|  | @  stdcall glAccum( long long ) wine_glAccum | 
|  | @  stdcall glAlphaFunc( long long ) wine_glAlphaFunc | 
|  | @  stdcall glAreTexturesResident( long ptr ptr ) wine_glAreTexturesResident | 
|  | @  stdcall glArrayElement( long ) wine_glArrayElement | 
|  | @  stdcall glBegin( long ) wine_glBegin | 
|  | @  stdcall glBindTexture( long long ) wine_glBindTexture | 
|  | @  stdcall glBitmap( long long long long long long ptr ) wine_glBitmap | 
|  | @  stdcall glBlendColor( long long long long ) wine_glBlendColor | 
|  | @  stdcall glBlendEquation( long ) wine_glBlendEquation | 
|  | @  stdcall glBlendFunc( long long ) wine_glBlendFunc | 
|  | @  stdcall glCallList( long ) wine_glCallList | 
|  | @  stdcall glCallLists( long long ptr ) wine_glCallLists | 
|  | @  stdcall glClear( long ) wine_glClear | 
|  | @  stdcall glClearAccum( long long long long ) wine_glClearAccum | 
|  | @  stdcall glClearColor( long long long long ) wine_glClearColor | 
|  | @  stdcall glClearDepth( double ) wine_glClearDepth | 
|  | @  stdcall glClearIndex( long ) wine_glClearIndex | 
|  | @  stdcall glClearStencil( long ) wine_glClearStencil | 
|  | @  stdcall glClipPlane( long ptr ) wine_glClipPlane | 
|  | @  stdcall glColor3b( long long long ) wine_glColor3b | 
|  | @  stdcall glColor3bv( ptr ) wine_glColor3bv | 
|  | @  stdcall glColor3d( double double double ) wine_glColor3d | 
|  | @  stdcall glColor3dv( ptr ) wine_glColor3dv | 
|  | @  stdcall glColor3f( long long long ) wine_glColor3f | 
|  | @  stdcall glColor3fv( ptr ) wine_glColor3fv | 
|  | @  stdcall glColor3i( long long long ) wine_glColor3i | 
|  | @  stdcall glColor3iv( ptr ) wine_glColor3iv | 
|  | @  stdcall glColor3s( long long long ) wine_glColor3s | 
|  | @  stdcall glColor3sv( ptr ) wine_glColor3sv | 
|  | @  stdcall glColor3ub( long long long ) wine_glColor3ub | 
|  | @  stdcall glColor3ubv( ptr ) wine_glColor3ubv | 
|  | @  stdcall glColor3ui( long long long ) wine_glColor3ui | 
|  | @  stdcall glColor3uiv( ptr ) wine_glColor3uiv | 
|  | @  stdcall glColor3us( long long long ) wine_glColor3us | 
|  | @  stdcall glColor3usv( ptr ) wine_glColor3usv | 
|  | @  stdcall glColor4b( long long long long ) wine_glColor4b | 
|  | @  stdcall glColor4bv( ptr ) wine_glColor4bv | 
|  | @  stdcall glColor4d( double double double double ) wine_glColor4d | 
|  | @  stdcall glColor4dv( ptr ) wine_glColor4dv | 
|  | @  stdcall glColor4f( long long long long ) wine_glColor4f | 
|  | @  stdcall glColor4fv( ptr ) wine_glColor4fv | 
|  | @  stdcall glColor4i( long long long long ) wine_glColor4i | 
|  | @  stdcall glColor4iv( ptr ) wine_glColor4iv | 
|  | @  stdcall glColor4s( long long long long ) wine_glColor4s | 
|  | @  stdcall glColor4sv( ptr ) wine_glColor4sv | 
|  | @  stdcall glColor4ub( long long long long ) wine_glColor4ub | 
|  | @  stdcall glColor4ubv( ptr ) wine_glColor4ubv | 
|  | @  stdcall glColor4ui( long long long long ) wine_glColor4ui | 
|  | @  stdcall glColor4uiv( ptr ) wine_glColor4uiv | 
|  | @  stdcall glColor4us( long long long long ) wine_glColor4us | 
|  | @  stdcall glColor4usv( ptr ) wine_glColor4usv | 
|  | @  stdcall glColorMask( long long long long ) wine_glColorMask | 
|  | @  stdcall glColorMaterial( long long ) wine_glColorMaterial | 
|  | @  stdcall glColorPointer( long long long ptr ) wine_glColorPointer | 
