| /* | |
| * DirectDraw helper functions | |
| * | |
| * Copyright (c) 1997-2000 Marcus Meissner | |
| * Copyright (c) 1998 Lionel Ulmer | |
| * Copyright (c) 2000 TransGaming Technologies Inc. | |
| * Copyright (c) 2006 Stefan Dösinger | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "ddraw_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); | |
| static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf); | |
| void ddrawformat_from_wined3dformat(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id wined3d_format) | |
| { | |
| DWORD Size = DDPixelFormat->dwSize; | |
| if(Size==0) return; | |
| memset(DDPixelFormat, 0x00, Size); | |
| DDPixelFormat->dwSize = Size; | |
| switch (wined3d_format) | |
| { | |
| case WINED3DFMT_B8G8R8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 24; | |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; | |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_B8G8R8A8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 32; | |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; | |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000; | |
| break; | |
| case WINED3DFMT_B8G8R8X8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 32; | |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; | |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_R8G8B8X8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 32; | |
| DDPixelFormat->u2.dwRBitMask = 0x000000ff; | |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBBitMask = 0x00ff0000; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_B5G6R5_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0xF800; | |
| DDPixelFormat->u3.dwGBitMask = 0x07E0; | |
| DDPixelFormat->u4.dwBBitMask = 0x001F; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_B5G5R5X1_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0x7C00; | |
| DDPixelFormat->u3.dwGBitMask = 0x03E0; | |
| DDPixelFormat->u4.dwBBitMask = 0x001F; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_B5G5R5A1_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0x7C00; | |
| DDPixelFormat->u3.dwGBitMask = 0x03E0; | |
| DDPixelFormat->u4.dwBBitMask = 0x001F; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000; | |
| break; | |
| case WINED3DFMT_B4G4R4A4_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0x0F00; | |
| DDPixelFormat->u3.dwGBitMask = 0x00F0; | |
| DDPixelFormat->u4.dwBBitMask = 0x000F; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000; | |
| break; | |
| case WINED3DFMT_B2G3R3_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 8; | |
| DDPixelFormat->u2.dwRBitMask = 0xE0; | |
| DDPixelFormat->u3.dwGBitMask = 0x1C; | |
| DDPixelFormat->u4.dwBBitMask = 0x03; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_P8_UINT: | |
| DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 8; | |
| DDPixelFormat->u2.dwRBitMask = 0x00; | |
| DDPixelFormat->u3.dwGBitMask = 0x00; | |
| DDPixelFormat->u4.dwBBitMask = 0x00; | |
| break; | |
| case WINED3DFMT_A8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ALPHA; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwAlphaBitDepth = 8; | |
| DDPixelFormat->u2.dwRBitMask = 0x0; | |
| DDPixelFormat->u3.dwZBitMask = 0x0; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_B2G3R3A8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0x00E0; | |
| DDPixelFormat->u3.dwGBitMask = 0x001C; | |
| DDPixelFormat->u4.dwBBitMask = 0x0003; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xFF00; | |
| break; | |
| case WINED3DFMT_B4G4R4X4_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_RGB; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwRGBBitCount = 16; | |
| DDPixelFormat->u2.dwRBitMask = 0x0F00; | |
| DDPixelFormat->u3.dwGBitMask = 0x00F0; | |
| DDPixelFormat->u4.dwBBitMask = 0x000F; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| /* How are Z buffer bit depth and Stencil buffer bit depth related? | |
| */ | |
| case WINED3DFMT_D16_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwZBufferBitDepth = 16; | |
| DDPixelFormat->u2.dwStencilBitDepth = 0; | |
| DDPixelFormat->u3.dwZBitMask = 0x0000FFFF; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; | |
| DDPixelFormat->u5.dwRGBZBitMask = 0x00000000; | |
| break; | |
| case WINED3DFMT_D32_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; | |
| DDPixelFormat->u2.dwStencilBitDepth = 0; | |
| DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; | |
| DDPixelFormat->u5.dwRGBZBitMask = 0x00000000; | |
| break; | |
| case WINED3DFMT_S4X4_UINT_D24_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| /* Should I set dwZBufferBitDepth to 32 here? */ | |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; | |
| DDPixelFormat->u2.dwStencilBitDepth = 4; | |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x0F000000; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_D24_UNORM_S8_UINT: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; | |
| DDPixelFormat->u2.dwStencilBitDepth = 8; | |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; | |
