| /* |
| * DOS interrupt 3d handler. |
| * Copyright 1997 Len White |
| */ |
| |
| #include <stdlib.h> |
| #include "msdos.h" |
| #include "miscemu.h" |
| /* #define DEBUG_INT */ |
| #include "debug.h" |
| |
| /********************************************************************** |
| * INT_Int3dHandler |
| * |
| * Handler for int 3d (FLOATING POINT EMULATION - STANDALONE FWAIT). |
| */ |
| void WINAPI INT_Int3dHandler(CONTEXT *context) |
| { |
| switch(AH_reg(context)) |
| { |
| case 0x00: |
| break; |
| |
| case 0x02: |
| case 0x03: |
| case 0x04: |
| case 0x05: |
| case 0xb: |
| AH_reg(context) = 0; |
| break; |
| |
| default: |
| INT_BARF( context, 0x3d ); |
| } |
| } |
| |