| /* DirectDraw Surface Implementation |
| * |
| * Copyright (c) 1997-2000 Marcus Meissner |
| * Copyright (c) 1998-2000 Lionel Ulmer |
| * Copyright (c) 2000-2001 TransGaming Technologies Inc. |
| * Copyright (c) 2006 Stefan Dösinger |
| * |
| * This file contains the (internal) driver registration functions, |
| * driver enumeration APIs and DirectDraw creation functions. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "ddraw_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); |
| |
| static inline IDirectDrawSurfaceImpl *surface_from_gamma_control(IDirectDrawGammaControl *iface) |
| { |
| return (IDirectDrawSurfaceImpl *)((char*)iface |
| - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawGammaControl_vtbl)); |
| } |
| |
| /***************************************************************************** |
| * IUnknown parts follow |
| *****************************************************************************/ |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::QueryInterface |
| * |
| * A normal QueryInterface implementation. For QueryInterface rules |
| * see ddraw.c, IDirectDraw7::QueryInterface. This method |
| * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture |
| * in all versions, the IDirectDrawGammaControl interface and it can |
| * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice) |
| * |
| * Params: |
| * riid: The interface id queried for |
| * obj: Address to write the pointer to |
| * |
| * Returns: |
| * S_OK on success |
| * E_NOINTERFACE if the requested interface wasn't found |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj); |
| |
| /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */ |
| *obj = NULL; |
| |
| if(!riid) |
| return DDERR_INVALIDPARAMS; |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface7) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface4) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = iface; |
| TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface2) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = &This->IDirectDrawSurface3_vtbl; |
| TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = &This->IDirectDrawGammaControl_vtbl; |
| TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) || |
| IsEqualGUID(riid, &IID_IDirect3DHALDevice)|| |
| IsEqualGUID(riid, &IID_IDirect3DRGBDevice) ) |
| { |
| IDirect3DDevice7 *d3d; |
| |
| /* Call into IDirect3D7 for creation */ |
| IDirect3D7_CreateDevice(&This->ddraw->IDirect3D7_iface, riid, (IDirectDrawSurface7 *)This, |
| &d3d); |
| |
| if (d3d) |
| { |
| *obj = (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl; |
| TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| |
| WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n"); |
| return E_NOINTERFACE; |
| } |
| else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) || |
| IsEqualGUID( &IID_IDirect3DTexture2, riid )) |
| { |
| if (IsEqualGUID( &IID_IDirect3DTexture, riid )) |
| { |
| *obj = &This->IDirect3DTexture_vtbl; |
| TRACE(" returning Direct3DTexture interface at %p.\n", *obj); |
| } |
| else |
| { |
| *obj = &This->IDirect3DTexture2_vtbl; |
| TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj); |
| } |
| IUnknown_AddRef( (IUnknown *) *obj); |
| return S_OK; |
| } |
| |
| ERR("No interface\n"); |
| return E_NOINTERFACE; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), riid, object); |
| } |
| |
| static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface, REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_gamma_control(iface), riid, object); |
| } |
| |
| static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture2(iface), riid, object); |
| } |
| |
| static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture1(iface), riid, object); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddRef |
| * |
| * A normal addref implementation |
| * |
| * Returns: |
| * The new refcount |
| * |
| *****************************************************************************/ |
| static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| ULONG refCount = InterlockedIncrement(&This->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refCount); |
| |
| if (refCount == 1 && This->WineD3DSurface) |
| { |
| EnterCriticalSection(&ddraw_cs); |
| IWineD3DSurface_AddRef(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| } |
| |
| return refCount; |
| } |
| |
| static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_surface3(iface)); |
| } |
| |
| static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_gamma_control(iface)); |
| } |
| |
| static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture2(iface)); |
| } |
| |
| static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture1(iface)); |
| } |
| |
| /***************************************************************************** |
| * ddraw_surface_destroy |
| * |
| * A helper function for IDirectDrawSurface7::Release |
| * |
| * Frees the surface, regardless of its refcount. |
| * See IDirectDrawSurface7::Release for more information |
| * |
| * Params: |
| * This: Surface to free |
| * |
| *****************************************************************************/ |
| void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This) |
| { |
| TRACE("surface %p.\n", This); |
| |
| /* Check the refcount and give a warning */ |
| if(This->ref > 1) |
| { |
| /* This can happen when a complex surface is destroyed, |
| * because the 2nd surface was addref()ed when the app |
| * called GetAttachedSurface |
| */ |
| WARN("(%p): Destroying surface with refount %d\n", This, This->ref); |
| } |
| |
| /* Check for attached surfaces and detach them */ |
| if(This->first_attached != This) |
| { |
| /* Well, this shouldn't happen: The surface being attached is addref()ed |
| * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface |
| * is called, because the refcount is held. It looks like the app released() |
| * it often enough to force this |
| */ |
| IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached; |
| IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This; |
| |
| FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached); |
| |
| /* The refcount will drop to -1 here */ |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) |
| { |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); |
| } |
| } |
| |
| while(This->next_attached != NULL) |
| { |
| IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This; |
| IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached; |
| |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) |
| { |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); |
| assert(0); |
| } |
| } |
| |
| /* Now destroy the surface. Wait: It could have been released if we are a texture */ |
| if(This->WineD3DSurface) |
| IWineD3DSurface_Release(This->WineD3DSurface); |
| |
| /* Having a texture handle set implies that the device still exists */ |
| if(This->Handle) |
| { |
| ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_SURFACE); |
| } |
| |
| /* Reduce the ddraw surface count */ |
| InterlockedDecrement(&This->ddraw->surfaces); |
| list_remove(&This->surface_list_entry); |
| |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Release |
| * |
| * Reduces the surface's refcount by 1. If the refcount falls to 0, the |
| * surface is destroyed. |
| * |
| * Destroying the surface is a bit tricky. For the connection between |
| * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface |
| * It has a nice graph explaining the connection. |
| * |
| * What happens here is basically this: |
| * When a surface is destroyed, its WineD3DSurface is released, |
| * and the refcount of the DirectDraw interface is reduced by 1. If it has |
| * complex surfaces attached to it, then these surfaces are destroyed too, |
| * regardless of their refcount. If any surface being destroyed has another |
| * surface attached to it (with a "soft" attachment, not complex), then |
| * this surface is detached with DeleteAttachedSurface. |
| * |
| * When the surface is a texture, the WineD3DTexture is released. |
| * If the surface is the Direct3D render target, then the D3D |
| * capabilities of the WineD3DDevice are uninitialized, which causes the |
| * swapchain to be released. |
| * |
| * When a complex sublevel falls to ref zero, then this is ignored. |
| * |
| * Returns: |
| * The new refcount |
| * |
| *****************************************************************************/ |
| static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", This, ref); |
| |
| if (ref == 0) |
| { |
| |
| IDirectDrawSurfaceImpl *surf; |
| IDirectDrawImpl *ddraw; |
| IUnknown *ifaceToRelease = This->ifaceToRelease; |
| UINT i; |
| |
| /* Complex attached surfaces are destroyed implicitly when the root is released */ |
| EnterCriticalSection(&ddraw_cs); |
| if(!This->is_complex_root) |
| { |
| WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| return ref; |
| } |
| ddraw = This->ddraw; |
| |
| /* If it's a texture, destroy the WineD3DTexture. |
| * WineD3D will destroy the IParent interfaces |
| * of the sublevels, which destroys the WineD3DSurfaces. |
| * Set the surfaces to NULL to avoid destroying them again later |
| */ |
| if(This->wineD3DTexture) |
| { |
| IWineD3DBaseTexture_Release(This->wineD3DTexture); |
| } |
| /* If it's the RenderTarget, destroy the d3ddevice */ |
| else if(This->wineD3DSwapChain) |
| { |
| if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) { |
| TRACE("(%p) Destroying the render target, uninitializing D3D\n", This); |
| |
| /* Unset any index buffer, just to be sure */ |
| IWineD3DDevice_SetIndexBuffer(ddraw->wineD3DDevice, NULL, WINED3DFMT_UNKNOWN); |
| IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL); |
| IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL); |
| for (i = 0; i < ddraw->numConvertedDecls; ++i) |
| { |
| wined3d_vertex_declaration_decref(ddraw->decls[i].decl); |
| } |
| HeapFree(GetProcessHeap(), 0, ddraw->decls); |
| ddraw->numConvertedDecls = 0; |
| |
| if (FAILED(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain))) |
| { |
| /* Not good */ |
| ERR("(%p) Failed to uninit 3D\n", This); |
| } |
| else |
| { |
| /* Free the d3d window if one was created */ |
| if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window) |
| { |
| TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window); |
| DestroyWindow(ddraw->d3d_window); |
| ddraw->d3d_window = 0; |
| } |
| /* Unset the pointers */ |
| } |
| |
| This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */ |
| ddraw->d3d_initialized = FALSE; |
| ddraw->d3d_target = NULL; |
| } else { |
| IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain); |
| This->wineD3DSwapChain = NULL; |
| } |
| |
| /* Reset to the default surface implementation type. This is needed if apps use |
| * non render target surfaces and expect blits to work after destroying the render |
| * target. |
| * |
| * TODO: Recreate existing offscreen surfaces |
| */ |
| ddraw->ImplType = DefaultSurfaceType; |
| |
| /* Write a trace because D3D unloading was the reason for many |
| * crashes during development. |
| */ |
| TRACE("(%p) D3D unloaded\n", This); |
| } |
| |