| DDPixelFormat->u4.dwStencilBitMask = 0xFF000000; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_X8D24_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; | |
| DDPixelFormat->u2.dwStencilBitDepth = 0; | |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x00000000; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_S1_UINT_D15_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwZBufferBitDepth = 16; | |
| DDPixelFormat->u2.dwStencilBitDepth = 1; | |
| DDPixelFormat->u3.dwZBitMask = 0x7fff; | |
| DDPixelFormat->u4.dwStencilBitMask = 0x8000; | |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_UYVY: | |
| case WINED3DFMT_YUY2: | |
| DDPixelFormat->u1.dwYUVBitCount = 16; | |
| DDPixelFormat->dwFlags = DDPF_FOURCC; | |
| DDPixelFormat->dwFourCC = wined3d_format; | |
| break; | |
| case WINED3DFMT_YV12: | |
| DDPixelFormat->u1.dwYUVBitCount = 12; | |
| DDPixelFormat->dwFlags = DDPF_FOURCC; | |
| DDPixelFormat->dwFourCC = wined3d_format; | |
| break; | |
| case WINED3DFMT_DXT1: | |
| case WINED3DFMT_DXT2: | |
| case WINED3DFMT_DXT3: | |
| case WINED3DFMT_DXT4: | |
| case WINED3DFMT_DXT5: | |
| case WINED3DFMT_MULTI2_ARGB8: | |
| case WINED3DFMT_G8R8_G8B8: | |
| case WINED3DFMT_R8G8_B8G8: | |
| DDPixelFormat->dwFlags = DDPF_FOURCC; | |
| DDPixelFormat->dwFourCC = wined3d_format; | |
| break; | |
| /* Luminance */ | |
| case WINED3DFMT_L8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_LUMINANCE; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwLuminanceBitCount = 8; | |
| DDPixelFormat->u2.dwLuminanceBitMask = 0xff; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; | |
| break; | |
| case WINED3DFMT_L4A4_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwLuminanceBitCount = 4; | |
| DDPixelFormat->u2.dwLuminanceBitMask = 0x0f; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0; | |
| break; | |
| case WINED3DFMT_L8A8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwLuminanceBitCount = 16; | |
| DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00; | |
| break; | |
| /* Bump mapping */ | |
| case WINED3DFMT_R8G8_SNORM: | |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwBumpBitCount = 16; | |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; | |
| break; | |
| case WINED3DFMT_R5G5_SNORM_L6_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwBumpBitCount = 16; | |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; | |
| break; | |
| case WINED3DFMT_R8G8_SNORM_L8X8_UNORM: | |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE; | |
| DDPixelFormat->dwFourCC = 0; | |
| DDPixelFormat->u1.dwBumpBitCount = 32; | |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff; | |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00; | |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00ff0000; | |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; | |
| break; | |
| default: | |
| FIXME("Unhandled wined3d format %#x.\n", wined3d_format); | |
| break; | |
| } | |
| if(TRACE_ON(ddraw)) { | |
| TRACE("Returning: "); | |
| DDRAW_dump_pixelformat(DDPixelFormat); | |
| } | |
| } | |
| enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPixelFormat) | |
| { | |
| TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n"); | |
| if(TRACE_ON(ddraw)) | |
| { | |
| DDRAW_dump_pixelformat(DDPixelFormat); | |
| } | |
| if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8) | |
| { | |
| return WINED3DFMT_P8_UINT; | |
| } | |
| else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) ) | |
| { | |
| FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n"); | |
| return WINED3DFMT_P8_UINT; | |
| } | |
| else if(DDPixelFormat->dwFlags & DDPF_RGB) | |
| { | |
| switch(DDPixelFormat->u1.dwRGBBitCount) | |
| { | |
| case 8: | |
| /* This is the only format that can match here */ | |
| return WINED3DFMT_B2G3R3_UNORM; | |
| case 16: | |
| /* Read the Color masks */ | |
| if( (DDPixelFormat->u2.dwRBitMask == 0xF800) && | |
| (DDPixelFormat->u3.dwGBitMask == 0x07E0) && | |
| (DDPixelFormat->u4.dwBBitMask == 0x001F) ) | |
| { | |
| return WINED3DFMT_B5G6R5_UNORM; | |
| } | |
| if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) && | |
| (DDPixelFormat->u3.dwGBitMask == 0x03E0) && | |
| (DDPixelFormat->u4.dwBBitMask == 0x001F) ) | |
| { | |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && | |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000)) | |
| return WINED3DFMT_B5G5R5A1_UNORM; | |
| else | |
| return WINED3DFMT_B5G5R5X1_UNORM; | |
| } | |
| if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) && | |
| (DDPixelFormat->u3.dwGBitMask == 0x00F0) && | |
| (DDPixelFormat->u4.dwBBitMask == 0x000F) ) | |
| { | |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && | |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000)) | |
| return WINED3DFMT_B4G4R4A4_UNORM; | |
| else | |
| return WINED3DFMT_B4G4R4X4_UNORM; | |
| } | |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && | |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) && | |
| (DDPixelFormat->u2.dwRBitMask == 0x00E0) && | |
