|  | /* DirectDraw Surface Implementation | 
|  | * | 
|  | * Copyright (c) 1997-2000 Marcus Meissner | 
|  | * Copyright (c) 1998-2000 Lionel Ulmer | 
|  | * Copyright (c) 2000-2001 TransGaming Technologies Inc. | 
|  | * Copyright (c) 2006 Stefan Dösinger | 
|  | * | 
|  | * This file contains the (internal) driver registration functions, | 
|  | * driver enumeration APIs and DirectDraw creation functions. | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <stdarg.h> | 
|  | #include <string.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #define COBJMACROS | 
|  | #define NONAMELESSUNION | 
|  |  | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "winerror.h" | 
|  | #include "wingdi.h" | 
|  | #include "wine/exception.h" | 
|  |  | 
|  | #include "ddraw.h" | 
|  | #include "d3d.h" | 
|  |  | 
|  | #include "ddraw_private.h" | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(ddraw); | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IUnknown parts follow | 
|  | *****************************************************************************/ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::QueryInterface | 
|  | * | 
|  | * A normal QueryInterface implementation. For QueryInterface rules | 
|  | * see ddraw.c, IDirectDraw7::QueryInterface. This method | 
|  | * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture | 
|  | * in all versions, the IDirectDrawGammaControl interface and it can | 
|  | * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice) | 
|  | * | 
|  | * Params: | 
|  | *  riid: The interface id queried for | 
|  | *  obj: Address to write the pointer to | 
|  | * | 
|  | * Returns: | 
|  | *  S_OK on success | 
|  | *  E_NOINTERFACE if the requested interface wasn't found | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface, | 
|  | REFIID riid, | 
|  | void **obj) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  |  | 
|  | /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */ | 
|  | *obj = NULL; | 
|  |  | 
|  | if(!riid) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj); | 
|  | if (IsEqualGUID(riid, &IID_IUnknown) | 
|  | || IsEqualGUID(riid, &IID_IDirectDrawSurface7) | 
|  | || IsEqualGUID(riid, &IID_IDirectDrawSurface4) ) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *obj = ICOM_INTERFACE(This, IDirectDrawSurface7); | 
|  | TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj); | 
|  | return S_OK; | 
|  | } | 
|  | else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3) | 
|  | || IsEqualGUID(riid, &IID_IDirectDrawSurface2) | 
|  | || IsEqualGUID(riid, &IID_IDirectDrawSurface) ) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *obj = ICOM_INTERFACE(This, IDirectDrawSurface3); | 
|  | TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj); | 
|  | return S_OK; | 
|  | } | 
|  | else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) ) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl); | 
|  | TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj); | 
|  | return S_OK; | 
|  | } | 
|  | else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) || | 
|  | IsEqualGUID(riid, &IID_IDirect3DHALDevice)|| | 
|  | IsEqualGUID(riid, &IID_IDirect3DRGBDevice) ) | 
|  | { | 
|  | IDirect3DDevice7 *d3d; | 
|  |  | 
|  | /* Call into IDirect3D7 for creation */ | 
|  | IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7), | 
|  | riid, | 
|  | ICOM_INTERFACE(This, IDirectDrawSurface7), | 
|  | &d3d); | 
|  |  | 
|  | *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d); | 
|  | TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj); | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  | else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) || | 
|  | IsEqualGUID( &IID_IDirect3DTexture2, riid )) | 
|  | { | 
|  | if (IsEqualGUID( &IID_IDirect3DTexture, riid )) | 
|  | { | 
|  | *obj = ICOM_INTERFACE(This, IDirect3DTexture); | 
|  | TRACE(" returning Direct3DTexture interface at %p.\n", *obj); | 
|  | } | 
|  | else | 
|  | { | 
|  | *obj = ICOM_INTERFACE(This, IDirect3DTexture2); | 
|  | TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj); | 
|  | } | 
|  | IUnknown_AddRef( (IUnknown *) *obj); | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | ERR("No interface\n"); | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::AddRef | 
|  | * | 
|  | * A normal addref implementation | 
|  | * | 
|  | * Returns: | 
|  | *  The new refcount | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static ULONG WINAPI | 
|  | IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | ULONG refCount = InterlockedIncrement(&This->ref); | 
|  |  | 
|  | TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1); | 
|  | return refCount; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurfaceImpl_Destroy | 
|  | * | 
|  | * A helper function for IDirectDrawSurface7::Release | 
|  | * | 
|  | * Frees the surface, regardless of its refcount. | 
|  | *  See IDirectDrawSurface7::Release for more information | 
|  | * | 
|  | * Params: | 
|  | *  This: Surface to free | 
|  | * | 
|  | *****************************************************************************/ | 
|  | void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This) | 
|  | { | 
|  | TRACE("(%p)\n", This); | 
|  |  | 
|  | /* Check the refcount and give a warning */ | 
|  | if(This->ref > 1) | 
|  | { | 
|  | /* This can happen when a complex surface is destroyed, | 
|  | * because the 2nd surface was addref()ed when the app | 
|  | * called GetAttachedSurface | 
|  | */ | 
|  | WARN("(%p): Destroying surface with refount %d\n", This, This->ref); | 
|  | } | 
|  |  | 
|  | /* Check for attached surfaces and detach them */ | 
|  | if(This->first_attached != This) | 
|  | { | 
|  | /* Well, this shouldn't happen: The surface being attached is addref()ed | 
|  | * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface | 
|  | * is called, because the refcount is held. It looks like the app released() | 
|  | * it often enough to force this | 
|  | */ | 
|  | IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7); | 
|  | IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7); | 
|  |  | 
|  | FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached); | 
|  |  | 
|  | /* The refcount will drop to -1 here */ | 
|  | if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) | 
|  | { | 
|  | ERR("(%p) DeleteAttachedSurface failed!\n", This); | 
|  | } | 
|  | } | 
|  |  | 
|  | while(This->next_attached != NULL) | 
|  | { | 
|  | IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7); | 
|  | IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7); | 
|  |  | 
|  | if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) | 
|  | { | 
|  | ERR("(%p) DeleteAttachedSurface failed!\n", This); | 
|  | assert(0); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Now destroy the surface. Wait: It could have been released if we are a texture */ | 
|  | if(This->WineD3DSurface) | 
|  | IWineD3DSurface_Release(This->WineD3DSurface); | 
|  |  | 
|  | /* Having a texture handle set implies that the device still exists */ | 
|  | if(This->Handle) | 
|  | { | 
|  | This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL; | 
|  | This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown; | 
|  | } | 
|  |  | 
|  | /* Reduce the ddraw surface count */ | 
|  | InterlockedDecrement(&This->ddraw->surfaces); | 
|  | list_remove(&This->surface_list_entry); | 
|  |  | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Release | 
|  | * | 
|  | * Reduces the surface's refcount by 1. If the refcount falls to 0, the | 
|  | * surface is destroyed. | 
|  | * | 
|  | * Destroying the surface is a bit tricky. For the connection between | 
|  | * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface | 
|  | * It has a nice graph explaining the connection. | 
|  | * | 
|  | * What happens here is basically this: | 
|  | * When a surface is destroyed, its WineD3DSurface is released, | 
|  | * and the refcount of the DirectDraw interface is reduced by 1. If it has | 
|  | * complex surfaces attached to it, then these surfaces are destroyed too, | 
|  | * regardless of their refcount. If any surface being destroyed has another | 
|  | * surface attached to it (with a "soft" attachment, not complex), then | 
|  | * this surface is detached with DeleteAttachedSurface. | 
|  | * | 
|  | * When the surface is a texture, the WineD3DTexture is released. | 
|  | * If the surface is the Direct3D render target, then the D3D | 
|  | * capabilities of the WineD3DDevice are uninitialized, which causes the | 
|  | * swapchain to be released. | 
|  | * | 
|  | * When a complex sublevel falls to ref zero, then this is ignored. | 
|  | * | 
|  | * Returns: | 
|  | *  The new refcount | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static ULONG WINAPI | 