| /* The refcount test shows that the palette is detached when the surface is destroyed */ |
| IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL); |
| |
| /* Loop through all complex attached surfaces, |
| * and destroy them. |
| * |
| * Yet again, only the root can have more than one complexly attached surface, all the others |
| * have a total of one; |
| */ |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| if(!This->complex_array[i]) break; |
| |
| surf = This->complex_array[i]; |
| This->complex_array[i] = NULL; |
| while(surf) |
| { |
| IDirectDrawSurfaceImpl *destroy = surf; |
| surf = surf->complex_array[0]; /* Iterate through the "tree" */ |
| ddraw_surface_destroy(destroy); /* Destroy it */ |
| } |
| } |
| |
| /* Destroy the root surface. */ |
| ddraw_surface_destroy(This); |
| |
| /* Reduce the ddraw refcount */ |
| if(ifaceToRelease) IUnknown_Release(ifaceToRelease); |
| LeaveCriticalSection(&ddraw_cs); |
| } |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_surface3(iface)); |
| } |
| |
| static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_gamma_control(iface)); |
| } |
| |
| static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture2(iface)); |
| } |
| |
| static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture1(iface)); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetAttachedSurface |
| * |
| * Returns an attached surface with the requested caps. Surface attachment |
| * and complex surfaces are not clearly described by the MSDN or sdk, |
| * so this method is tricky and likely to contain problems. |
| * This implementation searches the complex list first, then the |
| * attachment chain. |
| * |
| * The chains are searched from This down to the last surface in the chain, |
| * not from the first element in the chain. The first surface found is |
| * returned. The MSDN says that this method fails if more than one surface |
| * matches the caps, but it is not sure if that is right. The attachment |
| * structure may not even allow two matching surfaces. |
| * |
| * The found surface is AddRef-ed before it is returned. |
| * |
| * Params: |
| * Caps: Pointer to a DDCAPS2 structure describing the caps asked for |
| * Surface: Address to store the found surface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Caps or Surface is NULL |
| * DDERR_NOTFOUND if no surface was found |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface, |
| DDSCAPS2 *Caps, IDirectDrawSurface7 **Surface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *surf; |
| DDSCAPS2 our_caps; |
| int i; |
| |
| TRACE("iface %p, caps %p, attachment %p.\n", iface, Caps, Surface); |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| if(This->version < 7) |
| { |
| /* Earlier dx apps put garbage into these members, clear them */ |
| our_caps.dwCaps = Caps->dwCaps; |
| our_caps.dwCaps2 = 0; |
| our_caps.dwCaps3 = 0; |
| our_caps.dwCaps4 = 0; |
| } |
| else |
| { |
| our_caps = *Caps; |
| } |
| |
| TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ |
| |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| surf = This->complex_array[i]; |
| if(!surf) break; |
| |
| if (TRACE_ON(ddraw)) |
| { |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, |
| surf->surface_desc.ddsCaps.dwCaps, |
| surf->surface_desc.ddsCaps.dwCaps2, |
| surf->surface_desc.ddsCaps.dwCaps3, |
| surf->surface_desc.ddsCaps.dwCaps4); |
| } |
| |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { |
| |
| /* MSDN: "This method fails if more than one surface is attached |
| * that matches the capabilities requested." |
| * |
| * Not sure how to test this. |
| */ |
| |
| TRACE("(%p): Returning surface %p\n", This, surf); |
| TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level); |
| *Surface = (IDirectDrawSurface7 *)surf; |
| ddraw_surface7_AddRef(*Surface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| /* Next, look at the attachment chain */ |
| surf = This; |
| |
| while( (surf = surf->next_attached) ) |
| { |
| if (TRACE_ON(ddraw)) |
| { |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, |
| surf->surface_desc.ddsCaps.dwCaps, |
| surf->surface_desc.ddsCaps.dwCaps2, |
| surf->surface_desc.ddsCaps.dwCaps3, |
| surf->surface_desc.ddsCaps.dwCaps4); |
| } |
| |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { |
| |
| TRACE("(%p): Returning surface %p\n", This, surf); |
| *Surface = (IDirectDrawSurface7 *)surf; |
| ddraw_surface7_AddRef(*Surface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| TRACE("(%p) Didn't find a valid surface\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| |
| *Surface = NULL; |
| return DDERR_NOTFOUND; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface, |
| DDSCAPS *caps, IDirectDrawSurface3 **attachment) |
| { |
| IDirectDrawSurface7 *attachment7; |
| DDSCAPS2 caps2; |
| HRESULT hr; |
| |
| TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment); |
| |
| caps2.dwCaps = caps->dwCaps; |
| caps2.dwCaps2 = 0; |
| caps2.dwCaps3 = 0; |
| caps2.dwCaps4 = 0; |
| |
| hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| &caps2, &attachment7); |
| if (FAILED(hr)) *attachment = NULL; |
| else *attachment = attachment7 ? |
| (IDirectDrawSurface3 *)&((IDirectDrawSurfaceImpl *)attachment7)->IDirectDrawSurface3_vtbl : NULL; |
| |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Lock |
| * |
| * Locks the surface and returns a pointer to the surface's memory |
| * |
| * Params: |
| * Rect: Rectangle to lock. If NULL, the whole surface is locked |
| * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc. |
| * Flags: Locking flags, e.g Read only or write only |
| * h: An event handle that's not used and must be NULL |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * For more details, see IWineD3DSurface::LockRect |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface, |
| RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| WINED3DLOCKED_RECT LockedRect; |
| HRESULT hr; |
| |
| TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n", |
| iface, wine_dbgstr_rect(Rect), DDSD, Flags, h); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */ |
| EnterCriticalSection(&ddraw_cs); |
| |
| /* Should I check for the handle to be NULL? |
| * |
| * The DDLOCK flags and the D3DLOCK flags are equal |
| * for the supported values. The others are ignored by WineD3D |
| */ |
| |
| if(DDSD->dwSize != sizeof(DDSURFACEDESC) && |
| DDSD->dwSize != sizeof(DDSURFACEDESC2)) |
| { |
| WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| /* Windows zeroes this if the rect is invalid */ |
| DDSD->lpSurface = 0; |
| |
| if (Rect) |
| { |
| if ((Rect->left < 0) |
| || (Rect->top < 0) |
| || (Rect->left > Rect->right) |
| || (Rect->top > Rect->bottom) |
| || (Rect->right > This->surface_desc.dwWidth) |
| || (Rect->bottom > This->surface_desc.dwHeight)) |
| { |
| WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| |
| hr = IWineD3DSurface_Map(This->WineD3DSurface, &LockedRect, Rect, Flags); |
| if (FAILED(hr)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more |
| * specific error. But since IWineD3DSurface::LockRect returns that error in this |
| * only occasion, keep d3d8 and d3d9 free from the return value override. There are |
| * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it |
| * is much easier to do it in one place in ddraw |
| */ |
| case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY; |
| default: return hr; |
| } |
| } |
| |
| /* Override the memory area. The pitch should be set already. Strangely windows |
| * does not set the LPSURFACE flag on locked surfaces !?!. |
| * DDSD->dwFlags |= DDSD_LPSURFACE; |
| */ |
| This->surface_desc.lpSurface = LockedRect.pBits; |
| DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc)); |
| |
| TRACE("locked surface returning description :\n"); |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect, |
| DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h) |
| { |
| TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n", |
| iface, wine_dbgstr_rect(rect), surface_desc, flags, h); |
| |
| return ddraw_surface7_Lock((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| rect, (DDSURFACEDESC2 *)surface_desc, flags, h); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Unlock |
| * |
| * Unlocks an locked surface |
| * |
| * Params: |
| * Rect: Not used by this implementation |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::UnlockRect |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pRect) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(pRect)); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_Unmap(This->WineD3DSurface); |
| if (SUCCEEDED(hr)) |
| { |
| This->surface_desc.lpSurface = NULL; |
| } |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data) |
| { |
| TRACE("iface %p, data %p.\n", iface, data); |
| |
| /* data might not be the LPRECT of later versions, so drop it. */ |
| return ddraw_surface7_Unlock((IDirectDrawSurface7 *)surface_from_surface3(iface), NULL); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Flip |
| * |
| * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to |
| * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces, |
| * the flip target is passed to WineD3D, even if the app didn't specify one |
| * |
| * Params: |
| * DestOverride: Specifies the surface that will become the new front |
| * buffer. If NULL, the current back buffer is used |
| * Flags: some DirectDraw flags, see include/ddraw.h |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_NOTFLIPPABLE if no flip target could be found |
| * DDERR_INVALIDOBJECT if the surface isn't a front buffer |
| * For more details, see IWineD3DSurface::Flip |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *DestOverride, DWORD Flags) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride; |
| IDirectDrawSurface7 *Override7; |
| HRESULT hr; |
| |
| TRACE("iface %p, dst %p, flags %#x.\n", iface, DestOverride, Flags); |
| |
| /* Flip has to be called from a front buffer |
| * What about overlay surfaces, AFAIK they can flip too? |
| */ |
| if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) ) |
| return DDERR_INVALIDOBJECT; /* Unchecked */ |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| /* WineD3D doesn't keep track of attached surface, so find the target */ |
| if(!Override) |
| { |
| DDSCAPS2 Caps; |
| |
| memset(&Caps, 0, sizeof(Caps)); |
| Caps.dwCaps |= DDSCAPS_BACKBUFFER; |
| hr = ddraw_surface7_GetAttachedSurface(iface, &Caps, &Override7); |
| if(hr != DD_OK) |
| { |
| ERR("Can't find a flip target\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOTFLIPPABLE; /* Unchecked */ |
| } |
| Override = (IDirectDrawSurfaceImpl *)Override7; |
| |
| /* For the GetAttachedSurface */ |
| ddraw_surface7_Release(Override7); |
| } |
| |
| hr = IWineD3DSurface_Flip(This->WineD3DSurface, |
| Override->WineD3DSurface, |
| Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Flip(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *dst, DWORD flags) |
| { |
| TRACE("iface %p, dst %p, flags %#x.\n", iface, dst, flags); |
| |
| return ddraw_surface7_Flip((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| dst ? (IDirectDrawSurface7 *)surface_from_surface3(dst) : NULL, flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Blt |
