| /* |
| * Graphics paths (BeginPath, EndPath etc.) |
| * |
| * Copyright 1997 Martin Boehme |
| */ |
| |
| #ifndef __WINE_PATH_H |
| #define __WINE_PATH_H |
| |
| /* It should not be necessary to access the contents of the GdiPath |
| * structure directly; if you find that the exported functions don't |
| * allow you to do what you want, then please place a new exported |
| * function that does this job in path.c. |
| */ |
| |
| typedef enum tagGdiPathState |
| { |
| PATH_Null, |
| PATH_Open, |
| PATH_Closed |
| } GdiPathState; |
| |
| typedef struct tagGdiPath |
| { |
| GdiPathState state; |
| POINT32 *pPoints; |
| BYTE *pFlags; |
| int numEntriesUsed, numEntriesAllocated; |
| BOOL32 newStroke; |
| } GdiPath; |
| |
| #define PATH_IsPathOpen(path) ((path).state==PATH_Open) |
| /* Returns TRUE if the specified path is in the open state, i.e. in the |
| * state where points will be added to the path, or FALSE otherwise. This |
| * function is implemented as a macro for performance reasons. |
| */ |
| |
| extern void PATH_InitGdiPath(GdiPath *pPath); |
| extern void PATH_DestroyGdiPath(GdiPath *pPath); |
| extern BOOL32 PATH_AssignGdiPath(GdiPath *pPathDest, |
| const GdiPath *pPathSrc); |
| extern BOOL32 PATH_MoveTo(HDC32 hdc); |
| extern BOOL32 PATH_LineTo(HDC32 hdc, INT32 x, INT32 y); |
| |
| #endif /* __WINE_PATH_H */ |