|  | IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | ULONG ref; | 
|  | TRACE("(%p) : Releasing from %d\n", This, This->ref); | 
|  | ref = InterlockedDecrement(&This->ref); | 
|  |  | 
|  | if (ref == 0) | 
|  | { | 
|  |  | 
|  | IDirectDrawSurfaceImpl *surf; | 
|  | IDirectDrawImpl *ddraw; | 
|  | IUnknown *ifaceToRelease = This->ifaceToRelease; | 
|  | int i; | 
|  |  | 
|  | /* Complex attached surfaces are destroyed implicitly when the root is released */ | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if(!This->is_complex_root) | 
|  | { | 
|  | WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return ref; | 
|  | } | 
|  | ddraw = This->ddraw; | 
|  |  | 
|  | /* If it's a texture, destroy the WineD3DTexture. | 
|  | * WineD3D will destroy the IParent interfaces | 
|  | * of the sublevels, which destroys the WineD3DSurfaces. | 
|  | * Set the surfaces to NULL to avoid destroying them again later | 
|  | */ | 
|  | if(This->wineD3DTexture) | 
|  | { | 
|  | IWineD3DBaseTexture_Release(This->wineD3DTexture); | 
|  | } | 
|  | /* If it's the RenderTarget, destroy the d3ddevice */ | 
|  | else if( (ddraw->d3d_initialized) && (This == ddraw->d3d_target)) | 
|  | { | 
|  | TRACE("(%p) Destroying the render target, uninitializing D3D\n", This); | 
|  |  | 
|  | /* Unset any index buffer, just to be sure */ | 
|  | IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL); | 
|  | IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL); | 
|  | IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL); | 
|  | for(i = 0; i < ddraw->numConvertedDecls; i++) | 
|  | { | 
|  | IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl); | 
|  | } | 
|  | HeapFree(GetProcessHeap(), 0, ddraw->decls); | 
|  | ddraw->numConvertedDecls = 0; | 
|  |  | 
|  | if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK) | 
|  | { | 
|  | /* Not good */ | 
|  | ERR("(%p) Failed to uninit 3D\n", This); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Free the d3d window if one was created */ | 
|  | if(ddraw->d3d_window != 0) | 
|  | { | 
|  | TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window); | 
|  | DestroyWindow(ddraw->d3d_window); | 
|  | ddraw->d3d_window = 0; | 
|  | } | 
|  | /* Unset the pointers */ | 
|  | } | 
|  |  | 
|  | ddraw->d3d_initialized = FALSE; | 
|  | ddraw->d3d_target = NULL; | 
|  |  | 
|  | /* Reset to the default surface implementation type. This is needed if apps use | 
|  | * non render target surfaces and expect blits to work after destroying the render | 
|  | * target. | 
|  | * | 
|  | * TODO: Recreate existing offscreen surfaces | 
|  | */ | 
|  | ddraw->ImplType = DefaultSurfaceType; | 
|  |  | 
|  | /* Write a trace because D3D unloading was the reason for many | 
|  | * crashes during development. | 
|  | */ | 
|  | TRACE("(%p) D3D unloaded\n", This); | 
|  | } | 
|  | else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | | 
|  | DDSCAPS_3DDEVICE       | | 
|  | DDSCAPS_TEXTURE        ) ) | 
|  | { | 
|  | /* It's a render target, but no swapchain was created. | 
|  | * The IParent interfaces have to be released manually. | 
|  | * The same applies for textures without an | 
|  | * IWineD3DTexture object attached | 
|  | */ | 
|  | IParent *Parent; | 
|  |  | 
|  | for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | 
|  | { | 
|  | if(This->complex_array[i]) | 
|  | { | 
|  | /* Only the topmost level can have more than 1 surfaces in the complex | 
|  | * attachment array(Cube texture roots), for all others there is only | 
|  | * one | 
|  | */ | 
|  | surf = This->complex_array[i]; | 
|  | while(surf) | 
|  | { | 
|  | IWineD3DSurface_GetParent(surf->WineD3DSurface, | 
|  | (IUnknown **) &Parent); | 
|  | IParent_Release(Parent);  /* For the getParent */ | 
|  | IParent_Release(Parent);  /* To release it */ | 
|  | surf = surf->complex_array[0]; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Now the top-level surface */ | 
|  | IWineD3DSurface_GetParent(This->WineD3DSurface, | 
|  | (IUnknown **) &Parent); | 
|  | IParent_Release(Parent);  /* For the getParent */ | 
|  | IParent_Release(Parent);  /* To release it */ | 
|  | } | 
|  |  | 
|  | /* The refcount test shows that the palette is detached when the surface is destroyed */ | 
|  | IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7), | 
|  | NULL); | 
|  |  | 
|  | /* Loop through all complex attached surfaces, | 
|  | * and destroy them. | 
|  | * | 
|  | * Yet again, only the root can have more than one complexly attached surface, all the others | 
|  | * have a total of one; | 
|  | */ | 
|  | for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | 
|  | { | 
|  | if(!This->complex_array[i]) break; | 
|  |  | 
|  | surf = This->complex_array[i]; | 
|  | This->complex_array[i] = NULL; | 
|  | while(surf) | 
|  | { | 
|  | IDirectDrawSurfaceImpl *destroy = surf; | 
|  | surf = surf->complex_array[0];              /* Iterate through the "tree" */ | 
|  | IDirectDrawSurfaceImpl_Destroy(destroy);    /* Destroy it */ | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Destroy the root surface. | 
|  | */ | 
|  | IDirectDrawSurfaceImpl_Destroy(This); | 
|  |  | 
|  | /* Reduce the ddraw refcount */ | 
|  | if(ifaceToRelease) IUnknown_Release(ifaceToRelease); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | } | 
|  |  | 
|  | return ref; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetAttachedSurface | 
|  | * | 
|  | * Returns an attached surface with the requested caps. Surface attachment | 
|  | * and complex surfaces are not clearly described by the MSDN or sdk, | 
|  | * so this method is tricky and likely to contain problems. | 
|  | * This implementation searches the complex list first, then the | 
|  | * attachment chain. | 
|  | * | 
|  | * The chains are searched from This down to the last surface in the chain, | 
|  | * not from the first element in the chain. The first surface found is | 
|  | * returned. The MSDN says that this method fails if more than one surface | 
|  | * matches the caps, but it is not sure if that is right. The attachment | 
|  | * structure may not even allow two matching surfaces. | 
|  | * | 
|  | * The found surface is AddRef-ed before it is returned. | 
|  | * | 
|  | * Params: | 
|  | *  Caps: Pointer to a DDCAPS2 structure describing the caps asked for | 
|  | *  Surface: Address to store the found surface | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Caps or Surface is NULL | 
|  | *  DDERR_NOTFOUND if no surface was found | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface, | 
|  | DDSCAPS2 *Caps, | 
|  | IDirectDrawSurface7 **Surface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *surf; | 
|  | DDSCAPS2 our_caps; | 
|  | int i; | 
|  |  | 
|  | TRACE("(%p)->(%p,%p)\n", This, Caps, Surface); | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  |  | 
|  | our_caps = *Caps; | 
|  |  | 
|  | if(This->version < 7) | 
|  | { | 
|  | /* Earlier dx apps put garbage into these members, clear them */ | 
|  | our_caps.dwCaps2 = 0; | 
|  | our_caps.dwCaps3 = 0; | 
|  | our_caps.dwCaps4 = 0; | 
|  | } | 
|  |  | 
|  | TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ | 
|  |  | 
|  | for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | 
|  | { | 
|  | surf = This->complex_array[i]; | 
|  | if(!surf) break; | 
|  |  | 
|  | if (TRACE_ON(ddraw)) | 
|  | { | 
|  | TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, | 
|  | surf->surface_desc.ddsCaps.dwCaps, | 
|  | surf->surface_desc.ddsCaps.dwCaps2, | 
|  | surf->surface_desc.ddsCaps.dwCaps3, | 
|  | surf->surface_desc.ddsCaps.dwCaps4); | 
|  | } | 
|  |  | 
|  | if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && | 
|  | ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { | 
|  |  | 
|  | /* MSDN: "This method fails if more than one surface is attached | 
|  | * that matches the capabilities requested." | 
|  | * | 
|  | * Not sure how to test this. | 
|  | */ | 
|  |  | 
|  | TRACE("(%p): Returning surface %p\n", This, surf); | 
|  | TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level); | 
|  | *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7); | 
|  | IDirectDrawSurface7_AddRef(*Surface); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Next, look at the attachment chain */ | 
|  | surf = This; | 
|  |  | 
|  | while( (surf = surf->next_attached) ) | 
|  | { | 
|  | if (TRACE_ON(ddraw)) | 
|  | { | 
|  | TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, | 
|  | surf->surface_desc.ddsCaps.dwCaps, | 
|  | surf->surface_desc.ddsCaps.dwCaps2, | 
|  | surf->surface_desc.ddsCaps.dwCaps3, | 
|  | surf->surface_desc.ddsCaps.dwCaps4); | 
|  | } | 
|  |  | 
|  | if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && | 