| * |
| * Performs a blit on the surface |
| * |
| * Params: |
| * DestRect: Destination rectangle, can be NULL |
| * SrcSurface: Source surface, can be NULL |
| * SrcRect: Source rectangle, can be NULL |
| * Flags: Blt flags |
| * DDBltFx: Some extended blt parameters, connected to the flags |
| * |
| * Returns: |
| * D3D_OK on success |
| * See IWineD3DSurface::Blt for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestRect, |
| IDirectDrawSurface7 *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface; |
| HRESULT hr; |
| |
| TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n", |
| iface, wine_dbgstr_rect(DestRect), SrcSurface, wine_dbgstr_rect(SrcRect), Flags, DDBltFx); |
| |
| /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have |
| * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-) |
| */ |
| if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) { |
| WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) { |
| WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| /* Sizes can change, therefore hold the lock when testing the rectangles */ |
| EnterCriticalSection(&ddraw_cs); |
| if(DestRect) |
| { |
| if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right || |
| DestRect->right > This->surface_desc.dwWidth || |
| DestRect->bottom > This->surface_desc.dwHeight) |
| { |
| WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| if(Src && SrcRect) |
| { |
| if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right || |
| SrcRect->right > Src->surface_desc.dwWidth || |
| SrcRect->bottom > Src->surface_desc.dwHeight) |
| { |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| |
| if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) { |
| WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct, |
| * and replace the ddraw surfaces with the wined3d surfaces |
| * So far no blitting operations using surfaces in the bltfx struct are supported anyway. |
| */ |
| hr = IWineD3DSurface_Blt(This->WineD3DSurface, DestRect, Src ? Src->WineD3DSurface : NULL, |
| SrcRect, Flags, (WINEDDBLTFX *)DDBltFx, WINED3DTEXF_LINEAR); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect, |
| IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx) |
| { |
| TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n", |
| iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx); |
| |
| return ddraw_surface7_Blt((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_rect, |
| src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags, fx); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddAttachedSurface |
| * |
| * Attaches a surface to another surface. How the surface attachments work |
| * is not totally understood yet, and this method is prone to problems. |
| * he surface that is attached is AddRef-ed. |
| * |
| * Tests with complex surfaces suggest that the surface attachments form a |
| * tree, but no method to test this has been found yet. |
| * |
| * The attachment list consists of a first surface (first_attached) and |
| * for each surface a pointer to the next attached surface (next_attached). |
| * For the first surface, and a surface that has no attachments |
| * first_attached points to the surface itself. A surface that has |
| * no successors in the chain has next_attached set to NULL. |
| * |
| * Newly attached surfaces are attached right after the root surface. |
| * If a surface is attached to a complex surface compound, it's attached to |
| * the surface that the app requested, not the complex root. See |
| * GetAttachedSurface for a description how surfaces are found. |
| * |
| * This is how the current implementation works, and it was coded by looking |
| * at the needs of the applications. |
| * |
| * So far only Z-Buffer attachments are tested, and they are activated in |
| * WineD3D. Mipmaps could be tricky to activate in WineD3D. |
| * Back buffers should work in 2D mode, but they are not tested(They can be |
| * attached in older iface versions). Rendering to the front buffer and |
| * switching between that and double buffering is not yet implemented in |
| * WineD3D, so for 3D it might have unexpected results. |
| * |
| * ddraw_surface_attach_surface is the real thing, |
| * ddraw_surface7_AddAttachedSurface is a wrapper around it that |
| * performs additional checks. Version 7 of this interface is much more restrictive |
| * than its predecessors. |
| * |
| * Params: |
| * Attach: Surface to attach to iface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason |
| * |
| *****************************************************************************/ |
| static HRESULT ddraw_surface_attach_surface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf) |
| { |
| TRACE("surface %p, attachment %p.\n", This, Surf); |
| |
| if(Surf == This) |
| return DDERR_CANNOTATTACHSURFACE; /* unchecked */ |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| /* Check if the surface is already attached somewhere */ |
| if (Surf->next_attached || Surf->first_attached != Surf) |
| { |
| /* TODO: Test for the structure of the manual attachment. Is it a |
| * chain or a list? What happens if one surface is attached to 2 |
| * different surfaces? */ |
| WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n", |
| Surf, Surf->next_attached, Surf->first_attached); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_SURFACEALREADYATTACHED; |
| } |
| |
| /* This inserts the new surface at the 2nd position in the chain, right after the root surface */ |
| Surf->next_attached = This->next_attached; |
| Surf->first_attached = This->first_attached; |
| This->next_attached = Surf; |
| |
| /* Check if the WineD3D depth stencil needs updating */ |
| if(This->ddraw->d3ddevice) |
| { |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); |
| } |
| |
| ddraw_surface7_AddRef((IDirectDrawSurface7 *)Surf); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *Attach) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach; |
| |
| TRACE("iface %p, attachment %p.\n", iface, Attach); |
| |
| /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */ |
| if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) |
| { |
| |
| WARN("Application tries to attach a non Z buffer surface. caps %08x\n", |
| Surf->surface_desc.ddsCaps.dwCaps); |
| return DDERR_CANNOTATTACHSURFACE; |
| } |
| |
| return ddraw_surface_attach_surface(This, Surf); |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface); |
| IDirectDrawSurfaceImpl *attach_impl = surface_from_surface3(attachment); |
| |
| TRACE("iface %p, attachment %p.\n", iface, attachment); |
| |
| /* Tests suggest that |
| * -> offscreen plain surfaces can be attached to other offscreen plain surfaces |
| * -> offscreen plain surfaces can be attached to primaries |
| * -> primaries can be attached to offscreen plain surfaces |
| * -> z buffers can be attached to primaries */ |
| if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN) |
| && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)) |
| { |
| /* Sizes have to match */ |
| if (attach_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth |
| || attach_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight) |
| { |
| WARN("Surface sizes do not match.\n"); |
| return DDERR_CANNOTATTACHSURFACE; |
| } |
| /* OK */ |
| } |
| else if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE) |
| && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER)) |
| { |
| /* OK */ |
| } |
| else |
| { |
| WARN("Invalid attachment combination.\n"); |
| return DDERR_CANNOTATTACHSURFACE; |
| } |
| |
| return ddraw_surface_attach_surface(surface, attach_impl); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::DeleteAttachedSurface |
| * |
| * Removes a surface from the attachment chain. The surface's refcount |
| * is decreased by one after it has been removed |
| * |
| * Params: |
| * Flags: Some flags, not used by this implementation |
| * Attach: Surface to detach |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_SURFACENOTATTACHED if the surface isn't attached to |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface, |
| DWORD Flags, IDirectDrawSurface7 *Attach) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach; |
| IDirectDrawSurfaceImpl *Prev = This; |
| |
| TRACE("iface %p, flags %#x, attachment %p.\n", iface, Flags, Attach); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!Surf || (Surf->first_attached != This) || (Surf == This) ) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_CANNOTDETACHSURFACE; |
| } |
| |
| /* Remove MIPMAPSUBLEVEL if this seemed to be one */ |
| if (This->surface_desc.ddsCaps.dwCaps & |
| Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) |
| { |
| Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL; |
| /* FIXME: we should probably also subtract from dwMipMapCount of this |
| * and all parent surfaces */ |
| } |
| |
| /* Find the predecessor of the detached surface */ |
| while(Prev) |
| { |
| if(Prev->next_attached == Surf) break; |
| Prev = Prev->next_attached; |
| } |
| |
| /* There must be a surface, otherwise there's a bug */ |
| assert(Prev != NULL); |
| |
| /* Unchain the surface */ |
| Prev->next_attached = Surf->next_attached; |
| Surf->next_attached = NULL; |
| Surf->first_attached = Surf; |
| |
| /* Check if the WineD3D depth stencil needs updating */ |
| if(This->ddraw->d3ddevice) |
| { |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); |
| } |
| |
| ddraw_surface7_Release(Attach); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface, |
| DWORD flags, IDirectDrawSurface3 *attachment) |
| { |
| TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment); |
| |
| return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, |
| attachment ? (IDirectDrawSurface7 *)surface_from_surface3(attachment) : NULL); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddOverlayDirtyRect |
| * |
| * "This method is not currently implemented" |
| * |
| * Params: |
| * Rect: ? |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect) |
| { |
| TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(Rect)); |
| |
| return DDERR_UNSUPPORTED; /* unchecked */ |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect) |
| { |
| TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect)); |
| |
| return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7 *)surface_from_surface3(iface), rect); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetDC |
| * |
| * Returns a GDI device context for the surface |
| * |
| * Params: |
| * hdc: Address of a HDC variable to store the dc to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if hdc is NULL |
| * For details, see IWineD3DSurface::GetDC |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *hdc) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, dc %p.\n", iface, hdc); |
| |
| if(!hdc) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetDC(This->WineD3DSurface, |
| hdc); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not |
| * touch *hdc |
| */ |
| case WINED3DERR_INVALIDCALL: |
| if(hdc) *hdc = NULL; |
| return DDERR_INVALIDPARAMS; |
| |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc) |
| { |
| TRACE("iface %p, dc %p.\n", iface, dc); |
| |