|  | @  stdcall glColorSubTable( long long long long long ptr ) wine_glColorSubTable | 
|  | @  stdcall glColorTable( long long long long long ptr ) wine_glColorTable | 
|  | @  stdcall glColorTableParameterfv( long long ptr ) wine_glColorTableParameterfv | 
|  | @  stdcall glColorTableParameteriv( long long ptr ) wine_glColorTableParameteriv | 
|  | @  stdcall glConvolutionFilter1D( long long long long long ptr ) wine_glConvolutionFilter1D | 
|  | @  stdcall glConvolutionFilter2D( long long long long long long ptr ) wine_glConvolutionFilter2D | 
|  | @  stdcall glConvolutionParameterf( long long long ) wine_glConvolutionParameterf | 
|  | @  stdcall glConvolutionParameterfv( long long ptr ) wine_glConvolutionParameterfv | 
|  | @  stdcall glConvolutionParameteri( long long long ) wine_glConvolutionParameteri | 
|  | @  stdcall glConvolutionParameteriv( long long ptr ) wine_glConvolutionParameteriv | 
|  | @  stdcall glCopyColorSubTable( long long long long long ) wine_glCopyColorSubTable | 
|  | @  stdcall glCopyColorTable( long long long long long ) wine_glCopyColorTable | 
|  | @  stdcall glCopyConvolutionFilter1D( long long long long long ) wine_glCopyConvolutionFilter1D | 
|  | @  stdcall glCopyConvolutionFilter2D( long long long long long long ) wine_glCopyConvolutionFilter2D | 
|  | @  stdcall glCopyPixels( long long long long long ) wine_glCopyPixels | 
|  | @  stdcall glCopyTexImage1D( long long long long long long long ) wine_glCopyTexImage1D | 
|  | @  stdcall glCopyTexImage2D( long long long long long long long long ) wine_glCopyTexImage2D | 
|  | @  stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D | 
|  | @  stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D | 
|  | @  stdcall glCopyTexSubImage3D( long long long long long long long long long ) wine_glCopyTexSubImage3D | 
|  | @  stdcall glCullFace( long ) wine_glCullFace | 
|  | @  stdcall glDeleteLists( long long ) wine_glDeleteLists | 
|  | @  stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures | 
|  | @  stdcall glDepthFunc( long ) wine_glDepthFunc | 
|  | @  stdcall glDepthMask( long ) wine_glDepthMask | 
|  | @  stdcall glDepthRange( double double ) wine_glDepthRange | 
|  | @  stdcall glDisable( long ) wine_glDisable | 
|  | @  stdcall glDisableClientState( long ) wine_glDisableClientState | 
|  | @  stdcall glDrawArrays( long long long ) wine_glDrawArrays | 
|  | @  stdcall glDrawBuffer( long ) wine_glDrawBuffer | 
|  | @  stdcall glDrawElements( long long long ptr ) wine_glDrawElements | 
|  | @  stdcall glDrawPixels( long long long long ptr ) wine_glDrawPixels | 
|  | @  stdcall glDrawRangeElements( long long long long long ptr ) wine_glDrawRangeElements | 
|  | @  stdcall glEdgeFlag( long ) wine_glEdgeFlag | 
|  | @  stdcall glEdgeFlagPointer( long ptr ) wine_glEdgeFlagPointer | 
|  | @  stdcall glEdgeFlagv( ptr ) wine_glEdgeFlagv | 
|  | @  stdcall glEnable( long ) wine_glEnable | 
|  | @  stdcall glEnableClientState( long ) wine_glEnableClientState | 
|  | @  stdcall glEnd( ) wine_glEnd | 
|  | @  stdcall glEndList( ) wine_glEndList | 
|  | @  stdcall glEvalCoord1d( double ) wine_glEvalCoord1d | 
|  | @  stdcall glEvalCoord1dv( ptr ) wine_glEvalCoord1dv | 
|  | @  stdcall glEvalCoord1f( long ) wine_glEvalCoord1f | 