| (DDPixelFormat->u3.dwGBitMask == 0x001C) && | |
| (DDPixelFormat->u4.dwBBitMask == 0x0003) ) | |
| { | |
| return WINED3DFMT_B2G3R3A8_UNORM; | |
| } | |
| WARN("16 bit RGB Pixel format does not match.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| case 24: | |
| return WINED3DFMT_B8G8R8_UNORM; | |
| case 32: | |
| /* Read the Color masks */ | |
| if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) && | |
| (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) && | |
| (DDPixelFormat->u4.dwBBitMask == 0x000000FF) ) | |
| { | |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && | |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000)) | |
| return WINED3DFMT_B8G8R8A8_UNORM; | |
| else | |
| return WINED3DFMT_B8G8R8X8_UNORM; | |
| } | |
| WARN("32 bit RGB pixel format does not match.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| default: | |
| WARN("Invalid dwRGBBitCount in Pixelformat structure.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) ) | |
| { | |
| /* Alpha only Pixelformat */ | |
| switch(DDPixelFormat->u1.dwAlphaBitDepth) | |
| { | |
| case 8: | |
| return WINED3DFMT_A8_UNORM; | |
| default: | |
| WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE) | |
| { | |
| /* Luminance-only or luminance-alpha */ | |
| if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) | |
| { | |
| /* Luminance with Alpha */ | |
| switch(DDPixelFormat->u1.dwLuminanceBitCount) | |
| { | |
| case 4: | |
| if(DDPixelFormat->u1.dwAlphaBitDepth == 4) | |
| return WINED3DFMT_L4A4_UNORM; | |
| WARN("Unknown Alpha / Luminance bit depth combination.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| case 6: | |
| FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n"); | |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; | |
| case 8: | |
| if(DDPixelFormat->u1.dwAlphaBitDepth == 8) | |
| return WINED3DFMT_L8A8_UNORM; | |
| WARN("Unknown Alpha / Lumincase bit depth combination.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| else | |
| { | |
| /* Luminance-only */ | |
| switch(DDPixelFormat->u1.dwLuminanceBitCount) | |
| { | |
| case 6: | |
| FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n"); | |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; | |
| case 8: | |
| return WINED3DFMT_L8_UNORM; | |
| default: | |
| WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat->u1.dwLuminanceBitCount); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| } | |
| else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER) | |
| { | |
| /* Z buffer */ | |
| if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER) | |
| { | |
| switch(DDPixelFormat->u1.dwZBufferBitDepth) | |
| { | |
| case 16: | |
| if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM; | |
| WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n", | |
| DDPixelFormat->u2.dwStencilBitDepth); | |
| return WINED3DFMT_UNKNOWN; | |
| case 32: | |
| if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT; | |
| else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM; | |
| WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n", | |
| DDPixelFormat->u2.dwStencilBitDepth); | |
| return WINED3DFMT_UNKNOWN; | |
| default: | |
| WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n", | |
| DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| else | |
| { | |
| switch(DDPixelFormat->u1.dwZBufferBitDepth) | |
| { | |
| case 16: | |
| return WINED3DFMT_D16_UNORM; | |
| case 24: | |
| return WINED3DFMT_X8D24_UNORM; | |
| case 32: | |
| if (DDPixelFormat->u3.dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM; | |
| else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM; | |
| else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM; | |
| WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n", | |
| DDPixelFormat->u3.dwZBitMask); | |
| return WINED3DFMT_UNKNOWN; | |
| default: | |
| WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n", | |
| DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u3.dwZBitMask); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| } | |
| } | |
| else if(DDPixelFormat->dwFlags & DDPF_FOURCC) | |
| { | |
| return DDPixelFormat->dwFourCC; | |
| } | |
| else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV) | |
| { | |
| if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) && | |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) && | |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) && | |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) ) | |
| { | |
| return WINED3DFMT_R8G8_SNORM; | |
| } | |
| else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) && | |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) && | |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) && | |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) ) | |
| { | |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; | |
| } | |
| else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) && | |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) && | |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) && | |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00ff0000) ) | |
