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/* MDI.H
*
* Copyright 1994, Bob Amstadt
* 1995 Alex Korobka
*
* MDI structure definitions.
*/
#ifndef __WINE_MDI_H
#define __WINE_MDI_H
#include "windows.h"
#define MDI_MAXLISTLENGTH 0x40
#define MDI_MAXTITLELENGTH 0xA1
#define MDI_NOFRAMEREPAINT 0
#define MDI_REPAINTFRAMENOW 1
#define MDI_REPAINTFRAME 2
#define WM_MDICALCCHILDSCROLL 0x10AC /* this is exactly what Windows uses */
extern LRESULT WINAPI MDIClientWndProc( HWND32 hwnd, UINT32 message,
WPARAM32 wParam, LPARAM lParam );
typedef struct
{
UINT32 nActiveChildren;
HWND32 hwndChildMaximized;
HWND32 hwndActiveChild;
HMENU32 hWindowMenu;
UINT32 idFirstChild;
LPSTR frameTitle;
UINT32 nTotalCreated;
UINT32 mdiFlags;
UINT32 sbRecalc; /* SB_xxx flags for scrollbar fixup */
HWND32 self;
} MDICLIENTINFO;
extern HWND32 MDI_CreateMDIWindow32A(LPCSTR,LPCSTR,DWORD,INT32,INT32,
INT32,INT32,HWND32,HINSTANCE32,LPARAM);
extern HWND32 MDI_CreateMDIWindow32W(LPCWSTR,LPCWSTR,DWORD,INT32,INT32,
INT32,INT32,HWND32,HINSTANCE32,LPARAM);
#endif /* __WINE_MDI_H */