blob: 764569b97fc8f53f4c67f92a8602f0acfde42484 [file] [log] [blame]
Peter Hunnisett0b564462000-05-18 01:26:42 +00001#ifndef __WINE_D3DCAPS_H
2#define __WINE_D3DCAPS_H
3
4#include "ddraw.h"
5
6typedef struct _D3DTRANSFORMCAPS {
7 DWORD dwSize;
8 DWORD dwCaps;
9} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
10
11#define D3DTRANSFORMCAPS_CLIP 0x00000001L
12
13typedef struct _D3DLIGHTINGCAPS {
14 DWORD dwSize;
15 DWORD dwCaps;
16 DWORD dwLightingModel;
17 DWORD dwNumLights;
18} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
19
20#define D3DLIGHTINGMODEL_RGB 0x00000001
21#define D3DLIGHTINGMODEL_MONO 0x00000002
22
23#define D3DLIGHTCAPS_POINT 0x00000001
24#define D3DLIGHTCAPS_SPOT 0x00000002
25#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
26#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
27#define D3DLIGHTCAPS_GLSPOT 0x00000010
28
29typedef struct _D3dPrimCaps {
30 DWORD dwSize;
31 DWORD dwMiscCaps;
32 DWORD dwRasterCaps;
33 DWORD dwZCmpCaps;
34 DWORD dwSrcBlendCaps;
35 DWORD dwDestBlendCaps;
36 DWORD dwAlphaCmpCaps;
37 DWORD dwShadeCaps;
38 DWORD dwTextureCaps;
39 DWORD dwTextureFilterCaps;
40 DWORD dwTextureBlendCaps;
41 DWORD dwTextureAddressCaps;
42 DWORD dwStippleWidth;
43 DWORD dwStippleHeight;
44} D3DPRIMCAPS, *LPD3DPRIMCAPS;
45
46#define D3DPMISCCAPS_MASKPLANES 0x00000001
47#define D3DPMISCCAPS_MASKZ 0x00000002
48#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
49#define D3DPMISCCAPS_CONFORMANT 0x00000008
50#define D3DPMISCCAPS_CULLNONE 0x00000010
51#define D3DPMISCCAPS_CULLCW 0x00000020
52#define D3DPMISCCAPS_CULLCCW 0x00000040
53
54#define D3DPRASTERCAPS_DITHER 0x00000001
55#define D3DPRASTERCAPS_ROP2 0x00000002
56#define D3DPRASTERCAPS_XOR 0x00000004
57#define D3DPRASTERCAPS_PAT 0x00000008
58#define D3DPRASTERCAPS_ZTEST 0x00000010
59#define D3DPRASTERCAPS_SUBPIXEL 0x00000020
60#define D3DPRASTERCAPS_SUBPIXELX 0x00000040
61#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
62#define D3DPRASTERCAPS_FOGTABLE 0x00000100
63#define D3DPRASTERCAPS_STIPPLE 0x00000200
64#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
65#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
66#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
67#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
68#define D3DPRASTERCAPS_ZBIAS 0x00004000
69#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
70#define D3DPRASTERCAPS_FOGRANGE 0x00010000
71#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
72#define D3DPRASTERCAPS_WBUFFER 0x00040000
73#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
74#define D3DPRASTERCAPS_WFOG 0x00100000
75#define D3DPRASTERCAPS_ZFOG 0x00200000
76
77#define D3DPCMPCAPS_NEVER 0x00000001
78#define D3DPCMPCAPS_LESS 0x00000002
79#define D3DPCMPCAPS_EQUAL 0x00000004
80#define D3DPCMPCAPS_LESSEQUAL 0x00000008
81#define D3DPCMPCAPS_GREATER 0x00000010
82#define D3DPCMPCAPS_NOTEQUAL 0x00000020
83#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
84#define D3DPCMPCAPS_ALWAYS 0x00000080
85
86#define D3DPBLENDCAPS_ZERO 0x00000001
87#define D3DPBLENDCAPS_ONE 0x00000002
88#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
89#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
90#define D3DPBLENDCAPS_SRCALPHA 0x00000010
91#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
92#define D3DPBLENDCAPS_DESTALPHA 0x00000040
93#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
94#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
95#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
96#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
97#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
98#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
99
100#define D3DPSHADECAPS_COLORFLATMONO 0x00000001
101#define D3DPSHADECAPS_COLORFLATRGB 0x00000002
102#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
103#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