|  | @  stdcall glEvalCoord1fv( ptr ) wine_glEvalCoord1fv | 
|  | @  stdcall glEvalCoord2d( double double ) wine_glEvalCoord2d | 
|  | @  stdcall glEvalCoord2dv( ptr ) wine_glEvalCoord2dv | 
|  | @  stdcall glEvalCoord2f( long long ) wine_glEvalCoord2f | 
|  | @  stdcall glEvalCoord2fv( ptr ) wine_glEvalCoord2fv | 
|  | @  stdcall glEvalMesh1( long long long ) wine_glEvalMesh1 | 
|  | @  stdcall glEvalMesh2( long long long long long ) wine_glEvalMesh2 | 
|  | @  stdcall glEvalPoint1( long ) wine_glEvalPoint1 | 
|  | @  stdcall glEvalPoint2( long long ) wine_glEvalPoint2 | 
|  | @  stdcall glFeedbackBuffer( long long ptr ) wine_glFeedbackBuffer | 
|  | @  stdcall glFinish( ) wine_glFinish | 
|  | @  stdcall glFlush( ) wine_glFlush | 
|  | @  stdcall glFogf( long long ) wine_glFogf | 
|  | @  stdcall glFogfv( long ptr ) wine_glFogfv | 
|  | @  stdcall glFogi( long long ) wine_glFogi | 
|  | @  stdcall glFogiv( long ptr ) wine_glFogiv | 
|  | @  stdcall glFrontFace( long ) wine_glFrontFace | 
|  | @  stdcall glFrustum( double double double double double double ) wine_glFrustum | 
|  | @  stdcall glGenLists( long ) wine_glGenLists | 
|  | @  stdcall glGenTextures( long ptr ) wine_glGenTextures | 
|  | @  stdcall glGetBooleanv( long ptr ) wine_glGetBooleanv | 
|  | @  stdcall glGetClipPlane( long ptr ) wine_glGetClipPlane | 
|  | @  stdcall glGetColorTable( long long long ptr ) wine_glGetColorTable | 
|  | @  stdcall glGetColorTableParameterfv( long long ptr ) wine_glGetColorTableParameterfv | 
|  | @  stdcall glGetColorTableParameteriv( long long ptr ) wine_glGetColorTableParameteriv | 
|  | @  stdcall glGetConvolutionFilter( long long long ptr ) wine_glGetConvolutionFilter | 
|  | @  stdcall glGetConvolutionParameterfv( long long ptr ) wine_glGetConvolutionParameterfv | 
|  | @  stdcall glGetConvolutionParameteriv( long long ptr ) wine_glGetConvolutionParameteriv | 
|  | @  stdcall glGetDoublev( long ptr ) wine_glGetDoublev | 
|  | @  stdcall glGetError( ) wine_glGetError | 
|  | @  stdcall glGetFloatv( long ptr ) wine_glGetFloatv | 
|  | @  stdcall glGetHistogram( long long long long ptr ) wine_glGetHistogram | 
|  | @  stdcall glGetHistogramParameterfv( long long ptr ) wine_glGetHistogramParameterfv | 
|  | @  stdcall glGetHistogramParameteriv( long long ptr ) wine_glGetHistogramParameteriv | 
|  | @  stdcall glGetIntegerv( long ptr ) wine_glGetIntegerv | 
|  | @  stub    glGetLevelParameterfv | 
|  | @  stub    glGetLevelParameteriv | 
|  | @  stdcall glGetLightfv( long long ptr ) wine_glGetLightfv | 
|  | @  stdcall glGetLightiv( long long ptr ) wine_glGetLightiv | 
|  | @  stdcall glGetMapdv( long long ptr ) wine_glGetMapdv | 
|  | @  stdcall glGetMapfv( long long ptr ) wine_glGetMapfv | 
|  | @  stdcall glGetMapiv( long long ptr ) wine_glGetMapiv | 
|  | @  stdcall glGetMaterialfv( long long ptr ) wine_glGetMaterialfv | 
|  | @  stdcall glGetMaterialiv( long long ptr ) wine_glGetMaterialiv | 
|  | @  stdcall glGetMinmax( long long long long ptr ) wine_glGetMinmax | 
|  | @  stdcall glGetMinmaxParameterfv( long long ptr ) wine_glGetMinmaxParameterfv | 
|  | @  stdcall glGetMinmaxParameteriv( long long ptr ) wine_glGetMinmaxParameteriv | 
|  | @  stdcall glGetPixelMapfv( long ptr ) wine_glGetPixelMapfv | 
|  | @  stdcall glGetPixelMapuiv( long ptr ) wine_glGetPixelMapuiv | 
