| #ifndef _WINE_D3D_H |
| #define _WINE_D3D_H |
| |
| typedef LPVOID LPDIRECT3DMATERIAL,LPDIRECT3DVIEWPORT; |
| typedef LPVOID LPDIRECT3DMATERIAL2,LPDIRECT3DVIEWPORT2; |
| typedef LPVOID LPDIRECT3DDEVICE2; |
| |
| DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); |
| DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a); |
| |
| DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); |
| DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); |
| DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); |
| DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 ); |
| |
| DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29 ); |
| DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); |
| DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); |
| DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); |
| DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); |
| DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); |
| DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); |
| DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); |
| DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); |
| DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); |
| |
| typedef struct IDirect3D IDirect3D ,*LPDIRECT3D ; |
| typedef struct IDirect3D2 IDirect3D2,*LPDIRECT3D2; |
| typedef struct IDirect3DLight IDirect3DLight,*LPDIRECT3DLIGHT; |
| |
| typedef struct { |
| DWORD dwSize; |
| DWORD dwCaps; |
| } D3DTRANSFORMCAPS,*LPD3DTRANSFORMCAPS; |
| |
| #define D3DTRANSFORMCAPS_CLIP 0x00000001 |
| |
| typedef struct { |
| DWORD dwSize; |
| DWORD dwCaps; |
| DWORD dwLightingModel; |
| DWORD dwNumLights; |
| } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; |
| |
| #define D3DLIGHTINGMODEL_RGB 0x00000001 |
| #define D3DLIGHTINGMODEL_MONO 0x00000002 |
| |
| #define D3DLIGHTCAPS_POINT 0x00000001 |
| #define D3DLIGHTCAPS_SPOT 0x00000002 |
| #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 |
| #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 |
| |
| |
| #define D3DCOLOR_MONO 1 |
| #define D3DCOLOR_RGB 2 |
| |
| typedef DWORD D3DCOLORMODEL; |
| |
| typedef struct { |
| DWORD dwSize; |
| DWORD dwMiscCaps; /* Capability flags */ |
| DWORD dwRasterCaps; |
| DWORD dwZCmpCaps; |
| DWORD dwSrcBlendCaps; |
| DWORD dwDestBlendCaps; |
| DWORD dwAlphaCmpCaps; |
| DWORD dwShadeCaps; |
| DWORD dwTextureCaps; |
| DWORD dwTextureFilterCaps; |
| DWORD dwTextureBlendCaps; |
| DWORD dwTextureAddressCaps; |
| DWORD dwStippleWidth; /* maximum width and height of */ |
| DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */ |
| } D3DPRIMCAPS, *LPD3DPRIMCAPS; |
| |
| /* D3DPRIMCAPS.dwMiscCaps */ |
| #define D3DPMISCCAPS_MASKPLANES 0x00000001 |
| #define D3DPMISCCAPS_MASKZ 0x00000002 |
| #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 |
| #define D3DPMISCCAPS_CONFORMANT 0x00000008 |
| #define D3DPMISCCAPS_CULLNONE 0x00000010 |
| #define D3DPMISCCAPS_CULLCW 0x00000020 |
| #define D3DPMISCCAPS_CULLCCW 0x00000040 |
| |
| /* D3DPRIMCAPS.dwRasterCaps */ |
| #define D3DPRASTERCAPS_DITHER 0x00000001 |
| #define D3DPRASTERCAPS_ROP2 0x00000002 |
| #define D3DPRASTERCAPS_XOR 0x00000004 |
| #define D3DPRASTERCAPS_PAT 0x00000008 |
| #define D3DPRASTERCAPS_ZTEST 0x00000010 |
| #define D3DPRASTERCAPS_SUBPIXEL 0x00000020 |
| #define D3DPRASTERCAPS_SUBPIXELX 0x00000040 |
| #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 |
| #define D3DPRASTERCAPS_FOGTABLE 0x00000100 |
| #define D3DPRASTERCAPS_STIPPLE 0x00000200 |
| #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 |
| #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 |
| #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 |
| #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 |
| #define D3DPRASTERCAPS_ZBIAS 0x00004000 |
