| /* |
| * IDirect3DCubeTexture8 implementation |
| * |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "d3d8_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); |
| |
| /* IDirect3DCubeTexture8 IUnknown parts follow: */ |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_QueryInterface(LPDIRECT3DCUBETEXTURE8 iface, REFIID riid, LPVOID *ppobj) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirect3DResource8) |
| || IsEqualGUID(riid, &IID_IDirect3DBaseTexture8) |
| || IsEqualGUID(riid, &IID_IDirect3DCubeTexture8)) { |
| IUnknown_AddRef(iface); |
| *ppobj = This; |
| return S_OK; |
| } |
| |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); |
| *ppobj = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI IDirect3DCubeTexture8Impl_AddRef(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| ULONG ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 1) |
| { |
| IUnknown_AddRef(This->parentDevice); |
| wined3d_mutex_lock(); |
| IWineD3DCubeTexture_AddRef(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| } |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirect3DCubeTexture8Impl_Release(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 0) { |
| IDirect3DDevice8 *parentDevice = This->parentDevice; |
| |
| TRACE("Releasing child %p\n", This->wineD3DCubeTexture); |
| |
| wined3d_mutex_lock(); |
| IWineD3DCubeTexture_Release(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| |
| /* Release the device last, as it may cause the device to be destroyed. */ |
| IDirect3DDevice8_Release(parentDevice); |
| } |
| return ref; |
| } |
| |
| /* IDirect3DCubeTexture8 IDirect3DResource8 Interface follow: */ |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetDevice(IDirect3DCubeTexture8 *iface, IDirect3DDevice8 **device) |
| { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (IDirect3DDevice8 *)This->parentDevice; |
| IDirect3DDevice8_AddRef(*device); |
| |
| TRACE("Returning device %p.\n", *device); |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", |
| iface, debugstr_guid(refguid), pData, SizeOfData, Flags); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_SetPrivateData(This->wineD3DCubeTexture,refguid,pData,SizeOfData,Flags); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, data %p, data_size %p.\n", |
| iface, debugstr_guid(refguid), pData, pSizeOfData); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_GetPrivateData(This->wineD3DCubeTexture,refguid,pData,pSizeOfData); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_FreePrivateData(This->wineD3DCubeTexture,refguid); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static DWORD WINAPI IDirect3DCubeTexture8Impl_SetPriority(LPDIRECT3DCUBETEXTURE8 iface, DWORD PriorityNew) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| DWORD ret; |
| |
| TRACE("iface %p, priority %u.\n", iface, PriorityNew); |
| |
| wined3d_mutex_lock(); |
| ret = IWineD3DCubeTexture_SetPriority(This->wineD3DCubeTexture, PriorityNew); |
| wined3d_mutex_unlock(); |
| |
| return ret; |
| } |
| |
| static DWORD WINAPI IDirect3DCubeTexture8Impl_GetPriority(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| DWORD ret; |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| ret = IWineD3DCubeTexture_GetPriority(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| |
| return ret; |
| } |
| |
| static void WINAPI IDirect3DCubeTexture8Impl_PreLoad(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| IWineD3DCubeTexture_PreLoad(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| } |
| |
| static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture8Impl_GetType(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| D3DRESOURCETYPE type; |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| type = IWineD3DCubeTexture_GetType(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| |
| return type; |
| } |
| |
| /* IDirect3DCubeTexture8 IDirect3DBaseTexture8 Interface follow: */ |
| static DWORD WINAPI IDirect3DCubeTexture8Impl_SetLOD(LPDIRECT3DCUBETEXTURE8 iface, DWORD LODNew) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| DWORD lod; |
| |
| TRACE("iface %p, lod %u.\n", iface, LODNew); |
| |
| wined3d_mutex_lock(); |
| lod = IWineD3DCubeTexture_SetLOD(This->wineD3DCubeTexture, LODNew); |
| wined3d_mutex_unlock(); |
| |
| return lod; |
| } |
| |
| static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| DWORD lod; |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| lod = IWineD3DCubeTexture_GetLOD((LPDIRECT3DBASETEXTURE8) This); |