|  | ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { | 
|  |  | 
|  | TRACE("(%p): Returning surface %p\n", This, surf); | 
|  | *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7); | 
|  | IDirectDrawSurface7_AddRef(*Surface); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  | TRACE("(%p) Didn't find a valid surface\n", This); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  |  | 
|  | *Surface = NULL; | 
|  | return DDERR_NOTFOUND; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Lock | 
|  | * | 
|  | * Locks the surface and returns a pointer to the surface's memory | 
|  | * | 
|  | * Params: | 
|  | *  Rect: Rectangle to lock. If NULL, the whole surface is locked | 
|  | *  DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc. | 
|  | *  Flags: Locking flags, e.g Read only or write only | 
|  | *  h: An event handle that's not used and must be NULL | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if DDSD is NULL | 
|  | *  For more details, see IWineD3DSurface::LockRect | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface, | 
|  | RECT *Rect, | 
|  | DDSURFACEDESC2 *DDSD, | 
|  | DWORD Flags, | 
|  | HANDLE h) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | WINED3DLOCKED_RECT LockedRect; | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h); | 
|  |  | 
|  | if(!DDSD) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */ | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  |  | 
|  | /* Should I check for the handle to be NULL? | 
|  | * | 
|  | * The DDLOCK flags and the D3DLOCK flags are equal | 
|  | * for the supported values. The others are ignored by WineD3D | 
|  | */ | 
|  |  | 
|  | if(DDSD->dwSize != sizeof(DDSURFACEDESC) && | 
|  | DDSD->dwSize != sizeof(DDSURFACEDESC2)) | 
|  | { | 
|  | WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Windows zeroes this if the rect is invalid */ | 
|  | DDSD->lpSurface = 0; | 
|  |  | 
|  | if (Rect) | 
|  | { | 
|  | if ((Rect->left < 0) | 
|  | || (Rect->top < 0) | 
|  | || (Rect->left > Rect->right) | 
|  | || (Rect->top > Rect->bottom) | 
|  | || (Rect->right > This->surface_desc.dwWidth) | 
|  | || (Rect->bottom > This->surface_desc.dwHeight)) | 
|  | { | 
|  | WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  | } | 
|  |  | 
|  | hr = IWineD3DSurface_LockRect(This->WineD3DSurface, | 
|  | &LockedRect, | 
|  | Rect, | 
|  | Flags); | 
|  | if(hr != D3D_OK) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more | 
|  | * specific error. But since IWineD3DSurface::LockRect returns that error in this | 
|  | * only occasion, keep d3d8 and d3d9 free from the return value override. There are | 
|  | * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it | 
|  | * is much easier to do it in one place in ddraw | 
|  | */ | 
|  | case WINED3DERR_INVALIDCALL:    return DDERR_SURFACEBUSY; | 
|  | default:                        return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Override the memory area. The pitch should be set already. Strangely windows | 
|  | * does not set the LPSURFACE flag on locked surfaces !?!. | 
|  | * DDSD->dwFlags |= DDSD_LPSURFACE; | 
|  | */ | 
|  | This->surface_desc.lpSurface = LockedRect.pBits; | 
|  | DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc)); | 
|  |  | 
|  | TRACE("locked surface returning description :\n"); | 
|  | if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Unlock | 
|  | * | 
|  | * Unlocks an locked surface | 
|  | * | 
|  | * Params: | 
|  | *  Rect: Not used by this implementation | 
|  | * | 
|  | * Returns: | 
|  | *  D3D_OK on success | 
|  | *  For more details, see IWineD3DSurface::UnlockRect | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface, | 
|  | RECT *pRect) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p)\n", This, pRect); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface); | 
|  | if(SUCCEEDED(hr)) | 
|  | { | 
|  | This->surface_desc.lpSurface = NULL; | 
|  | } | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Flip | 
|  | * | 
|  | * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to | 
|  | * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces, | 
|  | * the flip target is passed to WineD3D, even if the app didn't specify one | 
|  | * | 
|  | * Params: | 
|  | *  DestOverride: Specifies the surface that will become the new front | 
|  | *                buffer. If NULL, the current back buffer is used | 
|  | *  Flags: some DirectDraw flags, see include/ddraw.h | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_NOTFLIPPABLE if no flip target could be found | 
|  | *  DDERR_INVALIDOBJECT if the surface isn't a front buffer | 
|  | *  For more details, see IWineD3DSurface::Flip | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawSurface7 *DestOverride, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride); | 
|  | IDirectDrawSurface7 *Override7; | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags); | 
|  |  | 
|  | /* Flip has to be called from a front buffer | 
|  | * What about overlay surfaces, AFAIK they can flip too? | 
|  | */ | 
|  | if( !(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) ) | 
|  | return DDERR_INVALIDOBJECT; /* Unchecked */ | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  |  | 
|  | /* WineD3D doesn't keep track of attached surface, so find the target */ | 
|  | if(!Override) | 
|  | { | 
|  | DDSCAPS2 Caps; | 
|  |  | 
|  | memset(&Caps, 0, sizeof(Caps)); | 
|  | Caps.dwCaps |= DDSCAPS_BACKBUFFER; | 
|  | hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7); | 
|  | if(hr != DD_OK) | 
|  | { | 
|  | ERR("Can't find a flip target\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_NOTFLIPPABLE; /* Unchecked */ | 
|  | } | 
|  | Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7); | 
|  |  | 
|  | /* For the GetAttachedSurface */ | 
|  | IDirectDrawSurface7_Release(Override7); | 
|  | } | 
|  |  | 
|  | hr = IWineD3DSurface_Flip(This->WineD3DSurface, | 
|  | Override->WineD3DSurface, | 
|  | Flags); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Blt | 
|  | * | 
|  | * Performs a blit on the surface | 
|  | * | 
|  | * Params: | 
|  | *  DestRect: Destination rectangle, can be NULL | 
|  | *  SrcSurface: Source surface, can be NULL | 
|  | *  SrcRect: Source rectangle, can be NULL | 
|  | *  Flags: Blt flags | 
|  | *  DDBltFx: Some extended blt parameters, connected to the flags | 
|  | * | 
|  | * Returns: | 
|  | *  D3D_OK on success | 
|  | *  See IWineD3DSurface::Blt for more details | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface, | 
|  | RECT *DestRect, | 
|  | IDirectDrawSurface7 *SrcSurface, | 
|  | RECT *SrcRect, | 
|  | DWORD Flags, | 
|  | DDBLTFX *DDBltFx) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface); | 
|  | TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx); | 
|  |  | 
|  | /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have | 
|  | * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-) | 
|  | */ | 
|  | if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) { | 
|  | WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n"); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) { | 
|  | WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n"); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Sizes can change, therefore hold the lock when testing the rectangles */ | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if(DestRect) | 
|  | { | 
|  | if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right || | 
|  | DestRect->right > This->surface_desc.dwWidth || | 
|  | DestRect->bottom > This->surface_desc.dwHeight) | 
|  | { | 
|  | WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDRECT; | 
|  | } | 
|  | } | 
|  | if(Src && SrcRect) | 
|  | { | 
|  | if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right || | 
|  | SrcRect->right > Src->surface_desc.dwWidth || | 
|  | SrcRect->bottom > Src->surface_desc.dwHeight) | 
|  | { | 
|  | WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDRECT; | 
|  | } | 
|  | } | 
|  |  | 
|  | if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) { | 
|  | WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct, | 
|  | * and replace the ddraw surfaces with the wined3d surfaces | 
|  | * So far no blitting operations using surfaces in the bltfx struct are supported anyway. | 
|  | */ | 
|  | hr = IWineD3DSurface_Blt(This->WineD3DSurface, | 
|  | DestRect, | 
|  | Src ? Src->WineD3DSurface : NULL, | 
|  | SrcRect, | 
|  | Flags, | 
|  | (WINEDDBLTFX *) DDBltFx, | 
|  | WINED3DTEXF_POINT); | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_NOTAVAILABLE:       return DDERR_UNSUPPORTED; | 
|  | case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; | 
|  | default:                            return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::AddAttachedSurface | 
