| /* |
| * Copyright 2011-2012 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| #define COBJMACROS |
| |
| #include "wine/test.h" |
| #include "d3d.h" |
| |
| struct create_window_thread_param |
| { |
| HWND window; |
| HANDLE window_created; |
| HANDLE destroy_window; |
| HANDLE thread; |
| }; |
| |
| static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff) |
| { |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| return TRUE; |
| } |
| |
| static DWORD WINAPI create_window_thread_proc(void *param) |
| { |
| struct create_window_thread_param *p = param; |
| DWORD res; |
| BOOL ret; |
| |
| p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| ret = SetEvent(p->window_created); |
| ok(ret, "SetEvent failed, last error %#x.\n", GetLastError()); |
| |
| for (;;) |
| { |
| MSG msg; |
| |
| while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) |
| DispatchMessage(&msg); |
| res = WaitForSingleObject(p->destroy_window, 100); |
| if (res == WAIT_OBJECT_0) |
| break; |
| if (res != WAIT_TIMEOUT) |
| { |
| ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); |
| break; |
| } |
| } |
| |
| DestroyWindow(p->window); |
| |
| return 0; |
| } |
| |
| static void create_window_thread(struct create_window_thread_param *p) |
| { |
| DWORD res, tid; |
| |
| p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL); |
| ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError()); |
| p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL); |
| ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError()); |
| p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid); |
| ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError()); |
| res = WaitForSingleObject(p->window_created, INFINITE); |
| ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); |
| } |
| |
| static void destroy_window_thread(struct create_window_thread_param *p) |
| { |
| SetEvent(p->destroy_window); |
| WaitForSingleObject(p->thread, INFINITE); |
| CloseHandle(p->destroy_window); |
| CloseHandle(p->window_created); |
| CloseHandle(p->thread); |
| } |
| |
| static IDirectDrawSurface *get_depth_stencil(IDirect3DDevice2 *device) |
| { |
| IDirectDrawSurface *rt, *ret; |
| DDSCAPS caps = {DDSCAPS_ZBUFFER}; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ret); |
| ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(rt); |
| return ret; |
| } |
| |
| static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y) |
| { |
| RECT rect = {x, y, x + 1, y + 1}; |
| DDSURFACEDESC surface_desc; |
| D3DCOLOR color; |
| HRESULT hr; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| |
| hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| return 0xdeadbeef; |
| |
| color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff; |
| |
| hr = IDirectDrawSurface_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| return color; |
| } |
| |
| static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name, |
| D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx) |
| { |
| DWORD *z_depth = ctx; |
| |
| if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid)) |
| return D3DENUMRET_OK; |
| |
| if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32) |
| *z_depth = 32; |
| else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24) |
| *z_depth = 24; |
| else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16) |
| *z_depth = 16; |
| |
| return DDENUMRET_OK; |
| } |
| |
| static IDirectDraw2 *create_ddraw(void) |
| { |
| IDirectDraw2 *ddraw2; |
| IDirectDraw *ddraw1; |
| HRESULT hr; |
| |
| if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL))) |
| return NULL; |
| |
| hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2); |
| IDirectDraw_Release(ddraw1); |
| if (FAILED(hr)) |
| return NULL; |
| |
| return ddraw2; |
| } |
| |
| static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level) |
| { |
| IDirectDrawSurface *surface, *ds; |
| IDirect3DDevice2 *device = NULL; |
| DDSURFACEDESC surface_desc; |
| DWORD z_depth = 0; |
| IDirect3D2 *d3d; |
| HRESULT hr; |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| if (coop_level & DDSCL_NORMAL) |
| { |
| IDirectDrawClipper *clipper; |
| |
| hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL); |
| ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_SetClipper(surface, clipper); |
| ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr); |
| IDirectDrawClipper_Release(clipper); |
| } |
| |
| hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d); |
| if (FAILED(hr)) |
| { |
| IDirectDrawSurface_Release(surface); |
| return NULL; |
| } |
| |
| hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth); |
| ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr); |
| if (FAILED(hr) || !z_depth) |
| { |
| IDirect3D2_Release(d3d); |
| IDirectDrawSurface_Release(surface); |