104#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
105#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
106
107#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
108#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
109#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
110#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
111#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
112#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
113
114#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
115#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
116#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
117#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
118#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
119#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
120
121#define D3DPSHADECAPS_FOGFLAT 0x00040000
122#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
123#define D3DPSHADECAPS_FOGPHONG 0x00100000
124
125#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
126#define D3DPTEXTURECAPS_POW2 0x00000002
127#define D3DPTEXTURECAPS_ALPHA 0x00000004
128#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
129#define D3DPTEXTURECAPS_BORDER 0x00000010
130#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
131#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
132#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
133#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
134/* yes actually 0x00000200 is unused - or at least unreleased */
135#define D3DPTEXTURECAPS_PROJECTED 0x00000400
136#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
137#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
138
139#define D3DPTFILTERCAPS_NEAREST 0x00000001
140#define D3DPTFILTERCAPS_LINEAR 0x00000002
141#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
142#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
143#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
144#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
145/* yes - missing numbers */
146#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
147#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
148#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
149/* yes - missing numbers */
150#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
151#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
152/* yes - missing numbers */
153#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
154#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
155#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
156#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
157#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
158
159#define D3DPTBLENDCAPS_DECAL 0x00000001
160#define D3DPTBLENDCAPS_MODULATE 0x00000002
161#define D3DPTBLENDCAPS_DECALALPHA 0x00000004
162#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
163#define D3DPTBLENDCAPS_DECALMASK 0x00000010
164#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
165#define D3DPTBLENDCAPS_COPY 0x00000040
166#define D3DPTBLENDCAPS_ADD 0x00000080
167
168#define D3DPTADDRESSCAPS_WRAP 0x00000001
169#define D3DPTADDRESSCAPS_MIRROR 0x00000002
170#define D3DPTADDRESSCAPS_CLAMP 0x00000004
171#define D3DPTADDRESSCAPS_BORDER 0x00000008
172#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
173
174
175typedef struct _D3DDeviceDesc {
176 DWORD dwSize;
177 DWORD dwFlags;
178 D3DCOLORMODEL dcmColorModel;
179 DWORD dwDevCaps;
180 D3DTRANSFORMCAPS dtcTransformCaps;
181 BOOL bClipping;
182 D3DLIGHTINGCAPS dlcLightingCaps;
183 D3DPRIMCAPS dpcLineCaps;
184 D3DPRIMCAPS dpcTriCaps;
185 DWORD dwDeviceRenderBitDepth;
186 DWORD dwDeviceZBufferBitDepth;
187 DWORD dwMaxBufferSize;
188 DWORD dwMaxVertexCount;
189
190 DWORD dwMinTextureWidth,dwMinTextureHeight;
191 DWORD dwMaxTextureWidth,dwMaxTextureHeight;
192 DWORD dwMinStippleWidth,dwMaxStippleWidth;
193 DWORD dwMinStippleHeight,dwMaxStippleHeight;
194