| #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 |
| #define D3DPRASTERCAPS_FOGRANGE 0x00010000 |
| #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 |
| |
| /* D3DPRIMCAPS.dwZCmpCaps and dwAlphaCmpCaps */ |
| #define D3DPCMPCAPS_NEVER 0x00000001 |
| #define D3DPCMPCAPS_LESS 0x00000002 |
| #define D3DPCMPCAPS_EQUAL 0x00000004 |
| #define D3DPCMPCAPS_LESSEQUAL 0x00000008 |
| #define D3DPCMPCAPS_GREATER 0x00000010 |
| #define D3DPCMPCAPS_NOTEQUAL 0x00000020 |
| #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 |
| #define D3DPCMPCAPS_ALWAYS 0x00000080 |
| |
| /* D3DPRIMCAPS.dwSourceBlendCaps, dwDestBlendCaps */ |
| #define D3DPBLENDCAPS_ZERO 0x00000001 |
| #define D3DPBLENDCAPS_ONE 0x00000002 |
| #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 |
| #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 |
| #define D3DPBLENDCAPS_SRCALPHA 0x00000010 |
| #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 |
| #define D3DPBLENDCAPS_DESTALPHA 0x00000040 |
| #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 |
| #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 |
| #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 |
| #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 |
| #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 |
| #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 |
| |
| /* D3DPRIMCAPS.dwShadeCaps */ |
| #define D3DPSHADECAPS_COLORFLATMONO 0x00000001 |
| #define D3DPSHADECAPS_COLORFLATRGB 0x00000002 |
| #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 |
| #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 |
| #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 |
| #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 |
| |
| #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 |
| #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 |
| #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 |
| #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 |
| #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 |
| #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 |
| |
| #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 |
| #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 |
| #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 |
| #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 |
| #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 |
| #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 |
| |
| #define D3DPSHADECAPS_FOGFLAT 0x00040000 |
| #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 |
| #define D3DPSHADECAPS_FOGPHONG 0x00100000 |
| |
| /* D3DPRIMCAPS.dwTextureCaps */ |
| #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 |
| #define D3DPTEXTURECAPS_POW2 0x00000002 |
| #define D3DPTEXTURECAPS_ALPHA 0x00000004 |
| #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 |
| #define D3DPTEXTURECAPS_BORDER 0x00000010 |
| #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 |
| |
| /* D3DPRIMCAPS.dwTextureFilterCaps */ |
| #define D3DPTFILTERCAPS_NEAREST 0x00000001 |
| #define D3DPTFILTERCAPS_LINEAR 0x00000002 |
| #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 |
| #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 |
| #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 |
| #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 |
| |
| /* D3DPRIMCAPS.dwTextureBlendCaps */ |
| #define D3DPTBLENDCAPS_DECAL 0x00000001 |
| #define D3DPTBLENDCAPS_MODULATE 0x00000002 |
| #define D3DPTBLENDCAPS_DECALALPHA 0x00000004 |
| #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 |
| #define D3DPTBLENDCAPS_DECALMASK 0x00000010 |
| #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 |
| #define D3DPTBLENDCAPS_COPY 0x00000040 |
| #define D3DPTBLENDCAPS_ADD 0x00000080 |
| |
| /* D3DPRIMCAPS.dwTextureAddressCaps */ |