| return NULL; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| U2(surface_desc).dwZBufferBitDepth = z_depth; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL); |
| ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| IDirect3D2_Release(d3d); |
| IDirectDrawSurface_Release(surface); |
| return NULL; |
| } |
| |
| hr = IDirectDrawSurface_AddAttachedSurface(surface, ds); |
| ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(ds); |
| if (FAILED(hr)) |
| { |
| IDirect3D2_Release(d3d); |
| IDirectDrawSurface_Release(surface); |
| return NULL; |
| } |
| |
| hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device); |
| IDirect3D2_Release(d3d); |
| IDirectDrawSurface_Release(surface); |
| if (FAILED(hr)) |
| return NULL; |
| |
| return device; |
| } |
| |
| static IDirect3DViewport2 *create_viewport(IDirect3DDevice2 *device, UINT x, UINT y, UINT w, UINT h) |
| { |
| IDirect3DViewport2 *viewport; |
| D3DVIEWPORT2 vp; |
| IDirect3D2 *d3d; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice2_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_AddViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); |
| memset(&vp, 0, sizeof(vp)); |
| vp.dwSize = sizeof(vp); |
| vp.dwX = x; |
| vp.dwY = y; |
| vp.dwWidth = w; |
| vp.dwHeight = h; |
| vp.dvClipX = -1.0f; |
| vp.dvClipY = 1.0f; |
| vp.dvClipWidth = 2.0f; |
| vp.dvClipHeight = 2.0f; |
| vp.dvMinZ = 0.0f; |
| vp.dvMaxZ = 1.0f; |
| hr = IDirect3DViewport2_SetViewport2(viewport, &vp); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| IDirect3D2_Release(d3d); |
| |
| return viewport; |
| } |
| |
| static void viewport_set_background(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport, |
| IDirect3DMaterial2 *material) |
| { |
| D3DMATERIALHANDLE material_handle; |
| HRESULT hr; |
| |
| hr = IDirect3DMaterial2_GetHandle(material, device, &material_handle); |
| ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); |
| hr = IDirect3DViewport2_SetBackground(viewport, material_handle); |
| ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); |
| } |
| |
| static void destroy_viewport(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport) |
| { |
| HRESULT hr; |
| |
| hr = IDirect3DDevice2_DeleteViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); |
| IDirect3DViewport2_Release(viewport); |
| } |
| |
| static IDirect3DMaterial2 *create_diffuse_material(IDirect3DDevice2 *device, float r, float g, float b, float a) |
| { |
| IDirect3DMaterial2 *material; |
| D3DMATERIAL mat; |
| IDirect3D2 *d3d; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice2_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D2_CreateMaterial(d3d, &material, NULL); |
| ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr); |
| memset(&mat, 0, sizeof(mat)); |
| mat.dwSize = sizeof(mat); |
| U1(U(mat).diffuse).r = r; |
| U2(U(mat).diffuse).g = g; |
| U3(U(mat).diffuse).b = b; |
| U4(U(mat).diffuse).a = a; |
| hr = IDirect3DMaterial2_SetMaterial(material, &mat); |
| ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); |
| IDirect3D2_Release(d3d); |
| |
| return material; |
| } |
| |
| static void destroy_material(IDirect3DMaterial2 *material) |
| { |
| IDirect3DMaterial2_Release(material); |
| } |
| |
| static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context) |
| { |
| HRESULT hr = IDirectDrawSurface_Restore(surface); |
| ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(surface); |
| |
| return DDENUMRET_OK; |
| } |
| |
| static HRESULT restore_surfaces(IDirectDraw2 *ddraw) |
| { |
| return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, |
| NULL, NULL, restore_callback); |
| } |
| |
| static void test_coop_level_create_device_window(void) |
| { |
| HWND focus_window, device_window; |
| IDirectDraw2 *ddraw; |
| HRESULT hr; |
| |
| focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping test.\n"); |
| DestroyWindow(focus_window); |
| return; |
| } |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| |
| /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */ |
| if (broken(hr == DDERR_INVALIDPARAMS)) |
| { |
| win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n"); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(focus_window); |
| return; |
| } |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW |
| | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW |
| | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(focus_window); |
| } |
| |
| static void test_clipper_blt(void) |
| { |
| IDirectDrawSurface *src_surface, *dst_surface; |
| RECT client_rect, src_rect, *rect; |
| IDirectDrawClipper *clipper; |
| DDSURFACEDESC surface_desc; |
| unsigned int i, j, x, y; |
| IDirectDraw2 *ddraw; |
| RGNDATA *rgn_data; |
| D3DCOLOR color; |
| HRGN r1, r2; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| DWORD *ptr; |
| DWORD ret; |
| |
