| /* | |
| * Wine server objects | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| */ | |
| #ifndef __WINE_SERVER_OBJECT_H | |
| #define __WINE_SERVER_OBJECT_H | |
| #ifndef __WINE_SERVER__ | |
| #error This file can only be used in the Wine server | |
| #endif | |
| #include <sys/time.h> | |
| #include "server.h" | |
| #include "server/request.h" | |
| /* kernel objects */ | |
| struct object; | |
| struct object_name; | |
| struct thread; | |
| struct object_ops | |
| { | |
| void (*dump)(struct object *,int); /* dump the object (for debugging) */ | |
| int (*signaled)(struct object *,struct thread *); /* is object signaled? */ | |
| int (*satisfied)(struct object *,struct thread *); /* wait satisfied; return 1 if abandoned */ | |
| void (*destroy)(struct object *); /* destroy on refcount == 0 */ | |
| }; | |
| struct object | |
| { | |
| unsigned int refcount; | |
| const struct object_ops *ops; | |
| struct wait_queue_entry *head; | |
| struct wait_queue_entry *tail; | |
| struct object_name *name; | |
| }; | |
| extern void *mem_alloc( size_t size ); /* malloc wrapper */ | |
| extern struct object *create_named_object( const char *name, const struct object_ops *ops, | |
| size_t size ); | |
| extern int init_object( struct object *obj, const struct object_ops *ops, | |
| const char *name ); | |
| /* grab/release_object can take any pointer, but you better make sure */ | |
| /* that the thing pointed to starts with a struct object... */ | |
| extern struct object *grab_object( void *obj ); | |
| extern void release_object( void *obj ); | |
| extern struct object *find_object( const char *name ); | |
| /* request handlers */ | |
| struct iovec; | |
| struct thread; | |
| extern void call_req_handler( struct thread *thread, enum request req, | |
| void *data, int len, int fd ); | |
| extern void call_timeout_handler( struct thread *thread ); | |
| extern void call_kill_handler( struct thread *thread, int exit_code ); | |
| extern void trace_request( enum request req, void *data, int len, int fd ); | |
| extern void trace_timeout(void); | |
| extern void trace_kill( int exit_code ); | |
| extern void trace_reply( struct thread *thread, int type, int pass_fd, | |
| struct iovec *vec, int veclen ); | |
| /* socket functions */ | |
| extern int add_client( int client_fd, struct thread *self ); | |
| extern void remove_client( int client_fd, int exit_code ); | |
| extern int get_initial_client_fd(void); | |
| extern void set_timeout( int client_fd, struct timeval *when ); | |
| extern int send_reply_v( int client_fd, int type, int pass_fd, | |
| struct iovec *vec, int veclen ); | |
| /* process functions */ | |
| struct process; | |
| extern struct process *create_process(void); | |
| extern struct process *get_process_from_id( void *id ); | |
| extern struct process *get_process_from_handle( int handle, unsigned int access ); | |
| extern void add_process_thread( struct process *process, | |
| struct thread *thread ); | |
| extern void remove_process_thread( struct process *process, | |
| struct thread *thread ); | |
| extern void kill_process( struct process *process, int exit_code ); | |
| extern void get_process_info( struct process *process, | |
| struct get_process_info_reply *reply ); | |
| /* handle functions */ | |
| /* alloc_handle takes a void *obj for convenience, but you better make sure */ | |
| /* that the thing pointed to starts with a struct object... */ | |
| extern int alloc_handle( struct process *process, void *obj, | |
| unsigned int access, int inherit ); | |
| extern int close_handle( struct process *process, int handle ); | |
| extern int set_handle_info( struct process *process, int handle, | |
| int mask, int flags ); | |
| extern struct object *get_handle_obj( struct process *process, int handle, | |
| unsigned int access, const struct object_ops *ops ); | |
| extern int duplicate_handle( struct process *src, int src_handle, struct process *dst, | |
| int dst_handle, unsigned int access, int inherit, int options ); | |
| extern int open_object( const char *name, const struct object_ops *ops, | |
| unsigned int access, int inherit ); | |
| /* event functions */ | |
| extern struct object *create_event( const char *name, int manual_reset, int initial_state ); | |
| extern int open_event( unsigned int access, int inherit, const char *name ); | |
| extern int pulse_event( int handle ); | |
| extern int set_event( int handle ); | |
| extern int reset_event( int handle ); | |
| /* mutex functions */ | |
| extern struct object *create_mutex( const char *name, int owned ); | |
| extern int open_mutex( unsigned int access, int inherit, const char *name ); | |
| extern int release_mutex( int handle ); | |
| extern void abandon_mutexes( struct thread *thread ); | |
| /* semaphore functions */ | |
| extern struct object *create_semaphore( const char *name, unsigned int initial, unsigned int max ); | |
| extern int open_semaphore( unsigned int access, int inherit, const char *name ); | |
| extern int release_semaphore( int handle, unsigned int count, unsigned int *prev_count ); | |
| extern int debug_level; | |
| #endif /* __WINE_SERVER_OBJECT_H */ |