blob: fbec0a16819065c41b8a6805c2da0b0d8a9ea391 [file] [log] [blame]
/*
* Window classes functions
*
* Copyright 1993 Alexandre Julliard
*/
static char Copyright[] = "Copyright Alexandre Julliard, 1993";
#include "class.h"
#include "user.h"
#include "win.h"
#include "dce.h"
static HCLASS firstClass = 0;
/***********************************************************************
* CLASS_FindClassByName
*
* Return a handle and a pointer to the class.
* 'ptr' can be NULL if the pointer is not needed.
*/
HCLASS CLASS_FindClassByName( char * name, CLASS **ptr )
{
ATOM atom;
HCLASS class;
CLASS * classPtr;
/* First search task-specific classes */
if ((atom = FindAtom( name )) != 0)
{
for (class = firstClass; (class); class = classPtr->hNext)
{
classPtr = (CLASS *) USER_HEAP_ADDR(class);
if (classPtr->wc.style & CS_GLOBALCLASS) continue;
if (classPtr->atomName == atom)
{
if (ptr) *ptr = classPtr;
return class;
}
}
}
/* Then search global classes */
if ((atom = GlobalFindAtom( name )) != 0)
{
for (class = firstClass; (class); class = classPtr->hNext)
{
classPtr = (CLASS *) USER_HEAP_ADDR(class);
if (!(classPtr->wc.style & CS_GLOBALCLASS)) continue;
if (classPtr->atomName == atom)
{
if (ptr) *ptr = classPtr;
return class;
}
}
}
return 0;
}
/***********************************************************************
* CLASS_FindClassPtr
*
* Return a pointer to the CLASS structure corresponding to a HCLASS.
*/
CLASS * CLASS_FindClassPtr( HCLASS hclass )
{
CLASS * ptr;
if (!hclass) return NULL;
ptr = (CLASS *) USER_HEAP_ADDR( hclass );
if (ptr->wMagic != CLASS_MAGIC) return NULL;
return ptr;
}
/***********************************************************************
* RegisterClass (USER.57)
*/
ATOM RegisterClass( LPWNDCLASS class )
{
CLASS * newClass, * prevClassPtr;
HCLASS handle, prevClass;
#ifdef DEBUG_CLASS
printf( "RegisterClass: wndproc=%08x hinst=%d name='%s'\n",
class->lpfnWndProc, class->hInstance, class->lpszClassName );
#endif
/* Check if a class with this name already exists */
prevClass = CLASS_FindClassByName( class->lpszClassName, &prevClassPtr );
if (prevClass)
{
/* Class can be created only if it is local and */
/* if the class with the same name is global. */
if (class->style & CS_GLOBALCLASS) return 0;
if (!(prevClassPtr->wc.style & CS_GLOBALCLASS)) return 0;
}
/* Create class */
handle = USER_HEAP_ALLOC( GMEM_MOVEABLE, sizeof(CLASS)+class->cbClsExtra );
if (!handle) return 0;
newClass = (CLASS *) USER_HEAP_ADDR( handle );
newClass->hNext = firstClass;
newClass->wMagic = CLASS_MAGIC;
newClass->cWindows = 0;
newClass->wc = *class;
if (newClass->wc.style & CS_GLOBALCLASS)
newClass->atomName = GlobalAddAtom( class->lpszClassName );
else newClass->atomName = AddAtom( class->lpszClassName );
if (newClass->wc.style & CS_CLASSDC)
newClass->hdce = DCE_AllocDCE( DCE_CLASS_DC );
else newClass->hdce = 0;
/* Menu name should also be set to zero. */
newClass->wc.lpszClassName = NULL;
if (class->cbClsExtra) memset( newClass->wExtra, 0, class->cbClsExtra );
firstClass = handle;
return newClass->atomName;
}
/***********************************************************************
* UnregisterClass (USER.403)
*/
BOOL UnregisterClass( LPSTR className, HANDLE instance )
{
HANDLE class, next, prevClass;
CLASS * classPtr, * prevClassPtr;
/* Check if we can remove this class */
class = CLASS_FindClassByName( className, &classPtr );
if (!class) return FALSE;
if ((classPtr->wc.hInstance != instance) || (classPtr->cWindows > 0))
return FALSE;
/* Remove the class from the linked list */
if (firstClass == class) firstClass = classPtr->hNext;
else
{
for (prevClass = firstClass; prevClass; prevClass=prevClassPtr->hNext)
{
prevClassPtr = (CLASS *) USER_HEAP_ADDR(prevClass);
if (prevClassPtr->hNext == class) break;
}
if (!prevClass)
{
printf( "ERROR: Class list corrupted\n" );
return FALSE;
}
prevClassPtr->hNext = classPtr->hNext;
}
/* Delete the class */
if (classPtr->hdce) DCE_FreeDCE( classPtr->hdce );
if (classPtr->wc.hbrBackground) DeleteObject( classPtr->wc.hbrBackground );
if (classPtr->wc.style & CS_GLOBALCLASS) GlobalDeleteAtom( classPtr->atomName );
else DeleteAtom( classPtr->atomName );
USER_HEAP_FREE( class );
return TRUE;
}
/***********************************************************************
* GetClassWord (USER.129)
*/
WORD GetClassWord( HWND hwnd, short offset )
{
return (WORD)GetClassLong( hwnd, offset );
}
/***********************************************************************
* SetClassWord (USER.130)
*/
WORD SetClassWord( HWND hwnd, short offset, WORD newval )
{
CLASS * classPtr;
WND * wndPtr;
WORD *ptr, retval = 0;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if (!(classPtr = CLASS_FindClassPtr( wndPtr->hClass ))) return 0;
ptr = (WORD *)(((char *)classPtr->wExtra) + offset);
retval = *ptr;
*ptr = newval;
return retval;
}
/***********************************************************************
* GetClassLong (USER.131)
*/
LONG GetClassLong( HWND hwnd, short offset )
{
CLASS * classPtr;
WND * wndPtr;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if (!(classPtr = CLASS_FindClassPtr( wndPtr->hClass ))) return 0;
return *(LONG *)(((char *)classPtr->wExtra) + offset);
}
/***********************************************************************
* SetClassLong (USER.132)
*/
LONG SetClassLong( HWND hwnd, short offset, LONG newval )
{
CLASS * classPtr;
WND * wndPtr;
LONG *ptr, retval = 0;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if (!(classPtr = CLASS_FindClassPtr( wndPtr->hClass ))) return 0;
ptr = (LONG *)(((char *)classPtr->wExtra) + offset);
retval = *ptr;
*ptr = newval;
return retval;
}
/***********************************************************************
* GetClassName (USER.58)
*/
int GetClassName(HWND hwnd, LPSTR lpClassName, short maxCount)
{
WND *wndPtr;
CLASS *classPtr;
if (!(wndPtr = WIN_FindWndPtr(hwnd))) return 0;
if (!(classPtr = CLASS_FindClassPtr(wndPtr->hClass))) return 0;
return (GetAtomName(classPtr->atomName, lpClassName, maxCount));
}
/***********************************************************************
* GetClassInfo (USER.404)
*/
BOOL GetClassInfo(HANDLE hInstance, LPSTR lpClassName,
LPWNDCLASS lpWndClass)
{
CLASS *classPtr;
if (!(CLASS_FindClassByName(lpClassName, &classPtr))) return FALSE;
if (hInstance && (hInstance != classPtr->wc.hInstance)) return FALSE;
memcpy(lpWndClass, &(classPtr->wc), sizeof(WNDCLASS));
return TRUE;
}