| static const DWORD src_data[] = |
| { |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| }; |
| static const D3DCOLOR expected1[] = |
| { |
| 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, |
| 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, |
| 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, |
| 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, |
| }; |
| static const D3DCOLOR expected2[] = |
| { |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, |
| 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, |
| }; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 10, 10, 640, 480, 0, 0, 0, 0); |
| ShowWindow(window, SW_SHOW); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| ret = GetClientRect(window, &client_rect); |
| ok(ret, "Failed to get client rect.\n"); |
| ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2); |
| ok(ret, "Failed to map client rect.\n"); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL); |
| ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr); |
| ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize); |
| ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType); |
| ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount); |
| ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */), |
| "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize); |
| ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect), |
| "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", |
| rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top, |
| rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom, |
| client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); |
| rect = (RECT *)&rgn_data->Buffer[0]; |
| ok(EqualRect(rect, &client_rect), |
| "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", |
| rect->left, rect->top, rect->right, rect->bottom, |
| client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); |
| HeapFree(GetProcessHeap(), 0, rgn_data); |
| |
| r1 = CreateRectRgn(0, 0, 320, 240); |
| ok(!!r1, "Failed to create region.\n"); |
| r2 = CreateRectRgn(320, 240, 640, 480); |
| ok(!!r2, "Failed to create region.\n"); |
| CombineRgn(r1, r1, r2, RGN_OR); |
| ret = GetRegionData(r1, 0, NULL); |
| rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); |
| ret = GetRegionData(r1, ret, rgn_data); |
| ok(!!ret, "Failed to get region data.\n"); |
| |
| DeleteObject(r2); |
| DeleteObject(r1); |
| |
| hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); |
| ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); |
| ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); |
| |
| HeapFree(GetProcessHeap(), 0, rgn_data); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); |
| surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr); |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); |
| ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch); |
| ptr = surface_desc.lpSurface; |
| memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD)); |
| memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD)); |
| memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD)); |
| hr = IDirectDrawSurface_Unlock(src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface_SetClipper(dst_surface, clipper); |
| ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); |
| |
| SetRect(&src_rect, 1, 1, 5, 2); |
| hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(dst_surface, x, y); |
| ok(compare_color(color, expected1[i * 4 + j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color); |
| } |
| } |
| |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(dst_surface, x, y); |
| ok(compare_color(color, expected2[i * 4 + j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color); |
| } |
| } |
| |
| hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT); |
| ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| DestroyWindow(window); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0); |
| ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface_Release(dst_surface); |
| IDirectDrawSurface_Release(src_surface); |
| IDirectDrawClipper_Release(clipper); |
| IDirectDraw2_Release(ddraw); |
| } |
| |
| static void test_coop_level_d3d_state(void) |
| { |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| IDirectDrawSurface *rt, *surface; |
| IDirect3DMaterial2 *background; |
| IDirect3DViewport2 *viewport; |
| IDirect3DDevice2 *device; |
| D3DMATERIAL material; |
| IDirectDraw2 *ddraw; |
| D3DCOLOR color; |
| DWORD value; |
| HWND window; |
| HRESULT hr; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| |
| background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| viewport_set_background(device, viewport, background); |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected z-enable state %#x.\n", value); |
| hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!value, "Got unexpected alpha blend enable state %#x.\n", value); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_IsLost(rt); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = restore_surfaces(ddraw); |
| ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr); |
| |
| memset(&material, 0, sizeof(material)); |
| material.dwSize = sizeof(material); |
| U1(U(material).diffuse).r = 0.0f; |
| U2(U(material).diffuse).g = 1.0f; |
| U3(U(material).diffuse).b = 0.0f; |
| U4(U(material).diffuse).a = 1.0f; |
| hr = IDirect3DMaterial2_SetMaterial(background, &material); |
| ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &surface); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| ok(surface == rt, "Got unexpected surface %p.\n", surface); |
| hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected z-enable state %#x.\n", value); |
| hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value); |
| hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| destroy_viewport(device, viewport); |
| destroy_material(background); |
| IDirectDrawSurface_Release(surface); |
| IDirectDrawSurface_Release(rt); |
| IDirect3DDevice2_Release(device); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_surface_interface_mismatch(void) |
| { |
| IDirectDraw2 *ddraw = NULL; |
| IDirect3D2 *d3d = NULL; |
| IDirectDrawSurface *surface = NULL, *ds; |
| IDirectDrawSurface3 *surface3 = NULL; |
| IDirect3DDevice2 *device = NULL; |
| IDirect3DViewport2 *viewport = NULL; |
| IDirect3DMaterial2 *background = NULL; |
| DDSURFACEDESC surface_desc; |
| DWORD z_depth = 0; |
| ULONG refcount; |
| HRESULT hr; |
| D3DCOLOR color; |
| HWND window; |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface2_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3); |
| if (FAILED(hr)) |
| { |
| skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d); |
| if (FAILED(hr)) |
| { |
| skip("Failed to get the IDirect3D2 interface, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth); |
| if (FAILED(hr) || !z_depth) |
| { |
| skip("No depth buffer formats available, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| U2(surface_desc).dwZBufferBitDepth = z_depth; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL); |
| ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| /* Using a different surface interface version still works */ |
| hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds); |
| ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); |
| refcount = IDirectDrawSurface_Release(ds); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| /* Here too */ |
| hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface *)surface3, &device); |
| ok(SUCCEEDED(hr), "Failed to create d3d device.\n"); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| viewport_set_background(device, viewport, background); |
| |
| hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); |
| color = get_surface_color(surface, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| cleanup: |
| if (viewport) |
| destroy_viewport(device, viewport); |
| if (background) |
| destroy_material(background); |
| if (surface3) IDirectDrawSurface3_Release(surface3); |
| if (surface) IDirectDrawSurface_Release(surface); |
| if (device) IDirect3DDevice2_Release(device); |
| if (d3d) IDirect3D2_Release(d3d); |
| if (ddraw) IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_coop_level_threaded(void) |
| { |
| struct create_window_thread_param p; |
| IDirectDraw2 *ddraw; |
| HRESULT hr; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping test.\n"); |
| return; |
| } |
| create_window_thread(&p); |
| |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| IDirectDraw2_Release(ddraw); |
| destroy_window_thread(&p); |
| } |
| |
| static void test_depth_blit(void) |
| { |
| static D3DLVERTEX quad1[] = |
| { |
| {{-1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}}, |
| {{ 1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}}, |
| {{-1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}}, |
| {{ 1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}}, |
| }; |
| static const D3DCOLOR expected_colors[4][4] = |
| { |
| {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00}, |
| {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00}, |
| {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| }; |
| static const BOOL todo[4][4] = |
| { |
| {FALSE, FALSE, TRUE, TRUE}, |
| {FALSE, FALSE, TRUE, TRUE}, |
| {TRUE, TRUE, TRUE, TRUE}, |
| {TRUE, TRUE, TRUE, TRUE}, |
| }; |
| DDSURFACEDESC ddsd_new, ddsd_existing; |
| |
| IDirect3DDevice2 *device; |
| IDirectDrawSurface *ds1, *ds2, *ds3, *rt; |
| IDirect3DViewport2 *viewport; |
| RECT src_rect, dst_rect; |
| unsigned int i, j; |
| D3DCOLOR color; |
| HRESULT hr; |
