|  | /* | 
|  | * Server-side message queues | 
|  | * | 
|  | * Copyright (C) 2000 Alexandre Julliard | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "wingdi.h" | 
|  | #include "winuser.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "handle.h" | 
|  | #include "file.h" | 
|  | #include "thread.h" | 
|  | #include "process.h" | 
|  | #include "request.h" | 
|  | #include "user.h" | 
|  |  | 
|  | #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE | 
|  | #define WM_NCMOUSELAST  (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST)) | 
|  |  | 
|  | enum message_kind { SEND_MESSAGE, POST_MESSAGE }; | 
|  | #define NB_MSG_KINDS (POST_MESSAGE+1) | 
|  |  | 
|  |  | 
|  | struct message_result | 
|  | { | 
|  | struct list            sender_entry;  /* entry in sender list */ | 
|  | struct message        *msg;           /* message the result is for */ | 
|  | struct message_result *recv_next;     /* next in receiver list */ | 
|  | struct msg_queue      *sender;        /* sender queue */ | 
|  | struct msg_queue      *receiver;      /* receiver queue */ | 
|  | int                    replied;       /* has it been replied to? */ | 
|  | unsigned int           result;        /* reply result */ | 
|  | unsigned int           error;         /* error code to pass back to sender */ | 
|  | struct message        *callback_msg;  /* message to queue for callback */ | 
|  | void                  *data;          /* message reply data */ | 
|  | unsigned int           data_size;     /* size of message reply data */ | 
|  | struct timeout_user   *timeout;       /* result timeout */ | 
|  | }; | 
|  |  | 
|  | struct message | 
|  | { | 
|  | struct list            entry;     /* entry in message list */ | 
|  | enum message_type      type;      /* message type */ | 
|  | user_handle_t          win;       /* window handle */ | 
|  | unsigned int           msg;       /* message code */ | 
|  | unsigned long          wparam;    /* parameters */ | 
|  | unsigned long          lparam;    /* parameters */ | 
|  | unsigned long          info;      /* extra info */ | 
|  | int                    x;         /* x position */ | 
|  | int                    y;         /* y position */ | 
|  | unsigned int           time;      /* message time */ | 
|  | void                  *data;      /* message data for sent messages */ | 
|  | unsigned int           data_size; /* size of message data */ | 
|  | unsigned int           unique_id; /* unique id for nested hw message waits */ | 
|  | struct message_result *result;    /* result in sender queue */ | 
|  | }; | 
|  |  | 
|  | struct timer | 
|  | { | 
|  | struct list     entry;     /* entry in timer list */ | 
|  | struct timeval  when;      /* next expiration */ | 
|  | unsigned int    rate;      /* timer rate in ms */ | 
|  | user_handle_t   win;       /* window handle */ | 
|  | unsigned int    msg;       /* message to post */ | 
|  | unsigned long   id;        /* timer id */ | 
|  | unsigned long   lparam;    /* lparam for message */ | 
|  | }; | 
|  |  | 
|  | struct thread_input | 
|  | { | 
|  | struct object          obj;           /* object header */ | 
|  | struct desktop        *desktop;       /* desktop that this thread input belongs to */ | 
|  | user_handle_t          focus;         /* focus window */ | 
|  | user_handle_t          capture;       /* capture window */ | 
|  | user_handle_t          active;        /* active window */ | 
|  | user_handle_t          menu_owner;    /* current menu owner window */ | 
|  | user_handle_t          move_size;     /* current moving/resizing window */ | 
|  | user_handle_t          caret;         /* caret window */ | 
|  | rectangle_t            caret_rect;    /* caret rectangle */ | 
|  | int                    caret_hide;    /* caret hide count */ | 
|  | int                    caret_state;   /* caret on/off state */ | 
|  | struct list            msg_list;      /* list of hardware messages */ | 
|  | unsigned char          keystate[256]; /* state of each key */ | 
|  | }; | 
|  |  | 
|  | struct msg_queue | 
|  | { | 
|  | struct object          obj;             /* object header */ | 
|  | unsigned int           wake_bits;       /* wakeup bits */ | 
|  | unsigned int           wake_mask;       /* wakeup mask */ | 
|  | unsigned int           changed_bits;    /* changed wakeup bits */ | 
|  | unsigned int           changed_mask;    /* changed wakeup mask */ | 
|  | int                    paint_count;     /* pending paint messages count */ | 
|  | int                    quit_message;    /* is there a pending quit message? */ | 
|  | int                    exit_code;       /* exit code of pending quit message */ | 
|  | struct list            msg_list[NB_MSG_KINDS];  /* lists of messages */ | 
|  | struct list            send_result;     /* stack of sent messages waiting for result */ | 
|  | struct list            callback_result; /* list of callback messages waiting for result */ | 
|  | struct message_result *recv_result;     /* stack of received messages waiting for result */ | 
|  | struct list            pending_timers;  /* list of pending timers */ | 
|  | struct list            expired_timers;  /* list of expired timers */ | 
|  | unsigned long          next_timer_id;   /* id for the next timer with a 0 window */ | 
|  | struct timeout_user   *timeout;         /* timeout for next timer to expire */ | 
|  | struct thread_input   *input;           /* thread input descriptor */ | 
|  | struct hook_table     *hooks;           /* hook table */ | 
|  | struct timeval         last_get_msg;    /* time of last get message call */ | 
|  | }; | 
|  |  | 
|  | static void msg_queue_dump( struct object *obj, int verbose ); | 
|  | static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ); | 
|  | static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry ); | 
|  | static int msg_queue_signaled( struct object *obj, struct thread *thread ); | 
|  | static int msg_queue_satisfied( struct object *obj, struct thread *thread ); | 
|  | static void msg_queue_destroy( struct object *obj ); | 
|  | static void thread_input_dump( struct object *obj, int verbose ); | 
|  | static void thread_input_destroy( struct object *obj ); | 
|  | static void timer_callback( void *private ); | 
|  |  | 
|  | static const struct object_ops msg_queue_ops = | 
|  | { | 
|  | sizeof(struct msg_queue),  /* size */ | 
|  | msg_queue_dump,            /* dump */ | 
|  | msg_queue_add_queue,       /* add_queue */ | 
|  | msg_queue_remove_queue,    /* remove_queue */ | 
|  | msg_queue_signaled,        /* signaled */ | 
|  | msg_queue_satisfied,       /* satisfied */ | 
|  | no_signal,                 /* signal */ | 
|  | no_get_fd,                 /* get_fd */ | 
|  | no_map_access,             /* map_access */ | 
|  | no_lookup_name,            /* lookup_name */ | 
|  | no_close_handle,           /* close_handle */ | 
|  | msg_queue_destroy          /* destroy */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | static const struct object_ops thread_input_ops = | 
|  | { | 
|  | sizeof(struct thread_input),  /* size */ | 
|  | thread_input_dump,            /* dump */ | 
|  | no_add_queue,                 /* add_queue */ | 
|  | NULL,                         /* remove_queue */ | 
|  | NULL,                         /* signaled */ | 
|  | NULL,                         /* satisfied */ | 
|  | no_signal,                    /* signal */ | 
|  | no_get_fd,                    /* get_fd */ | 
|  | no_map_access,                /* map_access */ | 
|  | no_lookup_name,               /* lookup_name */ | 
|  | no_close_handle,              /* close_handle */ | 
|  | thread_input_destroy          /* destroy */ | 
|  | }; | 
|  |  | 
|  | /* pointer to input structure of foreground thread */ | 
|  | static struct thread_input *foreground_input; | 
|  | static unsigned int last_input_time; | 
|  |  | 
|  | static void free_message( struct message *msg ); | 
|  |  | 
|  | /* set the caret window in a given thread input */ | 
|  | static void set_caret_window( struct thread_input *input, user_handle_t win ) | 
|  | { | 
|  | if (!win || win != input->caret) | 
|  | { | 
|  | input->caret_rect.left   = 0; | 
|  | input->caret_rect.top    = 0; | 
|  | input->caret_rect.right  = 0; | 
|  | input->caret_rect.bottom = 0; | 
|  | } | 
|  | input->caret             = win; | 
|  | input->caret_hide        = 1; | 
|  | input->caret_state       = 0; | 
|  | } | 
|  |  | 
|  | /* create a thread input object */ | 
|  | static struct thread_input *create_thread_input( struct thread *thread ) | 
|  | { | 
|  | struct thread_input *input; | 
|  |  | 
|  | if ((input = alloc_object( &thread_input_ops ))) | 
|  | { | 
|  | input->focus       = 0; | 
|  | input->capture     = 0; | 
|  | input->active      = 0; | 
|  | input->menu_owner  = 0; | 
|  | input->move_size   = 0; | 
|  | list_init( &input->msg_list ); | 
|  | set_caret_window( input, 0 ); | 