|  | * | 
|  | * Attaches a surface to another surface. How the surface attachments work | 
|  | * is not totally understood yet, and this method is prone to problems. | 
|  | * he surface that is attached is AddRef-ed. | 
|  | * | 
|  | * Tests with complex surfaces suggest that the surface attachments form a | 
|  | * tree, but no method to test this has been found yet. | 
|  | * | 
|  | * The attachment list consists of a first surface (first_attached) and | 
|  | * for each surface a pointer to the next attached surface (next_attached). | 
|  | * For the first surface, and a surface that has no attachments | 
|  | * first_attached points to the surface itself. A surface that has | 
|  | * no successors in the chain has next_attached set to NULL. | 
|  | * | 
|  | * Newly attached surfaces are attached right after the root surface. | 
|  | * If a surface is attached to a complex surface compound, it's attached to | 
|  | * the surface that the app requested, not the complex root. See | 
|  | * GetAttachedSurface for a description how surfaces are found. | 
|  | * | 
|  | * This is how the current implementation works, and it was coded by looking | 
|  | * at the needs of the applications. | 
|  | * | 
|  | * So far only Z-Buffer attachments are tested, and they are activated in | 
|  | * WineD3D. Mipmaps could be tricky to activate in WineD3D. | 
|  | * Back buffers should work in 2D mode, but they are not tested(They can be | 
|  | * attached in older iface versions). Rendering to the front buffer and | 
|  | * switching between that and double buffering is not yet implemented in | 
|  | * WineD3D, so for 3D it might have unexpected results. | 
|  | * | 
|  | * IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing, | 
|  | * IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that | 
|  | * performs additional checks. Version 7 of this interface is much more restrictive | 
|  | * than its predecessors. | 
|  | * | 
|  | * Params: | 
|  | *  Attach: Surface to attach to iface | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason | 
|  | * | 
|  | *****************************************************************************/ | 
|  | HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, | 
|  | IDirectDrawSurfaceImpl *Surf) | 
|  | { | 
|  | TRACE("(%p)->(%p)\n", This, Surf); | 
|  |  | 
|  | if(Surf == This) | 
|  | return DDERR_CANNOTATTACHSURFACE; /* unchecked */ | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  |  | 
|  | /* Check if the surface is already attached somewhere */ | 
|  | if( (Surf->next_attached != NULL) || | 
|  | (Surf->first_attached != Surf) ) | 
|  | { | 
|  | /* TODO: Test for the structure of the manual attachment. Is it a chain or a list? | 
|  | * What happens if one surface is attached to 2 different surfaces? | 
|  | */ | 
|  | FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_SURFACEALREADYATTACHED; | 
|  | } | 
|  |  | 
|  | /* This inserts the new surface at the 2nd position in the chain, right after the root surface */ | 
|  | Surf->next_attached = This->next_attached; | 
|  | Surf->first_attached = This->first_attached; | 
|  | This->next_attached = Surf; | 
|  |  | 
|  | /* Check if the WineD3D depth stencil needs updating */ | 
|  | if(This->ddraw->d3ddevice) | 
|  | { | 
|  | IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); | 
|  | } | 
|  |  | 
|  | /* MSDN: | 
|  | * "This method increments the reference count of the surface being attached." | 
|  | */ | 
|  | IDirectDrawSurface7_AddRef(ICOM_INTERFACE(Surf, IDirectDrawSurface7)); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawSurface7 *Attach) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach); | 
|  |  | 
|  | /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */ | 
|  | if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) | 
|  | { | 
|  |  | 
|  | WARN("Application tries to attach a non Z buffer surface. caps %08x\n", | 
|  | Surf->surface_desc.ddsCaps.dwCaps); | 
|  | return DDERR_CANNOTATTACHSURFACE; | 
|  | } | 
|  |  | 
|  | return IDirectDrawSurfaceImpl_AddAttachedSurface(This, | 
|  | Surf); | 
|  | } | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::DeleteAttachedSurface | 
|  | * | 
|  | * Removes a surface from the attachment chain. The surface's refcount | 
|  | * is decreased by one after it has been removed | 
|  | * | 
|  | * Params: | 
|  | *  Flags: Some flags, not used by this implementation | 
|  | *  Attach: Surface to detach | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_SURFACENOTATTACHED if the surface isn't attached to | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags, | 
|  | IDirectDrawSurface7 *Attach) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach); | 
|  | IDirectDrawSurfaceImpl *Prev = This; | 
|  | TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (!Surf || (Surf->first_attached != This) || (Surf == This) ) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_CANNOTDETACHSURFACE; | 
|  | } | 
|  |  | 
|  | /* Remove MIPMAPSUBLEVEL if this seemed to be one */ | 
|  | if (This->surface_desc.ddsCaps.dwCaps & | 
|  | Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) | 
|  | { | 
|  | Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL; | 
|  | /* FIXME: we should probably also subtract from dwMipMapCount of this | 
|  | * and all parent surfaces */ | 
|  | } | 
|  |  | 
|  | /* Find the predecessor of the detached surface */ | 
|  | while(Prev) | 
|  | { | 
|  | if(Prev->next_attached == Surf) break; | 
|  | Prev = Prev->next_attached; | 
|  | } | 
|  |  | 
|  | /* There must be a surface, otherwise there's a bug */ | 
|  | assert(Prev != NULL); | 
|  |  | 
|  | /* Unchain the surface */ | 
|  | Prev->next_attached = Surf->next_attached; | 
|  | Surf->next_attached = NULL; | 
|  | Surf->first_attached = Surf; | 
|  |  | 
|  | /* Check if the WineD3D depth stencil needs updating */ | 
|  | if(This->ddraw->d3ddevice) | 
|  | { | 
|  | IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); | 
|  | } | 
|  |  | 
|  | IDirectDrawSurface7_Release(Attach); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::AddOverlayDirtyRect | 
|  | * | 
|  | * "This method is not currently implemented" | 
|  | * | 
|  | * Params: | 
|  | *  Rect: ? | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_UNSUPPORTED | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, | 
|  | LPRECT Rect) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p)\n",This,Rect); | 
|  |  | 
|  | /* MSDN says it's not implemented. I could forward it to WineD3D, | 
|  | * then we'd implement it, but I don't think that's a good idea | 
|  | * (Stefan Dösinger) | 
|  | */ | 
|  | #if 0 | 
|  | return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect); | 
|  | #endif | 
|  | return DDERR_UNSUPPORTED; /* unchecked */ | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetDC | 
|  | * | 
|  | * Returns a GDI device context for the surface | 
|  | * | 
|  | * Params: | 
|  | *  hdc: Address of a HDC variable to store the dc to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if hdc is NULL | 
|  | *  For details, see IWineD3DSurface::GetDC | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface, | 
|  | HDC *hdc) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p): Relay\n", This, hdc); | 
|  |  | 
|  | if(!hdc) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetDC(This->WineD3DSurface, | 
|  | hdc); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::ReleaseDC | 
|  | * | 
|  | * Releases the DC that was constructed with GetDC | 
|  | * | 
|  | * Params: | 
|  | *  hdc: HDC to release | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  For more details, see IWineD3DSurface::ReleaseDC | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface, | 
|  | HDC hdc) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p): Relay\n", This, hdc); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetCaps | 
|  | * | 
|  | * Returns the surface's caps | 
|  | * | 
|  | * Params: | 
|  | *  Caps: Address to write the caps to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Caps is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface, | 
|  | DDSCAPS2 *Caps) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p)\n",This,Caps); | 
|  |  | 
|  | if(!Caps) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | *Caps = This->surface_desc.ddsCaps; | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetPriority | 
|  | * | 
|  | * Sets a texture priority for managed textures. | 
|  | * | 
|  | * Params: | 
|  | *  Priority: The new priority | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  For more details, see IWineD3DSurface::SetPriority | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%d): Relay!\n",This,Priority); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetPriority | 
