| @ stdcall D3DX11CheckVersion(long long) |
| @ stub D3DX11CompileFromFileA |
| @ stub D3DX11CompileFromFileW |
| @ stub D3DX11CompileFromMemory |
| @ stub D3DX11CompileFromResourceA |
| @ stub D3DX11CompileFromResourceW |
| @ stub D3DX11ComputeNormalMap |
| @ stub D3DX11CreateAsyncCompilerProcessor |
| @ stub D3DX11CreateAsyncFileLoaderA |
| @ stub D3DX11CreateAsyncFileLoaderW |
| @ stub D3DX11CreateAsyncMemoryLoader |
| @ stub D3DX11CreateAsyncResourceLoaderA |
| @ stub D3DX11CreateAsyncResourceLoaderW |
| @ stub D3DX11CreateAsyncShaderPreprocessProcessor |
| @ stub D3DX11CreateAsyncShaderResourceViewProcessor |
| @ stub D3DX11CreateAsyncTextureInfoProcessor |
| @ stub D3DX11CreateAsyncTextureProcessor |
| @ stub D3DX11CreateShaderResourceViewFromFileA |
| @ stub D3DX11CreateShaderResourceViewFromFileW |
| @ stub D3DX11CreateShaderResourceViewFromMemory |
| @ stub D3DX11CreateShaderResourceViewFromResourceA |
| @ stub D3DX11CreateShaderResourceViewFromResourceW |
| @ stub D3DX11CreateTextureFromFileA |
| @ stub D3DX11CreateTextureFromFileW |
| @ stub D3DX11CreateTextureFromMemory |
| @ stub D3DX11CreateTextureFromResourceA |
| @ stub D3DX11CreateTextureFromResourceW |
| @ stub D3DX11CreateThreadPump |
| @ stub D3DX11FilterTexture |
| @ stub D3DX11GetImageInfoFromFileA |
| @ stub D3DX11GetImageInfoFromFileW |
| @ stub D3DX11GetImageInfoFromMemory |
| @ stub D3DX11GetImageInfoFromResourceA |
| @ stub D3DX11GetImageInfoFromResourceW |
| @ stub D3DX11LoadTextureFromTexture |
| @ stub D3DX11PreprocessShaderFromFileA |
| @ stub D3DX11PreprocessShaderFromFileW |
| @ stub D3DX11PreprocessShaderFromMemory |
| @ stub D3DX11PreprocessShaderFromResourceA |
| @ stub D3DX11PreprocessShaderFromResourceW |
| @ stub D3DX11SHProjectCubeMap |
| @ stub D3DX11SaveTextureToFileA |
| @ stub D3DX11SaveTextureToFileW |
| @ stub D3DX11SaveTextureToMemory |