195 DWORD dwMaxTextureRepeat;
196 DWORD dwMaxTextureAspectRatio;
197 DWORD dwMaxAnisotropy;
198
199 D3DVALUE dvGuardBandLeft;
200 D3DVALUE dvGuardBandTop;
201 D3DVALUE dvGuardBandRight;
202 D3DVALUE dvGuardBandBottom;
203
204 D3DVALUE dvExtentsAdjust;
205 DWORD dwStencilCaps;
206
207 DWORD dwFVFCaps;
208 DWORD dwTextureOpCaps;
209 WORD wMaxTextureBlendStages;
210 WORD wMaxSimultaneousTextures;
211} D3DDEVICEDESC,*LPD3DDEVICEDESC;
212#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
213
214typedef struct _D3DDeviceDesc7 {
215 DWORD dwDevCaps;
216 D3DPRIMCAPS dpcLineCaps;
217 D3DPRIMCAPS dpcTriCaps;
218 DWORD dwDeviceRenderBitDepth;
219 DWORD dwDeviceZBufferBitDepth;
220
221 DWORD dwMinTextureWidth, dwMinTextureHeight;
222 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
223
224 DWORD dwMaxTextureRepeat;
225 DWORD dwMaxTextureAspectRatio;
226 DWORD dwMaxAnisotropy;
227
228 D3DVALUE dvGuardBandLeft;
229 D3DVALUE dvGuardBandTop;
230 D3DVALUE dvGuardBandRight;
231 D3DVALUE dvGuardBandBottom;
232
233 D3DVALUE dvExtentsAdjust;
234 DWORD dwStencilCaps;
235 DWORD dwFVFCaps;
236 DWORD dwTextureOpCaps;
237 WORD wMaxTextureBlendStages;
238 WORD wMaxSimultaneousTextures;
239
240 DWORD dwMaxActiveLights;
241 D3DVALUE dvMaxVertexW;
242 GUID deviceGUID;
243
244 WORD wMaxUserClipPlanes;
245 WORD wMaxVertexBlendMatrices;
246
247 DWORD dwVertexProcessingCaps;
248
249 DWORD dwReserved1;
250 DWORD dwReserved2;
251 DWORD dwReserved3;
252 DWORD dwReserved4;
253} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
254#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
255
256#define D3DDD_COLORMODEL 0x00000001
257#define D3DDD_DEVCAPS 0x00000002
258#define D3DDD_TRANSFORMCAPS 0x00000004
259#define D3DDD_LIGHTINGCAPS 0x00000008
260#define D3DDD_BCLIPPING 0x00000010
261#define D3DDD_LINECAPS 0x00000020
262#define D3DDD_TRICAPS 0x00000040
263#define D3DDD_DEVICERENDERBITDEPTH 0x00000080
264#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
265#define D3DDD_MAXBUFFERSIZE 0x00000200
266#define D3DDD_MAXVERTEXCOUNT 0x00000400
267
268#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
269#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
270#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
271#define D3DDEVCAPS_SORTEXACT 0x00000008
272#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
273#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
274#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
275#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
276#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
277#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
278#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
279#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
280#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
281#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
282#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
283#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
284#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
285#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
286#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
287
288#define D3DSTENCILCAPS_KEEP 0x00000001
289#define D3DSTENCILCAPS_ZERO 0x00000002
290#define D3DSTENCILCAPS_REPLACE 0x00000004
291#define D3DSTENCILCAPS_INCRSAT 0x00000008
292#define D3DSTENCILCAPS_DECRSAT 0x00000010
293#define D3DSTENCILCAPS_INVERT 0x00000020
294#define D3DSTENCILCAPS_INCR 0x00000040
295#define D3DSTENCILCAPS_DECR 0x00000080
296
297#define D3DTEXOPCAPS_DISABLE 0x00000001
298#define D3DTEXOPCAPS_SELECTARG1 0x00000002
299#define D3DTEXOPCAPS_SELECTARG2 0x00000004
300#define D3DTEXOPCAPS_MODULATE 0x00000008
301#define D3DTEXOPCAPS_MODULATE2X 0x00000010
302#define D3DTEXOPCAPS_MODULATE4X 0x00000020
303#define D3DTEXOPCAPS_ADD 0x00000040
304#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
305#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
