| /* |
| * Direct Sound Audio Renderer |
| * |
| * Copyright 2004 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| |
| #include "quartz_private.h" |
| #include "pin.h" |
| |
| #include "uuids.h" |
| #include "vfwmsgs.h" |
| #include "windef.h" |
| #include "winbase.h" |
| #include "dshow.h" |
| #include "evcode.h" |
| #include "strmif.h" |
| #include "dsound.h" |
| #include "amaudio.h" |
| |
| #include "wine/unicode.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(quartz); |
| |
| /* NOTE: buffer can still be filled completely, |
| * but we start waiting until only this amount is buffered |
| */ |
| static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000; |
| |
| static const IBaseFilterVtbl DSoundRender_Vtbl; |
| static const IBasicAudioVtbl IBasicAudio_Vtbl; |
| static const IReferenceClockVtbl IReferenceClock_Vtbl; |
| static const IAMDirectSoundVtbl IAMDirectSound_Vtbl; |
| static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl; |
| |
| typedef struct DSoundRenderImpl |
| { |
| BaseRenderer renderer; |
| BasicAudio basicAudio; |
| |
| IReferenceClock IReferenceClock_iface; |
| IAMDirectSound IAMDirectSound_iface; |
| IAMFilterMiscFlags IAMFilterMiscFlags_iface; |
| |
| IDirectSound8 *dsound; |
| LPDIRECTSOUNDBUFFER dsbuffer; |
| DWORD buf_size; |
| DWORD in_loop; |
| DWORD last_playpos, writepos; |
| |
| REFERENCE_TIME play_time; |
| |
| HANDLE blocked; |
| |
| LONG volume; |
| LONG pan; |
| |
| DWORD threadid; |
| HANDLE advisethread, thread_wait; |
| } DSoundRenderImpl; |
| |
| static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer); |
| } |
| |
| static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface); |
| } |
| |
| static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, basicAudio.IBasicAudio_iface); |
| } |
| |
| static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, IReferenceClock_iface); |
| } |
| |
| static inline DSoundRenderImpl *impl_from_IAMDirectSound(IAMDirectSound *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMDirectSound_iface); |
| } |
| |
| static inline DSoundRenderImpl *impl_from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface) |
| { |
| return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMFilterMiscFlags_iface); |
| } |
| |
| static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) { |
| WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat; |
| REFERENCE_TIME ret = 10000000; |
| ret = ret * pos / wfx->nAvgBytesPerSec; |
| return ret; |
| } |
| |
| static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) { |
| WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat; |
| REFERENCE_TIME ret = time; |
| ret *= wfx->nSamplesPerSec; |
| ret /= 10000000; |
| ret *= wfx->nBlockAlign; |
| return ret; |
| } |
| |
| static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) { |
| WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat; |
| BYTE *buf1, *buf2; |
| DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv; |
| BOOL writepos_set = This->writepos < This->buf_size; |
| |
| /* Update position and zero */ |
| old_writepos = This->writepos; |
| old_playpos = This->last_playpos; |
| if (old_writepos <= old_playpos) |
| old_writepos += This->buf_size; |
| |
| IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos); |
| if (old_playpos > playpos) { |
| adv = This->buf_size + playpos - old_playpos; |
| This->play_time += time_from_pos(This, This->buf_size); |
| } else |
| adv = playpos - old_playpos; |
| This->last_playpos = playpos; |
| if (adv) { |
| TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv); |
| IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0); |
| memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1); |
| memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2); |
| IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2); |
| } |
| *minwritepos = writepos; |
| if (!writepos_set || old_writepos < writepos) { |
| if (writepos_set) { |
| This->writepos = This->buf_size; |
| FIXME("Underrun of data occurred!\n"); |
| } |
| *seqwritepos = writepos; |
| } else |
| *seqwritepos = This->writepos; |
| } |
| |