| return ddraw_surface7_GetDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::ReleaseDC |
| * |
| * Releases the DC that was constructed with GetDC |
| * |
| * Params: |
| * hdc: HDC to release |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::ReleaseDC |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, dc %p.\n", iface, hdc); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc) |
| { |
| TRACE("iface %p, dc %p.\n", iface, dc); |
| |
| return ddraw_surface7_ReleaseDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetCaps |
| * |
| * Returns the surface's caps |
| * |
| * Params: |
| * Caps: Address to write the caps to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Caps is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, caps %p.\n", iface, Caps); |
| |
| if(!Caps) |
| return DDERR_INVALIDPARAMS; |
| |
| *Caps = This->surface_desc.ddsCaps; |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps) |
| { |
| DDSCAPS2 caps2; |
| HRESULT hr; |
| |
| TRACE("iface %p, caps %p.\n", iface, caps); |
| |
| hr = ddraw_surface7_GetCaps((IDirectDrawSurface7 *)surface_from_surface3(iface), &caps2); |
| if (FAILED(hr)) return hr; |
| |
| caps->dwCaps = caps2.dwCaps; |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPriority |
| * |
| * Sets a texture priority for managed textures. |
| * |
| * Params: |
| * Priority: The new priority |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::SetPriority |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, priority %u.\n", iface, Priority); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPriority |
| * |
| * Returns the surface's priority |
| * |
| * Params: |
| * Priority: Address of a variable to write the priority to |
| * |
| * Returns: |
| * D3D_OK on success |
| * DDERR_INVALIDPARAMS if Priority == NULL |
| * For more details, see IWineD3DSurface::GetPriority |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *Priority) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, priority %p.\n", iface, Priority); |
| |
| if(!Priority) |
| { |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPrivateData |
| * |
| * Stores some data in the surface that is intended for the application's |
| * use. |
| * |
| * Params: |
| * tag: GUID that identifies the data |
| * Data: Pointer to the private data |
| * Size: Size of the private data |
| * Flags: Some flags |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::SetPrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface, |
| REFGUID tag, void *Data, DWORD Size, DWORD Flags) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n", |
| iface, debugstr_guid(tag), Data, Size, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface, |
| tag, |
| Data, |
| Size, |
| Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPrivateData |
| * |
| * Returns the private data set with IDirectDrawSurface7::SetPrivateData |
| * |
| * Params: |
| * tag: GUID of the data to return |
| * Data: Address where to write the data to |
| * Size: Size of the buffer at Data |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Data is NULL |
| * For more details, see IWineD3DSurface::GetPrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *Data, DWORD *Size) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, tag %s, data %p, data_size %p.\n", |
| iface, debugstr_guid(tag), Data, Size); |
| |
| if(!Data) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface, |
| tag, |
| Data, |
| Size); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::FreePrivateData |
| * |
| * Frees private data stored in the surface |
| * |
| * Params: |
| * tag: Tag of the data to free |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::FreePrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag)); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::PageLock |
| * |
| * Prevents a sysmem surface from being paged out |
| * |
| * Params: |
| * Flags: Not used, must be 0(unchecked) |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, Flags); |
| |
| /* This is Windows memory management related - we don't need this */ |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, flags); |
| |
| return ddraw_surface7_PageLock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::PageUnlock |
| * |
| * Allows a sysmem surface to be paged out |
| * |
| * Params: |
| * Flags: Not used, must be 0(unchecked) |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, Flags); |
| |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, flags); |
| |
| return ddraw_surface7_PageUnlock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::BltBatch |
| * |
| * An unimplemented function |
| * |
| * Params: |
| * ? |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags) |
| { |
| TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, Batch, Count, Flags); |
| |
| /* MSDN: "not currently implemented" */ |
| return DDERR_UNSUPPORTED; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags) |
| { |
| TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags); |
| |
| return ddraw_surface7_BltBatch((IDirectDrawSurface7 *)surface_from_surface3(iface), batch, count, flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::EnumAttachedSurfaces |
| * |
| * Enumerates all surfaces attached to this surface |
| * |
| * Params: |
| * context: Pointer to pass unmodified to the callback |
| * cb: Callback function to call for each surface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if cb is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface, |
| void *context, LPDDENUMSURFACESCALLBACK7 cb) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *surf; |
| DDSURFACEDESC2 desc; |
| int i; |
| |
| /* Attached surfaces aren't handled in WineD3D */ |
| TRACE("iface %p, context %p, callback %p.\n", iface, context, cb); |
| |
| if(!cb) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| surf = This->complex_array[i]; |
| if(!surf) break; |
| |
| ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf); |
| desc = surf->surface_desc; |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ |
| if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| for (surf = This->next_attached; surf != NULL; surf = surf->next_attached) |
| { |
| ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf); |
| desc = surf->surface_desc; |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ |
| if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| TRACE(" end of enumeration.\n"); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| struct callback_info |
| { |
| LPDDENUMSURFACESCALLBACK callback; |
| void *context; |
| }; |
| |
| static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context) |
| { |
| const struct callback_info *info = context; |
| |
| return info->callback((IDirectDrawSurface *)&((IDirectDrawSurfaceImpl *)surface)->IDirectDrawSurface3_vtbl, |
| (DDSURFACEDESC *)surface_desc, info->context); |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface, |
| void *context, LPDDENUMSURFACESCALLBACK callback) |
| { |
| struct callback_info info; |
| |
| TRACE("iface %p, context %p, callback %p.\n", iface, context, callback); |
| |
| info.callback = callback; |
| info.context = context; |
| |
| return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| &info, EnumCallback); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::EnumOverlayZOrders |
| * |
| * "Enumerates the overlay surfaces on the specified destination" |
| * |
| * Params: |
| * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK |
| * context: context to pass back to the callback |
| * cb: callback function to call for each enumerated surface |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface, |
| DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb) |
| { |
| FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface, Flags, context, cb); |
| |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface, |
| DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback) |
| { |
| struct callback_info info; |
| |
| TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback); |
| |
| info.callback = callback; |
| info.context = context; |
| |
| return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| flags, &info, EnumCallback); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetBltStatus |
| * |
| * Returns the blitting status |
| * |
| * Params: |
| * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE |
| * |
| * Returns: |
| * See IWineD3DSurface::Blt |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, flags %#x.\n", iface, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, flags); |
| |
| return ddraw_surface7_GetBltStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetColorKey |
| * |
| * Returns the color key assigned to the surface |
| * |
| * Params: |
| * Flags: Some flags |
| * CKey: Address to store the key to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if CKey is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey); |
| |
| if(!CKey) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| switch (Flags) |
| { |
| case DDCKEY_DESTBLT: |
| if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCOLORKEY; |
| } |
| *CKey = This->surface_desc.ddckCKDestBlt; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCOLORKEY; |
| } |
| *CKey = This->surface_desc.u3.ddckCKDestOverlay; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCOLORKEY; |
| } |
| *CKey = This->surface_desc.ddckCKSrcBlt; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCOLORKEY; |
| } |
| *CKey = This->surface_desc.ddckCKSrcOverlay; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key) |
| { |
| TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key); |
| |
| return ddraw_surface7_GetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetFlipStatus |
| * |
| * Returns the flipping status of the surface |
| * |
| * Params: |
| * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE |
| * |
| * Returns: |
| * See IWineD3DSurface::GetFlipStatus |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, flags %#x.\n", iface, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, flags); |
| |
| return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetOverlayPosition |
| * |
| * Returns the display coordinates of a visible and active overlay surface |
| * |
| * Params: |
| * X |
| * Y |
| * |
| * Returns: |
| * DDERR_NOTAOVERLAYSURFACE, because it's a stub |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *X, LONG *Y) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, x %p, y %p.\n", iface, X, Y); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface, |
| X, |
| Y); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y) |
| { |
| TRACE("iface %p, x %p, y %p.\n", iface, x, y); |
| |
| return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPixelFormat |
| * |
| * Returns the pixel format of the Surface |
| * |
| * Params: |
| * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel |
| * format should be written |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if PixelFormat is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat) |
| { |
| /* What is DDERR_INVALIDSURFACETYPE for here? */ |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, pixel_format %p.\n", iface, PixelFormat); |