|  | @  stdcall glGetPixelMapusv( long ptr ) wine_glGetPixelMapusv | 
|  | @  stdcall glGetPointerv( long ptr ) wine_glGetPointerv | 
|  | @  stdcall glGetPolygonStipple( ptr ) wine_glGetPolygonStipple | 
|  | @  stdcall glGetSeparableFilter( long long long ptr ptr ptr ) wine_glGetSeparableFilter | 
|  | @  stdcall glGetString( long ) wine_glGetString | 
|  | @  stdcall glGetTexEnvfv( long long ptr ) wine_glGetTexEnvfv | 
|  | @  stdcall glGetTexEnviv( long long ptr ) wine_glGetTexEnviv | 
|  | @  stdcall glGetTexGendv( long long ptr ) wine_glGetTexGendv | 
|  | @  stdcall glGetTexGenfv( long long ptr ) wine_glGetTexGenfv | 
|  | @  stdcall glGetTexGeniv( long long ptr ) wine_glGetTexGeniv | 
|  | @  stdcall glGetTexImage( long long long long ptr ) wine_glGetTexImage | 
|  | @  stdcall glGetTexLevelParameterfv( long long long ptr ) wine_glGetTexLevelParameterfv | 
|  | @  stdcall glGetTexLevelParameteriv( long long long ptr ) wine_glGetTexLevelParameteriv | 
|  | @  stdcall glGetTexParameterfv( long long ptr ) wine_glGetTexParameterfv | 
|  | @  stdcall glGetTexParameteriv( long long ptr ) wine_glGetTexParameteriv | 
|  | @  stdcall glHint( long long ) wine_glHint | 
|  | @  stdcall glHistogram( long long long long ) wine_glHistogram | 
|  | @  stdcall glIndexMask( long ) wine_glIndexMask | 
|  | @  stdcall glIndexPointer( long long ptr ) wine_glIndexPointer | 
|  | @  stdcall glIndexd( double ) wine_glIndexd | 
|  | @  stdcall glIndexdv( ptr ) wine_glIndexdv | 
|  | @  stdcall glIndexf( long ) wine_glIndexf | 
|  | @  stdcall glIndexfv( ptr ) wine_glIndexfv | 
|  | @  stdcall glIndexi( long ) wine_glIndexi | 
|  | @  stdcall glIndexiv( ptr ) wine_glIndexiv | 
|  | @  stdcall glIndexs( long ) wine_glIndexs | 
|  | @  stdcall glIndexsv( ptr ) wine_glIndexsv | 
|  | @  stdcall glIndexub( long ) wine_glIndexub | 
|  | @  stdcall glIndexubv( ptr ) wine_glIndexubv | 
|  | @  stdcall glInitNames( ) wine_glInitNames | 
|  | @  stdcall glInterleavedArrays( long long ptr ) wine_glInterleavedArrays | 
|  | @  stdcall glIsEnabled( long ) wine_glIsEnabled | 
|  | @  stdcall glIsList( long ) wine_glIsList | 
|  | @  stdcall glIsTexture( long ) wine_glIsTexture | 
|  | @  stdcall glLightModelf( long long ) wine_glLightModelf | 
|  | @  stdcall glLightModelfv( long ptr ) wine_glLightModelfv | 
|  | @  stdcall glLightModeli( long long ) wine_glLightModeli | 
|  | @  stdcall glLightModeliv( long ptr ) wine_glLightModeliv | 
|  | @  stdcall glLightf( long long long ) wine_glLightf | 
|  | @  stdcall glLightfv( long long ptr ) wine_glLightfv | 
|  | @  stdcall glLighti( long long long ) wine_glLighti | 
|  | @  stdcall glLightiv( long long ptr ) wine_glLightiv | 
|  | @  stdcall glLineStipple( long long ) wine_glLineStipple | 
|  | @  stdcall glLineWidth( long ) wine_glLineWidth | 
|  | @  stdcall glListBase( long ) wine_glListBase | 
|  | @  stdcall glLoadIdentity( ) wine_glLoadIdentity | 
|  | @  stdcall glLoadMatrixd( ptr ) wine_glLoadMatrixd | 
|  | @  stdcall glLoadMatrixf( ptr ) wine_glLoadMatrixf | 
|  | @  stdcall glLoadName( long ) wine_glLoadName | 
|  | @  stdcall glLogicOp( long ) wine_glLogicOp | 
|  | @  stdcall glMap1d( long double double long long ptr ) wine_glMap1d | 
|  | @  stdcall glMap1f( long long long long long ptr ) wine_glMap1f | 