| static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip) |
| { |
| WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat; |
| DWORD writepos, min_writepos, playpos; |
| REFERENCE_TIME max_lag = 50 * 10000; |
| REFERENCE_TIME min_lag = 25 * 10000; |
| REFERENCE_TIME cur, writepos_t, delta_t; |
| |
| DSoundRender_UpdatePositions(This, &writepos, &min_writepos); |
| playpos = This->last_playpos; |
| if (This->renderer.filter.pClock == &This->IReferenceClock_iface) { |
| max_lag = min_lag; |
| cur = This->play_time + time_from_pos(This, playpos); |
| cur -= This->renderer.filter.rtStreamStart; |
| } else if (This->renderer.filter.pClock) { |
| IReferenceClock_GetTime(This->renderer.filter.pClock, &cur); |
| cur -= This->renderer.filter.rtStreamStart; |
| } else |
| write_at = -1; |
| |
| if (writepos == min_writepos) |
| max_lag = 0; |
| |
| *skip = 0; |
| if (write_at < 0) { |
| *ret_writepos = writepos; |
| goto end; |
| } |
| |
| if (writepos >= playpos) |
| writepos_t = cur + time_from_pos(This, writepos - playpos); |
| else |
| writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos); |
| |
| /* write_at: Starting time of sample */ |
| /* cur: current time of play position */ |
| /* writepos_t: current time of our pointer play position */ |
| delta_t = write_at - writepos_t; |
| if (delta_t >= -max_lag && delta_t <= max_lag) { |
| TRACE("Continuing from old position\n"); |
| *ret_writepos = writepos; |
| } else if (delta_t < 0) { |
| REFERENCE_TIME past, min_writepos_t; |
| WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000); |
| if (min_writepos >= playpos) |
| min_writepos_t = cur + time_from_pos(This, min_writepos - playpos); |
| else |
| min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos); |
| past = min_writepos_t - write_at; |
| if (past >= 0) { |
| DWORD skipbytes = pos_from_time(This, past); |
| WARN("Skipping %u bytes\n", skipbytes); |
| *skip = skipbytes; |
| *ret_writepos = min_writepos; |
| } else { |
| DWORD aheadbytes = pos_from_time(This, -past); |
| WARN("Advancing %u bytes\n", aheadbytes); |
| *ret_writepos = (min_writepos + aheadbytes) % This->buf_size; |
| } |
| } else /* delta_t > 0 */ { |
| DWORD aheadbytes; |
| WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000); |
| aheadbytes = pos_from_time(This, delta_t); |
| WARN("Advancing %u bytes\n", aheadbytes); |
| if (delta_t >= DSoundRenderer_Max_Fill) |
| return S_FALSE; |
| *ret_writepos = (min_writepos + aheadbytes) % This->buf_size; |
| } |
| end: |
| if (playpos > *ret_writepos) |
| *pfree = playpos - *ret_writepos; |
| else if (playpos == *ret_writepos) |
| *pfree = This->buf_size - wfx->nBlockAlign; |
| else |
| *pfree = This->buf_size + playpos - *ret_writepos; |
| if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) { |
| TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000)); |
| return S_FALSE; |
| } |
| return S_OK; |
| } |
| |
| static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This) |
| { |
| while (This->renderer.filter.state == State_Running) |
| { |
| DWORD pos1, pos2; |
| DSoundRender_UpdatePositions(This, &pos1, &pos2); |
| if (pos1 == pos2) |
| break; |
| |
| This->in_loop = 1; |
| LeaveCriticalSection(&This->renderer.filter.csFilter); |
| LeaveCriticalSection(&This->renderer.csRenderLock); |
| WaitForSingleObject(This->blocked, 10); |
| EnterCriticalSection(&This->renderer.csRenderLock); |
| EnterCriticalSection(&This->renderer.filter.csFilter); |
| This->in_loop = 0; |
| } |
| |
| return S_OK; |
| } |
| |
| static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size) |
| { |
| HRESULT hr; |
| |
| while (size && This->renderer.filter.state != State_Stopped) { |
| DWORD writepos, skip = 0, free, size1, size2, ret; |
| BYTE *buf1, *buf2; |
| |
| if (This->renderer.filter.state == State_Running) |
| hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip); |
| else |
| hr = S_FALSE; |
| |
| if (hr != S_OK) { |
| This->in_loop = 1; |
| LeaveCriticalSection(&This->renderer.csRenderLock); |
| ret = WaitForSingleObject(This->blocked, 10); |
| EnterCriticalSection(&This->renderer.csRenderLock); |
| This->in_loop = 0; |