| #define D3DPTADDRESSCAPS_WRAP 0x00000001 |
| #define D3DPTADDRESSCAPS_MIRROR 0x00000002 |
| #define D3DPTADDRESSCAPS_CLAMP 0x00000004 |
| #define D3DPTADDRESSCAPS_BORDER 0x00000008 |
| #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 |
| |
| |
| /* D3DDEVICEDESC.dwFlags */ |
| #define D3DDD_COLORMODEL 0x00000001 |
| #define D3DDD_DEVCAPS 0x00000002 |
| #define D3DDD_TRANSFORMCAPS 0x00000004 |
| #define D3DDD_LIGHTINGCAPS 0x00000008 |
| #define D3DDD_BCLIPPING 0x00000010 |
| #define D3DDD_LINECAPS 0x00000020 |
| #define D3DDD_TRICAPS 0x00000040 |
| #define D3DDD_DEVICERENDERBITDEPTH 0x00000080 |
| #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 |
| #define D3DDD_MAXBUFFERSIZE 0x00000200 |
| #define D3DDD_MAXVERTEXCOUNT 0x00000400 |
| |
| /* D3DDEVICEDESC.dwDevCaps */ |
| #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 |
| #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 |
| #define D3DDEVCAPS_SORTEXACT 0x00000008 |
| #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 |
| #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 |
| #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 |
| #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 |
| #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 |
| #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 |
| #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 |
| #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 |
| #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 |
| |
| typedef struct _D3DDeviceDesc { |
| DWORD dwSize; |
| DWORD dwFlags; |
| D3DCOLORMODEL dcmColorModel; |
| DWORD dwDevCaps; |
| D3DTRANSFORMCAPS dtcTransformCaps; |
| BOOL32 bClipping; |
| D3DLIGHTINGCAPS dlcLightingCaps; |
| D3DPRIMCAPS dpcLineCaps; |
| D3DPRIMCAPS dpcTriCaps; |
| DWORD dwDeviceRenderBitDepth; |
| DWORD dwDeviceZBufferBitDepth; |
| DWORD dwMaxBufferSize; |
| DWORD dwMaxVertexCount; |
| /* *** New fields for DX5 *** */ |
| DWORD dwMinTextureWidth,dwMinTextureHeight; |
| DWORD dwMaxTextureWidth,dwMaxTextureHeight; |
| DWORD dwMinStippleWidth,dwMaxStippleWidth; |
| DWORD dwMinStippleHeight,dwMaxStippleHeight; |
| } D3DDEVICEDESC,*LPD3DDEVICEDESC; |
| |
| typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID); |
| |
| /* dwflags for FindDevice */ |
| #define D3DFDS_COLORMODEL 0x00000001 |
| #define D3DFDS_GUID 0x00000002 |
| #define D3DFDS_HARDWARE 0x00000004 |
| #define D3DFDS_TRIANGLES 0x00000008 |
| #define D3DFDS_LINES 0x00000010 |
| #define D3DFDS_MISCCAPS 0x00000020 |
| #define D3DFDS_RASTERCAPS 0x00000040 |
| #define D3DFDS_ZCMPCAPS 0x00000080 |
| #define D3DFDS_ALPHACMPCAPS 0x00000100 |
| #define D3DFDS_DSTBLENDCAPS 0x00000400 |
| #define D3DFDS_SHADECAPS 0x00000800 |
| #define D3DFDS_TEXTURECAPS 0x00001000 |
| #define D3DFDS_TEXTUREFILTERCAPS 0x00002000 |
| #define D3DFDS_TEXTUREBLENDCAPS 0x00004000 |
| #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 |
| |
| typedef struct { |
| DWORD dwSize; |
| DWORD dwFlags; |
| BOOL32 bHardware; |
| D3DCOLORMODEL dcmColorModel; |
| GUID guid; |
| DWORD dwCaps; |
| D3DPRIMCAPS dpcPrimCaps; |
| } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; |
| |
| typedef struct { |
| DWORD dwSize; |
| GUID guid; |
| D3DDEVICEDESC ddHwDesc; |
| D3DDEVICEDESC ddSwDesc; |
| } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; |
| |
| #define D3DVALP(val, prec) ((float)(val)) |
| #define D3DVAL(val) ((float)(val)) |
| typedef float D3DVALUE,*LPD3DVALUE; |
| #define D3DDivide(a, b) (float)((double) (a) / (double) (b)) |
| #define D3DMultiply(a, b) ((a) * (b)) |
| |
| typedef struct { |
| union { |
| D3DVALUE x; |
| D3DVALUE dvX; |
| } x; |
| union { |
| D3DVALUE y; |
| D3DVALUE dvY; |
| } y; |
| union { |
| D3DVALUE z; |
| D3DVALUE dvZ; |
| } z; |
| /* the c++ variant has operator overloads etc. too */ |