|  | memset( input->keystate, 0, sizeof(input->keystate) ); | 
|  |  | 
|  | if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ ))) | 
|  | { | 
|  | release_object( input ); | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  | return input; | 
|  | } | 
|  |  | 
|  | /* release the thread input data of a given thread */ | 
|  | static inline void release_thread_input( struct thread *thread ) | 
|  | { | 
|  | struct thread_input *input = thread->queue->input; | 
|  |  | 
|  | if (!input) return; | 
|  | release_object( input ); | 
|  | thread->queue->input = NULL; | 
|  | } | 
|  |  | 
|  | /* create a message queue object */ | 
|  | static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input ) | 
|  | { | 
|  | struct msg_queue *queue; | 
|  | int i; | 
|  |  | 
|  | if (!input && !(input = create_thread_input( thread ))) return NULL; | 
|  | if ((queue = alloc_object( &msg_queue_ops ))) | 
|  | { | 
|  | queue->wake_bits       = 0; | 
|  | queue->wake_mask       = 0; | 
|  | queue->changed_bits    = 0; | 
|  | queue->changed_mask    = 0; | 
|  | queue->paint_count     = 0; | 
|  | queue->quit_message    = 0; | 
|  | queue->recv_result     = NULL; | 
|  | queue->next_timer_id   = 1; | 
|  | queue->timeout         = NULL; | 
|  | queue->input           = (struct thread_input *)grab_object( input ); | 
|  | queue->hooks           = NULL; | 
|  | queue->last_get_msg    = current_time; | 
|  | list_init( &queue->send_result ); | 
|  | list_init( &queue->callback_result ); | 
|  | list_init( &queue->pending_timers ); | 
|  | list_init( &queue->expired_timers ); | 
|  | for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] ); | 
|  |  | 
|  | thread->queue = queue; | 
|  | if (!thread->process->queue) | 
|  | thread->process->queue = (struct msg_queue *)grab_object( queue ); | 
|  | } | 
|  | release_object( input ); | 
|  | return queue; | 
|  | } | 
|  |  | 
|  | /* free the message queue of a thread at thread exit */ | 
|  | void free_msg_queue( struct thread *thread ) | 
|  | { | 
|  | struct process *process = thread->process; | 
|  |  | 
|  | remove_thread_hooks( thread ); | 
|  | if (!thread->queue) return; | 
|  | if (process->queue == thread->queue)  /* is it the process main queue? */ | 
|  | { | 
|  | release_object( process->queue ); | 
|  | process->queue = NULL; | 
|  | if (process->idle_event) | 
|  | { | 
|  | set_event( process->idle_event ); | 
|  | release_object( process->idle_event ); | 
|  | process->idle_event = NULL; | 
|  | } | 
|  | } | 
|  | release_object( thread->queue ); | 
|  | thread->queue = NULL; | 
|  | } | 
|  |  | 
|  | /* get the hook table for a given thread */ | 
|  | struct hook_table *get_queue_hooks( struct thread *thread ) | 
|  | { | 
|  | if (!thread->queue) return NULL; | 
|  | return thread->queue->hooks; | 
|  | } | 
|  |  | 
|  | /* set the hook table for a given thread, allocating the queue if needed */ | 
|  | void set_queue_hooks( struct thread *thread, struct hook_table *hooks ) | 
|  | { | 
|  | struct msg_queue *queue = thread->queue; | 
|  | if (!queue && !(queue = create_msg_queue( thread, NULL ))) return; | 
|  | if (queue->hooks) release_object( queue->hooks ); | 
|  | queue->hooks = hooks; | 
|  | } | 
|  |  | 
|  | /* check the queue status */ | 
|  | inline static int is_signaled( struct msg_queue *queue ) | 
|  | { | 
|  | return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask)); | 
|  | } | 
|  |  | 
|  | /* set some queue bits */ | 
|  | inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits ) | 
|  | { | 
|  | queue->wake_bits |= bits; | 
|  | queue->changed_bits |= bits; | 
|  | if (is_signaled( queue )) wake_up( &queue->obj, 0 ); | 
|  | } | 
|  |  | 
|  | /* clear some queue bits */ | 
|  | inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits ) | 
|  | { | 
|  | queue->wake_bits &= ~bits; | 
|  | queue->changed_bits &= ~bits; | 
|  | } | 
|  |  | 
|  | /* check whether msg is a keyboard message */ | 
|  | inline static int is_keyboard_msg( struct message *msg ) | 
|  | { | 
|  | return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST); | 
|  | } | 
|  |  | 
|  | /* check if message is matched by the filter */ | 
|  | inline static int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last ) | 
|  | { | 
|  | return (msg >= first && msg <= last); | 
|  | } | 
|  |  | 
|  | /* check whether a message filter contains at least one potential hardware message */ | 
|  | inline static int filter_contains_hw_range( unsigned int first, unsigned int last ) | 
|  | { | 
|  | /* hardware message ranges are (in numerical order): | 
|  | *   WM_NCMOUSEFIRST .. WM_NCMOUSELAST | 
|  | *   WM_KEYFIRST .. WM_KEYLAST | 
|  | *   WM_MOUSEFIRST .. WM_MOUSELAST | 
|  | */ | 
|  | if (last < WM_NCMOUSEFIRST) return 0; | 
|  | if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0; | 
|  | if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0; | 
|  | if (first > WM_MOUSELAST) return 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* get the QS_* bit corresponding to a given hardware message */ | 
|  | inline static int get_hardware_msg_bit( struct message *msg ) | 
|  | { | 
|  | if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE; | 
|  | if (is_keyboard_msg( msg )) return QS_KEY; | 
|  | return QS_MOUSEBUTTON; | 
|  | } | 
|  |  | 
|  | /* get the current thread queue, creating it if needed */ | 
|  | inline static struct msg_queue *get_current_queue(void) | 
|  | { | 
|  | struct msg_queue *queue = current->queue; | 
|  | if (!queue) queue = create_msg_queue( current, NULL ); | 
|  | return queue; | 
|  | } | 
|  |  | 
|  | /* get a (pseudo-)unique id to tag hardware messages */ | 
|  | inline static unsigned int get_unique_id(void) | 
|  | { | 
|  | static unsigned int id; | 
|  | if (!++id) id = 1;  /* avoid an id of 0 */ | 
|  | return id; | 
|  | } | 
|  |  | 
|  | /* try to merge a message with the last in the list; return 1 if successful */ | 
|  | static int merge_message( struct thread_input *input, const struct message *msg ) | 
|  | { | 
|  | struct message *prev; | 
|  | struct list *ptr = list_tail( &input->msg_list ); | 
|  |  | 
|  | if (!ptr) return 0; | 
|  | prev = LIST_ENTRY( ptr, struct message, entry ); | 
|  | if (prev->unique_id) return 0; | 
|  | if (prev->result) return 0; | 
|  | if (prev->win != msg->win) return 0; | 
|  | if (prev->msg != msg->msg) return 0; | 
|  | if (prev->type != msg->type) return 0; | 
|  | /* now we can merge it */ | 
|  | prev->wparam  = msg->wparam; | 
|  | prev->lparam  = msg->lparam; | 
|  | prev->x       = msg->x; | 
|  | prev->y       = msg->y; | 
|  | prev->time    = msg->time; | 
|  | prev->info    = msg->info; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* free a result structure */ | 
|  | static void free_result( struct message_result *result ) | 
|  | { | 
|  | if (result->timeout) remove_timeout_user( result->timeout ); | 
|  | free( result->data ); | 
|  | if (result->callback_msg) free_message( result->callback_msg ); | 
|  | free( result ); | 
|  | } | 
|  |  | 
|  | /* remove the result from the sender list it is on */ | 
|  | static inline void remove_result_from_sender( struct message_result *result ) | 
|  | { | 
|  | assert( result->sender ); | 
|  |  | 
|  | list_remove( &result->sender_entry ); | 
|  | result->sender = NULL; | 
|  | if (!result->receiver) free_result( result ); | 
|  | } | 
|  |  | 
|  | /* store the message result in the appropriate structure */ | 
|  | static void store_message_result( struct message_result *res, unsigned int result, | 
|  | unsigned int error ) | 
|  | { | 
|  | res->result  = result; | 
|  | res->error   = error; | 
|  | res->replied = 1; | 
|  | if (res->timeout) | 
|  | { | 
|  | remove_timeout_user( res->timeout ); | 
|  | res->timeout = NULL; | 
|  | } | 
|  | if (res->sender) | 
|  | { | 
|  | if (res->callback_msg) | 
|  | { | 
|  | /* queue the callback message in the sender queue */ | 
|  | struct callback_msg_data *data = res->callback_msg->data; | 
|  | data->result = result; | 
|  | list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry ); | 
|  | set_queue_bits( res->sender, QS_SENDMESSAGE ); | 
|  | res->callback_msg = NULL; | 
|  | remove_result_from_sender( res ); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* wake sender queue if waiting on this result */ | 
|  | if (list_head(&res->sender->send_result) == &res->sender_entry) | 
|  | set_queue_bits( res->sender, QS_SMRESULT ); | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | /* free a message when deleting a queue or window */ | 
|  | static void free_message( struct message *msg ) | 
|  | { | 
|  | struct message_result *result = msg->result; | 
|  | if (result) | 
|  | { | 
|  | result->msg = NULL; | 
|  | if (result->sender) | 
|  | { | 
|  | result->receiver = NULL; | 
|  | store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ ); | 