| { | |
| return WINED3DFMT_R8G8_SNORM_L8X8_UNORM; | |
| } | |
| } | |
| WARN("Unknown Pixelformat.\n"); | |
| return WINED3DFMT_UNKNOWN; | |
| } | |
| static float colour_to_float(DWORD colour, DWORD mask) | |
| { | |
| if (!mask) | |
| return 0.0f; | |
| return (float)(colour & mask) / (float)mask; | |
| } | |
| BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette, | |
| DWORD colour, struct wined3d_color *wined3d_colour) | |
| { | |
| if (pf->dwFlags & DDPF_ALPHA) | |
| { | |
| DWORD size, mask; | |
| size = pf->u1.dwAlphaBitDepth; | |
| mask = size < 32 ? (1u << size) - 1 : ~0u; | |
| wined3d_colour->r = 0.0f; | |
| wined3d_colour->g = 0.0f; | |
| wined3d_colour->b = 0.0f; | |
| wined3d_colour->a = colour_to_float(colour, mask); | |
| return TRUE; | |
| } | |
| if (pf->dwFlags & DDPF_FOURCC) | |
| { | |
| WARN("FourCC formats not supported.\n"); | |
| goto fail; | |
| } | |
| if (pf->dwFlags & DDPF_PALETTEINDEXED8) | |
| { | |
| PALETTEENTRY entry; | |
| colour &= 0xff; | |
| if (!palette || FAILED(wined3d_palette_get_entries(palette->wined3d_palette, 0, colour, 1, &entry))) | |
| { | |
| wined3d_colour->r = 0.0f; | |
| wined3d_colour->g = 0.0f; | |
| wined3d_colour->b = 0.0f; | |
| } | |
| else | |
| { | |
| wined3d_colour->r = entry.peRed / 255.0f; | |
| wined3d_colour->g = entry.peGreen / 255.0f; | |
| wined3d_colour->b = entry.peBlue / 255.0f; | |
| } | |
| wined3d_colour->a = colour / 255.0f; | |
| return TRUE; | |
| } | |
| if (pf->dwFlags & DDPF_RGB) | |
| { | |
| wined3d_colour->r = colour_to_float(colour, pf->u2.dwRBitMask); | |
| wined3d_colour->g = colour_to_float(colour, pf->u3.dwGBitMask); | |
| wined3d_colour->b = colour_to_float(colour, pf->u4.dwBBitMask); | |
| if (pf->dwFlags & DDPF_ALPHAPIXELS) | |
| wined3d_colour->a = colour_to_float(colour, pf->u5.dwRGBAlphaBitMask); | |
| else | |
| wined3d_colour->a = 0.0f; | |
| return TRUE; | |
| } | |
| if (pf->dwFlags & DDPF_ZBUFFER) | |
| { | |
| wined3d_colour->r = colour_to_float(colour, pf->u3.dwZBitMask); | |
| if (pf->dwFlags & DDPF_STENCILBUFFER) | |
| wined3d_colour->g = colour_to_float(colour, pf->u4.dwStencilBitMask); | |
| else | |
| wined3d_colour->g = 0.0f; | |
| wined3d_colour->b = 0.0f; | |
| wined3d_colour->a = 0.0f; | |
| return TRUE; | |
| } | |
| FIXME("Unhandled pixel format.\n"); | |
| DDRAW_dump_pixelformat(pf); | |
| fail: | |
| wined3d_colour->r = 0.0f; | |
| wined3d_colour->g = 0.0f; | |
| wined3d_colour->b = 0.0f; | |
| wined3d_colour->a = 0.0f; | |
| return FALSE; | |
| } | |
| /***************************************************************************** | |
| * Various dumping functions. | |
| * | |
| * They write the contents of a specific function to a TRACE. | |
| * | |
| *****************************************************************************/ | |
| static void | |
| DDRAW_dump_DWORD(const void *in) | |
| { | |
| TRACE("%d\n", *((const DWORD *) in)); | |
| } | |
| static void | |
| DDRAW_dump_PTR(const void *in) | |
| { | |
| TRACE("%p\n", *((const void * const*) in)); | |
| } | |
| static void | |
| DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck) | |
| { | |
| TRACE("Low : 0x%08x - High : 0x%08x\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue); | |
| } | |
| static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names) | |
| { | |
| unsigned int i; | |
| for (i=0; i < num_names; i++) | |
| if ((flags & names[i].val) || /* standard flag value */ | |
| ((!flags) && (!names[i].val))) /* zero value only */ | |
| TRACE("%s ", names[i].name); | |
| } | |
| static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names) | |
| { | |
| DDRAW_dump_flags_nolf(flags, names, num_names); | |
| TRACE("\n"); | |
| } | |
| void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) | |
| { | |
| static const struct flag_info flags[] = | |
| { | |
| FE(DDSCAPS_RESERVED1), | |
| FE(DDSCAPS_ALPHA), | |
| FE(DDSCAPS_BACKBUFFER), | |
| FE(DDSCAPS_COMPLEX), | |
| FE(DDSCAPS_FLIP), | |
| FE(DDSCAPS_FRONTBUFFER), | |
| FE(DDSCAPS_OFFSCREENPLAIN), | |
| FE(DDSCAPS_OVERLAY), | |
| FE(DDSCAPS_PALETTE), | |
| FE(DDSCAPS_PRIMARYSURFACE), | |
| FE(DDSCAPS_PRIMARYSURFACELEFT), | |
| FE(DDSCAPS_SYSTEMMEMORY), | |
| FE(DDSCAPS_TEXTURE), | |
| FE(DDSCAPS_3DDEVICE), | |
| FE(DDSCAPS_VIDEOMEMORY), | |
| FE(DDSCAPS_VISIBLE), | |
| FE(DDSCAPS_WRITEONLY), | |
| FE(DDSCAPS_ZBUFFER), | |
| FE(DDSCAPS_OWNDC), | |
| FE(DDSCAPS_LIVEVIDEO), | |
| FE(DDSCAPS_HWCODEC), | |
| FE(DDSCAPS_MODEX), | |
| FE(DDSCAPS_MIPMAP), | |
| FE(DDSCAPS_RESERVED2), | |
| FE(DDSCAPS_ALLOCONLOAD), | |
| FE(DDSCAPS_VIDEOPORT), | |
| FE(DDSCAPS_LOCALVIDMEM), | |
| FE(DDSCAPS_NONLOCALVIDMEM), | |
| FE(DDSCAPS_STANDARDVGAMODE), | |
| FE(DDSCAPS_OPTIMIZED) | |
| }; | |
| static const struct flag_info flags2[] = | |
| { | |
| FE(DDSCAPS2_HARDWAREDEINTERLACE), | |
| FE(DDSCAPS2_HINTDYNAMIC), | |
| FE(DDSCAPS2_HINTSTATIC), | |
| FE(DDSCAPS2_TEXTUREMANAGE), | |
| FE(DDSCAPS2_RESERVED1), | |
| FE(DDSCAPS2_RESERVED2), | |