| if (This->renderer.pInputPin->flushing || |
| This->renderer.filter.state == State_Stopped) { |
| return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE; |
| } |
| if (ret != WAIT_TIMEOUT) |
| ERR("%x\n", ret); |
| continue; |
| } |
| tStart = -1; |
| |
| if (skip) |
| FIXME("Sample dropped %u of %u bytes\n", skip, size); |
| if (skip >= size) |
| return S_OK; |
| data += skip; |
| size -= skip; |
| |
| hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0); |
| if (hr != DS_OK) { |
| ERR("Unable to lock sound buffer! (%x)\n", hr); |
| break; |
| } |
| memcpy(buf1, data, size1); |
| if (size2) |
| memcpy(buf2, data+size1, size2); |
| IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2); |
| This->writepos = (writepos + size1 + size2) % This->buf_size; |
| TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size); |
| data += size1 + size2; |
| size -= size1 + size2; |
| } |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime) |
| { |
| /* We time ourselves do not use the base renderers timing */ |
| return S_OK; |
| } |
| |
| |
| static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| HRESULT hr; |
| AM_MEDIA_TYPE *amt; |
| |
| if (IMediaSample_GetMediaType(pSample, &amt) == S_OK) |
| { |
| AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent; |
| WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat; |
| WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat; |
| |
| if (origfmt->wFormatTag == newfmt->wFormatTag && |
| origfmt->nChannels == newfmt->nChannels && |
| origfmt->nBlockAlign == newfmt->nBlockAlign && |
| origfmt->wBitsPerSample == newfmt->wBitsPerSample && |
| origfmt->cbSize == newfmt->cbSize) |
| { |
| if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec) |
| { |
| hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer, |
| newfmt->nSamplesPerSec); |
| if (FAILED(hr)) |
| return VFW_E_TYPE_NOT_ACCEPTED; |
| FreeMediaType(orig); |
| CopyMediaType(orig, amt); |
| IMediaSample_SetMediaType(pSample, NULL); |
| } |
| } |
| else |
| return VFW_E_TYPE_NOT_ACCEPTED; |
| } |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| LPBYTE pbSrcStream = NULL; |
| LONG cbSrcStream = 0; |
| REFERENCE_TIME tStart, tStop; |
| HRESULT hr; |
| |
| TRACE("%p %p\n", iface, pSample); |
| |
| /* Slightly incorrect, Pause completes when a frame is received so we should signal |
| * pause completion here, but for sound playing a single frame doesn't make sense |
| */ |
| |
| hr = IMediaSample_GetPointer(pSample, &pbSrcStream); |
| if (FAILED(hr)) |
| { |
| ERR("Cannot get pointer to sample data (%x)\n", hr); |
| return hr; |
| } |
| |
| hr = IMediaSample_GetTime(pSample, &tStart, &tStop); |
| if (FAILED(hr)) { |
| ERR("Cannot get sample time (%x)\n", hr); |
| tStart = tStop = -1; |
| } |
| |
| IMediaSample_IsDiscontinuity(pSample); |
| |
| if (IMediaSample_IsPreroll(pSample) == S_OK) |
| { |
| TRACE("Preroll!\n"); |
| return S_OK; |
| } |
| |
| cbSrcStream = IMediaSample_GetActualDataLength(pSample); |
| TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream); |
| |
| hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream); |
| if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) { |
| REFERENCE_TIME jitter, now = 0; |
| Quality q; |
| IReferenceClock_GetTime(This->renderer.filter.pClock, &now); |
| jitter = now - This->renderer.filter.rtStreamStart - tStart; |
| if (jitter <= -DSoundRenderer_Max_Fill) |
| jitter += DSoundRenderer_Max_Fill; |
| else if (jitter < 0) |
| jitter = 0; |
| q.Type = (jitter > 0 ? Famine : Flood); |
| q.Proportion = 1.; |
| q.Late = jitter; |
| q.TimeStamp = tStart; |
| IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q); |
| } |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt) |
| { |
| WAVEFORMATEX* format; |
| |
| if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio)) |
| return S_FALSE; |
| |
| format = (WAVEFORMATEX*)pmt->pbFormat; |
| TRACE("Format = %p\n", format); |
| TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM); |
| TRACE("nChannels = %d\n", format->nChannels); |
| TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec); |
| TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec); |
