INTERFACE
318
319#if !defined(__cplusplus) || defined(CINTERFACE)
320/*** IUnknown methods ***/
321#define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
322#define ID3DXRenderToEnvMap_AddRef(p) (p)->lpVtbl->AddRef(p)
323#define ID3DXRenderToEnvMap_Release(p) (p)->lpVtbl->Release(p)
324/*** ID3DXRenderToEnvMap methods ***/
325#define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
326#define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
327#define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->lpVtbl->BeginCube(p,a)
328#define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->lpVtbl->BeginSphere(p,a)
329#define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->lpVtbl->BeginHemisphere(p,a,b)
330#define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->lpVtbl->BeginParabolic(p,a,b)
331#define ID3DXRenderToEnvMap_Face(p,a,b) (p)->lpVtbl->Face(p,a,b)
332#define ID3DXRenderToEnvMap_End(p,a) (p)->lpVtbl->End(p,a)
333#define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
334#define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
335#else
336/*** IUnknown methods ***/
337#define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
338#define ID3DXRenderToEnvMap_AddRef(p) (p)->AddRef()
339#define ID3DXRenderToEnvMap_Release(p) (p)->Release()
340/*** ID3DXRenderToEnvMap methods ***/
341#define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->GetDevice(a)
342#define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->GetDesc(a)
343#define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->BeginCube(a)
344#define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->BeginSphere(a)
345#define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->BeginHemisphere(a,b)
346#define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->BeginParabolic(a,b)
347#define ID3DXRenderToEnvMap_Face(p,a,b) (p)->Face(a,b)
348#define ID3DXRenderToEnvMap_End(p,a) (p)->End(a)
349#define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
350#define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
351#endif
352
353typedef struct _D3DXRTS_DESC
354{
355 UINT Width;
356 UINT Height;
357 D3DFORMAT Format;
358 BOOL DepthStencil;
359 D3DFORMAT DepthStencilFormat;
360} D3DXRTS_DESC;
361
362#define INTERFACE ID3DXRenderToSurface
363DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown)
364{
365 /*** IUnknown methods ***/
366 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *object) PURE;
367 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
368 STDMETHOD_(ULONG, Release)(THIS) PURE;
369 /*** ID3DXRenderToSurface methods ***/
370 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *device) PURE;
371 STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC *desc) PURE;
372
373 STDMETHOD(BeginScene)(THIS_ LPDIRECT3DSURFACE9 surface, CONST D3DVIEWPORT9 *viewport) PURE;
374 STDMETHOD(EndScene)(THIS_ DWORD mipfilter) PURE;
375
376 STDMETHOD(OnLostDevice)(THIS) PURE;
377 STDMETHOD(OnResetDevice)(THIS) PURE;
378};
379#undef INTERFACE
380
381#if !defined(__cplusplus) || defined(CINTERFACE)
382/*** IUnknown methods ***/
383#define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
384#define ID3DXRenderToSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
385#define ID3DXRenderToSurface_Release(p) (p)->lpVtbl->Release(p)
386/*** ID3DXRenderToSurface methods ***/
387#define ID3DXRenderToSurface_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
388#define ID3DXRenderToSurface_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
389#define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->lpVtbl->BeginScene(p,a,b)
390#define ID3DXRenderToSurface_EndScene(p,a) (p)->lpVtbl->EndScene(p,a)
391#define ID3DXRenderToSurface_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
392#define ID3DXRenderToSurface_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
393#else
394/*** IUnknown methods ***/
395#define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
396#define ID3DXRenderToSurface_AddRef(p) (p)->AddRef()
397#define ID3DXRenderToSurface_Release(p) (p)->Release()
398/*** ID3DXRenderToSurface methods ***/
399#define ID3DXRenderToSurface_GetDevice(p,a) (p)->GetDevice(a)
400#define ID3DXRenderToSurface_GetDesc(p,a) (p)->GetDesc(a)
401#define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->BeginScene(a,b)
402#define ID3DXRenderToSurface_EndScene(p,a) (p)->EndScene(a)
403#define ID3DXRenderToSurface_OnLostDevice(p) (p)->OnLostDevice()
404#define ID3DXRenderToSurface_OnResetDevice(p) (p)->OnResetDevice()
405#endif
406
407#define INTERFACE ID3DXSprite
408DECLARE_INTERFACE_(ID3DXSprite, IUnknown)