|  | @  stdcall glMap2d( long double double long long double double long long ptr ) wine_glMap2d | 
|  | @  stdcall glMap2f( long long long long long long long long long ptr ) wine_glMap2f | 
|  | @  stdcall glMapGrid1d( long double double ) wine_glMapGrid1d | 
|  | @  stdcall glMapGrid1f( long long long ) wine_glMapGrid1f | 
|  | @  stdcall glMapGrid2d( long double double long double double ) wine_glMapGrid2d | 
|  | @  stdcall glMapGrid2f( long long long long long long ) wine_glMapGrid2f | 
|  | @  stdcall glMaterialf( long long long ) wine_glMaterialf | 
|  | @  stdcall glMaterialfv( long long ptr ) wine_glMaterialfv | 
|  | @  stdcall glMateriali( long long long ) wine_glMateriali | 
|  | @  stdcall glMaterialiv( long long ptr ) wine_glMaterialiv | 
|  | @  stdcall glMatrixMode( long ) wine_glMatrixMode | 
|  | @  stdcall glMinmax( long long long ) wine_glMinmax | 
|  | @  stdcall glMultMatrixd( ptr ) wine_glMultMatrixd | 
|  | @  stdcall glMultMatrixf( ptr ) wine_glMultMatrixf | 
|  | @  stdcall glNewList( long long ) wine_glNewList | 
|  | @  stdcall glNormal3b( long long long ) wine_glNormal3b | 
|  | @  stdcall glNormal3bv( ptr ) wine_glNormal3bv | 
|  | @  stdcall glNormal3d( double double double ) wine_glNormal3d | 
|  | @  stdcall glNormal3dv( ptr ) wine_glNormal3dv | 
|  | @  stdcall glNormal3f( long long long ) wine_glNormal3f | 
|  | @  stdcall glNormal3fv( ptr ) wine_glNormal3fv | 
|  | @  stdcall glNormal3i( long long long ) wine_glNormal3i | 
|  | @  stdcall glNormal3iv( ptr ) wine_glNormal3iv | 
|  | @  stdcall glNormal3s( long long long ) wine_glNormal3s | 
|  | @  stdcall glNormal3sv( ptr ) wine_glNormal3sv | 
|  | @  stdcall glNormalPointer( long long ptr ) wine_glNormalPointer | 
|  | @  stdcall glOrtho( double double double double double double ) wine_glOrtho | 
|  | @  stdcall glPassThrough( long ) wine_glPassThrough | 
|  | @  stdcall glPixelMapfv( long long ptr ) wine_glPixelMapfv | 
|  | @  stdcall glPixelMapuiv( long long ptr ) wine_glPixelMapuiv | 
|  | @  stdcall glPixelMapusv( long long ptr ) wine_glPixelMapusv | 
|  | @  stdcall glPixelStoref( long long ) wine_glPixelStoref | 
|  | @  stdcall glPixelStorei( long long ) wine_glPixelStorei | 
|  | @  stdcall glPixelTransferf( long long ) wine_glPixelTransferf | 
|  | @  stdcall glPixelTransferi( long long ) wine_glPixelTransferi | 
|  | @  stdcall glPixelZoom( long long ) wine_glPixelZoom | 
|  | @  stdcall glPointSize( long ) wine_glPointSize | 
|  | @  stdcall glPolygonMode( long long ) wine_glPolygonMode | 
|  | @  stdcall glPolygonOffset( long long ) wine_glPolygonOffset | 
|  | @  stdcall glPolygonStipple( ptr ) wine_glPolygonStipple | 
|  | @  stdcall glPopAttrib( ) wine_glPopAttrib | 
|  | @  stdcall glPopClientAttrib( ) wine_glPopClientAttrib | 
|  | @  stdcall glPopMatrix( ) wine_glPopMatrix | 
|  | @  stdcall glPopName( ) wine_glPopName | 
|  | @  stdcall glPrioritizeTextures( long ptr ptr ) wine_glPrioritizeTextures | 
|  | @  stdcall glPushAttrib( long ) wine_glPushAttrib | 
|  | @  stdcall glPushClientAttrib( long ) wine_glPushClientAttrib | 
|  | @  stdcall glPushMatrix( ) wine_glPushMatrix | 
|  | @  stdcall glPushName( long ) wine_glPushName | 
|  | @  stdcall glRasterPos2d( double double ) wine_glRasterPos2d | 
|  | @  stdcall glRasterPos2dv( ptr ) wine_glRasterPos2dv | 