| TRACE("nBlockAlign = %d\n", format->nBlockAlign); |
| TRACE("wBitsPerSample = %d\n", format->wBitsPerSample); |
| |
| if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM)) |
| return S_FALSE; |
| |
| return S_OK; |
| } |
| |
| static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| IDirectSoundBuffer_Stop(This->dsbuffer); |
| This->writepos = This->buf_size; |
| SetEvent(This->blocked); |
| } |
| |
| static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| |
| TRACE("(%p)\n", This); |
| |
| if (This->renderer.pInputPin->pin.pConnectedTo) |
| { |
| if (This->renderer.filter.state == State_Paused) |
| { |
| /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */ |
| SetEvent(This->blocked); |
| } |
| IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING); |
| ResetEvent(This->blocked); |
| } |
| } |
| |
| static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent; |
| HRESULT hr = S_OK; |
| WAVEFORMATEX *format; |
| DSBUFFERDESC buf_desc; |
| |
| TRACE("(%p)->(%p)\n", This, pReceivePin); |
| dump_AM_MEDIA_TYPE(pmt); |
| |
| TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype)); |
| TRACE("SubType %s\n", debugstr_guid(&pmt->subtype)); |
| TRACE("Format %s\n", debugstr_guid(&pmt->formattype)); |
| TRACE("Size %d\n", pmt->cbFormat); |
| |
| format = (WAVEFORMATEX*)pmt->pbFormat; |
| |
| This->buf_size = format->nAvgBytesPerSec; |
| |
| memset(&buf_desc,0,sizeof(DSBUFFERDESC)); |
| buf_desc.dwSize = sizeof(DSBUFFERDESC); |
| buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | |
| DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS | |
| DSBCAPS_GETCURRENTPOSITION2; |
| buf_desc.dwBufferBytes = This->buf_size; |
| buf_desc.lpwfxFormat = format; |
| hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL); |
| This->writepos = This->buf_size; |
| if (FAILED(hr)) |
| ERR("Can't create sound buffer (%x)\n", hr); |
| |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume); |
| if (FAILED(hr)) |
| ERR("Can't set volume to %d (%x)\n", This->volume, hr); |
| |
| hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan); |
| if (FAILED(hr)) |
| ERR("Can't set pan to %d (%x)\n", This->pan, hr); |
| hr = S_OK; |
| } |
| |
| if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED) |
| { |
| if (This->dsbuffer) |
| IDirectSoundBuffer_Release(This->dsbuffer); |
| This->dsbuffer = NULL; |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| |
| TRACE("(%p)->()\n", iface); |
| |
| if (This->threadid) { |
| PostThreadMessageW(This->threadid, WM_APP, 0, 0); |
| LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec); |
| WaitForSingleObject(This->advisethread, INFINITE); |
| EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec); |
| CloseHandle(This->advisethread); |
| } |
| if (This->dsbuffer) |
| IDirectSoundBuffer_Release(This->dsbuffer); |
| This->dsbuffer = NULL; |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| HRESULT hr; |
| |
| TRACE("(%p)->()\n",iface); |
| |
| hr = BaseRendererImpl_EndOfStream(iface); |
| if (hr != S_OK) |
| { |
| ERR("%08x\n", hr); |
| return hr; |
| } |
| |
| hr = DSoundRender_HandleEndOfStream(This); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| |
| TRACE("\n"); |
| BaseRendererImpl_BeginFlush(iface); |
| SetEvent(This->blocked); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface) |
| { |
| DSoundRenderImpl *This = impl_from_BaseRenderer(iface); |
| |
| TRACE("\n"); |
| |
| BaseRendererImpl_EndFlush(iface); |
| if (This->renderer.filter.state != State_Stopped) |
| ResetEvent(This->blocked); |
| |
| if (This->dsbuffer) |
| { |
| LPBYTE buffer; |
| DWORD size; |
| |
| /* Force a reset */ |
| IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER); |
| memset(buffer, 0, size); |
| IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0); |
| This->writepos = This->buf_size; |
| } |
| |
| return S_OK; |
| } |
| |
| static const BaseRendererFuncTable BaseFuncTable = { |
| DSoundRender_CheckMediaType, |
| DSoundRender_DoRenderSample, |
| /**/ |
| NULL, |
| NULL, |
| NULL, |
| DSoundRender_OnStartStreaming, |
| DSoundRender_OnStopStreaming, |
| NULL, |
| NULL, |
| NULL, |