| IDirectDraw2 *ddraw; |
| DDBLTFX fx; |
| HWND window; |
| D3DRECT d3drect; |
| IDirect3DMaterial2 *background; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| |
| ds1 = get_depth_stencil(device); |
| |
| memset(&ddsd_new, 0, sizeof(ddsd_new)); |
| ddsd_new.dwSize = sizeof(ddsd_new); |
| memset(&ddsd_existing, 0, sizeof(ddsd_existing)); |
| ddsd_existing.dwSize = sizeof(ddsd_existing); |
| hr = IDirectDrawSurface_GetSurfaceDesc(ds1, &ddsd_existing); |
| ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| ddsd_new.dwWidth = ddsd_existing.dwWidth; |
| ddsd_new.dwHeight = ddsd_existing.dwHeight; |
| ddsd_new.ddpfPixelFormat = ddsd_existing.ddpfPixelFormat; |
| hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr); |
| hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds3, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr); |
| |
| background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight); |
| viewport_set_background(device, viewport, background); |
| hr = IDirect3DDevice2_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL); |
| ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr); |
| |
| U1(d3drect).x1 = U2(d3drect).y1 = 0; |
| U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight; |
| hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER); |
| ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr); |
| |
| /* Partial blit. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 0, 0, 320, 240); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Different locations. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 320, 240, 640, 480); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Streched. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Flipped. */ |
| SetRect(&src_rect, 0, 480, 640, 0); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| SetRect(&src_rect, 0, 0, 640, 480); |
| SetRect(&dst_rect, 0, 480, 640, 0); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| /* Full, explicit. */ |
| SetRect(&src_rect, 0, 0, 640, 480); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */ |
| |
| /* Depth blit inside a BeginScene / EndScene pair */ |
| hr = IDirect3DDevice2_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr); |
| /* From the current depth stencil */ |
| hr = IDirectDrawSurface_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* To the current depth stencil */ |
| hr = IDirectDrawSurface_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Between unbound surfaces */ |
| hr = IDirectDrawSurface_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DDevice2_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr); |
| |
| /* Avoid changing the depth stencil, it doesn't work properly on Windows. |
| * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately |
| * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce |
| * a reliable result(z = 0.0) */ |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillDepth = 0; |
| hr = IDirectDrawSurface_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr); |
| |
| /* This clears the Z buffer with 1.0 */ |
| hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr); |
| |
| SetRect(&dst_rect, 0, 0, 320, 240); |
| hr = IDirectDrawSurface_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| IDirectDrawSurface_Release(ds3); |
| IDirectDrawSurface_Release(ds2); |
| IDirectDrawSurface_Release(ds1); |
| |
| hr = IDirect3DDevice2_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad1, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| unsigned int x = 80 * ((2 * j) + 1); |
| unsigned int y = 60 * ((2 * i) + 1); |
| color = get_surface_color(rt, x, y); |
| if (todo[i][j]) |
| todo_wine ok(compare_color(color, expected_colors[i][j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color); |
| else |
| ok(compare_color(color, expected_colors[i][j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color); |
| } |
| } |
| IDirectDrawSurface_Release(rt); |
| |
| destroy_viewport(device, viewport); |
| destroy_material(background); |
| IDirect3DDevice2_Release(device); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_texture_load_ckey(void) |
| { |
| IDirectDraw2 *ddraw = NULL; |
| IDirectDrawSurface *src = NULL; |
| IDirectDrawSurface *dst = NULL; |
| IDirect3DTexture *src_tex = NULL; |
| IDirect3DTexture *dst_tex = NULL; |
| DDSURFACEDESC ddsd; |
| HRESULT hr; |
| DDCOLORKEY ckey; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| return; |
| } |
| hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; |
| ddsd.dwHeight = 128; |
| ddsd.dwWidth = 128; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; |
| hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr); |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface_QueryInterface(src, &IID_IDirect3DTexture, (void **)&src_tex); |
| ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture interface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| /* 64 bit ddraw does not support d3d */ |
| skip("Could not get Direct3DTexture interface, skipping texture::Load color keying tests.\n"); |
| goto done; |
| } |
| hr = IDirectDrawSurface_QueryInterface(dst, &IID_IDirect3DTexture, (void **)&dst_tex); |
| ok(SUCCEEDED(hr), "Failed to get Direct3DTexture interface, hr %#x.\n", hr); |
| |
| /* No surface has a color key */ |
| hr = IDirect3DTexture_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDCAPS), "Got unexpected hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| /* Testbot Windows NT VMs */ |
| skip("IDirect3DTexture::Load does not work, skipping color keying tests.\n"); |
| goto done; |
| } |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef; |
| hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Source surface has a color key */ |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirect3DTexture_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Both surfaces have a color key: Dest ckey is overwritten */ |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff; |
| hr = IDirectDrawSurface_SetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirect3DTexture_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Only the destination has a color key: It is not deleted */ |
| hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DTexture_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| done: |
| if (dst_tex) IDirect3DTexture_Release(dst_tex); |
| if (src_tex) IDirect3DTexture_Release(src_tex); |
| if (dst) IDirectDrawSurface_Release(dst); |
| if (src) IDirectDrawSurface_Release(src); |
| if (ddraw) IDirectDraw2_Release(ddraw); |
| } |
| |
| static ULONG get_refcount(IUnknown *test_iface) |
| { |
| IUnknown_AddRef(test_iface); |
| return IUnknown_Release(test_iface); |
| } |
| |
| static void test_viewport_interfaces(void) |
| { |
| IDirectDraw2 *ddraw; |
| IDirect3D2 *d3d; |
| HRESULT hr; |
| ULONG ref, old_d3d_ref; |
| IDirect3DViewport *viewport; |
| IDirect3DViewport2 *viewport2; |
| IDirect3DViewport3 *viewport3; |
| IDirectDrawGammaControl *gamma; |
| IUnknown *unknown; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| return; |
| } |
| |
| hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d); |
| ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| skip("Direct3D not available, skipping tests\n"); |
| IDirectDraw2_Release(ddraw); |
| return; |
| } |
| old_d3d_ref = get_refcount((IUnknown *)d3d); |
| |
| hr = IDirect3D2_CreateViewport(d3d, &viewport2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *)viewport2); |
| ok(ref == 1, "Initial IDirect3DViewport2 refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)d3d); |
| ok(ref == old_d3d_ref, "IDirect3D2 refcount is %u\n", ref); |
| |
| gamma = (IDirectDrawGammaControl *)0xdeadbeef; |
| hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirectDrawGammaControl, (void **)&gamma); |
| ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); |
| ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma); |
| if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma); |
| /* NULL iid: Segfaults */ |
| |
| hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport, (void **)&viewport); |
| ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr); |
| if (viewport) |
| { |
| ref = get_refcount((IUnknown *)viewport); |
| ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)viewport2); |
| ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref); |
| IDirect3DViewport_Release(viewport); |
| viewport = NULL; |
| } |
| |
| hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport3, (void **)&viewport3); |
| ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to QI IDirect3DViewport3, hr %#x.\n", hr); |
| if (viewport3) |
| { |
| ref = get_refcount((IUnknown *)viewport2); |
| ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)viewport3); |
| ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref); |
| IDirect3DViewport3_Release(viewport3); |
| } |
| |
| hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown); |
| ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr); |
| if (unknown) |
| { |
| ref = get_refcount((IUnknown *)viewport2); |
| ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref); |
| ref = get_refcount(unknown); |
| ok(ref == 2, "IUnknown refcount is %u\n", ref); |
| IUnknown_Release(unknown); |
| } |
| |
| IDirect3DViewport2_Release(viewport2); |
| IDirect3D2_Release(d3d); |
| IDirectDraw2_Release(ddraw); |
| } |
| |
| static void test_zenable(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static D3DTLVERTEX tquad[] = |
| { |
| {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, |
| {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, |
