| /* |
| * IDirect3DSwapChain9 implementation |
| * |
| * Copyright 2002-2003 Jason Edmeades |
| * Raphael Junqueira |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "d3d9_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); |
| |
| /* IDirect3DSwapChain IUnknown parts follow: */ |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj) |
| { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) { |
| IDirect3DSwapChain9_AddRef(iface); |
| *ppobj = This; |
| return S_OK; |
| } |
| |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); |
| *ppobj = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| ULONG ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 1) |
| { |
| if (This->parentDevice) |
| IDirect3DDevice9Ex_AddRef(This->parentDevice); |
| |
| wined3d_mutex_lock(); |
| wined3d_swapchain_incref(This->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| } |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 0) { |
| IDirect3DDevice9Ex *parentDevice = This->parentDevice; |
| |
| wined3d_mutex_lock(); |
| wined3d_swapchain_decref(This->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| /* Release the device last, as it may cause the device to be destroyed. */ |
| if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice); |
| } |
| return ref; |
| } |
| |
| /* IDirect3DSwapChain9 parts follow: */ |
| static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n", |
| iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect, |
| pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(IDirect3DSwapChain9 *iface, |
| IDirect3DSurface9 *pDestSurface) |
| { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(pDestSurface); |
| HRESULT hr; |
| |
| TRACE("iface %p, surface %p.\n", iface, pDestSurface); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_front_buffer_data(This->wined3d_swapchain, dst->wined3d_surface); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface, |
| UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer) |
| { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| struct wined3d_surface *wined3d_surface = NULL; |
| HRESULT hr; |
| |
| TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", |
| iface, iBackBuffer, Type, ppBackBuffer); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, |
| iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface); |
| if (SUCCEEDED(hr) && wined3d_surface) |
| { |
| *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface); |
| IDirect3DSurface9_AddRef(*ppBackBuffer); |
| wined3d_surface_decref(wined3d_surface); |
| } |
| wined3d_mutex_unlock(); |
| |
| /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */ |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_raster_status(This->wined3d_swapchain, (WINED3DRASTER_STATUS *)pRasterStatus); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, mode %p.\n", iface, pMode); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_display_mode(This->wined3d_swapchain, (struct wined3d_display_mode *)pMode); |
| wined3d_mutex_unlock(); |
| |
| if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device) |
| { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (IDirect3DDevice9 *)This->parentDevice; |
| IDirect3DDevice9_AddRef(*device); |
| |
| TRACE("Returning device %p.\n", *device); |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) { |
| IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; |
| WINED3DPRESENT_PARAMETERS winePresentParameters; |
| HRESULT hr; |
| |
| TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_present_parameters(This->wined3d_swapchain, &winePresentParameters); |
| wined3d_mutex_unlock(); |
| |
| pPresentationParameters->BackBufferWidth = winePresentParameters.BackBufferWidth; |
| pPresentationParameters->BackBufferHeight = winePresentParameters.BackBufferHeight; |
| pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat); |
| pPresentationParameters->BackBufferCount = winePresentParameters.BackBufferCount; |
| pPresentationParameters->MultiSampleType = winePresentParameters.MultiSampleType; |
| pPresentationParameters->MultiSampleQuality = winePresentParameters.MultiSampleQuality; |
| pPresentationParameters->SwapEffect = winePresentParameters.SwapEffect; |
| pPresentationParameters->hDeviceWindow = winePresentParameters.hDeviceWindow; |
| pPresentationParameters->Windowed = winePresentParameters.Windowed; |
| pPresentationParameters->EnableAutoDepthStencil = winePresentParameters.EnableAutoDepthStencil; |
| pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(winePresentParameters.AutoDepthStencilFormat); |
| pPresentationParameters->Flags = winePresentParameters.Flags; |
| pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz; |
| pPresentationParameters->PresentationInterval = winePresentParameters.PresentationInterval; |
| |
| return hr; |
| } |
| |
| |
| static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl = |
| { |
| IDirect3DSwapChain9Impl_QueryInterface, |
| IDirect3DSwapChain9Impl_AddRef, |
| IDirect3DSwapChain9Impl_Release, |
| IDirect3DSwapChain9Impl_Present, |
| IDirect3DSwapChain9Impl_GetFrontBufferData, |
| IDirect3DSwapChain9Impl_GetBackBuffer, |
| IDirect3DSwapChain9Impl_GetRasterStatus, |
| IDirect3DSwapChain9Impl_GetDisplayMode, |
| IDirect3DSwapChain9Impl_GetDevice, |
| IDirect3DSwapChain9Impl_GetPresentParameters |
| }; |
| |
| static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent) |
| { |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops = |
| { |
| d3d9_swapchain_wined3d_object_released, |
| }; |
| |
| HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device, |
| D3DPRESENT_PARAMETERS *present_parameters) |
| { |
| WINED3DPRESENT_PARAMETERS wined3d_parameters; |
| HRESULT hr; |
| |
| swapchain->ref = 1; |
| swapchain->lpVtbl = &Direct3DSwapChain9_Vtbl; |
| |
| wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth; |
| wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight; |
| wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); |
| wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount); |
| wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType; |
| wined3d_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality; |
| wined3d_parameters.SwapEffect = present_parameters->SwapEffect; |
| wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow; |
| wined3d_parameters.Windowed = present_parameters->Windowed; |
| wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil; |
| wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); |
| wined3d_parameters.Flags = present_parameters->Flags; |
| wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz; |
| wined3d_parameters.PresentationInterval = present_parameters->PresentationInterval; |
| wined3d_parameters.AutoRestoreDisplayMode = TRUE; |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_create(device->wined3d_device, &wined3d_parameters, |
| SURFACE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops, |
| &swapchain->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth; |
| present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight; |
| present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat); |
| present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount; |
| present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType; |
| present_parameters->MultiSampleQuality = wined3d_parameters.MultiSampleQuality; |
| present_parameters->SwapEffect = wined3d_parameters.SwapEffect; |
| present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow; |
| present_parameters->Windowed = wined3d_parameters.Windowed; |
| present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil; |
| present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat); |
| present_parameters->Flags = wined3d_parameters.Flags; |
| present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz; |
| present_parameters->PresentationInterval = wined3d_parameters.PresentationInterval; |
| |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| swapchain->parentDevice = &device->IDirect3DDevice9Ex_iface; |
| IDirect3DDevice9Ex_AddRef(swapchain->parentDevice); |
| |
| return D3D_OK; |
| } |