|  | @  stdcall glRasterPos2f( long long ) wine_glRasterPos2f | 
|  | @  stdcall glRasterPos2fv( ptr ) wine_glRasterPos2fv | 
|  | @  stdcall glRasterPos2i( long long ) wine_glRasterPos2i | 
|  | @  stdcall glRasterPos2iv( ptr ) wine_glRasterPos2iv | 
|  | @  stdcall glRasterPos2s( long long ) wine_glRasterPos2s | 
|  | @  stdcall glRasterPos2sv( ptr ) wine_glRasterPos2sv | 
|  | @  stdcall glRasterPos3d( double double double ) wine_glRasterPos3d | 
|  | @  stdcall glRasterPos3dv( ptr ) wine_glRasterPos3dv | 
|  | @  stdcall glRasterPos3f( long long long ) wine_glRasterPos3f | 
|  | @  stdcall glRasterPos3fv( ptr ) wine_glRasterPos3fv | 
|  | @  stdcall glRasterPos3i( long long long ) wine_glRasterPos3i | 
|  | @  stdcall glRasterPos3iv( ptr ) wine_glRasterPos3iv | 
|  | @  stdcall glRasterPos3s( long long long ) wine_glRasterPos3s | 
|  | @  stdcall glRasterPos3sv( ptr ) wine_glRasterPos3sv | 
|  | @  stdcall glRasterPos4d( double double double double ) wine_glRasterPos4d | 
|  | @  stdcall glRasterPos4dv( ptr ) wine_glRasterPos4dv | 
|  | @  stdcall glRasterPos4f( long long long long ) wine_glRasterPos4f | 
|  | @  stdcall glRasterPos4fv( ptr ) wine_glRasterPos4fv | 
|  | @  stdcall glRasterPos4i( long long long long ) wine_glRasterPos4i | 
|  | @  stdcall glRasterPos4iv( ptr ) wine_glRasterPos4iv | 
|  | @  stdcall glRasterPos4s( long long long long ) wine_glRasterPos4s | 
|  | @  stdcall glRasterPos4sv( ptr ) wine_glRasterPos4sv | 
|  | @  stdcall glReadBuffer( long ) wine_glReadBuffer | 
|  | @  stdcall glReadPixels( long long long long long long ptr ) wine_glReadPixels | 
|  | @  stdcall glRectd( double double double double ) wine_glRectd | 
|  | @  stdcall glRectdv( ptr ptr ) wine_glRectdv | 
|  | @  stdcall glRectf( long long long long ) wine_glRectf | 
|  | @  stdcall glRectfv( ptr ptr ) wine_glRectfv | 
|  | @  stdcall glRecti( long long long long ) wine_glRecti | 
|  | @  stdcall glRectiv( ptr ptr ) wine_glRectiv | 
|  | @  stdcall glRects( long long long long ) wine_glRects | 
|  | @  stdcall glRectsv( ptr ptr ) wine_glRectsv | 
|  | @  stdcall glRenderMode( long ) wine_glRenderMode | 
|  | @  stdcall glResetHistogram( long ) wine_glResetHistogram | 
|  | @  stdcall glResetMinmax( long ) wine_glResetMinmax | 
|  | @  stdcall glRotated( double double double double ) wine_glRotated | 
|  | @  stdcall glRotatef( long long long long ) wine_glRotatef | 
|  | @  stdcall glScaled( double double double ) wine_glScaled | 
|  | @  stdcall glScalef( long long long ) wine_glScalef | 
|  | @  stdcall glScissor( long long long long ) wine_glScissor | 
|  | @  stdcall glSelectBuffer( long ptr ) wine_glSelectBuffer | 
|  | @  stdcall glSeparableFilter2D( long long long long long long ptr ptr ) wine_glSeparableFilter2D | 
|  | @  stdcall glShadeModel( long ) wine_glShadeModel | 
|  | @  stdcall glStencilFunc( long long long ) wine_glStencilFunc | 
|  | @  stdcall glStencilMask( long ) wine_glStencilMask | 
|  | @  stdcall glStencilOp( long long long ) wine_glStencilOp | 
|  | @  stdcall glTexCoord1d( double ) wine_glTexCoord1d | 
|  | @  stdcall glTexCoord1dv( ptr ) wine_glTexCoord1dv | 
|  | @  stdcall glTexCoord1f( long ) wine_glTexCoord1f | 
|  | @  stdcall glTexCoord1fv( ptr ) wine_glTexCoord1fv | 