| FE(DDSCAPS2_OPAQUE), | |
| FE(DDSCAPS2_HINTANTIALIASING), | |
| FE(DDSCAPS2_CUBEMAP), | |
| FE(DDSCAPS2_CUBEMAP_POSITIVEX), | |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEX), | |
| FE(DDSCAPS2_CUBEMAP_POSITIVEY), | |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEY), | |
| FE(DDSCAPS2_CUBEMAP_POSITIVEZ), | |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEZ), | |
| FE(DDSCAPS2_MIPMAPSUBLEVEL), | |
| FE(DDSCAPS2_D3DTEXTUREMANAGE), | |
| FE(DDSCAPS2_DONOTPERSIST), | |
| FE(DDSCAPS2_STEREOSURFACELEFT) | |
| }; | |
| DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0])); | |
| DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0])); | |
| } | |
| static void | |
| DDRAW_dump_DDSCAPS(const DDSCAPS *in) | |
| { | |
| DDSCAPS2 in_bis; | |
| in_bis.dwCaps = in->dwCaps; | |
| in_bis.dwCaps2 = 0; | |
| in_bis.dwCaps3 = 0; | |
| in_bis.u1.dwCaps4 = 0; | |
| DDRAW_dump_DDSCAPS2(&in_bis); | |
| } | |
| static void | |
| DDRAW_dump_pixelformat_flag(DWORD flagmask) | |
| { | |
| static const struct flag_info flags[] = | |
| { | |
| FE(DDPF_ALPHAPIXELS), | |
| FE(DDPF_ALPHA), | |
| FE(DDPF_FOURCC), | |
| FE(DDPF_PALETTEINDEXED4), | |
| FE(DDPF_PALETTEINDEXEDTO8), | |
| FE(DDPF_PALETTEINDEXED8), | |
| FE(DDPF_RGB), | |
| FE(DDPF_COMPRESSED), | |
| FE(DDPF_RGBTOYUV), | |
| FE(DDPF_YUV), | |
| FE(DDPF_ZBUFFER), | |
| FE(DDPF_PALETTEINDEXED1), | |
| FE(DDPF_PALETTEINDEXED2), | |
| FE(DDPF_ZPIXELS) | |
| }; | |
| DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0])); | |
| } | |
| static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems) | |
| { | |
| unsigned int i; | |
| for (i=0; i < num_mems; i++) | |
| { | |
| if (mems[i].val & flags) | |
| { | |
| TRACE(" - %s : ", mems[i].name); | |
| mems[i].func((const char *)data + mems[i].offset); | |
| } | |
| } | |
| } | |
| static void | |
| DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf) | |
| { | |
| TRACE("( "); | |
| DDRAW_dump_pixelformat_flag(pf->dwFlags); | |
| if (pf->dwFlags & DDPF_FOURCC) | |
| TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel", | |
| (unsigned char)( pf->dwFourCC &0xff), | |
| (unsigned char)((pf->dwFourCC>> 8)&0xff), | |
| (unsigned char)((pf->dwFourCC>>16)&0xff), | |
| (unsigned char)((pf->dwFourCC>>24)&0xff), | |
| pf->dwFourCC, | |
| pf->u1.dwYUVBitCount); | |
| if (pf->dwFlags & DDPF_RGB) | |
| { | |
| TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x", | |
| pf->u1.dwRGBBitCount, | |
| pf->u2.dwRBitMask, | |
| pf->u3.dwGBitMask, | |
| pf->u4.dwBBitMask); | |
| if (pf->dwFlags & DDPF_ALPHAPIXELS) | |
| TRACE(" A 0x%08x", pf->u5.dwRGBAlphaBitMask); | |
| if (pf->dwFlags & DDPF_ZPIXELS) | |
| TRACE(" Z 0x%08x", pf->u5.dwRGBZBitMask); | |
| } | |
| if (pf->dwFlags & DDPF_ZBUFFER) | |
| TRACE(", Z bits: %u", pf->u1.dwZBufferBitDepth); | |
| if (pf->dwFlags & DDPF_ALPHA) | |
| TRACE(", Alpha bits: %u", pf->u1.dwAlphaBitDepth); | |
| if (pf->dwFlags & DDPF_BUMPDUDV) | |
| TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x", | |
| pf->u1.dwBumpBitCount, | |
| pf->u2.dwBumpDuBitMask, | |
| pf->u3.dwBumpDvBitMask, | |
| pf->u4.dwBumpLuminanceBitMask); | |
| TRACE(")\n"); | |
| } | |
| void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) | |
| { | |
| #define STRUCT DDSURFACEDESC2 | |
| static const struct member_info members[] = | |
| { | |
| ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight), | |
| ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth), | |
| ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */), | |
| ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */), | |
| ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount), | |
| ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */), | |
| ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */ | |
| ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */), | |
| ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth), | |
| ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface), | |
| ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */), | |
| ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt), | |
| ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay), | |
| ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt), | |
| ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */) | |
| }; | |
| static const struct member_info members_caps[] = | |
| { | |
| ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps) | |
| }; | |
| static const struct member_info members_caps2[] = | |
| { | |
| ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps) | |
| }; | |
| #undef STRUCT | |
| if (NULL == lpddsd) | |
| { | |
| TRACE("(null)\n"); | |
| } | |
| else | |
| { | |
| if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2)) | |
| { | |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1); | |
| } | |
| else | |
| { | |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1); | |
| } | |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members, | |
| sizeof(members)/sizeof(members[0])); | |
| } | |
| } | |
| void | |
