| /* |
| * DOS interrupt 3d handler. |
| * Copyright 1997 Len White |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include <stdlib.h> |
| #include "msdos.h" |
| #include "miscemu.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(int); |
| |
| /********************************************************************** |
| * INT_Int3dHandler (WPROCS.161) |
| * |
| * Handler for int 3d (FLOATING POINT EMULATION - STANDALONE FWAIT). |
| */ |
| void WINAPI INT_Int3dHandler(CONTEXT86 *context) |
| { |
| switch(AH_reg(context)) |
| { |
| case 0x00: |
| break; |
| |
| case 0x02: |
| case 0x03: |
| case 0x04: |
| case 0x05: |
| case 0xb: |
| AH_reg(context) = 0; |
| break; |
| |
| default: |
| INT_BARF( context, 0x3d ); |
| } |
| } |
| |