| |
| if(!PixelFormat) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat); |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format) |
| { |
| TRACE("iface %p, pixel_format %p.\n", iface, pixel_format); |
| |
| return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7 *)surface_from_surface3(iface), pixel_format); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetSurfaceDesc |
| * |
| * Returns the description of this surface |
| * |
| * Params: |
| * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the |
| * surface desc |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, surface_desc %p.\n", iface, DDSD); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| if (DDSD->dwSize != sizeof(DDSURFACEDESC2)) |
| { |
| WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc); |
| TRACE("Returning surface desc:\n"); |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface); |
| |
| TRACE("iface %p, surface_desc %p.\n", iface, surface_desc); |
| |
| if (!surface_desc) return DDERR_INVALIDPARAMS; |
| |
| if (surface_desc->dwSize != sizeof(DDSURFACEDESC)) |
| { |
| WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc->dwSize); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| DD_STRUCT_COPY_BYSIZE(surface_desc, (DDSURFACEDESC *)&surface->surface_desc); |
| TRACE("Returning surface desc:\n"); |
| if (TRACE_ON(ddraw)) |
| { |
| /* DDRAW_dump_surface_desc handles the smaller size */ |
| DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc); |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Initialize |
| * |
| * Initializes the surface. This is a no-op in Wine |
| * |
| * Params: |
| * DD: Pointer to an DirectDraw interface |
| * DDSD: Surface description for initialization |
| * |
| * Returns: |
| * DDERR_ALREADYINITIALIZED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface, |
| IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc) |
| { |
| TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc); |
| |
| return DDERR_ALREADYINITIALIZED; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface, |
| IDirectDraw *ddraw, DDSURFACEDESC *surface_desc) |
| { |
| TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc); |
| |
| return ddraw_surface7_Initialize((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| ddraw, (DDSURFACEDESC2 *)surface_desc); |
| } |
| |
| /***************************************************************************** |
| * IDirect3DTexture1::Initialize |
| * |
| * The sdk says it's not implemented |
| * |
| * Params: |
| * ? |
| * |
| * Returns |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface, |
| IDirect3DDevice *device, IDirectDrawSurface *surface) |
| { |
| TRACE("iface %p, device %p, surface %p.\n", iface, device, surface); |
| |
| return DDERR_UNSUPPORTED; /* Unchecked */ |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::IsLost |
| * |
| * Checks if the surface is lost |
| * |
| * Returns: |
| * DD_OK, if the surface is usable |
| * DDERR_ISLOST if the surface is lost |
| * See IWineD3DSurface::IsLost for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p.\n", iface); |
| |
| EnterCriticalSection(&ddraw_cs); |
| /* We lose the surface if the implementation was changed */ |
| if(This->ImplType != This->ddraw->ImplType) |
| { |
| /* But this shouldn't happen. When we change the implementation, |
| * all surfaces are re-created automatically, and their content |
| * is copied |
| */ |
| ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_SURFACELOST; |
| } |
| |
| hr = IWineD3DSurface_IsLost(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error. |
| * WineD3D uses the same error for surfaces |
| */ |
| case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST; |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_IsLost((IDirectDrawSurface7 *)surface_from_surface3(iface)); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Restore |
| * |
| * Restores a lost surface. This makes the surface usable again, but |
| * doesn't reload its old contents |
| * |
| * Returns: |
| * DD_OK on success |
| * See IWineD3DSurface::Restore for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p.\n", iface); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if(This->ImplType != This->ddraw->ImplType) |
| { |
| /* Call the recreation callback. Make sure to AddRef first */ |
| IDirectDrawSurface_AddRef(iface); |
| ddraw_recreate_surfaces_cb(iface, &This->surface_desc, NULL /* Not needed */); |
| } |
| hr = IWineD3DSurface_Restore(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface) |
| { |
| TRACE("iface %p.\n", iface); |
| |
| return ddraw_surface7_Restore((IDirectDrawSurface7 *)surface_from_surface3(iface)); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetOverlayPosition |
| * |
| * Changes the display coordinates of an overlay surface |
| * |
| * Params: |
| * X: |
| * Y: |
| * |
| * Returns: |
| * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG X, LONG Y) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, x %d, y %d.\n", iface, X, Y); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface, |
| X, |
| Y); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y) |
| { |
| TRACE("iface %p, x %d, y %d.\n", iface, x, y); |
| |
| return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlay |
| * |
| * Modifies the attributes of an overlay surface. |
| * |
| * Params: |
| * SrcRect: The section of the source being used for the overlay |
| * DstSurface: Address of the surface that is overlaid |
| * DstRect: Place of the overlay |
| * Flags: some DDOVER_* flags |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *SrcRect, |
| IDirectDrawSurface7 *DstSurface, RECT *DstRect, DWORD Flags, DDOVERLAYFX *FX) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface; |
| HRESULT hr; |
| |
| TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n", |
| iface, wine_dbgstr_rect(SrcRect), DstSurface, wine_dbgstr_rect(DstRect), Flags, FX); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface, |
| SrcRect, |
| Dst ? Dst->WineD3DSurface : NULL, |
| DstRect, |
| Flags, |
| (WINEDDOVERLAYFX *) FX); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE; |
| case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE; |
| default: |
| return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect, |
| IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx) |
| { |
| TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n", |
| iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx); |
| |
| return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7 *)surface_from_surface3(iface), src_rect, |
| dst_surface ? (IDirectDrawSurface7 *)surface_from_surface3(dst_surface) : NULL, dst_rect, flags, fx); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlayDisplay |
| * |
| * The DX7 sdk says that it's not implemented |
| * |
| * Params: |
| * Flags: ? |
| * |
| * Returns: DDERR_UNSUPPORTED, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, Flags); |
| |
| return DDERR_UNSUPPORTED; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags) |
| { |
| TRACE("iface %p, flags %#x.\n", iface, flags); |
| |
| return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7 *)surface_from_surface3(iface), flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlayZOrder |
| * |
| * Sets an overlay's Z order |
| * |
| * Params: |
| * Flags: DDOVERZ_* flags |
| * DDSRef: Defines the relative position in the overlay chain |
| * |
| * Returns: |
| * DDERR_NOTOVERLAYSURFACE, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface, |
| DWORD Flags, IDirectDrawSurface7 *DDSRef) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef; |
| HRESULT hr; |
| |
| TRACE("iface %p, flags %#x, reference %p.\n", iface, Flags, DDSRef); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface, |
| Flags, |
| Ref ? Ref->WineD3DSurface : NULL); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface, |
| DWORD flags, IDirectDrawSurface3 *reference) |
| { |
| TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference); |
| |
| return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, |
| reference ? (IDirectDrawSurface7 *)surface_from_surface3(reference) : NULL); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetDDInterface |
| * |
| * Returns the IDirectDraw7 interface pointer of the DirectDraw object this |
| * surface belongs to |
| * |
| * Params: |
| * DD: Address to write the interface pointer to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, ddraw %p.\n", iface, DD); |
| |
| if(!DD) |
| return DDERR_INVALIDPARAMS; |
| |
| switch(This->version) |
| { |
| case 7: |
| *DD = &This->ddraw->IDirectDraw7_iface; |
| break; |
| |
| case 4: |
| *DD = &This->ddraw->IDirectDraw4_iface; |
| break; |
| |
| case 2: |
| *DD = &This->ddraw->IDirectDraw2_iface; |
| break; |
| |
| case 1: |
| *DD = &This->ddraw->IDirectDraw_iface; |
| break; |
| |
| } |
| IUnknown_AddRef((IUnknown *)*DD); |
| |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw) |
| { |
| TRACE("iface %p, ddraw %p.\n", iface, ddraw); |
| |
| return ddraw_surface7_GetDDInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), ddraw); |
| } |
| |
| /* This seems also windows implementation specific - I don't think WineD3D needs this */ |
| static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| volatile IDirectDrawSurfaceImpl* vThis = This; |
| |
| TRACE("iface %p.\n", iface); |
| |
| EnterCriticalSection(&ddraw_cs); |
| /* A uniqueness value of 0 is apparently special. |
| * This needs to be checked. |
| * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed |
| */ |
| while (1) { |
| DWORD old_uniqueness_value = vThis->uniqueness_value; |
| DWORD new_uniqueness_value = old_uniqueness_value+1; |
| |
| if (old_uniqueness_value == 0) break; |
| if (new_uniqueness_value == 0) new_uniqueness_value = 1; |
| |
| if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value, |
| old_uniqueness_value, |
| new_uniqueness_value) |
| == old_uniqueness_value) |
| break; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, value %p.\n", iface, pValue); |
| |
| EnterCriticalSection(&ddraw_cs); |
| *pValue = This->uniqueness_value; |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetLOD |
| * |
| * Sets the level of detail of a texture |
| * |
| * Params: |
| * MaxLOD: LOD to set |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, lod %u.\n", iface, MaxLOD); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| if(!This->wineD3DTexture) |
| { |
| ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture, |
| MaxLOD); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetLOD |
| * |
| * Returns the level of detail of a Direct3D texture |
| * |
| * Params: |
| * MaxLOD: Address to write the LOD to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if MaxLOD is NULL |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, lod %p.\n", iface, MaxLOD); |
| |
| if(!MaxLOD) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::BltFast |
| * |
| * Performs a fast Blit. |
| * |
| * Params: |
| * dstx: The x coordinate to blit to on the destination |
| * dsty: The y coordinate to blit to on the destination |
| * Source: The source surface |
| * rsrc: The source rectangle |