409{
410 /*** IUnknown methods ***/
411 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE;
412 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
413 STDMETHOD_(ULONG, Release)(THIS) PURE;
414 /*** ID3DXSprite methods ***/
415 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *device) PURE;
416
417 STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE;
418 STDMETHOD(SetTransform)(THIS_ CONST D3DXMATRIX *transform) PURE;
419 STDMETHOD(SetWorldViewRH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE;
420 STDMETHOD(SetWorldViewLH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE;
421
422 STDMETHOD(Begin)(THIS_ DWORD flags) PURE;
423 STDMETHOD(Draw)(THIS_ LPDIRECT3DTEXTURE9 texture, CONST RECT *rect, CONST D3DXVECTOR3 *center, CONST D3DXVECTOR3 *position, D3DCOLOR color) PURE;
424 STDMETHOD(Flush)(THIS) PURE;
425 STDMETHOD(End)(THIS) PURE;
426
427 STDMETHOD(OnLostDevice)(THIS) PURE;
428 STDMETHOD(OnResetDevice)(THIS) PURE;
429};
430#undef INTERFACE
431
432#if !defined(__cplusplus) || defined(CINTERFACE)
433/*** IUnknown methods ***/
434#define ID3DXSprite_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
435#define ID3DXSprite_AddRef(p) (p)->lpVtbl->AddRef(p)
436#define ID3DXSprite_Release(p) (p)->lpVtbl->Release(p)
437/*** ID3DXSprite methods ***/
438#define ID3DXSprite_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
439#define ID3DXSprite_GetTransform(p,a) (p)->lpVtbl->GetTransform(p,a)
440#define ID3DXSprite_SetTransform(p,a) (p)->lpVtbl->SetTransform(p,a)
441#define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->lpVtbl->SetWorldViewRH(p,a,b)
442#define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->lpVtbl->SetWorldViewLH(p,a,b)
443#define ID3DXSprite_Begin(p,a) (p)->lpVtbl->Begin(p,a)
444#define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->lpVtbl->Draw(p,a,b,c,d,e)
445#define ID3DXSprite_Flush(p) (p)->lpVtbl->Flush(p)
446#define ID3DXSprite_End(p) (p)->lpVtbl->End(p)
447#define ID3DXSprite_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
448#define ID3DXSprite_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
449#else
450/*** IUnknown methods ***/
451#define ID3DXSprite_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
452#define ID3DXSprite_AddRef(p) (p)->AddRef()
453#define ID3DXSprite_Release(p) (p)->Release()
454/*** ID3DXSprite methods ***/
455#define ID3DXSprite_GetDevice(p,a) (p)->GetDevice(a)
456#define ID3DXSprite_GetTransform(p,a) (p)->GetTransform(a)
457#define ID3DXSprite_SetTransform(p,a) (p)->SetTransform(a)
458#define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->SetWorldViewRH(a,b)
459#define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->SetWorldViewLH(a,b)
460#define ID3DXSprite_Begin(p,a) (p)->Begin(a)
461#define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->Draw(a,b,c,d,e)
462#define ID3DXSprite_Flush(p) (p)->Flush()
463#define ID3DXSprite_End(p) (p)->End()
464#define ID3DXSprite_OnLostDevice(p) (p)->OnLostDevice()
465#define ID3DXSprite_OnResetDevice(p) (p)->OnResetDevice()
466#endif
467
468/**********************************************
469 ****************** functions *****************
470 **********************************************/
471#ifdef __cplusplus
472extern "C" {
473#endif
474
475BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers);
476HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
477 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCSTR facename, LPD3DXFONT *font);
478HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
479 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCWSTR facename, LPD3DXFONT *font);
480#define D3DXCreateFont WINELIB_NAME_AW(D3DXCreateFont)
481HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCA *desc, LPD3DXFONT *font);
482HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCW *desc, LPD3DXFONT *font);
483#define D3DXCreateFontIndirect WINELIB_NAME_AW(D3DXCreateFontIndirect)
484HRESULT WINAPI D3DXCreateLine(LPDIRECT3DDEVICE9 device, LPD3DXLINE *line);
485HRESULT WINAPI D3DXCreateRenderToEnvMap(LPDIRECT3DDEVICE9 device, UINT size, UINT miplevels, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRenderToEnvMap *rtem);
486HRESULT WINAPI D3DXCreateRenderToSurface(LPDIRECT3DDEVICE9 device, UINT width, UINT height, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRENDERTOSURFACE *rts);
487HRESULT WINAPI D3DXCreateSprite(LPDIRECT3DDEVICE9 device, LPD3DXSPRITE *sprite);
488BOOL WINAPI D3DXDebugMute(BOOL mute);
489UINT WINAPI D3DXGetDriverLevel(LPDIRECT3DDEVICE9 device);
490
491#ifdef __cplusplus
492}
493#endif
494
495#endif /* __WINE_D3DX9CORE_H */