| DSoundRender_ShouldDrawSampleNow, |
| DSoundRender_PrepareReceive, |
| /**/ |
| DSoundRender_CompleteConnect, |
| DSoundRender_BreakConnect, |
| DSoundRender_EndOfStream, |
| DSoundRender_BeginFlush, |
| DSoundRender_EndFlush, |
| }; |
| |
| HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv) |
| { |
| HRESULT hr; |
| DSoundRenderImpl * pDSoundRender; |
| |
| TRACE("(%p, %p)\n", pUnkOuter, ppv); |
| |
| *ppv = NULL; |
| |
| if (pUnkOuter) |
| return CLASS_E_NOAGGREGATION; |
| |
| pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl)); |
| if (!pDSoundRender) |
| return E_OUTOFMEMORY; |
| ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl)); |
| |
| hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable); |
| |
| BasicAudio_Init(&pDSoundRender->basicAudio,&IBasicAudio_Vtbl); |
| pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl; |
| pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl; |
| pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl; |
| |
| if (SUCCEEDED(hr)) |
| { |
| hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL); |
| if (FAILED(hr)) |
| ERR("Cannot create Direct Sound object (%x)\n", hr); |
| else |
| hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY); |
| if (SUCCEEDED(hr)) { |
| IDirectSoundBuffer *buf; |
| DSBUFFERDESC buf_desc; |
| memset(&buf_desc,0,sizeof(DSBUFFERDESC)); |
| buf_desc.dwSize = sizeof(DSBUFFERDESC); |
| buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER; |
| hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL); |
| if (SUCCEEDED(hr)) { |
| IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING); |
| IDirectSoundBuffer_Release(buf); |
| } |
| hr = S_OK; |
| } |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL); |
| |
| if (!pDSoundRender->blocked || FAILED(hr)) |
| { |
| IUnknown_Release((IUnknown *)pDSoundRender); |
| return HRESULT_FROM_WIN32(GetLastError()); |
| } |
| |
| *ppv = pDSoundRender; |
| } |
| else |
| { |
| BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface); |
| CoTaskMemFree(pDSoundRender); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv) |
| { |
| DSoundRenderImpl *This = impl_from_IBaseFilter(iface); |
| TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv); |
| |
| *ppv = NULL; |
| |
| if (IsEqualIID(riid, &IID_IBasicAudio)) |
| *ppv = &This->basicAudio.IBasicAudio_iface; |
| else if (IsEqualIID(riid, &IID_IReferenceClock)) |
| *ppv = &This->IReferenceClock_iface; |
| else if (IsEqualIID(riid, &IID_IAMDirectSound)) |
| *ppv = &This->IAMDirectSound_iface; |
| else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags)) |
| *ppv = &This->IAMFilterMiscFlags_iface; |
| else |
| { |
| HRESULT hr; |
| hr = BaseRendererImpl_QueryInterface(iface, riid, ppv); |
| if (SUCCEEDED(hr)) |
| return hr; |
| } |
| |
| if (*ppv) |
| { |
| IUnknown_AddRef((IUnknown *)(*ppv)); |
| return S_OK; |
| } |
| |
| if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow)) |
| FIXME("No interface for %s!\n", qzdebugstr_guid(riid)); |
| |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface) |
| { |
| DSoundRenderImpl *This = impl_from_IBaseFilter(iface); |
| ULONG refCount = BaseRendererImpl_Release(iface); |
| |
| TRACE("(%p)->() Release from %d\n", This, refCount + 1); |
| |
| if (!refCount) |
| { |
| if (This->threadid) { |
| PostThreadMessageW(This->threadid, WM_APP, 0, 0); |
| WaitForSingleObject(This->advisethread, INFINITE); |
| CloseHandle(This->advisethread); |
| } |
| |
| if (This->dsbuffer) |
| IDirectSoundBuffer_Release(This->dsbuffer); |
| This->dsbuffer = NULL; |
| if (This->dsound) |
| IDirectSound_Release(This->dsound); |
| This->dsound = NULL; |
| |
| BasicAudio_Destroy(&This->basicAudio); |
| CloseHandle(This->blocked); |
| |
| TRACE("Destroying Audio Renderer\n"); |
| CoTaskMemFree(This); |
| |
| return 0; |
| } |
| else |
| return refCount; |
| } |
| |
| static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface) |
| { |
| HRESULT hr = S_OK; |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| EnterCriticalSection(&This->renderer.csRenderLock); |
| if (This->renderer.filter.state != State_Paused) |
| { |
| if (This->renderer.filter.state == State_Stopped) |
| { |
| if (This->renderer.pInputPin->pin.pConnectedTo) |
| ResetEvent(This->renderer.evComplete); |
| This->renderer.pInputPin->end_of_stream = 0; |
| } |
| |
| hr = IDirectSoundBuffer_Stop(This->dsbuffer); |
| if (SUCCEEDED(hr)) |
| This->renderer.filter.state = State_Paused; |
| |
| ResetEvent(This->blocked); |
| ResetEvent(This->renderer.RenderEvent); |
| } |
| ResetEvent(This->renderer.ThreadSignal); |
| LeaveCriticalSection(&This->renderer.csRenderLock); |
| |
| return hr; |
| } |
| |
| static const IBaseFilterVtbl DSoundRender_Vtbl = |
| { |
| DSoundRender_QueryInterface, |
| BaseFilterImpl_AddRef, |
| DSoundRender_Release, |
| BaseFilterImpl_GetClassID, |
| BaseRendererImpl_Stop, |
| DSoundRender_Pause, |
| BaseRendererImpl_Run, |
| BaseRendererImpl_GetState, |
| BaseRendererImpl_SetSyncSource, |
| BaseFilterImpl_GetSyncSource, |
| BaseFilterImpl_EnumPins, |
| BaseRendererImpl_FindPin, |
| BaseFilterImpl_QueryFilterInfo, |
| BaseFilterImpl_JoinFilterGraph, |
| BaseFilterImpl_QueryVendorInfo |
| }; |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface, |
| REFIID riid, |
| LPVOID*ppvObj) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj); |
| |
| return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj); |
| } |
| |
| static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| /*** IBasicAudio methods ***/ |
| static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface, |
| LONG lVolume) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->(%d)\n", This, iface, lVolume); |
| |
| if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN) |
| return E_INVALIDARG; |
| |
| if (This->dsbuffer) { |
| if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume))) |
| return E_FAIL; |
| } |
| |
| This->volume = lVolume; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface, |
| LONG *plVolume) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, plVolume); |
| |
| if (!plVolume) |
| return E_POINTER; |
| |
| *plVolume = This->volume; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface, |
| LONG lBalance) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->(%d)\n", This, iface, lBalance); |
| |
| if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT) |
| return E_INVALIDARG; |
| |
| if (This->dsbuffer) { |
| if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance))) |
| return E_FAIL; |
| } |
| |
| This->pan = lBalance; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface, |
| LONG *plBalance) { |
| DSoundRenderImpl *This = impl_from_IBasicAudio(iface); |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, plBalance); |
| |
| if (!plBalance) |
| return E_POINTER; |
| |
| *plBalance = This->pan; |
| return S_OK; |
| } |
| |
| static const IBasicAudioVtbl IBasicAudio_Vtbl = |
| { |
| Basicaudio_QueryInterface, |
| Basicaudio_AddRef, |
| Basicaudio_Release, |
| BasicAudioImpl_GetTypeInfoCount, |
| BasicAudioImpl_GetTypeInfo, |
| BasicAudioImpl_GetIDsOfNames, |
| BasicAudioImpl_Invoke, |
| Basicaudio_put_Volume, |
| Basicaudio_get_Volume, |
| Basicaudio_put_Balance, |
| Basicaudio_get_Balance |
| }; |
| |
| struct dsoundrender_timer { |
| struct dsoundrender_timer *next; |
| REFERENCE_TIME start; |
| REFERENCE_TIME periodicity; |
| HANDLE handle; |
| DWORD cookie; |
| }; |
| static LONG cookie_counter = 1; |
| |
| static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) { |
| DSoundRenderImpl *This = lpParam; |
| struct dsoundrender_timer head = {NULL}; |
| MSG msg; |
| |
| TRACE("(%p): Main Loop\n", This); |
| |
| PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE); |
| SetEvent(This->thread_wait); |
| |
| while (1) |
| { |
| HRESULT hr; |
| REFERENCE_TIME curtime = 0; |
| BOOL ret; |
| struct dsoundrender_timer *prev = &head, *cur; |
| |
| hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime); |
| if (SUCCEEDED(hr)) { |
| TRACE("Time: %s\n", wine_dbgstr_longlong(curtime)); |
| while (prev->next) { |
| cur = prev->next; |
| if (cur->start > curtime) { |
| TRACE("Skipping %p\n", cur); |
| prev = cur; |
| } else if (cur->periodicity) { |
| while (cur->start <= curtime) { |