|  | } | 
|  | else free_result( result ); | 
|  | } | 
|  | free( msg->data ); | 
|  | free( msg ); | 
|  | } | 
|  |  | 
|  | /* remove (and free) a message from a message list */ | 
|  | static void remove_queue_message( struct msg_queue *queue, struct message *msg, | 
|  | enum message_kind kind ) | 
|  | { | 
|  | list_remove( &msg->entry ); | 
|  | switch(kind) | 
|  | { | 
|  | case SEND_MESSAGE: | 
|  | if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE ); | 
|  | break; | 
|  | case POST_MESSAGE: | 
|  | if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message) | 
|  | clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); | 
|  | break; | 
|  | } | 
|  | free_message( msg ); | 
|  | } | 
|  |  | 
|  | /* message timed out without getting a reply */ | 
|  | static void result_timeout( void *private ) | 
|  | { | 
|  | struct message_result *result = private; | 
|  |  | 
|  | assert( !result->replied ); | 
|  |  | 
|  | result->timeout = NULL; | 
|  |  | 
|  | if (result->msg)  /* not received yet */ | 
|  | { | 
|  | struct message *msg = result->msg; | 
|  |  | 
|  | result->msg = NULL; | 
|  | msg->result = NULL; | 
|  | remove_queue_message( result->receiver, msg, SEND_MESSAGE ); | 
|  | result->receiver = NULL; | 
|  | if (!result->sender) | 
|  | { | 
|  | free_result( result ); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | store_message_result( result, 0, STATUS_TIMEOUT ); | 
|  | } | 
|  |  | 
|  | /* allocate and fill a message result structure */ | 
|  | static struct message_result *alloc_message_result( struct msg_queue *send_queue, | 
|  | struct msg_queue *recv_queue, | 
|  | struct message *msg, int timeout ) | 
|  | { | 
|  | struct message_result *result = mem_alloc( sizeof(*result) ); | 
|  | if (result) | 
|  | { | 
|  | result->msg       = msg; | 
|  | result->sender    = send_queue; | 
|  | result->receiver  = recv_queue; | 
|  | result->replied   = 0; | 
|  | result->data      = NULL; | 
|  | result->data_size = 0; | 
|  | result->timeout   = NULL; | 
|  |  | 
|  | if (msg->type == MSG_CALLBACK) | 
|  | { | 
|  | struct message *callback_msg = mem_alloc( sizeof(*callback_msg) ); | 
|  |  | 
|  | if (!callback_msg) | 
|  | { | 
|  | free( result ); | 
|  | return NULL; | 
|  | } | 
|  | callback_msg->type      = MSG_CALLBACK_RESULT; | 
|  | callback_msg->win       = msg->win; | 
|  | callback_msg->msg       = msg->msg; | 
|  | callback_msg->wparam    = 0; | 
|  | callback_msg->lparam    = 0; | 
|  | callback_msg->time      = get_tick_count(); | 
|  | callback_msg->x         = 0; | 
|  | callback_msg->y         = 0; | 
|  | callback_msg->info      = 0; | 
|  | callback_msg->result    = NULL; | 
|  | /* steal the data from the original message */ | 
|  | callback_msg->data      = msg->data; | 
|  | callback_msg->data_size = msg->data_size; | 
|  | msg->data = NULL; | 
|  | msg->data_size = 0; | 
|  |  | 
|  | result->callback_msg = callback_msg; | 
|  | list_add_head( &send_queue->callback_result, &result->sender_entry ); | 
|  | } | 
|  | else | 
|  | { | 
|  | result->callback_msg = NULL; | 
|  | list_add_head( &send_queue->send_result, &result->sender_entry ); | 
|  | } | 
|  |  | 
|  | if (timeout) | 
|  | { | 
|  | struct timeval when = current_time; | 
|  | add_timeout( &when, timeout ); | 
|  | result->timeout = add_timeout_user( &when, result_timeout, result ); | 
|  | } | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | /* receive a message, removing it from the sent queue */ | 
|  | static void receive_message( struct msg_queue *queue, struct message *msg, | 
|  | struct get_message_reply *reply ) | 
|  | { | 
|  | struct message_result *result = msg->result; | 
|  |  | 
|  | reply->total = msg->data_size; | 
|  | if (msg->data_size > get_reply_max_size()) | 
|  | { | 
|  | set_error( STATUS_BUFFER_OVERFLOW ); | 
|  | return; | 
|  | } | 
|  | reply->type   = msg->type; | 
|  | reply->win    = msg->win; | 
|  | reply->msg    = msg->msg; | 
|  | reply->wparam = msg->wparam; | 
|  | reply->lparam = msg->lparam; | 
|  | reply->x      = msg->x; | 
|  | reply->y      = msg->y; | 
|  | reply->time   = msg->time; | 
|  | reply->info   = msg->info; | 
|  |  | 
|  | if (msg->data) set_reply_data_ptr( msg->data, msg->data_size ); | 
|  |  | 
|  | list_remove( &msg->entry ); | 
|  | /* put the result on the receiver result stack */ | 
|  | if (result) | 
|  | { | 
|  | result->msg = NULL; | 
|  | result->recv_next  = queue->recv_result; | 
|  | queue->recv_result = result; | 
|  | } | 
|  | free( msg ); | 
|  | if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE ); | 
|  | } | 
|  |  | 
|  | /* set the result of the current received message */ | 
|  | static void reply_message( struct msg_queue *queue, unsigned int result, | 
|  | unsigned int error, int remove, const void *data, data_size_t len ) | 
|  | { | 
|  | struct message_result *res = queue->recv_result; | 
|  |  | 
|  | if (remove) | 
|  | { | 
|  | queue->recv_result = res->recv_next; | 
|  | res->receiver = NULL; | 
|  | if (!res->sender)  /* no one waiting for it */ | 
|  | { | 
|  | free_result( res ); | 
|  | return; | 
|  | } | 
|  | } | 
|  | if (!res->replied) | 
|  | { | 
|  | if (len && (res->data = memdup( data, len ))) res->data_size = len; | 
|  | store_message_result( res, result, error ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* retrieve a posted message */ | 
|  | static int get_posted_message( struct msg_queue *queue, user_handle_t win, | 
|  | unsigned int first, unsigned int last, unsigned int flags, | 
|  | struct get_message_reply *reply ) | 
|  | { | 
|  | struct message *msg; | 
|  |  | 
|  | /* check against the filters */ | 
|  | LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry ) | 
|  | { | 
|  | if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue; | 
|  | if (!check_msg_filter( msg->msg, first, last )) continue; | 
|  | goto found; /* found one */ | 
|  | } | 
|  | return 0; | 
|  |  | 
|  | /* return it to the app */ | 
|  | found: | 
|  | reply->total = msg->data_size; | 
|  | if (msg->data_size > get_reply_max_size()) | 
|  | { | 
|  | set_error( STATUS_BUFFER_OVERFLOW ); | 
|  | return 1; | 
|  | } | 
|  | reply->type   = msg->type; | 
|  | reply->win    = msg->win; | 
|  | reply->msg    = msg->msg; | 
|  | reply->wparam = msg->wparam; | 
|  | reply->lparam = msg->lparam; | 
|  | reply->x      = msg->x; | 
|  | reply->y      = msg->y; | 
|  | reply->time   = msg->time; | 
|  | reply->info   = msg->info; | 
|  |  | 
|  | if (flags & PM_REMOVE) | 
|  | { | 
|  | if (msg->data) | 
|  | { | 
|  | set_reply_data_ptr( msg->data, msg->data_size ); | 
|  | msg->data = NULL; | 
|  | msg->data_size = 0; | 
|  | } | 
|  | remove_queue_message( queue, msg, POST_MESSAGE ); | 
|  | } | 
|  | else if (msg->data) set_reply_data( msg->data, msg->data_size ); | 
|  |  | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int get_quit_message( struct msg_queue *queue, unsigned int flags, | 
|  | struct get_message_reply *reply ) | 
|  | { | 
|  | if (queue->quit_message) | 
|  | { | 
|  | reply->total  = 0; | 
|  | reply->type   = MSG_POSTED; | 
|  | reply->win    = NULL; | 
|  | reply->msg    = WM_QUIT; | 
|  | reply->wparam = queue->exit_code; | 
|  | reply->lparam = 0; | 
|  | reply->x      = 0; | 
|  | reply->y      = 0; | 
|  | reply->time   = get_tick_count(); | 
|  | reply->info   = 0; | 
|  |  | 
|  | if (flags & PM_REMOVE) | 
|  | { | 
|  | queue->quit_message = 0; | 
|  | if (list_empty( &queue->msg_list[POST_MESSAGE] )) | 
|  | clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); | 
|  | } | 
|  | return 1; | 
|  | } | 
|  | else | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* empty a message list and free all the messages */ | 
|  | static void empty_msg_list( struct list *list ) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | while ((ptr = list_head( list )) != NULL) | 
|  | { | 
|  | struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | 
|  | list_remove( &msg->entry ); | 
|  | free_message( msg ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* cleanup all pending results when deleting a queue */ | 
|  | static void cleanup_results( struct msg_queue *queue ) | 
|  | { | 
|  | struct list *entry; | 
|  |  | 
|  | while ((entry = list_head( &queue->send_result )) != NULL) | 
|  | { | 
|  | remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); | 
|  | } | 
|  |  | 
|  | while ((entry = list_head( &queue->callback_result )) != NULL) | 
|  | { | 
|  | remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); | 
|  | } | 
|  |  | 
|  | while (queue->recv_result) | 
|  | reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 ); | 
|  | } | 
|  |  | 
|  | /* check if the thread owning the queue is hung (not checking for messages) */ | 
|  | static int is_queue_hung( struct msg_queue *queue ) | 
|  | { | 
|  | struct wait_queue_entry *entry; | 
|  |  | 