|  | @  stdcall glTexCoord1i( long ) wine_glTexCoord1i | 
|  | @  stdcall glTexCoord1iv( ptr ) wine_glTexCoord1iv | 
|  | @  stdcall glTexCoord1s( long ) wine_glTexCoord1s | 
|  | @  stdcall glTexCoord1sv( ptr ) wine_glTexCoord1sv | 
|  | @  stdcall glTexCoord2d( double double ) wine_glTexCoord2d | 
|  | @  stdcall glTexCoord2dv( ptr ) wine_glTexCoord2dv | 
|  | @  stdcall glTexCoord2f( long long ) wine_glTexCoord2f | 
|  | @  stdcall glTexCoord2fv( ptr ) wine_glTexCoord2fv | 
|  | @  stdcall glTexCoord2i( long long ) wine_glTexCoord2i | 
|  | @  stdcall glTexCoord2iv( ptr ) wine_glTexCoord2iv | 
|  | @  stdcall glTexCoord2s( long long ) wine_glTexCoord2s | 
|  | @  stdcall glTexCoord2sv( ptr ) wine_glTexCoord2sv | 
|  | @  stdcall glTexCoord3d( double double double ) wine_glTexCoord3d | 
|  | @  stdcall glTexCoord3dv( ptr ) wine_glTexCoord3dv | 
|  | @  stdcall glTexCoord3f( long long long ) wine_glTexCoord3f | 
|  | @  stdcall glTexCoord3fv( ptr ) wine_glTexCoord3fv | 
|  | @  stdcall glTexCoord3i( long long long ) wine_glTexCoord3i | 
|  | @  stdcall glTexCoord3iv( ptr ) wine_glTexCoord3iv | 
|  | @  stdcall glTexCoord3s( long long long ) wine_glTexCoord3s | 
|  | @  stdcall glTexCoord3sv( ptr ) wine_glTexCoord3sv | 
|  | @  stdcall glTexCoord4d( double double double double ) wine_glTexCoord4d | 
|  | @  stdcall glTexCoord4dv( ptr ) wine_glTexCoord4dv | 
|  | @  stdcall glTexCoord4f( long long long long ) wine_glTexCoord4f | 
|  | @  stdcall glTexCoord4fv( ptr ) wine_glTexCoord4fv | 
|  | @  stdcall glTexCoord4i( long long long long ) wine_glTexCoord4i | 
|  | @  stdcall glTexCoord4iv( ptr ) wine_glTexCoord4iv | 
|  | @  stdcall glTexCoord4s( long long long long ) wine_glTexCoord4s | 
|  | @  stdcall glTexCoord4sv( ptr ) wine_glTexCoord4sv | 
|  | @  stdcall glTexCoordPointer( long long long ptr ) wine_glTexCoordPointer | 
|  | @  stdcall glTexEnvf( long long long ) wine_glTexEnvf | 
|  | @  stdcall glTexEnvfv( long long ptr ) wine_glTexEnvfv | 
|  | @  stdcall glTexEnvi( long long long ) wine_glTexEnvi | 
|  | @  stdcall glTexEnviv( long long ptr ) wine_glTexEnviv | 
|  | @  stdcall glTexGend( long long double ) wine_glTexGend | 
|  | @  stdcall glTexGendv( long long ptr ) wine_glTexGendv | 
|  | @  stdcall glTexGenf( long long long ) wine_glTexGenf | 
|  | @  stdcall glTexGenfv( long long ptr ) wine_glTexGenfv | 
|  | @  stdcall glTexGeni( long long long ) wine_glTexGeni | 
|  | @  stdcall glTexGeniv( long long ptr ) wine_glTexGeniv | 
|  | @  stdcall glTexImage1D( long long long long long long long ptr ) wine_glTexImage1D | 
|  | @  stdcall glTexImage2D( long long long long long long long long ptr ) wine_glTexImage2D | 
|  | @  stdcall glTexImage3D( long long long long long long long long long ptr ) wine_glTexImage3D | 
|  | @  stdcall glTexParameterf( long long long ) wine_glTexParameterf | 
|  | @  stdcall glTexParameterfv( long long ptr ) wine_glTexParameterfv | 
|  | @  stdcall glTexParameteri( long long long ) wine_glTexParameteri | 
|  | @  stdcall glTexParameteriv( long long ptr ) wine_glTexParameteriv | 
|  | @  stdcall glTexSubImage1D( long long long long long long ptr ) wine_glTexSubImage1D | 
|  | @  stdcall glTexSubImage2D( long long long long long long long long ptr ) wine_glTexSubImage2D | 
|  | @  stdcall glTexSubImage3D( long long long long long long long long long long ptr ) wine_glTexSubImage3D | 