| cur->start += cur->periodicity; |
| ReleaseSemaphore(cur->handle, 1, NULL); |
| } |
| prev = cur; |
| } else { |
| struct dsoundrender_timer *next = cur->next; |
| TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime)); |
| SetEvent(cur->handle); |
| HeapFree(GetProcessHeap(), 0, cur); |
| prev->next = next; |
| } |
| } |
| } |
| if (!head.next) |
| ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4); |
| else |
| ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE); |
| while (ret) { |
| switch (LOWORD(msg.message) - WM_APP) { |
| case 0: TRACE("Exiting\n"); return 0; |
| case 1: |
| case 2: { |
| struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam; |
| if (LOWORD(msg.message) - WM_APP == 1) |
| TRACE("Adding one-shot timer %p\n", t); |
| else |
| TRACE("Adding periodic timer %p\n", t); |
| t->next = head.next; |
| head.next = t; |
| break; |
| } |
| case 3: |
| prev = &head; |
| while (prev->next) { |
| cur = prev->next; |
| if (cur->cookie == msg.wParam) { |
| struct dsoundrender_timer *next = cur->next; |
| HeapFree(GetProcessHeap(), 0, cur); |
| prev->next = next; |
| break; |
| } |
| prev = cur; |
| } |
| break; |
| } |
| ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE); |
| } |
| MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0); |
| } |
| return 0; |
| } |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface, |
| REFIID riid, |
| LPVOID*ppvObj) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj); |
| |
| return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj); |
| } |
| |
| static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| /*** IReferenceClock methods ***/ |
| static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface, |
| REFERENCE_TIME *pTime) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| HRESULT hr = E_FAIL; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, pTime); |
| if (!pTime) |
| return E_POINTER; |
| |
| if (This->dsbuffer) { |
| DWORD writepos1, writepos2; |
| EnterCriticalSection(&This->renderer.filter.csFilter); |
| DSoundRender_UpdatePositions(This, &writepos1, &writepos2); |
| if (This->renderer.pInputPin && This->renderer.pInputPin->pin.mtCurrent.pbFormat) |
| { |
| *pTime = This->play_time + time_from_pos(This, This->last_playpos); |
| hr = S_OK; |
| } |
| else |
| { |
| ERR("pInputPin Disconncted\n"); |
| hr = E_FAIL; |
| } |
| LeaveCriticalSection(&This->renderer.filter.csFilter); |
| } |
| if (FAILED(hr)) |
| WARN("Could not get reference time (%x)!\n", hr); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface, |
| REFERENCE_TIME rtBaseTime, |
| REFERENCE_TIME rtStreamTime, |
| HEVENT hEvent, |
| DWORD_PTR *pdwAdviseCookie) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| REFERENCE_TIME when = rtBaseTime + rtStreamTime; |
| REFERENCE_TIME future; |
| TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie); |
| |
| if (when <= 0) |
| return E_INVALIDARG; |
| |
| if (!pdwAdviseCookie) |
| return E_POINTER; |
| |
| EnterCriticalSection(&This->renderer.filter.csFilter); |
| future = when - This->play_time; |
| if (!This->threadid && This->dsbuffer) { |
| This->thread_wait = CreateEventW(0, 0, 0, 0); |
| This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid); |
| WaitForSingleObject(This->thread_wait, INFINITE); |
| CloseHandle(This->thread_wait); |
| } |
| LeaveCriticalSection(&This->renderer.filter.csFilter); |
| /* If it's in the past or the next millisecond, trigger immediately */ |
| if (future <= 10000) { |
| SetEvent((HANDLE)hEvent); |
| *pdwAdviseCookie = 0; |
| } else { |
| struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t)); |
| t->next = NULL; |
| t->start = when; |
| t->periodicity = 0; |
| t->handle = (HANDLE)hEvent; |
| t->cookie = InterlockedIncrement(&cookie_counter); |
| PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0); |
| *pdwAdviseCookie = t->cookie; |
| } |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface, |
| REFERENCE_TIME rtStartTime, |
| REFERENCE_TIME rtPeriodTime, |
| HSEMAPHORE hSemaphore, |
| DWORD_PTR *pdwAdviseCookie) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| struct dsoundrender_timer *t; |