|  | * | 
|  | * Returns the surface's priority | 
|  | * | 
|  | * Params: | 
|  | *  Priority: Address of a variable to write the priority to | 
|  | * | 
|  | * Returns: | 
|  | *  D3D_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Priority == NULL | 
|  | *  For more details, see IWineD3DSurface::GetPriority | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface, | 
|  | DWORD *Priority) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p): Relay\n",This,Priority); | 
|  |  | 
|  | if(!Priority) | 
|  | { | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetPrivateData | 
|  | * | 
|  | * Stores some data in the surface that is intended for the application's | 
|  | * use. | 
|  | * | 
|  | * Params: | 
|  | *  tag: GUID that identifies the data | 
|  | *  Data: Pointer to the private data | 
|  | *  Size: Size of the private data | 
|  | *  Flags: Some flags | 
|  | * | 
|  | * Returns: | 
|  | *  D3D_OK on success | 
|  | *  For more details, see IWineD3DSurface::SetPrivateData | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface, | 
|  | REFGUID tag, | 
|  | void *Data, | 
|  | DWORD Size, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface, | 
|  | tag, | 
|  | Data, | 
|  | Size, | 
|  | Flags); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_INVALIDCALL:        return DDERR_INVALIDPARAMS; | 
|  | default:                            return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetPrivateData | 
|  | * | 
|  | * Returns the private data set with IDirectDrawSurface7::SetPrivateData | 
|  | * | 
|  | * Params: | 
|  | *  tag: GUID of the data to return | 
|  | *  Data: Address where to write the data to | 
|  | *  Size: Size of the buffer at Data | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Data is NULL | 
|  | *  For more details, see IWineD3DSurface::GetPrivateData | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface, | 
|  | REFGUID tag, | 
|  | void *Data, | 
|  | DWORD *Size) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size); | 
|  |  | 
|  | if(!Data) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface, | 
|  | tag, | 
|  | Data, | 
|  | Size); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::FreePrivateData | 
|  | * | 
|  | * Frees private data stored in the surface | 
|  | * | 
|  | * Params: | 
|  | *  tag: Tag of the data to free | 
|  | * | 
|  | * Returns: | 
|  | *  D3D_OK on success | 
|  | *  For more details, see IWineD3DSurface::FreePrivateData | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface, | 
|  | REFGUID tag) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag)); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::PageLock | 
|  | * | 
|  | * Prevents a sysmem surface from being paged out | 
|  | * | 
|  | * Params: | 
|  | *  Flags: Not used, must be 0(unchecked) | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK, because it's a stub | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags) | 
|  | { | 
|  | TRACE("(%p)->(%x)\n", iface, Flags); | 
|  |  | 
|  | /* This is Windows memory management related - we don't need this */ | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::PageUnlock | 
|  | * | 
|  | * Allows a sysmem surface to be paged out | 
|  | * | 
|  | * Params: | 
|  | *  Flags: Not used, must be 0(unchecked) | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK, because it's a stub | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags) | 
|  | { | 
|  | TRACE("(%p)->(%x)\n", iface, Flags); | 
|  |  | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::BltBatch | 
|  | * | 
|  | * An unimplemented function | 
|  | * | 
|  | * Params: | 
|  | *  ? | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_UNSUPPORTED | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags) | 
|  | { | 
|  | TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags); | 
|  |  | 
|  | /* MSDN: "not currently implemented" */ | 
|  | return DDERR_UNSUPPORTED; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::EnumAttachedSurfaces | 
|  | * | 
|  | * Enumerates all surfaces attached to this surface | 
|  | * | 
|  | * Params: | 
|  | *  context: Pointer to pass unmodified to the callback | 
|  | *  cb: Callback function to call for each surface | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if cb is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface, | 
|  | void *context, | 
|  | LPDDENUMSURFACESCALLBACK7 cb) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *surf; | 
|  | DDSURFACEDESC2 desc; | 
|  | int i; | 
|  |  | 
|  | /* Attached surfaces aren't handled in WineD3D */ | 
|  | TRACE("(%p)->(%p,%p)\n",This,context,cb); | 
|  |  | 
|  | if(!cb) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | 
|  | { | 
|  | surf = This->complex_array[i]; | 
|  | if(!surf) break; | 
|  |  | 
|  | IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7)); | 
|  | desc = surf->surface_desc; | 
|  | /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ | 
|  | if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  | for (surf = This->next_attached; surf != NULL; surf = surf->next_attached) | 
|  | { | 
|  | IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7)); | 
|  | desc = surf->surface_desc; | 
|  | /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ | 
|  | if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  | TRACE(" end of enumeration.\n"); | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::EnumOverlayZOrders | 
|  | * | 
|  | * "Enumerates the overlay surfaces on the specified destination" | 
|  | * | 
|  | * Params: | 
|  | *  Flags: DDENUMOVERLAYZ_BACKTOFRONT  or DDENUMOVERLAYZ_FRONTTOBACK | 
|  | *  context: context to pass back to the callback | 
|  | *  cb: callback function to call for each enumerated surface | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK, because it's a stub | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags, | 
|  | void *context, | 
|  | LPDDENUMSURFACESCALLBACK7 cb) | 
|  | { | 
|  | FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb); | 
|  |  | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetBltStatus | 
|  | * | 
|  | * Returns the blitting status | 
|  | * | 
|  | * Params: | 
|  | *  Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE | 
|  | * | 
|  | * Returns: | 
|  | *  See IWineD3DSurface::Blt | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%x): Relay\n", This, Flags); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_INVALIDCALL:        return DDERR_INVALIDPARAMS; | 
|  | default:                            return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetColorKey | 
|  | * | 
|  | * Returns the color key assigned to the surface | 
|  | * | 
|  | * Params: | 
|  | *  Flags: Some flags | 
|  | *  CKey: Address to store the key to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if CKey is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags, | 
|  | DDCOLORKEY *CKey) | 
|  | { | 
|  | /* There is a DDERR_NOCOLORKEY error, but how do we know if a color key | 
|  | * isn't there? That's like saying that an int isn't there. (Which MS | 
|  | * has done in other docs.) */ | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey); | 
|  |  | 
|  | if(!CKey) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | switch (Flags) | 
|  | { | 
|  | case DDCKEY_DESTBLT: | 
|  | *CKey = This->surface_desc.ddckCKDestBlt; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_DESTOVERLAY: | 
|  | *CKey = This->surface_desc.u3.ddckCKDestOverlay; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCBLT: | 
|  | *CKey = This->surface_desc.ddckCKSrcBlt; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCOVERLAY: | 
|  | *CKey = This->surface_desc.ddckCKSrcOverlay; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetFlipStatus | 
|  | * | 
|  | * Returns the flipping status of the surface | 
|  | * | 
|  | * Params: | 
|  | *  Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE | 
|  | * | 
|  | * Returns: | 
|  | *  See IWineD3DSurface::GetFlipStatus | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%x): Relay\n", This, Flags); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_INVALIDCALL:        return DDERR_INVALIDPARAMS; | 
|  | default:                            return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetOverlayPosition | 
|  | * | 
|  | * Returns the display coordinates of a visible and active overlay surface | 
|  | * | 
|  | * Params: | 
|  | *  X | 
|  | *  Y | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_NOTAOVERLAYSURFACE, because it's a stub | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface, | 
|  | LONG *X, | 
|  | LONG *Y) { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p,%p): Relay\n", This, X, Y); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface, | 