| dump_D3DMATRIX(const D3DMATRIX *mat) | |
| { | |
| TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14); | |
| TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24); | |
| TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34); | |
| TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44); | |
| } | |
| DWORD | |
| get_flexible_vertex_size(DWORD d3dvtVertexType) | |
| { | |
| DWORD size = 0; | |
| DWORD i; | |
| if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE); | |
| if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD); | |
| if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD); | |
| if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD); | |
| switch (d3dvtVertexType & D3DFVF_POSITION_MASK) | |
| { | |
| case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break; | |
| case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break; | |
| default: ERR("Unexpected position mask\n"); | |
| } | |
| for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++) | |
| { | |
| size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE); | |
| } | |
| return size; | |
| } | |
| void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut) | |
| { | |
| /* 2 adds three additional caps fields to the end. Both versions | |
| * are unversioned. */ | |
| pOut->dwCaps = pIn->dwCaps; | |
| pOut->dwCaps2 = 0; | |
| pOut->dwCaps3 = 0; | |
| pOut->u1.dwCaps4 = 0; | |
| } | |
| void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut) | |
| { | |
| /* 2 adds a dwWHQLLevel field to the end. Both structures are | |
| * unversioned. */ | |
| memcpy(pOut, pIn, sizeof(*pOut)); | |
| } | |
| void DDRAW_dump_cooperativelevel(DWORD cooplevel) | |
| { | |
| static const struct flag_info flags[] = | |
| { | |
| FE(DDSCL_FULLSCREEN), | |
| FE(DDSCL_ALLOWREBOOT), | |
| FE(DDSCL_NOWINDOWCHANGES), | |
| FE(DDSCL_NORMAL), | |
| FE(DDSCL_ALLOWMODEX), | |
| FE(DDSCL_EXCLUSIVE), | |
| FE(DDSCL_SETFOCUSWINDOW), | |
| FE(DDSCL_SETDEVICEWINDOW), | |
| FE(DDSCL_CREATEDEVICEWINDOW) | |
| }; | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE(" - "); | |
| DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0])); | |
| } | |
| } | |
| void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) | |
| { | |
| static const struct flag_info flags1[] = | |
| { | |
| FE(DDCAPS_3D), | |
| FE(DDCAPS_ALIGNBOUNDARYDEST), | |
| FE(DDCAPS_ALIGNSIZEDEST), | |
| FE(DDCAPS_ALIGNBOUNDARYSRC), | |
| FE(DDCAPS_ALIGNSIZESRC), | |
| FE(DDCAPS_ALIGNSTRIDE), | |
| FE(DDCAPS_BLT), | |
| FE(DDCAPS_BLTQUEUE), | |
| FE(DDCAPS_BLTFOURCC), | |
| FE(DDCAPS_BLTSTRETCH), | |
| FE(DDCAPS_GDI), | |
| FE(DDCAPS_OVERLAY), | |
| FE(DDCAPS_OVERLAYCANTCLIP), | |
| FE(DDCAPS_OVERLAYFOURCC), | |
| FE(DDCAPS_OVERLAYSTRETCH), | |
| FE(DDCAPS_PALETTE), | |
| FE(DDCAPS_PALETTEVSYNC), | |
| FE(DDCAPS_READSCANLINE), | |
| FE(DDCAPS_STEREOVIEW), | |
| FE(DDCAPS_VBI), | |
| FE(DDCAPS_ZBLTS), | |
| FE(DDCAPS_ZOVERLAYS), | |
| FE(DDCAPS_COLORKEY), | |
| FE(DDCAPS_ALPHA), | |
| FE(DDCAPS_COLORKEYHWASSIST), | |
| FE(DDCAPS_NOHARDWARE), | |
| FE(DDCAPS_BLTCOLORFILL), | |
| FE(DDCAPS_BANKSWITCHED), | |
| FE(DDCAPS_BLTDEPTHFILL), | |
| FE(DDCAPS_CANCLIP), | |
| FE(DDCAPS_CANCLIPSTRETCHED), | |
| FE(DDCAPS_CANBLTSYSMEM) | |
| }; | |
| static const struct flag_info flags2[] = | |
| { | |
| FE(DDCAPS2_CERTIFIED), | |
| FE(DDCAPS2_NO2DDURING3DSCENE), | |
| FE(DDCAPS2_VIDEOPORT), | |
| FE(DDCAPS2_AUTOFLIPOVERLAY), | |
| FE(DDCAPS2_CANBOBINTERLEAVED), | |
| FE(DDCAPS2_CANBOBNONINTERLEAVED), | |
| FE(DDCAPS2_COLORCONTROLOVERLAY), | |
| FE(DDCAPS2_COLORCONTROLPRIMARY), | |
| FE(DDCAPS2_CANDROPZ16BIT), | |
| FE(DDCAPS2_NONLOCALVIDMEM), | |
| FE(DDCAPS2_NONLOCALVIDMEMCAPS), | |
| FE(DDCAPS2_NOPAGELOCKREQUIRED), | |
| FE(DDCAPS2_WIDESURFACES), | |
| FE(DDCAPS2_CANFLIPODDEVEN), | |
| FE(DDCAPS2_CANBOBHARDWARE), | |
| FE(DDCAPS2_COPYFOURCC), | |
| FE(DDCAPS2_PRIMARYGAMMA), | |
| FE(DDCAPS2_CANRENDERWINDOWED), | |
| FE(DDCAPS2_CANCALIBRATEGAMMA), | |
| FE(DDCAPS2_FLIPINTERVAL), | |
| FE(DDCAPS2_FLIPNOVSYNC), | |
| FE(DDCAPS2_CANMANAGETEXTURE), | |
| FE(DDCAPS2_TEXMANINNONLOCALVIDMEM), | |
| FE(DDCAPS2_STEREO), | |
| FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL) | |
| }; | |
| static const struct flag_info flags3[] = | |
| { | |
| FE(DDCKEYCAPS_DESTBLT), | |
| FE(DDCKEYCAPS_DESTBLTCLRSPACE), | |
| FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV), | |
| FE(DDCKEYCAPS_DESTBLTYUV), | |
| FE(DDCKEYCAPS_DESTOVERLAY), | |
| FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE), | |
| FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV), | |
| FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE), | |
| FE(DDCKEYCAPS_DESTOVERLAYYUV), | |
| FE(DDCKEYCAPS_SRCBLT), | |
| FE(DDCKEYCAPS_SRCBLTCLRSPACE), | |
| FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV), | |
| FE(DDCKEYCAPS_SRCBLTYUV), | |
| FE(DDCKEYCAPS_SRCOVERLAY), | |
| FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE), | |
| FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV), | |
| FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE), | |
