| /* |
| * Copyright 2004 Ivan Leo Puoti |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include <stdarg.h> |
| #include "d3d.h" |
| |
| #include "dxfile.h" |
| #include "initguid.h" |
| #include "d3drm.h" |
| |
| #include "d3drm_private.h" |
| #include "wine/list.h" |
| |
| /*********************************************************************** |
| * DllMain (D3DRM.@) |
| */ |
| BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) |
| { |
| switch(reason) |
| { |
| case DLL_WINE_PREATTACH: |
| return FALSE; /* prefer native version */ |
| case DLL_PROCESS_ATTACH: |
| DisableThreadLibraryCalls( inst ); |
| break; |
| } |
| return TRUE; |
| } |
| |
| void d3drm_object_init(struct d3drm_object *object) |
| { |
| object->ref = 1; |
| object->appdata = 0; |
| list_init(&object->destroy_callbacks); |
| } |
| |
| struct destroy_callback |
| { |
| struct list entry; |
| D3DRMOBJECTCALLBACK cb; |
| void *ctx; |
| }; |
| |
| HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct destroy_callback *callback; |
| |
| if (!cb) |
| return D3DRMERR_BADVALUE; |
| |
| callback = HeapAlloc(GetProcessHeap(), 0, sizeof(*callback)); |
| if (!callback) |
| return E_OUTOFMEMORY; |
| |
| callback->cb = cb; |
| callback->ctx = ctx; |
| |
| list_add_head(&object->destroy_callbacks, &callback->entry); |
| return D3DRM_OK; |
| } |
| |
| HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct destroy_callback *callback; |
| |
| if (!cb) |
| return D3DRMERR_BADVALUE; |
| |
| LIST_FOR_EACH_ENTRY(callback, &object->destroy_callbacks, struct destroy_callback, entry) |
| { |
| if (callback->cb == cb && callback->ctx == ctx) |
| { |
| list_remove(&callback->entry); |
| HeapFree(GetProcessHeap(), 0, callback); |
| break; |
| } |
| } |
| |
| return D3DRM_OK; |
| } |
| |
| void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) |
| { |
| struct destroy_callback *callback, *callback2; |
| |
| LIST_FOR_EACH_ENTRY_SAFE(callback, callback2, &object->destroy_callbacks, struct destroy_callback, entry) |
| { |
| callback->cb(iface, callback->ctx); |
| list_remove(&callback->entry); |
| HeapFree(GetProcessHeap(), 0, callback); |
| } |
| } |