|  | X, | 
|  | Y); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetPixelFormat | 
|  | * | 
|  | * Returns the pixel format of the Surface | 
|  | * | 
|  | * Params: | 
|  | *  PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel | 
|  | *               format should be written | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if PixelFormat is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface, | 
|  | DDPIXELFORMAT *PixelFormat) | 
|  | { | 
|  | /* What is DDERR_INVALIDSURFACETYPE for here? */ | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p)\n",This,PixelFormat); | 
|  |  | 
|  | if(!PixelFormat) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  |  | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetSurfaceDesc | 
|  | * | 
|  | * Returns the description of this surface | 
|  | * | 
|  | * Params: | 
|  | *  DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the | 
|  | *        surface desc | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if DDSD is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface, | 
|  | DDSURFACEDESC2 *DDSD) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  |  | 
|  | TRACE("(%p)->(%p)\n",This,DDSD); | 
|  |  | 
|  | if(!DDSD) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | if (DDSD->dwSize != sizeof(DDSURFACEDESC2)) | 
|  | { | 
|  | WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc); | 
|  | TRACE("Returning surface desc:\n"); | 
|  | if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Initialize | 
|  | * | 
|  | * Initializes the surface. This is a no-op in Wine | 
|  | * | 
|  | * Params: | 
|  | *  DD: Pointer to an DirectDraw interface | 
|  | *  DDSD: Surface description for initialization | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_ALREADYINITIALIZED | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface, | 
|  | IDirectDraw *DD, | 
|  | DDSURFACEDESC2 *DDSD) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD); | 
|  | TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD); | 
|  |  | 
|  | return DDERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::IsLost | 
|  | * | 
|  | * Checks if the surface is lost | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK, if the surface is useable | 
|  | *  DDERR_ISLOST if the surface is lost | 
|  | *  See IWineD3DSurface::IsLost for more details | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)\n", This); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | /* We lose the surface if the implementation was changed */ | 
|  | if(This->ImplType != This->ddraw->ImplType) | 
|  | { | 
|  | /* But this shouldn't happen. When we change the implementation, | 
|  | * all surfaces are re-created automatically, and their content | 
|  | * is copied | 
|  | */ | 
|  | ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_SURFACELOST; | 
|  | } | 
|  |  | 
|  | hr = IWineD3DSurface_IsLost(This->WineD3DSurface); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error. | 
|  | * WineD3D uses the same error for surfaces | 
|  | */ | 
|  | case WINED3DERR_DEVICELOST:         return DDERR_SURFACELOST; | 
|  | default:                            return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::Restore | 
|  | * | 
|  | * Restores a lost surface. This makes the surface usable again, but | 
|  | * doesn't reload its old contents | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  See IWineD3DSurface::Restore for more details | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)\n", This); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if(This->ImplType != This->ddraw->ImplType) | 
|  | { | 
|  | /* Call the recreation callback. Make sure to AddRef first */ | 
|  | IDirectDrawSurface_AddRef(iface); | 
|  | IDirectDrawImpl_RecreateSurfacesCallback(iface, | 
|  | &This->surface_desc, | 
|  | NULL /* Not needed */); | 
|  | } | 
|  | hr = IWineD3DSurface_Restore(This->WineD3DSurface); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetOverlayPosition | 
|  | * | 
|  | * Changes the display coordinates of an overlay surface | 
|  | * | 
|  | * Params: | 
|  | *  X: | 
|  | *  Y: | 
|  | * | 
|  | * Returns: | 
|  | *   DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface, | 
|  | LONG X, | 
|  | LONG Y) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%d,%d): Relay\n", This, X, Y); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface, | 
|  | X, | 
|  | Y); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::UpdateOverlay | 
|  | * | 
|  | * Modifies the attributes of an overlay surface. | 
|  | * | 
|  | * Params: | 
|  | *  SrcRect: The section of the source being used for the overlay | 
|  | *  DstSurface: Address of the surface that is overlaid | 
|  | *  DstRect: Place of the overlay | 
|  | *  Flags: some DDOVER_* flags | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_UNSUPPORTED, because we don't support overlays | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface, | 
|  | LPRECT SrcRect, | 
|  | IDirectDrawSurface7 *DstSurface, | 
|  | LPRECT DstRect, | 
|  | DWORD Flags, | 
|  | LPDDOVERLAYFX FX) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface, | 
|  | SrcRect, | 
|  | Dst ? Dst->WineD3DSurface : NULL, | 
|  | DstRect, | 
|  | Flags, | 
|  | (WINEDDOVERLAYFX *) FX); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::UpdateOverlayDisplay | 
|  | * | 
|  | * The DX7 sdk says that it's not implemented | 
|  | * | 
|  | * Params: | 
|  | *  Flags: ? | 
|  | * | 
|  | * Returns: DDERR_UNSUPPORTED, because we don't support overlays | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%x)\n", This, Flags); | 
|  | return DDERR_UNSUPPORTED; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::UpdateOverlayZOrder | 
|  | * | 
|  | * Sets an overlay's Z order | 
|  | * | 
|  | * Params: | 
|  | *  Flags: DDOVERZ_* flags | 
|  | *  DDSRef: Defines the relative position in the overlay chain | 
|  | * | 
|  | * Returns: | 
|  | *  DDERR_NOTOVERLAYSURFACE, because we don't support overlays | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags, | 
|  | IDirectDrawSurface7 *DDSRef) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef); | 
|  |  | 
|  | TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref); | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr =  IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface, | 
|  | Flags, | 
|  | Ref ? Ref->WineD3DSurface : NULL); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetDDInterface | 
|  | * | 
|  | * Returns the IDirectDraw7 interface pointer of the DirectDraw object this | 
|  | * surface belongs to | 
|  | * | 
|  | * Params: | 
|  | *  DD: Address to write the interface pointer to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if DD is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface, | 
|  | void **DD) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  |  | 
|  | TRACE("(%p)->(%p)\n",This,DD); | 
|  |  | 
|  | if(!DD) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | switch(This->version) | 
|  | { | 
|  | case 7: | 
|  | *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7); | 
|  | IDirectDraw7_AddRef(*(IDirectDraw7 **) DD); | 
|  | break; | 
|  |  | 
|  | case 4: | 
|  | *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4); | 
|  | IDirectDraw4_AddRef(*(IDirectDraw4 **) DD); | 
|  | break; | 
|  |  | 
|  | case 2: | 
|  | *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2); | 
|  | IDirectDraw_AddRef( *(IDirectDraw2 **) DD); | 
|  | break; | 
|  |  | 
|  | case 1: | 
|  | *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw); | 
|  | IDirectDraw_AddRef( *(IDirectDraw **) DD); | 
|  | break; | 
|  |  | 
|  | } | 
|  |  | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /* This seems also windows implementation specific - I don't think WineD3D needs this */ | 
|  | static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | volatile IDirectDrawSurfaceImpl* vThis = This; | 
|  |  | 
|  | TRACE("(%p)\n",This); | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | /* A uniqueness value of 0 is apparently special. | 
|  | * This needs to be checked. | 
|  | * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed | 
|  | */ | 
|  | while (1) { | 
|  | DWORD old_uniqueness_value = vThis->uniqueness_value; | 
|  | DWORD new_uniqueness_value = old_uniqueness_value+1; | 
|  |  | 
|  | if (old_uniqueness_value == 0) break; | 
|  | if (new_uniqueness_value == 0) new_uniqueness_value = 1; | 
|  |  | 
|  | if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value, | 
|  | old_uniqueness_value, | 
|  | new_uniqueness_value) | 
|  | == old_uniqueness_value) | 
|  | break; | 
|  | } | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  |  | 