| |
| TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie); |
| |
| if (rtStartTime <= 0 || rtPeriodTime <= 0) |
| return E_INVALIDARG; |
| |
| if (!pdwAdviseCookie) |
| return E_POINTER; |
| |
| EnterCriticalSection(&This->renderer.filter.csFilter); |
| if (!This->threadid && This->dsbuffer) { |
| This->thread_wait = CreateEventW(0, 0, 0, 0); |
| This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid); |
| WaitForSingleObject(This->thread_wait, INFINITE); |
| CloseHandle(This->thread_wait); |
| } |
| LeaveCriticalSection(&This->renderer.filter.csFilter); |
| |
| t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t)); |
| t->next = NULL; |
| t->start = rtStartTime; |
| t->periodicity = rtPeriodTime; |
| t->handle = (HANDLE)hSemaphore; |
| t->cookie = InterlockedIncrement(&cookie_counter); |
| PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0); |
| *pdwAdviseCookie = t->cookie; |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface, |
| DWORD_PTR dwAdviseCookie) |
| { |
| DSoundRenderImpl *This = impl_from_IReferenceClock(iface); |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie); |
| if (!This->advisethread || !dwAdviseCookie) |
| return S_FALSE; |
| PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0); |
| return S_OK; |
| } |
| |
| static const IReferenceClockVtbl IReferenceClock_Vtbl = |
| { |
| ReferenceClock_QueryInterface, |
| ReferenceClock_AddRef, |
| ReferenceClock_Release, |
| ReferenceClock_GetTime, |
| ReferenceClock_AdviseTime, |
| ReferenceClock_AdvisePeriodic, |
| ReferenceClock_Unadvise |
| }; |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface, |
| REFIID riid, |
| LPVOID*ppvObj) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj); |
| |
| return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj); |
| } |
| |
| static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface); |
| } |
| |
| /*** IAMDirectSound methods ***/ |
| static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, ds); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, buf); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, buf); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, ds); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, buf); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p): stub\n", This, iface, buf); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgaudible) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgaudible); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND *hwnd, BOOL *bgaudible) |
| { |
| DSoundRenderImpl *This = impl_from_IAMDirectSound(iface); |
| |
| FIXME("(%p/%p)->(%p,%p): stub\n", This, iface, hwnd, bgaudible); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const IAMDirectSoundVtbl IAMDirectSound_Vtbl = |
| { |
| AMDirectSound_QueryInterface, |
| AMDirectSound_AddRef, |
| AMDirectSound_Release, |
| AMDirectSound_GetDirectSoundInterface, |
| AMDirectSound_GetPrimaryBufferInterface, |
| AMDirectSound_GetSecondaryBufferInterface, |
| AMDirectSound_ReleaseDirectSoundInterface, |
| AMDirectSound_ReleasePrimaryBufferInterface, |
| AMDirectSound_ReleaseSecondaryBufferInterface, |
| AMDirectSound_SetFocusWindow, |
| AMDirectSound_GetFocusWindow |
| }; |
| |
| static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) { |
| DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface); |
| return IUnknown_QueryInterface((IUnknown*)This, riid, ppv); |
| } |
| |
| static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) { |
| DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface); |
| return IUnknown_AddRef((IUnknown*)This); |
| } |
| |
| static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) { |
| DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface); |
| return IUnknown_Release((IUnknown*)This); |
| } |
| |
| static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) { |
| return AM_FILTER_MISC_FLAGS_IS_RENDERER; |
| } |
| |
| static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = { |
| AMFilterMiscFlags_QueryInterface, |
| AMFilterMiscFlags_AddRef, |
| AMFilterMiscFlags_Release, |
| AMFilterMiscFlags_GetMiscFlags |
| }; |