| wined3d_mutex_unlock(); |
| |
| return lod; |
| } |
| |
| static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE8 iface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| DWORD cnt; |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| cnt = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture); |
| wined3d_mutex_unlock(); |
| |
| return cnt; |
| } |
| |
| /* IDirect3DCubeTexture8 Interface follow: */ |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| WINED3DSURFACE_DESC wined3ddesc; |
| |
| TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc); |
| wined3d_mutex_unlock(); |
| |
| if (SUCCEEDED(hr)) |
| { |
| pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); |
| pDesc->Type = wined3ddesc.resource_type; |
| pDesc->Usage = wined3ddesc.usage; |
| pDesc->Pool = wined3ddesc.pool; |
| pDesc->Size = wined3ddesc.size; |
| pDesc->MultiSampleType = wined3ddesc.multisample_type; |
| pDesc->Width = wined3ddesc.width; |
| pDesc->Height = wined3ddesc.height; |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8 **ppCubeMapSurface) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hrc = D3D_OK; |
| IWineD3DSurface *mySurface = NULL; |
| |
| TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface); |
| |
| wined3d_mutex_lock(); |
| hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface); |
| if (hrc == D3D_OK && NULL != ppCubeMapSurface) { |
| IWineD3DCubeTexture_GetParent(mySurface, (IUnknown **)ppCubeMapSurface); |
| IWineD3DCubeTexture_Release(mySurface); |
| } |
| wined3d_mutex_unlock(); |
| |
| return hrc; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT *pRect, DWORD Flags) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n", |
| iface, FaceType, Level, pLockedRect, pRect, Flags); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, face %#x, level %u.\n", iface, FaceType, Level); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_UnlockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DCubeTexture8Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, CONST RECT *pDirtyRect) { |
| IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, face %#x, dirty_rect %p.\n", iface, FaceType, pDirtyRect); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DCubeTexture_AddDirtyRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, pDirtyRect); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static const IDirect3DCubeTexture8Vtbl Direct3DCubeTexture8_Vtbl = |
| { |
| /* IUnknown */ |
| IDirect3DCubeTexture8Impl_QueryInterface, |
| IDirect3DCubeTexture8Impl_AddRef, |
| IDirect3DCubeTexture8Impl_Release, |
| /* IDirect3DResource8 */ |
| IDirect3DCubeTexture8Impl_GetDevice, |
| IDirect3DCubeTexture8Impl_SetPrivateData, |
| IDirect3DCubeTexture8Impl_GetPrivateData, |
| IDirect3DCubeTexture8Impl_FreePrivateData, |
| IDirect3DCubeTexture8Impl_SetPriority, |
| IDirect3DCubeTexture8Impl_GetPriority, |
| IDirect3DCubeTexture8Impl_PreLoad, |
| IDirect3DCubeTexture8Impl_GetType, |
| /* IDirect3DBaseTexture8 */ |
| IDirect3DCubeTexture8Impl_SetLOD, |
| IDirect3DCubeTexture8Impl_GetLOD, |
| IDirect3DCubeTexture8Impl_GetLevelCount, |
| /* IDirect3DCubeTexture8 */ |
| IDirect3DCubeTexture8Impl_GetLevelDesc, |
| IDirect3DCubeTexture8Impl_GetCubeMapSurface, |
| IDirect3DCubeTexture8Impl_LockRect, |
| IDirect3DCubeTexture8Impl_UnlockRect, |
| IDirect3DCubeTexture8Impl_AddDirtyRect |
| }; |
| |
| static void STDMETHODCALLTYPE d3d8_cubetexture_wined3d_object_destroyed(void *parent) |
| { |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static const struct wined3d_parent_ops d3d8_cubetexture_wined3d_parent_ops = |
| { |
| d3d8_cubetexture_wined3d_object_destroyed, |
| }; |
| |
| HRESULT cubetexture_init(IDirect3DCubeTexture8Impl *texture, IDirect3DDevice8Impl *device, |
| UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) |
| { |
| HRESULT hr; |
| |
| texture->lpVtbl = &Direct3DCubeTexture8_Vtbl; |
| texture->ref = 1; |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DDevice_CreateCubeTexture(device->WineD3DDevice, edge_length, levels, usage & WINED3DUSAGE_MASK, |
| wined3dformat_from_d3dformat(format), pool, &texture->wineD3DCubeTexture, |
| (IUnknown *)texture, &d3d8_cubetexture_wined3d_parent_ops); |
| wined3d_mutex_unlock(); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d cube texture, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| texture->parentDevice = (IDirect3DDevice8 *)device; |
| IDirect3DDevice8_AddRef(texture->parentDevice); |
| |
| return D3D_OK; |
| } |