|  | if (current_time.tv_sec - queue->last_get_msg.tv_sec <= 5) | 
|  | return 0;  /* less than 5 seconds since last get message -> not hung */ | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry ) | 
|  | { | 
|  | if (entry->thread->queue == queue) | 
|  | return 0;  /* thread is waiting on queue -> not hung */ | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | struct process *process = entry->thread->process; | 
|  |  | 
|  | /* a thread can only wait on its own queue */ | 
|  | if (entry->thread->queue != queue) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return 0; | 
|  | } | 
|  | /* if waiting on the main process queue, set the idle event */ | 
|  | if (process->queue == queue) | 
|  | { | 
|  | if (process->idle_event) set_event( process->idle_event ); | 
|  | } | 
|  | add_queue( obj, entry ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | struct process *process = entry->thread->process; | 
|  |  | 
|  | remove_queue( obj, entry ); | 
|  |  | 
|  | assert( entry->thread->queue == queue ); | 
|  |  | 
|  | /* if waiting on the main process queue, reset the idle event */ | 
|  | if (process->queue == queue) | 
|  | { | 
|  | if (process->idle_event) reset_event( process->idle_event ); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void msg_queue_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | fprintf( stderr, "Msg queue bits=%x mask=%x\n", | 
|  | queue->wake_bits, queue->wake_mask ); | 
|  | } | 
|  |  | 
|  | static int msg_queue_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | return is_signaled( queue ); | 
|  | } | 
|  |  | 
|  | static int msg_queue_satisfied( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | queue->wake_mask = 0; | 
|  | queue->changed_mask = 0; | 
|  | return 0;  /* Not abandoned */ | 
|  | } | 
|  |  | 
|  | static void msg_queue_destroy( struct object *obj ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | struct list *ptr; | 
|  | int i; | 
|  |  | 
|  | cleanup_results( queue ); | 
|  | for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] ); | 
|  |  | 
|  | while ((ptr = list_head( &queue->pending_timers ))) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | list_remove( &timer->entry ); | 
|  | free( timer ); | 
|  | } | 
|  | while ((ptr = list_head( &queue->expired_timers ))) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | list_remove( &timer->entry ); | 
|  | free( timer ); | 
|  | } | 
|  | if (queue->timeout) remove_timeout_user( queue->timeout ); | 
|  | if (queue->input) release_object( queue->input ); | 
|  | if (queue->hooks) release_object( queue->hooks ); | 
|  | } | 
|  |  | 
|  | static void thread_input_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct thread_input *input = (struct thread_input *)obj; | 
|  | fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n", | 
|  | input->focus, input->capture, input->active ); | 
|  | } | 
|  |  | 
|  | static void thread_input_destroy( struct object *obj ) | 
|  | { | 
|  | struct thread_input *input = (struct thread_input *)obj; | 
|  |  | 
|  | if (foreground_input == input) foreground_input = NULL; | 
|  | empty_msg_list( &input->msg_list ); | 
|  | if (input->desktop) release_object( input->desktop ); | 
|  | } | 
|  |  | 
|  | /* fix the thread input data when a window is destroyed */ | 
|  | inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window ) | 
|  | { | 
|  | struct thread_input *input = queue->input; | 
|  |  | 
|  | if (window == input->focus) input->focus = 0; | 
|  | if (window == input->capture) input->capture = 0; | 
|  | if (window == input->active) input->active = 0; | 
|  | if (window == input->menu_owner) input->menu_owner = 0; | 
|  | if (window == input->move_size) input->move_size = 0; | 
|  | if (window == input->caret) set_caret_window( input, 0 ); | 
|  | } | 
|  |  | 
|  | /* check if the specified window can be set in the input data of a given queue */ | 
|  | static int check_queue_input_window( struct msg_queue *queue, user_handle_t window ) | 
|  | { | 
|  | struct thread *thread; | 
|  | int ret = 0; | 
|  |  | 
|  | if (!window) return 1;  /* we can always clear the data */ | 
|  |  | 
|  | if ((thread = get_window_thread( window ))) | 
|  | { | 
|  | ret = (queue->input == thread->queue->input); | 
|  | if (!ret) set_error( STATUS_ACCESS_DENIED ); | 
|  | release_object( thread ); | 
|  | } | 
|  | else set_error( STATUS_INVALID_HANDLE ); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* make sure the specified thread has a queue */ | 
|  | int init_thread_queue( struct thread *thread ) | 
|  | { | 
|  | if (thread->queue) return 1; | 
|  | return (create_msg_queue( thread, NULL ) != NULL); | 
|  | } | 
|  |  | 
|  | /* attach two thread input data structures */ | 
|  | int attach_thread_input( struct thread *thread_from, struct thread *thread_to ) | 
|  | { | 
|  | struct desktop *desktop; | 
|  | struct thread_input *input; | 
|  |  | 
|  | if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0; | 
|  | if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0; | 
|  | input = (struct thread_input *)grab_object( thread_to->queue->input ); | 
|  | if (input->desktop != desktop) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | release_object( input ); | 
|  | release_object( desktop ); | 
|  | return 0; | 
|  | } | 
|  | release_object( desktop ); | 
|  |  | 
|  | if (thread_from->queue) | 
|  | { | 
|  | release_thread_input( thread_from ); | 
|  | thread_from->queue->input = input; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0; | 
|  | } | 
|  | memset( input->keystate, 0, sizeof(input->keystate) ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* detach two thread input data structures */ | 
|  | void detach_thread_input( struct thread *thread_from ) | 
|  | { | 
|  | struct thread_input *input; | 
|  |  | 
|  | if ((input = create_thread_input( thread_from ))) | 
|  | { | 
|  | release_thread_input( thread_from ); | 
|  | thread_from->queue->input = input; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the next timer to expire */ | 
|  | static void set_next_timer( struct msg_queue *queue ) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | if (queue->timeout) | 
|  | { | 
|  | remove_timeout_user( queue->timeout ); | 
|  | queue->timeout = NULL; | 
|  | } | 
|  | if ((ptr = list_head( &queue->pending_timers ))) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | queue->timeout = add_timeout_user( &timer->when, timer_callback, queue ); | 
|  | } | 
|  | /* set/clear QS_TIMER bit */ | 
|  | if (list_empty( &queue->expired_timers )) | 
|  | clear_queue_bits( queue, QS_TIMER ); | 
|  | else | 
|  | set_queue_bits( queue, QS_TIMER ); | 
|  | } | 
|  |  | 
|  | /* find a timer from its window and id */ | 
|  | static struct timer *find_timer( struct msg_queue *queue, user_handle_t win, | 
|  | unsigned int msg, unsigned long id ) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | /* we need to search both lists */ | 
|  |  | 
|  | LIST_FOR_EACH( ptr, &queue->pending_timers ) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (timer->win == win && timer->msg == msg && timer->id == id) return timer; | 
|  | } | 
|  | LIST_FOR_EACH( ptr, &queue->expired_timers ) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (timer->win == win && timer->msg == msg && timer->id == id) return timer; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* callback for the next timer expiration */ | 
|  | static void timer_callback( void *private ) | 
|  | { | 
|  | struct msg_queue *queue = private; | 
|  | struct list *ptr; | 
|  |  | 
|  | queue->timeout = NULL; | 
|  | /* move on to the next timer */ | 
|  | ptr = list_head( &queue->pending_timers ); | 
|  | list_remove( ptr ); | 
|  | list_add_tail( &queue->expired_timers, ptr ); | 
|  | set_next_timer( queue ); | 
|  | } | 
|  |  | 
|  | /* link a timer at its rightful place in the queue list */ | 
|  | static void link_timer( struct msg_queue *queue, struct timer *timer ) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next) | 
|  | { | 
|  | struct timer *t = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (!time_before( &t->when, &timer->when )) break; | 
|  | } | 
|  | list_add_before( ptr, &timer->entry ); | 
|  | } | 
|  |  | 
|  | /* remove a timer from the queue timer list and free it */ | 
|  | static void free_timer( struct msg_queue *queue, struct timer *timer ) | 
|  | { | 
|  | list_remove( &timer->entry ); | 
|  | free( timer ); | 
|  | set_next_timer( queue ); | 
|  | } | 
|  |  | 
|  | /* restart an expired timer */ | 
|  | static void restart_timer( struct msg_queue *queue, struct timer *timer ) | 
|  | { | 
|  | list_remove( &timer->entry ); | 
|  | while (!time_before( ¤t_time, &timer->when )) add_timeout( &timer->when, timer->rate ); | 
|  | link_timer( queue, timer ); | 
|  | set_next_timer( queue ); | 
|  | } | 
|  |  | 
|  | /* find an expired timer matching the filtering parameters */ | 