| * trans: Type of transfer. Some DDBLTFAST_* flags |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::BltFast |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_BltFast(IDirectDrawSurface7 *iface, DWORD dstx, DWORD dsty, |
| IDirectDrawSurface7 *Source, RECT *rsrc, DWORD trans) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source; |
| DWORD src_w, src_h, dst_w, dst_h; |
| HRESULT hr; |
| |
| TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n", |
| iface, dstx, dsty, Source, wine_dbgstr_rect(rsrc), trans); |
| |
| dst_w = This->surface_desc.dwWidth; |
| dst_h = This->surface_desc.dwHeight; |
| |
| /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005 |
| * in that case |
| */ |
| if(rsrc) |
| { |
| if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right || |
| rsrc->right > src->surface_desc.dwWidth || |
| rsrc->bottom > src->surface_desc.dwHeight) |
| { |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| return DDERR_INVALIDRECT; |
| } |
| |
| src_w = rsrc->right - rsrc->left; |
| src_h = rsrc->bottom - rsrc->top; |
| } |
| else |
| { |
| src_w = src->surface_desc.dwWidth; |
| src_h = src->surface_desc.dwHeight; |
| } |
| |
| if (src_w > dst_w || dstx > dst_w - src_w |
| || src_h > dst_h || dsty > dst_h - src_h) |
| { |
| WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n"); |
| return DDERR_INVALIDRECT; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_BltFast(This->WineD3DSurface, |
| dstx, dsty, |
| src ? src->WineD3DSurface : NULL, |
| rsrc, |
| trans); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; |
| default: return hr; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y, |
| IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags) |
| { |
| TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n", |
| iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags); |
| |
| return ddraw_surface7_BltFast((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_x, dst_y, |
| src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetClipper |
| * |
| * Returns the IDirectDrawClipper interface of the clipper assigned to this |
| * surface |
| * |
| * Params: |
| * Clipper: Address to store the interface pointer at |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Clipper is NULL |
| * DDERR_NOCLIPPERATTACHED if there's no clipper attached |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **Clipper) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| |
| TRACE("iface %p, clipper %p.\n", iface, Clipper); |
| |
| if(!Clipper) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| if(This->clipper == NULL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCLIPPERATTACHED; |
| } |
| |
| *Clipper = (IDirectDrawClipper *)This->clipper; |
| IDirectDrawClipper_AddRef(*Clipper); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper) |
| { |
| TRACE("iface %p, clipper %p.\n", iface, clipper); |
| |
| return ddraw_surface7_GetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetClipper |
| * |
| * Sets a clipper for the surface |
| * |
| * Params: |
| * Clipper: IDirectDrawClipper interface of the clipper to set |
| * |
| * Returns: |
| * DD_OK on success |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper *Clipper) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawClipperImpl *oldClipper = This->clipper; |
| HWND clipWindow; |
| HRESULT hr; |
| |
| TRACE("iface %p, clipper %p.\n", iface, Clipper); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if ((IDirectDrawClipperImpl *)Clipper == This->clipper) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| This->clipper = (IDirectDrawClipperImpl *)Clipper; |
| |
| if (Clipper != NULL) |
| IDirectDrawClipper_AddRef(Clipper); |
| if(oldClipper) |
| IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper); |
| |
| hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL); |
| |
| if(This->wineD3DSwapChain) { |
| clipWindow = NULL; |
| if(Clipper) { |
| IDirectDrawClipper_GetHWnd(Clipper, &clipWindow); |
| } |
| |
| if(clipWindow) { |
| IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain, |
| clipWindow); |
| } else { |
| IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain, |
| This->ddraw->d3d_window); |
| } |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper) |
| { |
| TRACE("iface %p, clipper %p.\n", iface, clipper); |
| |
| return ddraw_surface7_SetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetSurfaceDesc |
| * |
| * Sets the surface description. It can override the pixel format, the surface |
| * memory, ... |
| * It's not really tested. |
| * |
| * Params: |
| * DDSD: Pointer to the new surface description to set |
| * Flags: Some flags |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| enum wined3d_format_id newFormat = WINED3DFMT_UNKNOWN; |
| HRESULT hr; |
| |
| TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (DDSD->dwFlags & DDSD_PIXELFORMAT) |
| { |
| newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat); |
| |
| if(newFormat == WINED3DFMT_UNKNOWN) |
| { |
| ERR("Requested to set an unknown pixelformat\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) ) |
| { |
| hr = IWineD3DSurface_SetFormat(This->WineD3DSurface, |
| newFormat); |
| if(hr != DD_OK) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| } |
| } |
| if (DDSD->dwFlags & DDSD_CKDESTOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_DESTOVERLAY, |
| (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay); |
| } |
| if (DDSD->dwFlags & DDSD_CKDESTBLT) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_DESTBLT, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt); |
| } |
| if (DDSD->dwFlags & DDSD_CKSRCOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_SRCOVERLAY, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay); |
| } |
| if (DDSD->dwFlags & DDSD_CKSRCBLT) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_SRCBLT, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt); |
| } |
| if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface) |
| { |
| hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface); |
| if(hr != WINED3D_OK) |
| { |
| /* No need for a trace here, wined3d does that for us */ |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| default: |
| break; /* Go on */ |
| } |
| } |
| } |
| |
| This->surface_desc = *DDSD; |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface, |
| DDSURFACEDESC *surface_desc, DWORD flags) |
| { |
| TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags); |
| |
| return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7 *)surface_from_surface3(iface), |
| (DDSURFACEDESC2 *)surface_desc, flags); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPalette |
| * |
| * Returns the IDirectDrawPalette interface of the palette currently assigned |
| * to the surface |
| * |
| * Params: |
| * Pal: Address to write the interface pointer to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Pal is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **Pal) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| struct wined3d_palette *wined3d_palette; |
| HRESULT hr; |
| |
| TRACE("iface %p, palette %p.\n", iface, Pal); |
| |
| if(!Pal) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wined3d_palette); |
| if (FAILED(hr)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| if (wined3d_palette) |
| { |
| *Pal = wined3d_palette_get_parent(wined3d_palette); |
| IDirectDrawPalette_AddRef(*Pal); |
| } |
| else |
| { |
| *Pal = NULL; |
| hr = DDERR_NOPALETTEATTACHED; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette) |
| { |
| TRACE("iface %p, palette %p.\n", iface, palette); |
| |
| return ddraw_surface7_GetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette); |
| } |
| |
| /***************************************************************************** |
| * SetColorKeyEnum |
| * |
| * EnumAttachedSurface callback for SetColorKey. Used to set color keys |
| * recursively in the surface tree |
| * |
| *****************************************************************************/ |
| struct SCKContext |
| { |
| HRESULT ret; |
| WINEDDCOLORKEY *CKey; |
| DWORD Flags; |
| }; |
| |
| static HRESULT WINAPI |
| SetColorKeyEnum(IDirectDrawSurface7 *surface, |
| DDSURFACEDESC2 *desc, |
| void *context) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface; |
| struct SCKContext *ctx = context; |
| HRESULT hr; |
| |
| hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| ctx->Flags, |
| ctx->CKey); |
| if(hr != DD_OK) |
| { |
| WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr); |
| ctx->ret = hr; |
| } |
| |
| ddraw_surface7_EnumAttachedSurfaces(surface, context, SetColorKeyEnum); |
| ddraw_surface7_Release(surface); |
| |
| return DDENUMRET_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetColorKey |
| * |
| * Sets the color keying options for the surface. Observations showed that |
| * in case of complex surfaces the color key has to be assigned to all |
| * sublevels. |
| * |
| * Params: |
| * Flags: DDCKEY_* |
| * CKey: The new color key |
| * |
| * Returns: |
| * DD_OK on success |
| * See IWineD3DSurface::SetColorKey for details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| DDCOLORKEY FixedCKey; |
| struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) (CKey ? &FixedCKey : NULL), Flags }; |
| |
| TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (CKey) |
| { |
| FixedCKey = *CKey; |
| /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */ |
| if (FixedCKey.dwColorSpaceHighValue < FixedCKey.dwColorSpaceLowValue) |
| FixedCKey.dwColorSpaceHighValue = FixedCKey.dwColorSpaceLowValue; |
| |
| switch (Flags & ~DDCKEY_COLORSPACE) |
| { |
| case DDCKEY_DESTBLT: |
| This->surface_desc.ddckCKDestBlt = FixedCKey; |
| This->surface_desc.dwFlags |= DDSD_CKDESTBLT; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| This->surface_desc.u3.ddckCKDestOverlay = FixedCKey; |
| This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| This->surface_desc.ddckCKSrcOverlay = FixedCKey; |
| This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| This->surface_desc.ddckCKSrcBlt = FixedCKey; |
| This->surface_desc.dwFlags |= DDSD_CKSRCBLT; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| else |
| { |
| switch (Flags & ~DDCKEY_COLORSPACE) |
| { |
| case DDCKEY_DESTBLT: |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, Flags, ctx.CKey); |
| ddraw_surface7_EnumAttachedSurfaces(iface, &ctx, SetColorKeyEnum); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(ctx.ret) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return ctx.ret; |
| } |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key) |
| { |
| TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key); |
| |
| return ddraw_surface7_SetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPalette |
| * |
| * Assigns a DirectDrawPalette object to the surface |
| * |
| * Params: |
| * Pal: Interface to the palette to set |
| * |
| * Returns: |
| * DD_OK on success |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *Pal) |
| { |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; |
| IDirectDrawPalette *oldPal; |
| IDirectDrawSurfaceImpl *surf; |
| IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal; |