| FE(DDCKEYCAPS_SRCOVERLAYYUV), | |
| FE(DDCKEYCAPS_NOCOSTOVERLAY) | |
| }; | |
| static const struct flag_info flags4[] = | |
| { | |
| FE(DDFXCAPS_BLTALPHA), | |
| FE(DDFXCAPS_OVERLAYALPHA), | |
| FE(DDFXCAPS_BLTARITHSTRETCHYN), | |
| FE(DDFXCAPS_BLTARITHSTRETCHY), | |
| FE(DDFXCAPS_BLTMIRRORLEFTRIGHT), | |
| FE(DDFXCAPS_BLTMIRRORUPDOWN), | |
| FE(DDFXCAPS_BLTROTATION), | |
| FE(DDFXCAPS_BLTROTATION90), | |
| FE(DDFXCAPS_BLTSHRINKX), | |
| FE(DDFXCAPS_BLTSHRINKXN), | |
| FE(DDFXCAPS_BLTSHRINKY), | |
| FE(DDFXCAPS_BLTSHRINKYN), | |
| FE(DDFXCAPS_BLTSTRETCHX), | |
| FE(DDFXCAPS_BLTSTRETCHXN), | |
| FE(DDFXCAPS_BLTSTRETCHY), | |
| FE(DDFXCAPS_BLTSTRETCHYN), | |
| FE(DDFXCAPS_OVERLAYARITHSTRETCHY), | |
| FE(DDFXCAPS_OVERLAYARITHSTRETCHYN), | |
| FE(DDFXCAPS_OVERLAYSHRINKX), | |
| FE(DDFXCAPS_OVERLAYSHRINKXN), | |
| FE(DDFXCAPS_OVERLAYSHRINKY), | |
| FE(DDFXCAPS_OVERLAYSHRINKYN), | |
| FE(DDFXCAPS_OVERLAYSTRETCHX), | |
| FE(DDFXCAPS_OVERLAYSTRETCHXN), | |
| FE(DDFXCAPS_OVERLAYSTRETCHY), | |
| FE(DDFXCAPS_OVERLAYSTRETCHYN), | |
| FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT), | |
| FE(DDFXCAPS_OVERLAYMIRRORUPDOWN) | |
| }; | |
| static const struct flag_info flags5[] = | |
| { | |
| FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND), | |
| FE(DDFXALPHACAPS_BLTALPHAPIXELS), | |
| FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG), | |
| FE(DDFXALPHACAPS_BLTALPHASURFACES), | |
| FE(DDFXALPHACAPS_BLTALPHASURFACESNEG), | |
| FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND), | |
| FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS), | |
| FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG), | |
| FE(DDFXALPHACAPS_OVERLAYALPHASURFACES), | |
| FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG) | |
| }; | |
| static const struct flag_info flags6[] = | |
| { | |
| FE(DDPCAPS_4BIT), | |
| FE(DDPCAPS_8BITENTRIES), | |
| FE(DDPCAPS_8BIT), | |
| FE(DDPCAPS_INITIALIZE), | |
| FE(DDPCAPS_PRIMARYSURFACE), | |
| FE(DDPCAPS_PRIMARYSURFACELEFT), | |
| FE(DDPCAPS_ALLOW256), | |
| FE(DDPCAPS_VSYNC), | |
| FE(DDPCAPS_1BIT), | |
| FE(DDPCAPS_2BIT), | |
| FE(DDPCAPS_ALPHA), | |
| }; | |
| static const struct flag_info flags7[] = | |
| { | |
| FE(DDSVCAPS_RESERVED1), | |
| FE(DDSVCAPS_RESERVED2), | |
| FE(DDSVCAPS_RESERVED3), | |
| FE(DDSVCAPS_RESERVED4), | |
| FE(DDSVCAPS_STEREOSEQUENTIAL), | |
| }; | |
| TRACE(" - dwSize : %d\n", lpcaps->dwSize); | |
| TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0])); | |
| TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0])); | |
| TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0])); | |
| TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0])); | |
| TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0])); | |
| TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0])); | |
| TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0])); | |
| TRACE("...\n"); | |
| TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes); | |
| TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays); | |
| TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch); | |
| TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch); | |
| TRACE("...\n"); | |
| TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps); | |
| } | |
| /***************************************************************************** | |
| * multiply_matrix | |
| * | |
| * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest. | |
| * | |
| * Params: | |
| * dest: Pointer to the destination matrix | |
| * src1: Pointer to the first source matrix | |
| * src2: Pointer to the second source matrix | |
| * | |
| *****************************************************************************/ | |
| void | |
| multiply_matrix(D3DMATRIX *dest, | |
| const D3DMATRIX *src1, | |
| const D3DMATRIX *src2) | |
| { | |
| D3DMATRIX temp; | |
| /* Now do the multiplication 'by hand'. | |
| I know that all this could be optimised, but this will be done later :-) */ | |
| temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14); | |
| temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24); | |
| temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34); | |
| temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44); | |
| temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14); | |
| temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24); | |
| temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34); | |
| temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44); | |
| temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14); | |
| temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24); | |
| temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34); | |
| temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44); | |
| temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14); | |
| temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24); | |
| temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34); | |
| temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44); | |