|  | static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win, | 
|  | unsigned int get_first, unsigned int get_last, | 
|  | int remove ) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | LIST_FOR_EACH( ptr, &queue->expired_timers ) | 
|  | { | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (win && timer->win != win) continue; | 
|  | if (check_msg_filter( timer->msg, get_first, get_last )) | 
|  | { | 
|  | if (remove) restart_timer( queue, timer ); | 
|  | return timer; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* add a timer */ | 
|  | static struct timer *set_timer( struct msg_queue *queue, unsigned int rate ) | 
|  | { | 
|  | struct timer *timer = mem_alloc( sizeof(*timer) ); | 
|  | if (timer) | 
|  | { | 
|  | timer->rate = max( rate, 1 ); | 
|  | timer->when = current_time; | 
|  | add_timeout( &timer->when, rate ); | 
|  | link_timer( queue, timer ); | 
|  | /* check if we replaced the next timer */ | 
|  | if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue ); | 
|  | } | 
|  | return timer; | 
|  | } | 
|  |  | 
|  | /* change the input key state for a given key */ | 
|  | static void set_input_key_state( struct thread_input *input, unsigned char key, int down ) | 
|  | { | 
|  | if (down) | 
|  | { | 
|  | if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01; | 
|  | input->keystate[key] |= 0x80; | 
|  | } | 
|  | else input->keystate[key] &= ~0x80; | 
|  | } | 
|  |  | 
|  | /* update the input key state for a keyboard message */ | 
|  | static void update_input_key_state( struct thread_input *input, const struct message *msg ) | 
|  | { | 
|  | unsigned char key; | 
|  | int down = 0, extended; | 
|  |  | 
|  | switch (msg->msg) | 
|  | { | 
|  | case WM_LBUTTONDOWN: | 
|  | down = 1; | 
|  | /* fall through */ | 
|  | case WM_LBUTTONUP: | 
|  | set_input_key_state( input, VK_LBUTTON, down ); | 
|  | break; | 
|  | case WM_MBUTTONDOWN: | 
|  | down = 1; | 
|  | /* fall through */ | 
|  | case WM_MBUTTONUP: | 
|  | set_input_key_state( input, VK_MBUTTON, down ); | 
|  | break; | 
|  | case WM_RBUTTONDOWN: | 
|  | down = 1; | 
|  | /* fall through */ | 
|  | case WM_RBUTTONUP: | 
|  | set_input_key_state( input, VK_RBUTTON, down ); | 
|  | break; | 
|  | case WM_XBUTTONDOWN: | 
|  | down = 1; | 
|  | /* fall through */ | 
|  | case WM_XBUTTONUP: | 
|  | if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down ); | 
|  | else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down ); | 
|  | break; | 
|  | case WM_KEYDOWN: | 
|  | case WM_SYSKEYDOWN: | 
|  | down = 1; | 
|  | /* fall through */ | 
|  | case WM_KEYUP: | 
|  | case WM_SYSKEYUP: | 
|  | key = (unsigned char)msg->wparam; | 
|  | extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0; | 
|  | set_input_key_state( input, key, down ); | 
|  | switch(key) | 
|  | { | 
|  | case VK_SHIFT: | 
|  | set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down ); | 
|  | break; | 
|  | case VK_CONTROL: | 
|  | set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down ); | 
|  | break; | 
|  | case VK_MENU: | 
|  | set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down ); | 
|  | break; | 
|  | case VK_LCONTROL: | 
|  | case VK_RCONTROL: | 
|  | set_input_key_state( input, VK_CONTROL, down ); | 
|  | break; | 
|  | case VK_LMENU: | 
|  | case VK_RMENU: | 
|  | set_input_key_state( input, VK_MENU, down ); | 
|  | break; | 
|  | case VK_LSHIFT: | 
|  | case VK_RSHIFT: | 
|  | set_input_key_state( input, VK_SHIFT, down ); | 
|  | break; | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* release the hardware message currently being processed by the given thread */ | 
|  | static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id, | 
|  | int remove, user_handle_t new_win ) | 
|  | { | 
|  | struct thread_input *input = queue->input; | 
|  | struct message *msg; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry ) | 
|  | { | 
|  | if (msg->unique_id == hw_id) break; | 
|  | } | 
|  | if (&msg->entry == &input->msg_list) return;  /* not found */ | 
|  |  | 
|  | /* clear the queue bit for that message */ | 
|  | if (remove || new_win) | 
|  | { | 
|  | struct message *other; | 
|  | int clr_bit; | 
|  |  | 
|  | clr_bit = get_hardware_msg_bit( msg ); | 
|  | LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry ) | 
|  | { | 
|  | if (other != msg && get_hardware_msg_bit( other ) == clr_bit) | 
|  | { | 
|  | clr_bit = 0; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (clr_bit) clear_queue_bits( queue, clr_bit ); | 
|  | } | 
|  |  | 
|  | if (new_win)  /* set the new window */ | 
|  | { | 
|  | struct thread *owner = get_window_thread( new_win ); | 
|  | if (owner) | 
|  | { | 
|  | if (owner->queue->input == input) | 
|  | { | 
|  | msg->win = new_win; | 
|  | set_queue_bits( owner->queue, get_hardware_msg_bit( msg )); | 
|  | remove = 0; | 
|  | } | 
|  | release_object( owner ); | 
|  | } | 
|  | } | 
|  | if (remove) | 
|  | { | 
|  | update_input_key_state( input, msg ); | 
|  | list_remove( &msg->entry ); | 
|  | free_message( msg ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* find the window that should receive a given hardware message */ | 
|  | static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg, | 
|  | unsigned int *msg_code ) | 
|  | { | 
|  | user_handle_t win = 0; | 
|  |  | 
|  | *msg_code = msg->msg; | 
|  | if (is_keyboard_msg( msg )) | 
|  | { | 
|  | if (input && !(win = input->focus)) | 
|  | { | 
|  | win = input->active; | 
|  | if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN; | 
|  | } | 
|  | } | 
|  | else  /* mouse message */ | 
|  | { | 
|  | if (!input || !(win = input->capture)) | 
|  | { | 
|  | if (!(win = msg->win) || !is_window_visible( win )) | 
|  | { | 
|  | if (input) win = window_from_point( input->desktop, msg->x, msg->y ); | 
|  | } | 
|  | } | 
|  | } | 
|  | return win; | 
|  | } | 
|  |  | 
|  | /* queue a hardware message into a given thread input */ | 
|  | static void queue_hardware_message( struct msg_queue *queue, struct message *msg ) | 
|  | { | 
|  | user_handle_t win; | 
|  | struct thread *thread; | 
|  | struct thread_input *input = queue ? queue->input : foreground_input; | 
|  | unsigned int msg_code; | 
|  |  | 
|  | last_input_time = get_tick_count(); | 
|  | win = find_hardware_message_window( input, msg, &msg_code ); | 
|  | if (!win || !(thread = get_window_thread(win))) | 
|  | { | 
|  | if (input) update_input_key_state( input, msg ); | 
|  | free( msg ); | 
|  | return; | 
|  | } | 
|  | input = thread->queue->input; | 
|  |  | 
|  | if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg ); | 
|  | else | 
|  | { | 
|  | msg->unique_id = 0;  /* will be set once we return it to the app */ | 
|  | list_add_tail( &input->msg_list, &msg->entry ); | 
|  | set_queue_bits( thread->queue, get_hardware_msg_bit(msg) ); | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* check message filter for a hardware message */ | 
|  | static int check_hw_message_filter( user_handle_t win, unsigned int msg_code, | 
|  | user_handle_t filter_win, unsigned int first, unsigned int last ) | 
|  | { | 
|  | if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST) | 
|  | { | 
|  | /* we can only test the window for a keyboard message since the | 
|  | * dest window for a mouse message depends on hittest */ | 
|  | if (filter_win && win != filter_win && !is_child_window( filter_win, win )) | 
|  | return 0; | 
|  | /* the message code is final for a keyboard message, we can simply check it */ | 
|  | return check_msg_filter( msg_code, first, last ); | 
|  | } | 
|  | else  /* mouse message */ | 
|  | { | 
|  | /* we need to check all possible values that the message can have in the end */ | 
|  |  | 
|  | if (check_msg_filter( msg_code, first, last )) return 1; | 
|  | if (msg_code == WM_MOUSEWHEEL) return 0;  /* no other possible value for this one */ | 
|  |  | 
|  | /* all other messages can become non-client messages */ | 
|  | if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1; | 
|  |  | 
|  | /* clicks can become double-clicks or non-client double-clicks */ | 
|  | if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN || | 
|  | msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN) | 
|  | { | 
|  | if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1; | 
|  | if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* find a hardware message for the given queue */ | 
|  | static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win, | 
|  | unsigned int first, unsigned int last, struct get_message_reply *reply ) | 
|  | { | 
|  | struct thread_input *input = thread->queue->input; | 
|  | struct thread *win_thread; | 
|  | struct list *ptr; | 
|  | user_handle_t win; | 
|  | int clear_bits, got_one = 0; | 
|  | unsigned int msg_code; | 
|  |  | 
|  | ptr = list_head( &input->msg_list ); | 
|  | if (hw_id) | 
|  | { | 
|  | while (ptr) | 