306#define D3DTEXOPCAPS_SUBTRACT 0x00000200
307#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
308#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
309#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
310#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
311#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
312#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
313#define D3DTEXOPCAPS_PREMODULATE 0x00010000
314#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
315#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
316#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
317#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
318#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
319#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
320#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
321
322#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
323#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
324
325#define D3DVTXPCAPS_TEXGEN 0x00000001
326#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
327#define D3DVTXPCAPS_VERTEXFOG 0x00000004
328#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
329#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
330#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
331
Francois Gougetae41e8c2000-06-11 20:07:58 +0000332typedef HRESULT CALLBACK (*LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
333typedef HRESULT CALLBACK (*LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
Peter Hunnisett0b564462000-05-18 01:26:42 +0000334
335#define D3DFDS_COLORMODEL 0x00000001
336#define D3DFDS_GUID 0x00000002
337#define D3DFDS_HARDWARE 0x00000004
338#define D3DFDS_TRIANGLES 0x00000008
339#define D3DFDS_LINES 0x00000010
340#define D3DFDS_MISCCAPS 0x00000020
341#define D3DFDS_RASTERCAPS 0x00000040
342#define D3DFDS_ZCMPCAPS 0x00000080
343#define D3DFDS_ALPHACMPCAPS 0x00000100
344#define D3DFDS_SRCBLENDCAPS 0x00000200
345#define D3DFDS_DSTBLENDCAPS 0x00000400
346#define D3DFDS_SHADECAPS 0x00000800
347#define D3DFDS_TEXTURECAPS 0x00001000
348#define D3DFDS_TEXTUREFILTERCAPS 0x00002000
349#define D3DFDS_TEXTUREBLENDCAPS 0x00004000
350#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
351
352typedef struct _D3DFINDDEVICESEARCH {
353 DWORD dwSize;
354 DWORD dwFlags;
355 BOOL bHardware;
356 D3DCOLORMODEL dcmColorModel;
357 GUID guid;
358 DWORD dwCaps;
359 D3DPRIMCAPS dpcPrimCaps;
360} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
361
362typedef struct _D3DFINDDEVICERESULT {
363 DWORD dwSize;
364 GUID guid;
365 D3DDEVICEDESC ddHwDesc;
366 D3DDEVICEDESC ddSwDesc;
367} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
368
369typedef struct _D3DExecuteBufferDesc {
370 DWORD dwSize;
371 DWORD dwFlags;
372 DWORD dwCaps;
373 DWORD dwBufferSize;
374 LPVOID lpData;
375} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
376
377#define D3DDEB_BUFSIZE 0x00000001
378#define D3DDEB_CAPS 0x00000002
379#define D3DDEB_LPDATA 0x00000004
380
381#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
382#define D3DDEBCAPS_VIDEOMEMORY 0x00000002
383#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
384
385typedef struct _D3DDEVINFO_TEXTUREMANAGER {
386 BOOL bThrashing;
387 DWORD dwApproxBytesDownloaded;
388 DWORD dwNumEvicts;
389 DWORD dwNumVidCreates;
390 DWORD dwNumTexturesUsed;
391 DWORD dwNumUsedTexInVid;
392 DWORD dwWorkingSet;
393 DWORD dwWorkingSetBytes;
394 DWORD dwTotalManaged;
395 DWORD dwTotalBytes;
396 DWORD dwLastPri;
397} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
398
399typedef struct _D3DDEVINFO_TEXTURING {
400 DWORD dwNumLoads;
401 DWORD dwApproxBytesLoaded;
402 DWORD dwNumPreLoads;
403 DWORD dwNumSet;
404 DWORD dwNumCreates;
405 DWORD dwNumDestroys;
406 DWORD dwNumSetPriorities;
407 DWORD dwNumSetLODs;
408 DWORD dwNumLocks;
409 DWORD dwNumGetDCs;
410} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
411
412
413
414#endif