blob: c102c41609c2fe01e263a4f45df7e019b272140c [file] [log] [blame]
/*
* Win32 process and thread synchronisation
*
* Copyright 1997 Alexandre Julliard
*/
#include <assert.h>
#include <signal.h>
#include <sys/time.h>
#include <unistd.h>
#include "k32obj.h"
#include "heap.h"
#include "process.h"
#include "thread.h"
#include "winerror.h"
#include "syslevel.h"
#include "server.h"
#include "debug.h"
/***********************************************************************
* SYNC_BuildWaitStruct
*/
static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
wait->count = count;
wait->signaled = WAIT_FAILED;
wait->wait_all = wait_all;
for (i = 0, ptr = wait->objs; i < count; i++, ptr++)
{
if (!(*ptr = HANDLE_GetObjPtr( PROCESS_Current(), handles[i],
K32OBJ_UNKNOWN, SYNCHRONIZE,
&wait->server[i] )))
{
ERR(win32, "Bad handle %08x\n", handles[i]);
break;
}
if (wait->server[i] == -1)
WARN(win32,"No server handle for %08x (type %d)\n",
handles[i], (*ptr)->type );
}
if (i != count)
{
/* There was an error */
while (i--) K32OBJ_DecCount( wait->objs[i] );
}
SYSTEM_UNLOCK();
return (i == count);
}
/***********************************************************************
* SYNC_FreeWaitStruct
*/
static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_DecCount( *ptr );
SYSTEM_UNLOCK();
}
/***********************************************************************
* SYNC_DoWait
*/
static DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout, BOOL32 alertable )
{
WAIT_STRUCT *wait = &THREAD_Current()->wait_struct;
if (count > MAXIMUM_WAIT_OBJECTS)
{
SetLastError( ERROR_INVALID_PARAMETER );
return WAIT_FAILED;
}
if (alertable)
FIXME(win32, "alertable not implemented\n" );
if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait ))
wait->signaled = WAIT_FAILED;
else
{
int flags = 0;
if (wait_all) flags |= SELECT_ALL;
if (alertable) flags |= SELECT_ALERTABLE;
if (timeout != INFINITE32) flags |= SELECT_TIMEOUT;
wait->signaled = CLIENT_Select( count, wait->server, flags, timeout );
SYNC_FreeWaitStruct( wait );
}
return wait->signaled;
}
/***********************************************************************
* Sleep (KERNEL32.679)
*/
VOID WINAPI Sleep( DWORD timeout )
{
SYNC_DoWait( 0, NULL, FALSE, timeout, FALSE );
}
/******************************************************************************
* SleepEx (KERNEL32.680)
*/
DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable )
{
DWORD ret = SYNC_DoWait( 0, NULL, FALSE, timeout, alertable );
if (ret != WAIT_IO_COMPLETION) ret = 0;
return ret;
}
/***********************************************************************
* WaitForSingleObject (KERNEL32.723)
*/
DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
{
return SYNC_DoWait( 1, &handle, FALSE, timeout, FALSE );
}
/***********************************************************************
* WaitForSingleObjectEx (KERNEL32.724)
*/
DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
BOOL32 alertable )
{
return SYNC_DoWait( 1, &handle, FALSE, timeout, alertable );
}
/***********************************************************************
* WaitForMultipleObjects (KERNEL32.721)
*/
DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout )
{
return SYNC_DoWait( count, handles, wait_all, timeout, FALSE );
}
/***********************************************************************
* WaitForMultipleObjectsEx (KERNEL32.722)
*/
DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout,
BOOL32 alertable )
{
return SYNC_DoWait( count, handles, wait_all, timeout, alertable );
}
/***********************************************************************
* WIN16_WaitForSingleObject (KERNEL.460)
*/
DWORD WINAPI WIN16_WaitForSingleObject( HANDLE32 handle, DWORD timeout )
{
DWORD retval;
SYSLEVEL_ReleaseWin16Lock();
retval = WaitForSingleObject( handle, timeout );
SYSLEVEL_RestoreWin16Lock();
return retval;
}
/***********************************************************************
* WIN16_WaitForMultipleObjects (KERNEL.461)
*/
DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout )
{
DWORD retval;
SYSLEVEL_ReleaseWin16Lock();
retval = WaitForMultipleObjects( count, handles, wait_all, timeout );
SYSLEVEL_RestoreWin16Lock();
return retval;
}