|  | { | 
|  | struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | 
|  | if (msg->unique_id == hw_id) break; | 
|  | ptr = list_next( &input->msg_list, ptr ); | 
|  | } | 
|  | if (!ptr) ptr = list_head( &input->msg_list ); | 
|  | else ptr = list_next( &input->msg_list, ptr );  /* start from the next one */ | 
|  | } | 
|  |  | 
|  | if (ptr == list_head( &input->msg_list )) | 
|  | clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON; | 
|  | else | 
|  | clear_bits = 0;  /* don't clear bits if we don't go through the whole list */ | 
|  |  | 
|  | while (ptr) | 
|  | { | 
|  | struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | 
|  | ptr = list_next( &input->msg_list, ptr ); | 
|  | win = find_hardware_message_window( input, msg, &msg_code ); | 
|  | if (!win || !(win_thread = get_window_thread( win ))) | 
|  | { | 
|  | /* no window at all, remove it */ | 
|  | update_input_key_state( input, msg ); | 
|  | list_remove( &msg->entry ); | 
|  | free_message( msg ); | 
|  | continue; | 
|  | } | 
|  | if (win_thread != thread) | 
|  | { | 
|  | if (win_thread->queue->input == input) | 
|  | { | 
|  | /* wake the other thread */ | 
|  | set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) ); | 
|  | got_one = 1; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* for another thread input, drop it */ | 
|  | update_input_key_state( input, msg ); | 
|  | list_remove( &msg->entry ); | 
|  | free_message( msg ); | 
|  | } | 
|  | release_object( win_thread ); | 
|  | continue; | 
|  | } | 
|  | release_object( win_thread ); | 
|  |  | 
|  | /* if we already got a message for another thread, or if it doesn't | 
|  | * match the filter we skip it */ | 
|  | if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last )) | 
|  | { | 
|  | clear_bits &= ~get_hardware_msg_bit( msg ); | 
|  | continue; | 
|  | } | 
|  | /* now we can return it */ | 
|  | if (!msg->unique_id) msg->unique_id = get_unique_id(); | 
|  | reply->type   = MSG_HARDWARE; | 
|  | reply->win    = win; | 
|  | reply->msg    = msg_code; | 
|  | reply->wparam = msg->wparam; | 
|  | reply->lparam = msg->lparam; | 
|  | reply->x      = msg->x; | 
|  | reply->y      = msg->y; | 
|  | reply->time   = msg->time; | 
|  | reply->info   = msg->info; | 
|  | reply->hw_id  = msg->unique_id; | 
|  | return 1; | 
|  | } | 
|  | /* nothing found, clear the hardware queue bits */ | 
|  | clear_queue_bits( thread->queue, clear_bits ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* increment (or decrement if 'incr' is negative) the queue paint count */ | 
|  | void inc_queue_paint_count( struct thread *thread, int incr ) | 
|  | { | 
|  | struct msg_queue *queue = thread->queue; | 
|  |  | 
|  | assert( queue ); | 
|  |  | 
|  | if ((queue->paint_count += incr) < 0) queue->paint_count = 0; | 
|  |  | 
|  | if (queue->paint_count) | 
|  | set_queue_bits( queue, QS_PAINT ); | 
|  | else | 
|  | clear_queue_bits( queue, QS_PAINT ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* remove all messages and timers belonging to a certain window */ | 
|  | void queue_cleanup_window( struct thread *thread, user_handle_t win ) | 
|  | { | 
|  | struct msg_queue *queue = thread->queue; | 
|  | struct list *ptr; | 
|  | int i; | 
|  |  | 
|  | if (!queue) return; | 
|  |  | 
|  | /* remove timers */ | 
|  |  | 
|  | ptr = list_head( &queue->pending_timers ); | 
|  | while (ptr) | 
|  | { | 
|  | struct list *next = list_next( &queue->pending_timers, ptr ); | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (timer->win == win) free_timer( queue, timer ); | 
|  | ptr = next; | 
|  | } | 
|  | ptr = list_head( &queue->expired_timers ); | 
|  | while (ptr) | 
|  | { | 
|  | struct list *next = list_next( &queue->expired_timers, ptr ); | 
|  | struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | 
|  | if (timer->win == win) free_timer( queue, timer ); | 
|  | ptr = next; | 
|  | } | 
|  |  | 
|  | /* remove messages */ | 
|  | for (i = 0; i < NB_MSG_KINDS; i++) | 
|  | { | 
|  | struct list *ptr, *next; | 
|  |  | 
|  | LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] ) | 
|  | { | 
|  | struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | 
|  | if (msg->win == win) remove_queue_message( queue, msg, i ); | 
|  | } | 
|  | } | 
|  |  | 
|  | thread_input_cleanup_window( queue, win ); | 
|  | } | 
|  |  | 
|  | /* post a message to a window; used by socket handling */ | 
|  | void post_message( user_handle_t win, unsigned int message, | 
|  | unsigned long wparam, unsigned long lparam ) | 
|  | { | 
|  | struct message *msg; | 
|  | struct thread *thread = get_window_thread( win ); | 
|  |  | 
|  | if (!thread) return; | 
|  |  | 
|  | if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) | 
|  | { | 
|  | msg->type      = MSG_POSTED; | 
|  | msg->win       = get_user_full_handle( win ); | 
|  | msg->msg       = message; | 
|  | msg->wparam    = wparam; | 
|  | msg->lparam    = lparam; | 
|  | msg->time      = get_tick_count(); | 
|  | msg->x         = 0; | 
|  | msg->y         = 0; | 
|  | msg->info      = 0; | 
|  | msg->result    = NULL; | 
|  | msg->data      = NULL; | 
|  | msg->data_size = 0; | 
|  |  | 
|  | list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry ); | 
|  | set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* post a win event */ | 
|  | void post_win_event( struct thread *thread, unsigned int event, | 
|  | user_handle_t win, unsigned int object_id, | 
|  | unsigned int child_id, void *hook_proc, | 
|  | const WCHAR *module, data_size_t module_size, | 
|  | user_handle_t hook) | 
|  | { | 
|  | struct message *msg; | 
|  |  | 
|  | if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) | 
|  | { | 
|  | struct winevent_msg_data *data; | 
|  |  | 
|  | msg->type      = MSG_WINEVENT; | 
|  | msg->win       = get_user_full_handle( win ); | 
|  | msg->msg       = event; | 
|  | msg->wparam    = object_id; | 
|  | msg->lparam    = child_id; | 
|  | msg->time      = get_tick_count(); | 
|  | msg->x         = 0; | 
|  | msg->y         = 0; | 
|  | msg->info      = 0; | 
|  | msg->result    = NULL; | 
|  |  | 
|  | if ((data = malloc( sizeof(*data) + module_size ))) | 
|  | { | 
|  | data->hook = hook; | 
|  | data->tid  = get_thread_id( current ); | 
|  | data->hook_proc = hook_proc; | 
|  | memcpy( data + 1, module, module_size ); | 
|  |  | 
|  | msg->data = data; | 
|  | msg->data_size = sizeof(*data) + module_size; | 
|  |  | 
|  | if (debug_level > 1) | 
|  | fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n", | 
|  | get_thread_id(thread), event, win, object_id, child_id ); | 
|  | list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry ); | 
|  | set_queue_bits( thread->queue, QS_SENDMESSAGE ); | 
|  | } | 
|  | else | 
|  | free( msg ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* get the message queue of the current thread */ | 
|  | DECL_HANDLER(get_msg_queue) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->handle = 0; | 
|  | if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the current message queue wakeup mask */ | 
|  | DECL_HANDLER(set_queue_mask) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | if (queue) | 
|  | { | 
|  | queue->wake_mask    = req->wake_mask; | 
|  | queue->changed_mask = req->changed_mask; | 
|  | reply->wake_bits    = queue->wake_bits; | 
|  | reply->changed_bits = queue->changed_bits; | 
|  | if (is_signaled( queue )) | 
|  | { | 
|  | /* if skip wait is set, do what would have been done in the subsequent wait */ | 
|  | if (req->skip_wait) msg_queue_satisfied( &queue->obj, current ); | 
|  | else wake_up( &queue->obj, 0 ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the current message queue status */ | 
|  | DECL_HANDLER(get_queue_status) | 
|  | { | 
|  | struct msg_queue *queue = current->queue; | 
|  | if (queue) | 
|  | { | 
|  | reply->wake_bits    = queue->wake_bits; | 
|  | reply->changed_bits = queue->changed_bits; | 
|  | if (req->clear) queue->changed_bits = 0; | 
|  | } | 
|  | else reply->wake_bits = reply->changed_bits = 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* send a message to a thread queue */ | 
|  | DECL_HANDLER(send_message) | 
|  | { | 
|  | struct message *msg; | 
|  | struct msg_queue *send_queue = get_current_queue(); | 
|  | struct msg_queue *recv_queue = NULL; | 
|  | struct thread *thread = NULL; | 
|  |  | 
|  | if (!(thread = get_thread_from_id( req->id ))) return; | 
|  |  | 
|  | if (!(recv_queue = thread->queue)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | release_object( thread ); | 
|  | return; | 
|  | } | 
|  | if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue)) | 
|  | { | 
|  | set_error( STATUS_TIMEOUT ); | 
|  | release_object( thread ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if ((msg = mem_alloc( sizeof(*msg) ))) | 
|  | { | 
|  | msg->type      = req->type; | 
|  | msg->win       = get_user_full_handle( req->win ); | 