|  | @  stdcall glTranslated( double double double ) wine_glTranslated | 
|  | @  stdcall glTranslatef( long long long ) wine_glTranslatef | 
|  | @  stdcall glVertex2d( double double ) wine_glVertex2d | 
|  | @  stdcall glVertex2dv( ptr ) wine_glVertex2dv | 
|  | @  stdcall glVertex2f( long long ) wine_glVertex2f | 
|  | @  stdcall glVertex2fv( ptr ) wine_glVertex2fv | 
|  | @  stdcall glVertex2i( long long ) wine_glVertex2i | 
|  | @  stdcall glVertex2iv( ptr ) wine_glVertex2iv | 
|  | @  stdcall glVertex2s( long long ) wine_glVertex2s | 
|  | @  stdcall glVertex2sv( ptr ) wine_glVertex2sv | 
|  | @  stdcall glVertex3d( double double double ) wine_glVertex3d | 
|  | @  stdcall glVertex3dv( ptr ) wine_glVertex3dv | 
|  | @  stdcall glVertex3f( long long long ) wine_glVertex3f | 
|  | @  stdcall glVertex3fv( ptr ) wine_glVertex3fv | 
|  | @  stdcall glVertex3i( long long long ) wine_glVertex3i | 
|  | @  stdcall glVertex3iv( ptr ) wine_glVertex3iv | 
|  | @  stdcall glVertex3s( long long long ) wine_glVertex3s | 
|  | @  stdcall glVertex3sv( ptr ) wine_glVertex3sv | 
|  | @  stdcall glVertex4d( double double double double ) wine_glVertex4d | 
|  | @  stdcall glVertex4dv( ptr ) wine_glVertex4dv | 
|  | @  stdcall glVertex4f( long long long long ) wine_glVertex4f | 
|  | @  stdcall glVertex4fv( ptr ) wine_glVertex4fv | 
|  | @  stdcall glVertex4i( long long long long ) wine_glVertex4i | 
|  | @  stdcall glVertex4iv( ptr ) wine_glVertex4iv | 
|  | @  stdcall glVertex4s( long long long long ) wine_glVertex4s | 
|  | @  stdcall glVertex4sv( ptr ) wine_glVertex4sv | 
|  | @  stdcall glVertexPointer( long long long ptr ) wine_glVertexPointer | 
|  | @  stdcall glViewport( long long long long ) wine_glViewport | 
|  | @  stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat | 
|  | @  stdcall wglCopyContext(long long long) | 
|  | @  stdcall wglCreateContext(long) gdi32.wglCreateContext | 
|  | @  stdcall wglCreateLayerContext(long long) | 
|  | @  stdcall wglDeleteContext(long) gdi32.wglDeleteContext | 
|  | @  stdcall wglDescribeLayerPlane(long long long long ptr) | 
|  | @  stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat | 
|  | @  stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext | 
|  | @  stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC | 
|  | @  stub    wglGetDefaultProcAddress | 
|  | @  stdcall wglGetLayerPaletteEntries(long long long long ptr) | 
|  | @  stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat | 
|  | @  stdcall wglGetProcAddress(str) | 
|  | @  stdcall wglMakeCurrent(long long) gdi32.wglMakeCurrent | 
|  | @  stdcall wglRealizeLayerPalette(long long long) | 
|  | @  stdcall wglSetLayerPaletteEntries(long long long long ptr) | 
|  | @  stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat | 
|  | @  stdcall wglShareLists(long long) gdi32.wglShareLists | 
|  | @  stdcall wglSwapBuffers(long) gdi32.SwapBuffers | 
|  | @  stdcall wglSwapLayerBuffers(long long) | 
|  | @  stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA | 
|  | @  stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW | 
|  | @  stdcall wglUseFontOutlinesA(long long long long long long long ptr) | 
|  | @  stdcall wglUseFontOutlinesW(long long long long long long long ptr) |