|  | TRACE("(%p)->(%p)\n",This,pValue); | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | *pValue = This->uniqueness_value; | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetLOD | 
|  | * | 
|  | * Sets the level of detail of a texture | 
|  | * | 
|  | * Params: | 
|  | *  MaxLOD: LOD to set | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDOBJECT if the surface is invalid for this method | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface, | 
|  | DWORD MaxLOD) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%d)\n", This, MaxLOD); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDOBJECT; | 
|  | } | 
|  |  | 
|  | if(!This->wineD3DTexture) | 
|  | { | 
|  | ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDOBJECT; | 
|  | } | 
|  |  | 
|  | hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture, | 
|  | MaxLOD); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetLOD | 
|  | * | 
|  | * Returns the level of detail of a Direct3D texture | 
|  | * | 
|  | * Params: | 
|  | *  MaxLOD: Address to write the LOD to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if MaxLOD is NULL | 
|  | *  DDERR_INVALIDOBJECT if the surface is invalid for this method | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface, | 
|  | DWORD *MaxLOD) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p)\n", This, MaxLOD); | 
|  |  | 
|  | if(!MaxLOD) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDOBJECT; | 
|  | } | 
|  |  | 
|  | *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::BltFast | 
|  | * | 
|  | * Performs a fast Blit. | 
|  | * | 
|  | * Params: | 
|  | *  dstx: The x coordinate to blit to on the destination | 
|  | *  dsty: The y coordinate to blit to on the destination | 
|  | *  Source: The source surface | 
|  | *  rsrc: The source rectangle | 
|  | *  trans: Type of transfer. Some DDBLTFAST_* flags | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  For more details, see IWineD3DSurface::BltFast | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface, | 
|  | DWORD dstx, | 
|  | DWORD dsty, | 
|  | IDirectDrawSurface7 *Source, | 
|  | RECT *rsrc, | 
|  | DWORD trans) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | HRESULT hr; | 
|  | IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source); | 
|  | TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans); | 
|  |  | 
|  | /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005 | 
|  | * in that case | 
|  | */ | 
|  | if(rsrc) | 
|  | { | 
|  | if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right || | 
|  | rsrc->right > src->surface_desc.dwWidth || | 
|  | rsrc->bottom > src->surface_desc.dwHeight) | 
|  | { | 
|  | WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); | 
|  | return DDERR_INVALIDRECT; | 
|  | } | 
|  | if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth || | 
|  | dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight) | 
|  | { | 
|  | WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); | 
|  | return DDERR_INVALIDRECT; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth || | 
|  | dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight) | 
|  | { | 
|  | WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); | 
|  | return DDERR_INVALIDRECT; | 
|  | } | 
|  | } | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_BltFast(This->WineD3DSurface, | 
|  | dstx, dsty, | 
|  | src ? src->WineD3DSurface : NULL, | 
|  | rsrc, | 
|  | trans); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_NOTAVAILABLE:           return DDERR_UNSUPPORTED; | 
|  | case WINED3DERR_WRONGTEXTUREFORMAT:     return DDERR_INVALIDPIXELFORMAT; | 
|  | default:                                return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetClipper | 
|  | * | 
|  | * Returns the IDirectDrawClipper interface of the clipper assigned to this | 
|  | * surface | 
|  | * | 
|  | * Params: | 
|  | *  Clipper: Address to store the interface pointer at | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Clipper is NULL | 
|  | *  DDERR_NOCLIPPERATTACHED if there's no clipper attached | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawClipper **Clipper) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | TRACE("(%p)->(%p)\n", This, Clipper); | 
|  |  | 
|  | if(!Clipper) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if(This->clipper == NULL) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_NOCLIPPERATTACHED; | 
|  | } | 
|  |  | 
|  | *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper); | 
|  | IDirectDrawClipper_AddRef(*Clipper); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetClipper | 
|  | * | 
|  | * Sets a clipper for the surface | 
|  | * | 
|  | * Params: | 
|  | *  Clipper: IDirectDrawClipper interface of the clipper to set | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawClipper *Clipper) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawClipperImpl *oldClipper = This->clipper; | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p)\n",This,Clipper); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper); | 
|  |  | 
|  | if (Clipper != NULL) | 
|  | IDirectDrawClipper_AddRef(Clipper); | 
|  | if(oldClipper) | 
|  | IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper)); | 
|  |  | 
|  | hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetSurfaceDesc | 
|  | * | 
|  | * Sets the surface description. It can override the pixel format, the surface | 
|  | * memory, ... | 
|  | * It's not really tested. | 
|  | * | 
|  | * Params: | 
|  | * DDSD: Pointer to the new surface description to set | 
|  | * Flags: Some flags | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if DDSD is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface, | 
|  | DDSURFACEDESC2 *DDSD, | 
|  | DWORD Flags) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN; | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags); | 
|  |  | 
|  | if(!DDSD) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (DDSD->dwFlags & DDSD_PIXELFORMAT) | 
|  | { | 
|  | newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat); | 
|  |  | 
|  | if(newFormat == WINED3DFMT_UNKNOWN) | 
|  | { | 
|  | ERR("Requested to set an unknown pixelformat\n"); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  | if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) ) | 
|  | { | 
|  | hr = IWineD3DSurface_SetFormat(This->WineD3DSurface, | 
|  | newFormat); | 
|  | if(hr != DD_OK) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (DDSD->dwFlags & DDSD_CKDESTOVERLAY) | 
|  | { | 
|  | IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | DDCKEY_DESTOVERLAY, | 
|  | (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay); | 
|  | } | 
|  | if (DDSD->dwFlags & DDSD_CKDESTBLT) | 
|  | { | 
|  | IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | DDCKEY_DESTBLT, | 
|  | (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt); | 
|  | } | 
|  | if (DDSD->dwFlags & DDSD_CKSRCOVERLAY) | 
|  | { | 
|  | IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | DDCKEY_SRCOVERLAY, | 
|  | (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay); | 
|  | } | 
|  | if (DDSD->dwFlags & DDSD_CKSRCBLT) | 
|  | { | 
|  | IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | DDCKEY_SRCBLT, | 
|  | (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt); | 
|  | } | 
|  | if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface) | 
|  | { | 
|  | hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface); | 
|  | if(hr != WINED3D_OK) | 
|  | { | 
|  | /* No need for a trace here, wined3d does that for us */ | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(hr) | 
|  | { | 
|  | case WINED3DERR_INVALIDCALL:        return DDERR_INVALIDPARAMS; | 
|  | default:                            break; /* Go on */ | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | This->surface_desc = *DDSD; | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::GetPalette | 
|  | * | 
|  | * Returns the IDirectDrawPalette interface of the palette currently assigned | 
|  | * to the surface | 
|  | * | 
|  | * Params: | 
|  | *  Pal: Address to write the interface pointer to | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  DDERR_INVALIDPARAMS if Pal is NULL | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawPalette **Pal) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IWineD3DPalette *wPal; | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p): Relay\n", This, Pal); | 
|  |  | 
|  | if(!Pal) | 
|  | return DDERR_INVALIDPARAMS; | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal); | 
|  | if(hr != DD_OK) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | if(wPal) | 
|  | { | 
|  | hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal); | 
|  | } | 
|  | else | 
|  | { | 
|  | *Pal = NULL; | 
|  | hr = DDERR_NOPALETTEATTACHED; | 