|  | msg->msg       = req->msg; | 
|  | msg->wparam    = req->wparam; | 
|  | msg->lparam    = req->lparam; | 
|  | msg->time      = get_tick_count(); | 
|  | msg->x         = 0; | 
|  | msg->y         = 0; | 
|  | msg->info      = 0; | 
|  | msg->result    = NULL; | 
|  | msg->data      = NULL; | 
|  | msg->data_size = get_req_data_size(); | 
|  |  | 
|  | if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size ))) | 
|  | { | 
|  | free( msg ); | 
|  | release_object( thread ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | switch(msg->type) | 
|  | { | 
|  | case MSG_OTHER_PROCESS: | 
|  | case MSG_ASCII: | 
|  | case MSG_UNICODE: | 
|  | case MSG_CALLBACK: | 
|  | if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout ))) | 
|  | { | 
|  | free_message( msg ); | 
|  | break; | 
|  | } | 
|  | /* fall through */ | 
|  | case MSG_NOTIFY: | 
|  | list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry ); | 
|  | set_queue_bits( recv_queue, QS_SENDMESSAGE ); | 
|  | break; | 
|  | case MSG_POSTED: | 
|  | list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry ); | 
|  | set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); | 
|  | break; | 
|  | case MSG_HARDWARE:  /* should use send_hardware_message instead */ | 
|  | case MSG_CALLBACK_RESULT:  /* cannot send this one */ | 
|  | default: | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | free( msg ); | 
|  | break; | 
|  | } | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* send a hardware message to a thread queue */ | 
|  | DECL_HANDLER(send_hardware_message) | 
|  | { | 
|  | struct message *msg; | 
|  | struct msg_queue *recv_queue = NULL; | 
|  | struct thread *thread = NULL; | 
|  |  | 
|  | if (req->id) | 
|  | { | 
|  | if (!(thread = get_thread_from_id( req->id ))) return; | 
|  | } | 
|  |  | 
|  | if (thread && !(recv_queue = thread->queue)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | release_object( thread ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if ((msg = mem_alloc( sizeof(*msg) ))) | 
|  | { | 
|  | msg->type      = MSG_HARDWARE; | 
|  | msg->win       = get_user_full_handle( req->win ); | 
|  | msg->msg       = req->msg; | 
|  | msg->wparam    = req->wparam; | 
|  | msg->lparam    = req->lparam; | 
|  | msg->time      = req->time; | 
|  | msg->x         = req->x; | 
|  | msg->y         = req->y; | 
|  | msg->info      = req->info; | 
|  | msg->result    = NULL; | 
|  | msg->data      = NULL; | 
|  | msg->data_size = 0; | 
|  | queue_hardware_message( recv_queue, msg ); | 
|  | } | 
|  | if (thread) release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* post a quit message to the current queue */ | 
|  | DECL_HANDLER(post_quit_message) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | if (!queue) | 
|  | return; | 
|  |  | 
|  | queue->quit_message = 1; | 
|  | queue->exit_code = req->exit_code; | 
|  | set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); | 
|  | } | 
|  |  | 
|  | /* get a message from the current queue */ | 
|  | DECL_HANDLER(get_message) | 
|  | { | 
|  | struct timer *timer; | 
|  | struct list *ptr; | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  | user_handle_t get_win = get_user_full_handle( req->get_win ); | 
|  | unsigned int filter = req->flags >> 16; | 
|  |  | 
|  | reply->active_hooks = get_active_hooks(); | 
|  |  | 
|  | if (!queue) return; | 
|  | queue->last_get_msg = current_time; | 
|  | if (!filter) filter = QS_ALLINPUT; | 
|  |  | 
|  | /* first check for sent messages */ | 
|  | if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] ))) | 
|  | { | 
|  | struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | 
|  | receive_message( queue, msg, reply ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* clear changed bits so we can wait on them if we don't find a message */ | 
|  | if (filter & QS_POSTMESSAGE) | 
|  | { | 
|  | queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER); | 
|  | if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE; | 
|  | } | 
|  | if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT; | 
|  | if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT; | 
|  |  | 
|  | /* then check for posted messages */ | 
|  | if ((filter & QS_POSTMESSAGE) && | 
|  | get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply )) | 
|  | return; | 
|  |  | 
|  | /* only check for quit messages if not posted messages pending. | 
|  | * note: the quit message isn't filtered */ | 
|  | if (get_quit_message( queue, req->flags, reply )) | 
|  | return; | 
|  |  | 
|  | /* then check for any raw hardware message */ | 
|  | if ((filter & QS_INPUT) && | 
|  | filter_contains_hw_range( req->get_first, req->get_last ) && | 
|  | get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply )) | 
|  | return; | 
|  |  | 
|  | /* now check for WM_PAINT */ | 
|  | if ((filter & QS_PAINT) && | 
|  | queue->paint_count && | 
|  | check_msg_filter( WM_PAINT, req->get_first, req->get_last ) && | 
|  | (reply->win = find_window_to_repaint( get_win, current ))) | 
|  | { | 
|  | reply->type   = MSG_POSTED; | 
|  | reply->msg    = WM_PAINT; | 
|  | reply->wparam = 0; | 
|  | reply->lparam = 0; | 
|  | reply->x      = 0; | 
|  | reply->y      = 0; | 
|  | reply->time   = get_tick_count(); | 
|  | reply->info   = 0; | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* now check for timer */ | 
|  | if ((filter & QS_TIMER) && | 
|  | (timer = find_expired_timer( queue, get_win, req->get_first, | 
|  | req->get_last, (req->flags & PM_REMOVE) ))) | 
|  | { | 
|  | reply->type   = MSG_POSTED; | 
|  | reply->win    = timer->win; | 
|  | reply->msg    = timer->msg; | 
|  | reply->wparam = timer->id; | 
|  | reply->lparam = timer->lparam; | 
|  | reply->x      = 0; | 
|  | reply->y      = 0; | 
|  | reply->time   = get_tick_count(); | 
|  | reply->info   = 0; | 
|  | return; | 
|  | } | 
|  |  | 
|  | set_error( STATUS_PENDING );  /* FIXME */ | 
|  | } | 
|  |  | 
|  |  | 
|  | /* reply to a sent message */ | 
|  | DECL_HANDLER(reply_message) | 
|  | { | 
|  | if (!current->queue) set_error( STATUS_ACCESS_DENIED ); | 
|  | else if (current->queue->recv_result) | 
|  | reply_message( current->queue, req->result, 0, req->remove, | 
|  | get_req_data(), get_req_data_size() ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* accept the current hardware message */ | 
|  | DECL_HANDLER(accept_hardware_message) | 
|  | { | 
|  | if (current->queue) | 
|  | release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win ); | 
|  | else | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* retrieve the reply for the last message sent */ | 
|  | DECL_HANDLER(get_message_reply) | 
|  | { | 
|  | struct message_result *result; | 
|  | struct list *entry; | 
|  | struct msg_queue *queue = current->queue; | 
|  |  | 
|  | if (queue) | 
|  | { | 
|  | set_error( STATUS_PENDING ); | 
|  | reply->result = 0; | 
|  |  | 
|  | if (!(entry = list_head( &queue->send_result ))) return;  /* no reply ready */ | 
|  |  | 
|  | result = LIST_ENTRY( entry, struct message_result, sender_entry ); | 
|  | if (result->replied || req->cancel) | 
|  | { | 
|  | if (result->replied) | 
|  | { | 
|  | reply->result = result->result; | 
|  | set_error( result->error ); | 
|  | if (result->data) | 
|  | { | 
|  | data_size_t data_len = min( result->data_size, get_reply_max_size() ); | 
|  | set_reply_data_ptr( result->data, data_len ); | 
|  | result->data = NULL; | 
|  | result->data_size = 0; | 
|  | } | 
|  | } | 
|  | remove_result_from_sender( result ); | 
|  |  | 
|  | entry = list_head( &queue->send_result ); | 
|  | if (!entry) clear_queue_bits( queue, QS_SMRESULT ); | 
|  | else | 
|  | { | 
|  | result = LIST_ENTRY( entry, struct message_result, sender_entry ); | 
|  | if (!result->replied) clear_queue_bits( queue, QS_SMRESULT ); | 
|  | } | 
|  | } | 
|  | } | 
|  | else set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set a window timer */ | 
|  | DECL_HANDLER(set_win_timer) | 
|  | { | 
|  | struct timer *timer; | 
|  | struct msg_queue *queue; | 
|  | struct thread *thread = NULL; | 
|  | user_handle_t win = 0; | 
|  | unsigned long id = req->id; | 
|  |  | 
|  | if (req->win) | 
|  | { | 
|  | if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) | 
|  | { | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | return; | 
|  | } | 
|  | if (thread->process != current->process) | 
|  | { | 
|  | release_object( thread ); | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | queue = thread->queue; | 
|  | /* remove it if it existed already */ | 
|  | if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer ); | 
|  | } | 
|  | else | 
|  | { | 
|  | queue = get_current_queue(); | 
|  | /* find a free id for it */ | 
|  | do | 
|  | { | 
|  | id = queue->next_timer_id; | 
|  | if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1; | 
|  | } | 