| HRESULT hr; |
| |
| TRACE("iface %p, palette %p.\n", iface, Pal); |
| |
| if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | |
| DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) { |
| return DDERR_INVALIDPIXELFORMAT; |
| } |
| |
| /* Find the old palette */ |
| EnterCriticalSection(&ddraw_cs); |
| hr = IDirectDrawSurface_GetPalette(iface, &oldPal); |
| if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */ |
| |
| /* Set the new Palette */ |
| IWineD3DSurface_SetPalette(This->WineD3DSurface, |
| PalImpl ? PalImpl->wineD3DPalette : NULL); |
| /* AddRef the Palette */ |
| if(Pal) IDirectDrawPalette_AddRef(Pal); |
| |
| /* Release the old palette */ |
| if(oldPal) IDirectDrawPalette_Release(oldPal); |
| |
| /* If this is a front buffer, also update the back buffers |
| * TODO: How do things work for palettized cube textures? |
| */ |
| if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) |
| { |
| /* For primary surfaces the tree is just a list, so the simpler scheme fits too */ |
| DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 }; |
| |
| surf = This; |
| while(1) |
| { |
| IDirectDrawSurface7 *attach; |
| HRESULT hr; |
| hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach); |
| if(hr != DD_OK) |
| { |
| break; |
| } |
| |
| TRACE("Setting palette on %p\n", attach); |
| ddraw_surface7_SetPalette(attach, Pal); |
| surf = (IDirectDrawSurfaceImpl *)attach; |
| ddraw_surface7_Release(attach); |
| } |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette) |
| { |
| TRACE("iface %p, palette %p.\n", iface, palette); |
| |
| return ddraw_surface7_SetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette); |
| } |
| |
| /********************************************************** |
| * IDirectDrawGammaControl::GetGammaRamp |
| * |
| * Returns the current gamma ramp for a surface |
| * |
| * Params: |
| * flags: Ignored |
| * gamma_ramp: Address to write the ramp to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if gamma_ramp is NULL |
| * |
| **********************************************************/ |
| static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface, |
| DWORD flags, DDGAMMARAMP *gamma_ramp) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface); |
| |
| TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp); |
| |
| if (!gamma_ramp) |
| { |
| WARN("Invalid gamma_ramp passed.\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) |
| { |
| /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */ |
| IWineD3DDevice_GetGammaRamp(surface->ddraw->wineD3DDevice, 0, (WINED3DGAMMARAMP *)gamma_ramp); |
| } |
| else |
| { |
| ERR("Not implemented for non-primary surfaces.\n"); |
| } |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return DD_OK; |
| } |
| |
| /********************************************************** |
| * IDirectDrawGammaControl::SetGammaRamp |
| * |
| * Sets the red, green and blue gamma ramps for |
| * |
| * Params: |
| * flags: Can be DDSGR_CALIBRATE to request calibration |
| * gamma_ramp: Structure containing the new gamma ramp |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if gamma_ramp is NULL |
| * |
| **********************************************************/ |
| static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface, |
| DWORD flags, DDGAMMARAMP *gamma_ramp) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface); |
| |
| TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp); |
| |
| if (!gamma_ramp) |
| { |
| WARN("Invalid gamma_ramp passed.\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) |
| { |
| /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */ |
| IWineD3DDevice_SetGammaRamp(surface->ddraw->wineD3DDevice, 0, flags, (WINED3DGAMMARAMP *)gamma_ramp); |
| } |
| else |
| { |
| ERR("Not implemented for non-primary surfaces.\n"); |
| } |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirect3DTexture2::PaletteChanged |
| * |
| * Informs the texture about a palette change |
| * |
| * Params: |
| * start: Start index of the change |
| * count: The number of changed entries |
| * |
| * Returns |
| * D3D_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count) |
| { |
| FIXME("iface %p, start %u, count %u stub!\n", iface, start, count); |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_texture1(iface); |
| |
| TRACE("iface %p, start %u, count %u.\n", iface, start, count); |
| |
| return d3d_texture2_PaletteChanged((IDirect3DTexture2 *)&surface->IDirect3DTexture2_vtbl, start, count); |
| } |
| |
| /***************************************************************************** |
| * IDirect3DTexture::Unload |
| * |
| * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented |
| * |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface) |
| { |
| WARN("iface %p. Not implemented.\n", iface); |
| |
| return DDERR_UNSUPPORTED; |
| } |
| |
| /***************************************************************************** |
| * IDirect3DTexture2::GetHandle |
| * |
| * Returns handle for the texture. At the moment, the interface |
| * to the IWineD3DTexture is used. |
| * |
| * Params: |
| * device: Device this handle is assigned to |
| * handle: Address to store the handle at. |
| * |
| * Returns: |
| * D3D_OK |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface, |
| IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) |
| { |
| IDirectDrawSurfaceImpl *surface = surface_from_texture2(iface); |
| |
| TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| if (!surface->Handle) |
| { |
| DWORD h = ddraw_allocate_handle(&device_from_device2(device)->handle_table, surface, DDRAW_HANDLE_SURFACE); |
| if (h == DDRAW_INVALID_HANDLE) |
| { |
| ERR("Failed to allocate a texture handle.\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_OUTOFMEMORY; |
| } |
| |
| surface->Handle = h + 1; |
| } |
| |
| TRACE("Returning handle %08x.\n", surface->Handle); |
| *handle = surface->Handle; |
| |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface, |
| IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) |
| { |
| IDirect3DTexture2 *texture2 = (IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl; |
| IDirect3DDevice2 *device2 = (IDirect3DDevice2 *)&device_from_device1(device)->IDirect3DDevice2_vtbl; |
| |
| TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); |
| |
| return d3d_texture2_GetHandle(texture2, device2, handle); |
| } |
| |
| /***************************************************************************** |
| * get_sub_mimaplevel |
| * |
| * Helper function that returns the next mipmap level |
| * |
| * tex_ptr: Surface of which to return the next level |
| * |
| *****************************************************************************/ |
| static IDirectDrawSurfaceImpl *get_sub_mimaplevel(IDirectDrawSurfaceImpl *surface) |
| { |
| /* Now go down the mipmap chain to the next surface */ |
| static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 }; |
| IDirectDrawSurface7 *next_level; |
| HRESULT hr; |
| |
| hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface, &mipmap_caps, &next_level); |
| if (FAILED(hr)) return NULL; |
| |
| ddraw_surface7_Release(next_level); |
| |
| return (IDirectDrawSurfaceImpl *)next_level; |
| } |
| |
| /***************************************************************************** |
| * IDirect3DTexture2::Load |
| * |
| * Loads a texture created with the DDSCAPS_ALLOCONLOAD |
| * |
| * This function isn't relayed to WineD3D because the whole interface is |
| * implemented in DDraw only. For speed improvements a implementation which |
| * takes OpenGL more into account could be placed into WineD3D. |
| * |
| * Params: |
| * src_texture: Address of the texture to load |
| * |
| * Returns: |
| * D3D_OK on success |
| * D3DERR_TEXTURE_LOAD_FAILED. |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture) |
| { |
| IDirectDrawSurfaceImpl *dst_surface = surface_from_texture2(iface); |
| IDirectDrawSurfaceImpl *src_surface = surface_from_texture2(src_texture); |
| HRESULT hr; |
| |
| TRACE("iface %p, src_texture %p.\n", iface, src_texture); |
| |
| if (src_surface == dst_surface) |
| { |
| TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface); |
| return D3D_OK; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| if (((src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) |
| != (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)) |
| || (src_surface->surface_desc.u2.dwMipMapCount != dst_surface->surface_desc.u2.dwMipMapCount)) |
| { |
| ERR("Trying to load surfaces with different mip-map counts.\n"); |
| } |
| |
| for (;;) |
| { |
| struct wined3d_palette *wined3d_dst_pal, *wined3d_src_pal; |
| IDirectDrawPalette *dst_pal = NULL, *src_pal = NULL; |
| DDSURFACEDESC *src_desc, *dst_desc; |
| |
| TRACE("Copying surface %p to surface %p (mipmap level %d).\n", |
| src_surface, dst_surface, src_surface->mipmap_level); |
| |
| /* Suppress the ALLOCONLOAD flag */ |
| dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD; |
| |
| /* Get the palettes */ |
| hr = IWineD3DSurface_GetPalette(dst_surface->WineD3DSurface, &wined3d_dst_pal); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to get destination palette, hr %#x.\n", hr); |
| LeaveCriticalSection(&ddraw_cs); |
| return D3DERR_TEXTURE_LOAD_FAILED; |
| } |
| if (wined3d_dst_pal) |
| dst_pal = wined3d_palette_get_parent(wined3d_dst_pal); |
| |
| hr = IWineD3DSurface_GetPalette(src_surface->WineD3DSurface, &wined3d_src_pal); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to get source palette, hr %#x.\n", hr); |
| LeaveCriticalSection(&ddraw_cs); |
| return D3DERR_TEXTURE_LOAD_FAILED; |
| } |
| if (wined3d_src_pal) |
| src_pal = wined3d_palette_get_parent(wined3d_src_pal); |
| |
| if (src_pal) |
| { |
| PALETTEENTRY palent[256]; |
| |
| if (!dst_pal) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOPALETTEATTACHED; |
| } |
| IDirectDrawPalette_GetEntries(src_pal, 0, 0, 256, palent); |
| IDirectDrawPalette_SetEntries(dst_pal, 0, 0, 256, palent); |
| } |
| |
| /* Copy one surface on the other */ |
| dst_desc = (DDSURFACEDESC *)&(dst_surface->surface_desc); |
| src_desc = (DDSURFACEDESC *)&(src_surface->surface_desc); |
| |
| if ((src_desc->dwWidth != dst_desc->dwWidth) || (src_desc->dwHeight != dst_desc->dwHeight)) |
| { |
| /* Should also check for same pixel format, u1.lPitch, ... */ |
| ERR("Error in surface sizes.\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return D3DERR_TEXTURE_LOAD_FAILED; |
| } |
| else |
| { |
| WINED3DLOCKED_RECT src_rect, dst_rect; |
| |
| /* Copy also the ColorKeying stuff */ |
| if (src_desc->dwFlags & DDSD_CKSRCBLT) |
| { |
| dst_desc->dwFlags |= DDSD_CKSRCBLT; |
| dst_desc->ddckCKSrcBlt.dwColorSpaceLowValue = src_desc->ddckCKSrcBlt.dwColorSpaceLowValue; |
| dst_desc->ddckCKSrcBlt.dwColorSpaceHighValue = src_desc->ddckCKSrcBlt.dwColorSpaceHighValue; |
| } |
| |
| /* Copy the main memory texture into the surface that corresponds |
| * to the OpenGL texture object. */ |
| |
| hr = IWineD3DSurface_Map(src_surface->WineD3DSurface, &src_rect, NULL, 0); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to lock source surface, hr %#x.\n", hr); |
| LeaveCriticalSection(&ddraw_cs); |
| return D3DERR_TEXTURE_LOAD_FAILED; |
| } |
| |
