| @ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader |
| @ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA |
| @ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW |
| @ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA |
| @ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW |
| @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe |
| @ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckCubeTextureRequirements |
| @ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckTextureRequirements |
| @ stdcall D3DXCheckVersion(long long) |
| @ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckVolumeTextureRequirements |
| @ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh |
| @ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast |
| @ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation |
| @ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShader |
| @ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA |
| @ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW |
| @ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA |
| @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW |
| @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox |
| @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere |
| @ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal |
| @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal |
| @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal |
| @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture |
| @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap |
| @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals |
| @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent |
| @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame |
| @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx |
| @ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes |
| @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip |
| @ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips |
| @ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController |
| @ stdcall D3DXCreateBox(ptr float float float ptr ptr) d3dx9_36.D3DXCreateBox |
| @ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer |
| @ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet |
| @ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture |
| @ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA |
| @ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA |
| @ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW |
| @ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory |
| @ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx |
| @ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW |
| @ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA |
| @ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA |
| @ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW |
| @ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW |
| @ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder |
| @ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect |
| @ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler |
| @ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA |
| @ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW |
| @ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA |
| @ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW |
| @ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx |
| @ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA |
| @ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA |
| @ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW |
| @ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW |
| @ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA |
| @ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA |
| @ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW |
| @ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW |
| @ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool |
| @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA |
| @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA |
| @ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW |
| @ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) d3dx9_36.D3DXCreateFontW |
| @ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker |
| @ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet |
| @ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine |
| @ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack |
| @ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh |
| @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF |
| @ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh |
| @ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream |
| @ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh |
| @ stdcall D3DXCreatePolygon(ptr float long ptr ptr) d3dx9_36.D3DXCreatePolygon |
| @ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer |
| @ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex |
| @ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer |
| @ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine |
| @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap |
| @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface |
| @ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh |
| @ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo |
| @ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh |
| @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF |
| @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) d3dx9_36.D3DXCreateSphere |
| @ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite |
| @ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot |
| @ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr) d3dx9_36.D3DXCreateTextA |
| @ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr) d3dx9_36.D3DXCreateTextW |
| @ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture |
| @ stdcall D3DXCreateTextureFromFileA(ptr str ptr) d3dx9_36.D3DXCreateTextureFromFileA |
| @ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA |
| @ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW |
| @ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory |
| @ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx |
| @ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromFileW |
| @ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr) d3dx9_36.D3DXCreateTextureFromResourceA |
| @ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA |
| @ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW |
| @ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromResourceW |
| @ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper |
| @ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader |
| @ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus |
| @ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture |
| @ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA |
| @ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA |
| @ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW |
| @ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory |
| @ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx |
| @ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW |
| @ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA |
| @ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA |
| @ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW |
| @ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW |
| @ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute |
| @ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF |
| @ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect |
| @ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader |
| @ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate |
| @ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture |
| @ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX |
| @ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture |
| @ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX |
| @ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture |
| @ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX |
| @ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture |
| @ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment |
| @ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array |
| @ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array |
| @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild |
| @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere |
| @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy |
| @ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind |
| @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices |
| @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices |
| @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm |
| @ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator |
| @ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments |
| @ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA |
| @ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW |
| @ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA |
| @ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW |
| @ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl |
| @ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh |
| @ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength |
| @ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize |
| @ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel |
| @ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize |
| @ stdcall D3DXGetImageInfoFromFileA(str ptr) d3dx9_36.D3DXGetImageInfoFromFileA |
| @ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory |
| @ stdcall D3DXGetImageInfoFromFileW(wstr ptr) d3dx9_36.D3DXGetImageInfoFromFileW |
| @ stdcall D3DXGetImageInfoFromResourceA(long str ptr) d3dx9_36.D3DXGetImageInfoFromResourceA |
| @ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW |
| @ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile |
| @ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable |
| @ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics |
| @ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics |
| @ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers |
| @ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize |
| @ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion |
| @ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile |
| @ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect |
| @ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset |
| @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri |
| @ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA |
| @ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory |
| @ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource |
| @ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW |
| @ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof |
| @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA |
| @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory |
| @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW |
| @ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof |
| @ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA |
| @ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW |
| @ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA |
| @ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW |
| @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof |
| @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA |
| @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory |
| @ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW |
| @ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory |
| @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA |
| @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW |
| @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromSurface |
| @ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA |
| @ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory |
| @ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW |
| @ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory |
| @ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA |
| @ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW |
| @ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume |
| @ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation |
| @ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx9_36.D3DXMatrixAffineTransformation2D |
| @ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose |
| @ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixDeterminant |
| @ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse |
| @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH |
| @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH |
| @ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply |
| @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose |
| @ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoLH |
| @ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterLH |
| @ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterRH |
| @ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoRH |
| @ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovLH |
| @ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovRH |
| @ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveLH |
| @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH |
| @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH |
| @ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveRH |
| @ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect |
| @ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx9_36.D3DXMatrixRotationAxis |
| @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion |
| @ stdcall D3DXMatrixRotationX(ptr float) d3dx9_36.D3DXMatrixRotationX |
| @ stdcall D3DXMatrixRotationY(ptr float) d3dx9_36.D3DXMatrixRotationY |
| @ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXMatrixRotationYawPitchRoll |
| @ stdcall D3DXMatrixRotationZ(ptr float) d3dx9_36.D3DXMatrixRotationZ |
| @ stdcall D3DXMatrixScaling(ptr float float float) d3dx9_36.D3DXMatrixScaling |
| @ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow |
| @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation |
| @ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx9_36.D3DXMatrixTransformation2D |
| @ stdcall D3DXMatrixTranslation(ptr float float float) d3dx9_36.D3DXMatrixTranslation |
| @ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose |
| @ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces |
| @ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices |
| @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal |
| @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints |
| @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine |
| @ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize |
| @ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform |
| @ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray |
| @ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader |
| @ stdcall D3DXPreprocessShaderFromFileA(str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA |
| @ stdcall D3DXPreprocessShaderFromFileW(wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW |
| @ stdcall D3DXPreprocessShaderFromResourceA(long str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA |
| @ stdcall D3DXPreprocessShaderFromResourceW(long wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW |
| @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXQuaternionBaryCentric |
| @ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp |
| @ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse |
| @ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn |
| @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply |
| @ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize |
| @ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx9_36.D3DXQuaternionRotationAxis |
| @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix |
| @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXQuaternionRotationYawPitchRoll |
| @ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx9_36.D3DXQuaternionSlerp |
| @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXQuaternionSquad |
| @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup |
| @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle |
| @ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize |
| @ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA |
| @ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW |
| @ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA |
| @ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW |
| @ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA |
| @ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW |
| @ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA |
| @ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW |
| @ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA |
| @ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory |
| @ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW |
| @ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA |
| @ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory |
| @ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW |
| @ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA |
| @ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory |
| @ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW |
| @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd |
| @ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot |
| @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight |
| @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection |
| @ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight |
| @ stdcall D3DXSHEvalHemisphereLight(long ptr int128 int128 ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight |
| @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight |
| @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx9_36.D3DXSHMultiply2 |
| @ stdcall D3DXSHMultiply3(ptr ptr ptr) d3dx9_36.D3DXSHMultiply3 |
| @ stdcall D3DXSHMultiply4(ptr ptr ptr) d3dx9_36.D3DXSHMultiply4 |
| @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx9_36.D3DXSHMultiply5 |
| @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx9_36.D3DXSHMultiply6 |
| @ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap |
| @ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC |
| @ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster |
| @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate |
| @ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx9_36.D3DXSHRotateZ |
| @ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale |
| @ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh |
| @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe |
| @ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh |
| @ stdcall D3DXTessellateNPatches(ptr ptr float long ptr ptr) d3dx9_36.D3DXTessellateNPatches |
| @ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch |
| @ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch |
| @ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize |
| @ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate |
| @ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack |
| @ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition |
| @ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh |
| @ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh |
| @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec2BaryCentric |
| @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2CatmullRom |
| @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2Hermite |
| @ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize |
| @ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform |
| @ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray |
| @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord |
| @ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray |
| @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal |
| @ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray |
| @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec3BaryCentric |
| @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3CatmullRom |
| @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3Hermite |
| @ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize |
| @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project |
| @ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray |
| @ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform |
| @ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray |
| @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord |
| @ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray |
| @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal |
| @ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray |
| @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject |
| @ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray |
| @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec4BaryCentric |
| @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4CatmullRom |
| @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross |
| @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4Hermite |
| @ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize |
| @ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform |
| @ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray |
| @ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices |