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/*
* VGA emulation
*
* Copyright 1998 Ove KÅven
*
*/
#ifndef __WINE_VGA_H
#define __WINE_VGA_H
#include "wingdi.h"
int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth);
int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Exit(void);
void VGA_SetPalette(PALETTEENTRY*pal,int start,int len);
void VGA_SetQuadPalette(RGBQUAD*color,int start,int len);
LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Unlock(void);
void VGA_Poll(WORD timer);
void VGA_ioport_out(WORD port, BYTE val);
BYTE VGA_ioport_in(WORD port);
#endif /* __WINE_VGA_H */