| {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, |
| {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, |
| }; |
| IDirect3DMaterial2 *background; |
| IDirect3DViewport2 *viewport; |
| IDirect3DDevice2 *device; |
| IDirectDrawSurface *rt; |
| IDirectDraw2 *ddraw; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| UINT x, y; |
| UINT i, j; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| |
| background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| viewport_set_background(device, viewport, background); |
| hr = IDirect3DDevice2_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(rt, x, y); |
| ok(compare_color(color, 0x0000ff00, 1), |
| "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color); |
| } |
| } |
| IDirectDrawSurface_Release(rt); |
| |
| destroy_viewport(device, viewport); |
| destroy_material(background); |
| IDirect3DDevice2_Release(device); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_ck_rgba(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static D3DTLVERTEX tquad[] = |
| { |
| {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}}, |
| {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}}, |
| {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}}, |
| {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}}, |
| {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}}, |
| {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}}, |
| {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}}, |
| {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}}, |
| }; |
| static const struct |
| { |
| D3DCOLOR fill_color; |
| BOOL color_key; |
| BOOL blend; |
| D3DCOLOR result1; |
| D3DCOLOR result2; |
| } |
| tests[] = |
| { |
| {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff}, |
| {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff}, |
| {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00}, |
| {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00}, |
| {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00}, |
| {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00}, |
| {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00}, |
| {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00}, |
| }; |
| |
| D3DTEXTUREHANDLE texture_handle; |
| IDirect3DMaterial2 *background; |
| IDirectDrawSurface *surface; |
| IDirect3DViewport2 *viewport; |
| IDirect3DTexture2 *texture; |
| DDSURFACEDESC surface_desc; |
| IDirect3DDevice2 *device; |
| IDirectDrawSurface *rt; |
| IDirectDraw2 *ddraw; |
| D3DCOLOR color; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| UINT i; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| viewport_set_background(device, viewport, background); |
| hr = IDirect3DDevice2_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 256; |
| surface_desc.dwHeight = 256; |
| surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); |
| surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00; |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle); |
| ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr); |
| IDirect3DTexture2_Release(texture); |
| |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) |
| { |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key); |
| ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = tests[i].fill_color; |
| hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| if (i == 2) |
| todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result1, i, color); |
| else |
| ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result1, i, color); |
| |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice2_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| /* This tests that fragments that are masked out by the color key are |
| * discarded, instead of just fully transparent. */ |
| color = get_surface_color(rt, 320, 240); |
| if (i == 2) |
| todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result2, i, color); |
| else |
| ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result2, i, color); |
| } |
| |
| IDirectDrawSurface_Release(rt); |
| hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0); |
| ok(SUCCEEDED(hr), "Failed to unset texture, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(surface); |
| destroy_viewport(device, viewport); |
| destroy_material(background); |
| IDirect3DDevice2_Release(device); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| struct qi_test |
| { |
| REFIID iid; |
| REFIID refcount_iid; |
| HRESULT hr; |
| }; |
| |
| static void test_qi(const char *test_name, IUnknown *base_iface, |
| REFIID refcount_iid, const struct qi_test *tests, UINT entry_count) |
| { |
| ULONG refcount, expected_refcount; |
| IUnknown *iface1, *iface2; |
| HRESULT hr; |
| UINT i, j; |
| |
| for (i = 0; i < entry_count; ++i) |
| { |
| hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1); |
| ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i); |
| if (SUCCEEDED(hr)) |
| { |
| for (j = 0; j < entry_count; ++j) |
| { |
| hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2); |
| ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j); |
| if (SUCCEEDED(hr)) |
| { |
| expected_refcount = 0; |
| if (IsEqualGUID(refcount_iid, tests[j].refcount_iid)) |
| ++expected_refcount; |
| if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid)) |
| ++expected_refcount; |
| refcount = IUnknown_Release(iface2); |
| ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n", |
| refcount, test_name, i, j, expected_refcount); |
| } |
| } |
| |
| expected_refcount = 0; |
| if (IsEqualGUID(refcount_iid, tests[i].refcount_iid)) |
| ++expected_refcount; |
| refcount = IUnknown_Release(iface1); |
| ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n", |
| refcount, test_name, i, expected_refcount); |
| } |
| } |
| } |
| |
| static void test_surface_qi(void) |
| { |
| static const struct qi_test tests[] = |
| { |
| {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK }, |
| {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK }, |
| {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK }, |
| {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK }, |
| {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK }, |
| {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK }, |
| {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK }, |
| {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK }, |
| {&IID_IDirect3DDevice7, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D7, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw7, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw4, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw3, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw2, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DLight, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG }, |
| {&IID_IDirectDrawPalette, NULL, E_INVALIDARG }, |
| {&IID_IDirectDrawClipper, NULL, E_INVALIDARG }, |
| {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK }, |
| }; |
| |
| IDirectDrawSurface *surface; |
| DDSURFACEDESC surface_desc; |
| IDirect3DDevice2 *device; |
| IDirectDraw2 *ddraw; |
| HWND window; |
| HRESULT hr; |
| |
| if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx")) |
| { |
| win_skip("DirectDrawCreateEx not available, skipping test.\n"); |
| return; |
| } |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping test.\n"); |
| return; |
| } |
| /* Try to create a D3D device to see if the ddraw implementation supports |
| * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and |
| * doesn't support e.g. the IDirect3DTexture interfaces. */ |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| IDirect3DDevice_Release(device); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 512; |
| surface_desc.dwHeight = 512; |
| hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests)); |
| |
| IDirectDrawSurface_Release(surface); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_device_qi(void) |
| { |
| static const struct qi_test tests[] = |
| { |
| {&IID_IDirect3DTexture2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DTexture, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DDevice7, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DDevice3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DDevice2, &IID_IDirect3DDevice2, S_OK }, |
| {&IID_IDirect3DDevice, &IID_IDirect3DDevice2, S_OK }, |
| {&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D7, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw4, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw3, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw2, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DLight, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawPalette, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawClipper, NULL, E_NOINTERFACE}, |
| {&IID_IUnknown, &IID_IDirect3DDevice2, S_OK }, |
| }; |
| |
| IDirect3DDevice2 *device; |
| IDirectDraw2 *ddraw; |
| HWND window; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw object, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create D3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice2, tests, sizeof(tests) / sizeof(*tests)); |
| |
| IDirect3DDevice2_Release(device); |
| IDirectDraw2_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| START_TEST(ddraw2) |
| { |
| test_coop_level_create_device_window(); |
| test_clipper_blt(); |
| test_coop_level_d3d_state(); |
| test_surface_interface_mismatch(); |
| test_coop_level_threaded(); |
| test_depth_blit(); |
| test_texture_load_ckey(); |
| test_viewport_interfaces(); |
| test_zenable(); |
| test_ck_rgba(); |
| test_surface_qi(); |
| test_device_qi(); |
| } |