| /* And copy the new matrix in the good storage.. */ | |
| memcpy(dest, &temp, 16 * sizeof(D3DVALUE)); | |
| } | |
| HRESULT | |
| hr_ddraw_from_wined3d(HRESULT hr) | |
| { | |
| switch(hr) | |
| { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| default: return hr; | |
| } | |
| } | |
| /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it | |
| * for writing into application-provided DDSURFACEDESC2 structures if the size may | |
| * be different */ | |
| void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) | |
| { | |
| /* The output of this function is never passed to the application directly, so | |
| * the memset is not strictly needed. CreateSurface still has problems with this | |
| * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */ | |
| memset(out, 0x00, sizeof(*out)); | |
| out->dwSize = sizeof(*out); | |
| out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH; | |
| if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth; | |
| if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight; | |
| if (in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat; | |
| else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) | |
| { | |
| out->dwFlags |= DDSD_PIXELFORMAT; | |
| memset(&out->u4.ddpfPixelFormat, 0, sizeof(out->u4.ddpfPixelFormat)); | |
| out->u4.ddpfPixelFormat.dwSize = sizeof(out->u4.ddpfPixelFormat); | |
| out->u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; | |
| out->u4.ddpfPixelFormat.u1.dwZBufferBitDepth = in->u2.dwZBufferBitDepth; | |
| /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the | |
| * conversion */ | |
| out->u4.ddpfPixelFormat.u3.dwZBitMask = ~0U >> (32 - in->u2.dwZBufferBitDepth); | |
| } | |
| /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ | |
| out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; | |
| if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; | |
| if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount; | |
| if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; | |
| /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ | |
| out->lpSurface = in->lpSurface; | |
| if (in->dwFlags & DDSD_CKDESTOVERLAY) out->u3.ddckCKDestOverlay = in->ddckCKDestOverlay; | |
| if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt; | |
| if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay; | |
| if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt; | |
| if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount; | |
| if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate; | |
| if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize; | |
| /* Does not exist in DDSURFACEDESC: | |
| * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE, | |
| */ | |
| } | |
| /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it | |
| * for writing into application-provided DDSURFACEDESC structures if the size may | |
| * be different */ | |
| void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) | |
| { | |
| memset(out, 0, sizeof(*out)); | |
| out->dwSize = sizeof(*out); | |
| out->dwFlags = in->dwFlags; | |
| if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth; | |
| if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight; | |
| if (in->dwFlags & DDSD_PIXELFORMAT) | |
| { | |
| out->ddpfPixelFormat = in->u4.ddpfPixelFormat; | |
| if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) | |
| { | |
| /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do | |
| * have valid data in ddpfPixelFormat though */ | |
| out->dwFlags &= ~DDSD_PIXELFORMAT; | |
| out->dwFlags |= DDSD_ZBUFFERBITDEPTH; | |
| out->u2.dwZBufferBitDepth = in->u4.ddpfPixelFormat.u1.dwZBufferBitDepth; | |
| } | |
| } | |
| /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ | |
| out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; | |
| if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; | |
| if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount; | |
| if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ | |
| if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; | |
| /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ | |
| out->lpSurface = in->lpSurface; | |
| if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->u3.ddckCKDestOverlay; | |
| if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt; | |
| if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay; | |
| if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt; | |
| if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount; | |
| if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate; | |
| if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize; | |
| /* Does not exist in DDSURFACEDESC: | |
| * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE, | |
| */ | |
| if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n"); | |
| if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n"); | |
| if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n"); | |
| out->dwFlags &= ~(DDSD_TEXTURESTAGE | DDSD_FVF | DDSD_SRCVBHANDLE); | |
| } |