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/*
* Message queues definitions
*
* Copyright 1993 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_QUEUE_H
#define __WINE_QUEUE_H
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "thread.h"
struct received_message_info;
struct hook16_queue_info;
/* Message queue */
typedef struct tagMESSAGEQUEUE
{
HQUEUE16 self; /* Handle to self (was: reserved) */
HANDLE server_queue; /* Handle to server-side queue */
DWORD recursion_count; /* Counter to prevent infinite SendMessage recursion */
HHOOK hook; /* Current hook */
struct received_message_info *receive_info; /* Info about message being currently received */
struct hook16_queue_info *hook16_info; /* Opaque pointer for 16-bit hook support */
DWORD GetMessageTimeVal; /* Value for GetMessageTime */
DWORD GetMessagePosVal; /* Value for GetMessagePos */
DWORD GetMessageExtraInfoVal; /* Value for GetMessageExtraInfo */
HCURSOR cursor; /* current cursor */
INT cursor_count; /* cursor show count */
} MESSAGEQUEUE;
#define MAX_SENDMSG_RECURSION 64
/* Message queue management methods */
extern MESSAGEQUEUE *QUEUE_Current(void);
extern void QUEUE_DeleteMsgQueue(void);
#endif /* __WINE_QUEUE_H */