| #define INITGUID |
| |
| /* FIXME: we include all the header files containing GUIDs |
| * so that the corresponding variables get defined. But they |
| * don't even all belong to the same DLL !!! |
| * |
| * Therefore, as the builtin DLL's get teased apart (e.g. for elf-dlls) |
| * then this file will have to be partitioned into per dll files. |
| */ |
| #include "initguid.h" |
| |
| #include "shlguid.h" |
| #include "docobj.h" |
| #include "olectl.h" |
| #include "oleidl.h" |
| #include "oaidl.h" |
| #include "ocidl.h" |
| #include "objbase.h" |
| #include "servprov.h" |
| #include "ddraw.h" |
| #include "d3d.h" |
| #include "dinput.h" |
| #include "dsound.h" |
| #include "dplay.h" |
| #include "dplobby.h" |
| #include "vfw.h" |
| #include "shlobj.h" |
| |
| /* and now for the one assumed GUID... */ |
| DEFINE_GUID(GUID_NULL, 0,0,0,0,0,0,0,0,0,0,0); |