|  | while (find_timer( queue, 0, req->msg, id )); | 
|  | } | 
|  |  | 
|  | if ((timer = set_timer( queue, req->rate ))) | 
|  | { | 
|  | timer->win    = win; | 
|  | timer->msg    = req->msg; | 
|  | timer->id     = id; | 
|  | timer->lparam = req->lparam; | 
|  | reply->id     = id; | 
|  | } | 
|  | if (thread) release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* kill a window timer */ | 
|  | DECL_HANDLER(kill_win_timer) | 
|  | { | 
|  | struct timer *timer; | 
|  | struct thread *thread; | 
|  | user_handle_t win = 0; | 
|  |  | 
|  | if (req->win) | 
|  | { | 
|  | if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) | 
|  | { | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | return; | 
|  | } | 
|  | if (thread->process != current->process) | 
|  | { | 
|  | release_object( thread ); | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | } | 
|  | else thread = (struct thread *)grab_object( current ); | 
|  |  | 
|  | if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id ))) | 
|  | free_timer( thread->queue, timer ); | 
|  | else | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  |  | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* attach (or detach) thread inputs */ | 
|  | DECL_HANDLER(attach_thread_input) | 
|  | { | 
|  | struct thread *thread_from = get_thread_from_id( req->tid_from ); | 
|  | struct thread *thread_to = get_thread_from_id( req->tid_to ); | 
|  |  | 
|  | if (!thread_from || !thread_to) | 
|  | { | 
|  | if (thread_from) release_object( thread_from ); | 
|  | if (thread_to) release_object( thread_to ); | 
|  | return; | 
|  | } | 
|  | if (thread_from != thread_to) | 
|  | { | 
|  | if (req->attach) attach_thread_input( thread_from, thread_to ); | 
|  | else | 
|  | { | 
|  | if (thread_from->queue && thread_to->queue && | 
|  | thread_from->queue->input == thread_to->queue->input) | 
|  | detach_thread_input( thread_from ); | 
|  | else | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  | } | 
|  | else set_error( STATUS_ACCESS_DENIED ); | 
|  | release_object( thread_from ); | 
|  | release_object( thread_to ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get thread input data */ | 
|  | DECL_HANDLER(get_thread_input) | 
|  | { | 
|  | struct thread *thread = NULL; | 
|  | struct thread_input *input; | 
|  |  | 
|  | if (req->tid) | 
|  | { | 
|  | if (!(thread = get_thread_from_id( req->tid ))) return; | 
|  | input = thread->queue ? thread->queue->input : NULL; | 
|  | } | 
|  | else input = foreground_input;  /* get the foreground thread info */ | 
|  |  | 
|  | if (input) | 
|  | { | 
|  | reply->focus      = input->focus; | 
|  | reply->capture    = input->capture; | 
|  | reply->active     = input->active; | 
|  | reply->menu_owner = input->menu_owner; | 
|  | reply->move_size  = input->move_size; | 
|  | reply->caret      = input->caret; | 
|  | reply->rect       = input->caret_rect; | 
|  | } | 
|  | else | 
|  | { | 
|  | reply->focus      = 0; | 
|  | reply->capture    = 0; | 
|  | reply->active     = 0; | 
|  | reply->menu_owner = 0; | 
|  | reply->move_size  = 0; | 
|  | reply->caret      = 0; | 
|  | reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0; | 
|  | } | 
|  | /* foreground window is active window of foreground thread */ | 
|  | reply->foreground = foreground_input ? foreground_input->active : 0; | 
|  | if (thread) release_object( thread ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* retrieve queue keyboard state for a given thread */ | 
|  | DECL_HANDLER(get_key_state) | 
|  | { | 
|  | struct thread *thread; | 
|  | struct thread_input *input; | 
|  |  | 
|  | if (!(thread = get_thread_from_id( req->tid ))) return; | 
|  | input = thread->queue ? thread->queue->input : NULL; | 
|  | if (input) | 
|  | { | 
|  | if (req->key >= 0) reply->state = input->keystate[req->key & 0xff]; | 
|  | set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) )); | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set queue keyboard state for a given thread */ | 
|  | DECL_HANDLER(set_key_state) | 
|  | { | 
|  | struct thread *thread = NULL; | 
|  | struct thread_input *input; | 
|  |  | 
|  | if (!(thread = get_thread_from_id( req->tid ))) return; | 
|  | input = thread->queue ? thread->queue->input : NULL; | 
|  | if (input) | 
|  | { | 
|  | data_size_t size = min( sizeof(input->keystate), get_req_data_size() ); | 
|  | if (size) memcpy( input->keystate, get_req_data(), size ); | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the system foreground window */ | 
|  | DECL_HANDLER(set_foreground_window) | 
|  | { | 
|  | struct thread *thread; | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->previous = foreground_input ? foreground_input->active : 0; | 
|  | reply->send_msg_old = (reply->previous && foreground_input != queue->input); | 
|  | reply->send_msg_new = FALSE; | 
|  |  | 
|  | if (is_top_level_window( req->handle ) && | 
|  | ((thread = get_window_thread( req->handle )))) | 
|  | { | 
|  | foreground_input = thread->queue->input; | 
|  | reply->send_msg_new = (foreground_input != queue->input); | 
|  | release_object( thread ); | 
|  | } | 
|  | else set_win32_error( ERROR_INVALID_WINDOW_HANDLE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the current thread focus window */ | 
|  | DECL_HANDLER(set_focus_window) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->previous = 0; | 
|  | if (queue && check_queue_input_window( queue, req->handle )) | 
|  | { | 
|  | reply->previous = queue->input->focus; | 
|  | queue->input->focus = get_user_full_handle( req->handle ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the current thread active window */ | 
|  | DECL_HANDLER(set_active_window) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->previous = 0; | 
|  | if (queue && check_queue_input_window( queue, req->handle )) | 
|  | { | 
|  | if (!req->handle || make_window_active( req->handle )) | 
|  | { | 
|  | reply->previous = queue->input->active; | 
|  | queue->input->active = get_user_full_handle( req->handle ); | 
|  | } | 
|  | else set_error( STATUS_INVALID_HANDLE ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the current thread capture window */ | 
|  | DECL_HANDLER(set_capture_window) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->previous = reply->full_handle = 0; | 
|  | if (queue && check_queue_input_window( queue, req->handle )) | 
|  | { | 
|  | struct thread_input *input = queue->input; | 
|  |  | 
|  | reply->previous = input->capture; | 
|  | input->capture = get_user_full_handle( req->handle ); | 
|  | input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0; | 
|  | input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0; | 
|  | reply->full_handle = input->capture; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Set the current thread caret window */ | 
|  | DECL_HANDLER(set_caret_window) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  |  | 
|  | reply->previous = 0; | 
|  | if (queue && check_queue_input_window( queue, req->handle )) | 
|  | { | 
|  | struct thread_input *input = queue->input; | 
|  |  | 
|  | reply->previous  = input->caret; | 
|  | reply->old_rect  = input->caret_rect; | 
|  | reply->old_hide  = input->caret_hide; | 
|  | reply->old_state = input->caret_state; | 
|  |  | 
|  | set_caret_window( input, get_user_full_handle(req->handle) ); | 
|  | input->caret_rect.right  = input->caret_rect.left + req->width; | 
|  | input->caret_rect.bottom = input->caret_rect.top + req->height; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Set the current thread caret information */ | 
|  | DECL_HANDLER(set_caret_info) | 
|  | { | 
|  | struct msg_queue *queue = get_current_queue(); | 
|  | struct thread_input *input; | 
|  |  | 
|  | if (!queue) return; | 
|  | input = queue->input; | 
|  | reply->full_handle = input->caret; | 
|  | reply->old_rect    = input->caret_rect; | 
|  | reply->old_hide    = input->caret_hide; | 
|  | reply->old_state   = input->caret_state; | 
|  |  | 
|  | if (req->handle && get_user_full_handle(req->handle) != input->caret) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | if (req->flags & SET_CARET_POS) | 
|  | { | 
|  | input->caret_rect.right  += req->x - input->caret_rect.left; | 
|  | input->caret_rect.bottom += req->y - input->caret_rect.top; | 
|  | input->caret_rect.left = req->x; | 
|  | input->caret_rect.top  = req->y; | 
|  | } | 
|  | if (req->flags & SET_CARET_HIDE) | 
|  | { | 
|  | input->caret_hide += req->hide; | 
|  | if (input->caret_hide < 0) input->caret_hide = 0; | 
|  | } | 
|  | if (req->flags & SET_CARET_STATE) | 
|  | { | 
|  | if (req->state == -1) input->caret_state = !input->caret_state; | 
|  | else input->caret_state = !!req->state; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the time of the last input event */ | 
|  | DECL_HANDLER(get_last_input_time) | 
|  | { | 
|  | reply->time = last_input_time; | 
|  | } |