| } D3DVECTOR,*LPD3DVECTOR; |
| |
| |
| typedef enum { |
| D3DLIGHT_POINT = 1, |
| D3DLIGHT_SPOT = 2, |
| D3DLIGHT_DIRECTIONAL = 3, |
| D3DLIGHT_PARALLELPOINT = 4, |
| D3DLIGHT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
| } D3DLIGHTTYPE; |
| |
| typedef struct _D3DCOLORVALUE { |
| union { |
| D3DVALUE r; |
| D3DVALUE dvR; |
| } r; |
| union { |
| D3DVALUE g; |
| D3DVALUE dvG; |
| } g; |
| union { |
| D3DVALUE b; |
| D3DVALUE dvB; |
| } b; |
| union { |
| D3DVALUE a; |
| D3DVALUE dvA; |
| } a; |
| } D3DCOLORVALUE,*LPD3DCOLORVALUE; |
| |
| typedef struct { |
| DWORD dwSize; |
| D3DLIGHTTYPE dltType; |
| D3DCOLORVALUE dcvColor; |
| D3DVECTOR dvPosition; /* Position in world space */ |
| D3DVECTOR dvDirection; /* Direction in world space */ |
| D3DVALUE dvRange; /* Cutoff range */ |
| D3DVALUE dvFalloff; /* Falloff */ |
| D3DVALUE dvAttenuation0; /* Constant attenuation */ |
| D3DVALUE dvAttenuation1; /* Linear attenuation */ |
| D3DVALUE dvAttenuation2; /* Quadratic attenuation */ |
| D3DVALUE dvTheta; /* Inner angle of spotlight cone */ |
| D3DVALUE dvPhi; /* Outer angle of spotlight cone */ |
| } D3DLIGHT,*LPD3DLIGHT; |
| |
| /* flags bits */ |
| #define D3DLIGHT_ACTIVE 0x00000001 |
| #define D3DLIGHT_NO_SPECULAR 0x00000002 |
| |
| |
| #define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn) |
| #define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn) |
| #define PURE |
| #define FAR |
| #define THIS_ THIS , |
| |
| #define THIS LPDIRECT3D this |
| typedef struct IDirect3D_VTable { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; |
| STDMETHOD_(ULONG, AddRef) (THIS) PURE; |
| STDMETHOD_(ULONG, Release) (THIS) PURE; |
| /*** IDirect3D methods ***/ |
| STDMETHOD(Initialize) (THIS_ REFIID) PURE; |
| STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE; |
| STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; |
| STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE; |
| STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE; |
| STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE; |
| } *LPDIRECT3D_VTABLE,IDirect3D_VTable; |
| |
| struct IDirect3D { |
| LPDIRECT3D_VTABLE lpvtbl; |
| DWORD ref; |
| LPDIRECTDRAW ddraw; |
| }; |
| #undef THIS |
| |
| #define THIS LPDIRECT3D2 this |
| typedef struct IDirect3D2_VTable { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; |
| STDMETHOD_(ULONG, AddRef) (THIS) PURE; |
| STDMETHOD_(ULONG, Release) (THIS) PURE; |
| /*** IDirect3D2 methods ***/ |
| STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE; |
| STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; |
| STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL2*, IUnknown*) PURE; |
| STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT2*, IUnknown*) PURE; |
| STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE; |
| STDMETHOD(CreateDevice)(THIS_ REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *) PURE; |
| } *LPDIRECT3D2_VTABLE,IDirect3D2_VTable; |
| |
| struct IDirect3D2 { |
| LPDIRECT3D2_VTABLE lpvtbl; |
| DWORD ref; |
| LPDIRECTDRAW ddraw; |
| }; |
| #undef THIS |
| |
| #define THIS LPDIRECT3DLIGHT this |
| typedef struct IDirect3DLight_VTable { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; |
| STDMETHOD_(ULONG, AddRef) (THIS) PURE; |
| STDMETHOD_(ULONG, Release) (THIS) PURE; |
| /*** IDirect3DLight methods ***/ |
| STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE; |
| STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE; |
| STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE; |
| } IDirect3DLight_VTable,*LPDIRECT3DLIGHT_VTABLE; |
| |
| struct IDirect3DLight { |
| LPDIRECT3DLIGHT_VTABLE lpvtbl; |
| DWORD ref; |
| }; |
| |
| #undef THIS |
| |
| #undef THIS_ |
| #undef STDMETHOD |
| #undef STDMETHOD_ |
| #undef PURE |
| #undef FAR |
| #endif |