| hr = IWineD3DSurface_Map(dst_surface->WineD3DSurface, &dst_rect, NULL, 0); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to lock destination surface, hr %#x.\n", hr); |
| IWineD3DSurface_Unmap(src_surface->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| return D3DERR_TEXTURE_LOAD_FAILED; |
| } |
| |
| if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC) |
| memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize); |
| else |
| memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight); |
| |
| IWineD3DSurface_Unmap(src_surface->WineD3DSurface); |
| IWineD3DSurface_Unmap(dst_surface->WineD3DSurface); |
| } |
| |
| if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) |
| src_surface = get_sub_mimaplevel(src_surface); |
| else |
| src_surface = NULL; |
| |
| if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) |
| dst_surface = get_sub_mimaplevel(dst_surface); |
| else |
| dst_surface = NULL; |
| |
| if (!src_surface || !dst_surface) |
| { |
| if (src_surface != dst_surface) |
| ERR("Loading surface with different mipmap structure.\n"); |
| break; |
| } |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture) |
| { |
| TRACE("iface %p, src_texture %p.\n", iface, src_texture); |
| |
| return d3d_texture2_Load((IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl, |
| src_texture ? (IDirect3DTexture2 *)&surface_from_texture1(src_texture)->IDirect3DTexture2_vtbl : NULL); |
| } |
| |
| /***************************************************************************** |
| * The VTable |
| *****************************************************************************/ |
| |
| static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl = |
| { |
| /* IUnknown */ |
| ddraw_surface7_QueryInterface, |
| ddraw_surface7_AddRef, |
| ddraw_surface7_Release, |
| /* IDirectDrawSurface */ |
| ddraw_surface7_AddAttachedSurface, |
| ddraw_surface7_AddOverlayDirtyRect, |
| ddraw_surface7_Blt, |
| ddraw_surface7_BltBatch, |
| ddraw_surface7_BltFast, |
| ddraw_surface7_DeleteAttachedSurface, |
| ddraw_surface7_EnumAttachedSurfaces, |
| ddraw_surface7_EnumOverlayZOrders, |
| ddraw_surface7_Flip, |
| ddraw_surface7_GetAttachedSurface, |
| ddraw_surface7_GetBltStatus, |
| ddraw_surface7_GetCaps, |
| ddraw_surface7_GetClipper, |
| ddraw_surface7_GetColorKey, |
| ddraw_surface7_GetDC, |
| ddraw_surface7_GetFlipStatus, |
| ddraw_surface7_GetOverlayPosition, |
| ddraw_surface7_GetPalette, |
| ddraw_surface7_GetPixelFormat, |
| ddraw_surface7_GetSurfaceDesc, |
| ddraw_surface7_Initialize, |
| ddraw_surface7_IsLost, |
| ddraw_surface7_Lock, |
| ddraw_surface7_ReleaseDC, |
| ddraw_surface7_Restore, |
| ddraw_surface7_SetClipper, |
| ddraw_surface7_SetColorKey, |
| ddraw_surface7_SetOverlayPosition, |
| ddraw_surface7_SetPalette, |
| ddraw_surface7_Unlock, |
| ddraw_surface7_UpdateOverlay, |
| ddraw_surface7_UpdateOverlayDisplay, |
| ddraw_surface7_UpdateOverlayZOrder, |
| /* IDirectDrawSurface2 */ |
| ddraw_surface7_GetDDInterface, |
| ddraw_surface7_PageLock, |
| ddraw_surface7_PageUnlock, |
| /* IDirectDrawSurface3 */ |
| ddraw_surface7_SetSurfaceDesc, |
| /* IDirectDrawSurface4 */ |
| ddraw_surface7_SetPrivateData, |
| ddraw_surface7_GetPrivateData, |
| ddraw_surface7_FreePrivateData, |
| ddraw_surface7_GetUniquenessValue, |
| ddraw_surface7_ChangeUniquenessValue, |
| /* IDirectDrawSurface7 */ |
| ddraw_surface7_SetPriority, |
| ddraw_surface7_GetPriority, |
| ddraw_surface7_SetLOD, |
| ddraw_surface7_GetLOD, |
| }; |
| |
| static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl = |
| { |
| /* IUnknown */ |
| ddraw_surface3_QueryInterface, |
| ddraw_surface3_AddRef, |
| ddraw_surface3_Release, |
| /* IDirectDrawSurface */ |
| ddraw_surface3_AddAttachedSurface, |
| ddraw_surface3_AddOverlayDirtyRect, |
| ddraw_surface3_Blt, |
| ddraw_surface3_BltBatch, |
| ddraw_surface3_BltFast, |
| ddraw_surface3_DeleteAttachedSurface, |
| ddraw_surface3_EnumAttachedSurfaces, |
| ddraw_surface3_EnumOverlayZOrders, |
| ddraw_surface3_Flip, |
| ddraw_surface3_GetAttachedSurface, |
| ddraw_surface3_GetBltStatus, |
| ddraw_surface3_GetCaps, |
| ddraw_surface3_GetClipper, |
| ddraw_surface3_GetColorKey, |
| ddraw_surface3_GetDC, |
| ddraw_surface3_GetFlipStatus, |
| ddraw_surface3_GetOverlayPosition, |
| ddraw_surface3_GetPalette, |
| ddraw_surface3_GetPixelFormat, |
| ddraw_surface3_GetSurfaceDesc, |
| ddraw_surface3_Initialize, |
| ddraw_surface3_IsLost, |
| ddraw_surface3_Lock, |
| ddraw_surface3_ReleaseDC, |
| ddraw_surface3_Restore, |
| ddraw_surface3_SetClipper, |
| ddraw_surface3_SetColorKey, |
| ddraw_surface3_SetOverlayPosition, |
| ddraw_surface3_SetPalette, |
| ddraw_surface3_Unlock, |
| ddraw_surface3_UpdateOverlay, |
| ddraw_surface3_UpdateOverlayDisplay, |
| ddraw_surface3_UpdateOverlayZOrder, |
| /* IDirectDrawSurface2 */ |
| ddraw_surface3_GetDDInterface, |
| ddraw_surface3_PageLock, |
| ddraw_surface3_PageUnlock, |
| /* IDirectDrawSurface3 */ |
| ddraw_surface3_SetSurfaceDesc, |
| }; |
| |
| static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl = |
| { |
| ddraw_gamma_control_QueryInterface, |
| ddraw_gamma_control_AddRef, |
| ddraw_gamma_control_Release, |
| ddraw_gamma_control_GetGammaRamp, |
| ddraw_gamma_control_SetGammaRamp, |
| }; |
| |
| static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl = |
| { |
| d3d_texture2_QueryInterface, |
| d3d_texture2_AddRef, |
| d3d_texture2_Release, |
| d3d_texture2_GetHandle, |
| d3d_texture2_PaletteChanged, |
| d3d_texture2_Load, |
| }; |
| |
| static const struct IDirect3DTextureVtbl d3d_texture1_vtbl = |
| { |
| d3d_texture1_QueryInterface, |
| d3d_texture1_AddRef, |
| d3d_texture1_Release, |
| d3d_texture1_Initialize, |
| d3d_texture1_GetHandle, |
| d3d_texture1_PaletteChanged, |
| d3d_texture1_Load, |
| d3d_texture1_Unload, |
| }; |
| |
| HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw, |
| DDSURFACEDESC2 *desc, UINT mip_level, WINED3DSURFTYPE surface_type) |
| { |
| WINED3DPOOL pool = WINED3DPOOL_DEFAULT; |
| WINED3DSURFACE_DESC wined3d_desc; |
| enum wined3d_format_id format; |
| DWORD usage = 0; |
| HRESULT hr; |
| |
| if (!(desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY)) |
| && !((desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE) |
| && (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))) |
| { |
| /* Tests show surfaces without memory flags get these flags added |
| * right after creation. */ |
| desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY; |
| } |
| |
| if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) |
| { |
| usage |= WINED3DUSAGE_RENDERTARGET; |
| desc->ddsCaps.dwCaps |= DDSCAPS_VISIBLE; |
| } |
| |
| if ((desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) && !(desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) |
| { |
| usage |= WINED3DUSAGE_RENDERTARGET; |
| } |
| |
| if (desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY)) |
| { |
| usage |= WINED3DUSAGE_OVERLAY; |
| } |
| |
| if (ddraw->depthstencil || (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) |
| { |
| /* The depth stencil creation callback sets this flag. Set the |
| * wined3d usage to let it know it's a depth/stencil surface. */ |
| usage |= WINED3DUSAGE_DEPTHSTENCIL; |
| } |
| |
| if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY) |
| { |
| pool = WINED3DPOOL_SYSTEMMEM; |
| } |
| else if (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE) |
| { |
| pool = WINED3DPOOL_MANAGED; |
| /* Managed textures have the system memory flag set. */ |
| desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY; |
| } |
| else if (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) |
| { |
| /* Videomemory adds localvidmem. This is mutually exclusive with |
| * systemmemory and texturemanage. */ |
| desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM; |
| } |
| |
| format = PixelFormat_DD2WineD3D(&desc->u4.ddpfPixelFormat); |
| if (format == WINED3DFMT_UNKNOWN) |
| { |
| WARN("Unsupported / unknown pixelformat.\n"); |
| return DDERR_INVALIDPIXELFORMAT; |
| } |
| |
| surface->lpVtbl = &ddraw_surface7_vtbl; |
| surface->IDirectDrawSurface3_vtbl = &ddraw_surface3_vtbl; |
| surface->IDirectDrawGammaControl_vtbl = &ddraw_gamma_control_vtbl; |
| surface->IDirect3DTexture2_vtbl = &d3d_texture2_vtbl; |
| surface->IDirect3DTexture_vtbl = &d3d_texture1_vtbl; |
| surface->ref = 1; |
| surface->version = 7; |
| surface->ddraw = ddraw; |
| |
| surface->surface_desc.dwSize = sizeof(DDSURFACEDESC2); |
| surface->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT); |
| DD_STRUCT_COPY_BYSIZE(&surface->surface_desc, desc); |
| |
| surface->first_attached = surface; |
| surface->ImplType = surface_type; |
| |
| hr = IWineD3DDevice_CreateSurface(ddraw->wineD3DDevice, desc->dwWidth, desc->dwHeight, format, |
| TRUE /* Lockable */, FALSE /* Discard */, mip_level, usage, pool, |
| WINED3DMULTISAMPLE_NONE, 0 /* MultiSampleQuality */, surface_type, surface, |
| &ddraw_null_wined3d_parent_ops, &surface->WineD3DSurface); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d surface, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| surface->surface_desc.dwFlags |= DDSD_PIXELFORMAT; |
| IWineD3DSurface_GetDesc(surface->WineD3DSurface, &wined3d_desc); |
| |
| format = wined3d_desc.format; |
| if (format == WINED3DFMT_UNKNOWN) |
| { |
| FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n"); |
| } |
| PixelFormat_WineD3DtoDD(&surface->surface_desc.u4.ddpfPixelFormat, format); |
| |
| /* Anno 1602 stores the pitch right after surface creation, so make sure |
| * it's there. TODO: Test other fourcc formats. */ |
| if (format == WINED3DFMT_DXT1 || format == WINED3DFMT_DXT2 || format == WINED3DFMT_DXT3 |
| || format == WINED3DFMT_DXT4 || format == WINED3DFMT_DXT5) |
| { |
| surface->surface_desc.dwFlags |= DDSD_LINEARSIZE; |
| if (format == WINED3DFMT_DXT1) |
| { |
| surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height) / 2; |
| } |
| else |
| { |
| surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height); |
| } |
| } |
| else |
| { |
| surface->surface_desc.dwFlags |= DDSD_PITCH; |
| surface->surface_desc.u1.lPitch = IWineD3DSurface_GetPitch(surface->WineD3DSurface); |
| } |
| |
| if (desc->dwFlags & DDSD_CKDESTOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(surface->WineD3DSurface, |
| DDCKEY_DESTOVERLAY, (WINEDDCOLORKEY *)&desc->u3.ddckCKDestOverlay); |
| } |
| if (desc->dwFlags & DDSD_CKDESTBLT) |
| { |
| IWineD3DSurface_SetColorKey(surface->WineD3DSurface, |
| DDCKEY_DESTBLT, (WINEDDCOLORKEY *)&desc->ddckCKDestBlt); |
| } |
| if (desc->dwFlags & DDSD_CKSRCOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(surface->WineD3DSurface, |
| DDCKEY_SRCOVERLAY, (WINEDDCOLORKEY *)&desc->ddckCKSrcOverlay); |
| } |
| if (desc->dwFlags & DDSD_CKSRCBLT) |
| { |
| IWineD3DSurface_SetColorKey(surface->WineD3DSurface, |
| DDCKEY_SRCBLT, (WINEDDCOLORKEY *)&desc->ddckCKSrcBlt); |
| } |
| if (desc->dwFlags & DDSD_LPSURFACE) |
| { |
| hr = IWineD3DSurface_SetMem(surface->WineD3DSurface, desc->lpSurface); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to set surface memory, hr %#x.\n", hr); |
| IWineD3DSurface_Release(surface->WineD3DSurface); |
| return hr; |
| } |
| } |
| |
| return DD_OK; |
| } |