|  | } | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * SetColorKeyEnum | 
|  | * | 
|  | * EnumAttachedSurface callback for SetColorKey. Used to set color keys | 
|  | * recursively in the surface tree | 
|  | * | 
|  | *****************************************************************************/ | 
|  | struct SCKContext | 
|  | { | 
|  | HRESULT ret; | 
|  | WINEDDCOLORKEY *CKey; | 
|  | DWORD Flags; | 
|  | }; | 
|  |  | 
|  | static HRESULT WINAPI | 
|  | SetColorKeyEnum(IDirectDrawSurface7 *surface, | 
|  | DDSURFACEDESC2 *desc, | 
|  | void *context) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surface); | 
|  | struct SCKContext *ctx = context; | 
|  | HRESULT hr; | 
|  |  | 
|  | hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | ctx->Flags, | 
|  | ctx->CKey); | 
|  | if(hr != DD_OK) | 
|  | { | 
|  | WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr); | 
|  | ctx->ret = hr; | 
|  | } | 
|  |  | 
|  | IDirectDrawSurface7_EnumAttachedSurfaces(surface, | 
|  | context, | 
|  | SetColorKeyEnum); | 
|  | IDirectDrawSurface7_Release(surface); | 
|  | return DDENUMRET_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetColorKey | 
|  | * | 
|  | * Sets the color keying options for the surface. Observations showed that | 
|  | * in case of complex surfaces the color key has to be assigned to all | 
|  | * sublevels. | 
|  | * | 
|  | * Params: | 
|  | *  Flags: DDCKEY_* | 
|  | *  CKey: The new color key | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | *  See IWineD3DSurface::SetColorKey for details | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface, | 
|  | DWORD Flags, | 
|  | DDCOLORKEY *CKey) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags }; | 
|  | TRACE("(%p)->(%x,%p)\n", This, Flags, CKey); | 
|  |  | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | if (CKey) | 
|  | { | 
|  | switch (Flags & ~DDCKEY_COLORSPACE) | 
|  | { | 
|  | case DDCKEY_DESTBLT: | 
|  | This->surface_desc.ddckCKDestBlt = *CKey; | 
|  | This->surface_desc.dwFlags |= DDSD_CKDESTBLT; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_DESTOVERLAY: | 
|  | This->surface_desc.u3.ddckCKDestOverlay = *CKey; | 
|  | This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCOVERLAY: | 
|  | This->surface_desc.ddckCKSrcOverlay = *CKey; | 
|  | This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCBLT: | 
|  | This->surface_desc.ddckCKSrcBlt = *CKey; | 
|  | This->surface_desc.dwFlags |= DDSD_CKSRCBLT; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | switch (Flags & ~DDCKEY_COLORSPACE) | 
|  | { | 
|  | case DDCKEY_DESTBLT: | 
|  | This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_DESTOVERLAY: | 
|  | This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCOVERLAY: | 
|  | This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY; | 
|  | break; | 
|  |  | 
|  | case DDCKEY_SRCBLT: | 
|  | This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DDERR_INVALIDPARAMS; | 
|  | } | 
|  | } | 
|  | ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, | 
|  | Flags, | 
|  | ctx.CKey); | 
|  | IDirectDrawSurface7_EnumAttachedSurfaces(iface, | 
|  | (void *) &ctx, | 
|  | SetColorKeyEnum); | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | switch(ctx.ret) | 
|  | { | 
|  | case WINED3DERR_INVALIDCALL:        return DDERR_INVALIDPARAMS; | 
|  | default:                            return ctx.ret; | 
|  | } | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface7::SetPalette | 
|  | * | 
|  | * Assigns a DirectDrawPalette object to the surface | 
|  | * | 
|  | * Params: | 
|  | *  Pal: Interface to the palette to set | 
|  | * | 
|  | * Returns: | 
|  | *  DD_OK on success | 
|  | * | 
|  | *****************************************************************************/ | 
|  | static HRESULT WINAPI | 
|  | IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface, | 
|  | IDirectDrawPalette *Pal) | 
|  | { | 
|  | ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); | 
|  | IDirectDrawPalette *oldPal; | 
|  | IDirectDrawSurfaceImpl *surf; | 
|  | IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal); | 
|  | HRESULT hr; | 
|  | TRACE("(%p)->(%p)\n", This, Pal); | 
|  |  | 
|  | if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | | 
|  | DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) { | 
|  | return DDERR_INVALIDPIXELFORMAT; | 
|  | } | 
|  |  | 
|  | /* Find the old palette */ | 
|  | EnterCriticalSection(&ddraw_cs); | 
|  | hr = IDirectDrawSurface_GetPalette(iface, &oldPal); | 
|  | if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) | 
|  | { | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return hr; | 
|  | } | 
|  | if(oldPal) IDirectDrawPalette_Release(oldPal);  /* For the GetPalette */ | 
|  |  | 
|  | /* Set the new Palette */ | 
|  | IWineD3DSurface_SetPalette(This->WineD3DSurface, | 
|  | PalImpl ? PalImpl->wineD3DPalette : NULL); | 
|  | /* AddRef the Palette */ | 
|  | if(Pal) IDirectDrawPalette_AddRef(Pal); | 
|  |  | 
|  | /* Release the old palette */ | 
|  | if(oldPal) IDirectDrawPalette_Release(oldPal); | 
|  |  | 
|  | /* If this is a front buffer, also update the back buffers | 
|  | * TODO: How do things work for palettized cube textures? | 
|  | */ | 
|  | if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) | 
|  | { | 
|  | /* For primary surfaces the tree is just a list, so the simpler scheme fits too */ | 
|  | DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 }; | 
|  |  | 
|  | surf = This; | 
|  | while(1) | 
|  | { | 
|  | IDirectDrawSurface7 *attach; | 
|  | HRESULT hr; | 
|  | hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7), | 
|  | &caps2, &attach); | 
|  | if(hr != DD_OK) | 
|  | { | 
|  | break; | 
|  | } | 
|  |  | 
|  | TRACE("Setting palette on %p\n", attach); | 
|  | IDirectDrawSurface7_SetPalette(attach, | 
|  | Pal); | 
|  | surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, attach); | 
|  | IDirectDrawSurface7_Release(attach); | 
|  | } | 
|  | } | 
|  |  | 
|  | LeaveCriticalSection(&ddraw_cs); | 
|  | return DD_OK; | 
|  | } | 
|  |  | 
|  | /***************************************************************************** | 
|  | * The VTable | 
|  | *****************************************************************************/ | 
|  |  | 
|  | const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl = | 
|  | { | 
|  | /*** IUnknown ***/ | 
|  | IDirectDrawSurfaceImpl_QueryInterface, | 
|  | IDirectDrawSurfaceImpl_AddRef, | 
|  | IDirectDrawSurfaceImpl_Release, | 
|  | /*** IDirectDrawSurface ***/ | 
|  | IDirectDrawSurface7Impl_AddAttachedSurface, | 
|  | IDirectDrawSurfaceImpl_AddOverlayDirtyRect, | 
|  | IDirectDrawSurfaceImpl_Blt, | 
|  | IDirectDrawSurfaceImpl_BltBatch, | 
|  | IDirectDrawSurfaceImpl_BltFast, | 
|  | IDirectDrawSurfaceImpl_DeleteAttachedSurface, | 
|  | IDirectDrawSurfaceImpl_EnumAttachedSurfaces, | 
|  | IDirectDrawSurfaceImpl_EnumOverlayZOrders, | 
|  | IDirectDrawSurfaceImpl_Flip, | 
|  | IDirectDrawSurfaceImpl_GetAttachedSurface, | 
|  | IDirectDrawSurfaceImpl_GetBltStatus, | 
|  | IDirectDrawSurfaceImpl_GetCaps, | 
|  | IDirectDrawSurfaceImpl_GetClipper, | 
|  | IDirectDrawSurfaceImpl_GetColorKey, | 
|  | IDirectDrawSurfaceImpl_GetDC, | 
|  | IDirectDrawSurfaceImpl_GetFlipStatus, | 
|  | IDirectDrawSurfaceImpl_GetOverlayPosition, | 
|  | IDirectDrawSurfaceImpl_GetPalette, | 
|  | IDirectDrawSurfaceImpl_GetPixelFormat, | 
|  | IDirectDrawSurfaceImpl_GetSurfaceDesc, | 
|  | IDirectDrawSurfaceImpl_Initialize, | 
|  | IDirectDrawSurfaceImpl_IsLost, | 
|  | IDirectDrawSurfaceImpl_Lock, | 
|  | IDirectDrawSurfaceImpl_ReleaseDC, | 
|  | IDirectDrawSurfaceImpl_Restore, | 
|  | IDirectDrawSurfaceImpl_SetClipper, | 
|  | IDirectDrawSurfaceImpl_SetColorKey, | 
|  | IDirectDrawSurfaceImpl_SetOverlayPosition, | 
|  | IDirectDrawSurfaceImpl_SetPalette, | 
|  | IDirectDrawSurfaceImpl_Unlock, | 
|  | IDirectDrawSurfaceImpl_UpdateOverlay, | 
|  | IDirectDrawSurfaceImpl_UpdateOverlayDisplay, | 
|  | IDirectDrawSurfaceImpl_UpdateOverlayZOrder, | 
|  | /*** IDirectDrawSurface2 ***/ | 
|  | IDirectDrawSurfaceImpl_GetDDInterface, | 
|  | IDirectDrawSurfaceImpl_PageLock, | 
|  | IDirectDrawSurfaceImpl_PageUnlock, | 
|  | /*** IDirectDrawSurface3 ***/ | 
|  | IDirectDrawSurfaceImpl_SetSurfaceDesc, | 
|  | /*** IDirectDrawSurface4 ***/ | 
|  | IDirectDrawSurfaceImpl_SetPrivateData, | 
|  | IDirectDrawSurfaceImpl_GetPrivateData, | 
|  | IDirectDrawSurfaceImpl_FreePrivateData, | 
|  | IDirectDrawSurfaceImpl_GetUniquenessValue, | 
|  | IDirectDrawSurfaceImpl_ChangeUniquenessValue, | 
|  | /*** IDirectDrawSurface7 ***/ | 
|  | IDirectDrawSurfaceImpl_SetPriority, | 
|  | IDirectDrawSurfaceImpl_GetPriority, | 
|  | IDirectDrawSurfaceImpl_SetLOD, | 
|  | IDirectDrawSurfaceImpl_GetLOD | 
|  | }; |